for (i = 0; i < 4; i++)
{
/* Add it into the list */
- if (!InterlockedCompareExchangePointer(&KeyBody->KeyControlBlock->
+ if (!InterlockedCompareExchangePointer((PVOID*)&KeyBody->KeyControlBlock->
KeyBodyArray[i],
KeyBody,
NULL))
for (i = 0; i < 4; i++)
{
/* Add it into the list */
- if (InterlockedCompareExchangePointer(&KeyBody->KeyControlBlock->
+ if (InterlockedCompareExchangePointer((VOID*)&KeyBody->KeyControlBlock->
KeyBodyArray[i],
NULL,
KeyBody) == KeyBody)