#define NDEBUG
#include <internal/debug.h>
+#if defined (ALLOC_PRAGMA)
+#pragma alloc_text(INIT, ObInit)
+#endif
+
+
+extern ULONG NtGlobalFlag;
/* GLOBALS ****************************************************************/
PDIRECTORY_OBJECT ObpTypeDirectoryObject = NULL;
/* FIXME: Move this somewhere else once devicemap support is in */
PDEVICE_MAP ObSystemDeviceMap = NULL;
-
+KEVENT ObpDefaultObject;
static GENERIC_MAPPING ObpDirectoryMapping = {
STANDARD_RIGHTS_READ|DIRECTORY_QUERY|DIRECTORY_TRAVERSE,
PVOID Object = NULL;
UNICODE_STRING RemainingPath;
UNICODE_STRING ObjectName;
- OBJECT_ATTRIBUTES ObjectAttributes;
OBJECT_CREATE_INFORMATION ObjectCreateInfo;
NTSTATUS Status;
PAGED_CODE();
- InitializeObjectAttributes(&ObjectAttributes,
- ObjectPath,
- Attributes | OBJ_OPENIF,
- NULL,
- NULL);
-
- /* Capture all the info */
- DPRINT("Capturing Create Info\n");
- Status = ObpCaptureObjectAttributes(&ObjectAttributes,
- AccessMode,
- ObjectType,
- &ObjectCreateInfo,
- &ObjectName);
+ /* Capture the name */
+ DPRINT("Capturing Name\n");
+ Status = ObpCaptureObjectName(&ObjectName, ObjectPath, AccessMode);
if (!NT_SUCCESS(Status))
{
- DPRINT("ObpCaptureObjectAttributes() failed (Status %lx)\n", Status);
+ DPRINT("ObpCaptureObjectName() failed (Status %lx)\n", Status);
return Status;
}
+
+ /*
+ * Create a fake ObjectCreateInfo structure. Note that my upcoming
+ * ObFindObject refactoring will remove the need for this hack.
+ */
+ ObjectCreateInfo.RootDirectory = NULL;
+ ObjectCreateInfo.Attributes = Attributes;
Status = ObFindObject(&ObjectCreateInfo,
&ObjectName,
&RemainingPath,
ObjectType);
- ObpReleaseCapturedAttributes(&ObjectCreateInfo);
if (ObjectName.Buffer) ExFreePool(ObjectName.Buffer);
if (!NT_SUCCESS(Status))
}
VOID
+NTAPI
ObpAddEntryDirectory(PDIRECTORY_OBJECT Parent,
POBJECT_HEADER Header,
PWSTR Name)
VOID
+NTAPI
ObpRemoveEntryDirectory(POBJECT_HEADER Header)
/*
* FUNCTION: Remove an entry from a namespace directory
/* Initialize the security descriptor cache */
ObpInitSdCache();
+ /* Initialize the Default Event */
+ KeInitializeEvent(&ObpDefaultObject, NotificationEvent, TRUE );
+
/* Create the Type Type */
DPRINT("Creating Type Type\n");
RtlZeroMemory(&ObjectTypeInitializer, sizeof(ObjectTypeInitializer));
{
POBJECT_HEADER Header;
POBJECT_TYPE LocalObjectType;
+ ULONG HeaderSize;
NTSTATUS Status;
DPRINT("ObpCreateTypeObject(ObjectType: %wZ)\n", TypeName);
/* Set it up */
LocalObjectType->TypeInfo = *ObjectTypeInitializer;
LocalObjectType->Name = *TypeName;
+ LocalObjectType->TypeInfo.PoolType = ObjectTypeInitializer->PoolType;
+
+ /* These two flags need to be manually set up */
+ Header->Flags |= OB_FLAG_KERNEL_MODE | OB_FLAG_PERMANENT;
+
+ /* Check if we have to maintain a type list */
+ if (NtGlobalFlag & FLG_MAINTAIN_OBJECT_TYPELIST)
+ {
+ /* Enable support */
+ LocalObjectType->TypeInfo.MaintainTypeList = TRUE;
+ }
+
+ /* Calculate how much space our header'll take up */
+ HeaderSize = sizeof(OBJECT_HEADER) + sizeof(OBJECT_HEADER_NAME_INFO) +
+ (ObjectTypeInitializer->MaintainHandleCount ?
+ sizeof(OBJECT_HEADER_HANDLE_INFO) : 0);
+
+ /* Update the Pool Charges */
+ if (ObjectTypeInitializer->PoolType == NonPagedPool)
+ {
+ LocalObjectType->TypeInfo.DefaultNonPagedPoolCharge += HeaderSize;
+ }
+ else
+ {
+ LocalObjectType->TypeInfo.DefaultPagedPoolCharge += HeaderSize;
+ }
+ /* All objects types need a security procedure */
+ if (!ObjectTypeInitializer->SecurityProcedure)
+ {
+ LocalObjectType->TypeInfo.SecurityProcedure = SeDefaultObjectMethod;
+ }
+
+ /* Select the Wait Object */
+ if (LocalObjectType->TypeInfo.UseDefaultObject)
+ {
+ /* Add the SYNCHRONIZE access mask since it's waitable */
+ LocalObjectType->TypeInfo.ValidAccessMask |= SYNCHRONIZE;
+
+ /* Use the "Default Object", a simple event */
+ LocalObjectType->DefaultObject = &ObpDefaultObject;
+ }
+ /* Special system objects get an optimized hack so they can be waited on */
+ else if (TypeName->Length == 8 && !wcscmp(TypeName->Buffer, L"File"))
+ {
+ LocalObjectType->DefaultObject = (PVOID)FIELD_OFFSET(FILE_OBJECT, Event);
+ }
+ /* FIXME: When LPC stops sucking, add a hack for Waitable Ports */
+ else
+ {
+ /* No default Object */
+ LocalObjectType->DefaultObject = NULL;
+ }
+
+ /* Initialize Object Type components */
+ ExInitializeResourceLite(&LocalObjectType->Mutex);
+ InitializeListHead(&LocalObjectType->TypeList);
+
/* Insert it into the Object Directory */
if (ObpTypeDirectoryObject)
{
ObpAddEntryDirectory(ObpTypeDirectoryObject, Header, TypeName->Buffer);
ObReferenceObject(ObpTypeDirectoryObject);
}
-
+
*ObjectType = LocalObjectType;
return Status;
}