[NTVDM]
[reactos.git] / reactos / subsystems / mvdm / ntvdm / bios / vidbios.c
index bdce032..b880197 100644 (file)
@@ -1,45 +1,55 @@
 /*
  * COPYRIGHT:       GPL - See COPYING in the top level directory
  * PROJECT:         ReactOS Virtual DOS Machine
- * FILE:            vidbios.c
- * PURPOSE:         VDM Video BIOS Support Library
+ * FILE:            subsystems/mvdm/ntvdm/bios/vidbios.c
+ * PURPOSE:         VDM 32-bit Video BIOS Support Library
  * PROGRAMMERS:     Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
  *                  Hermes Belusca-Maito (hermes.belusca@sfr.fr)
  */
 
 /* INCLUDES *******************************************************************/
 
+#include "ntvdm.h"
+
 #define NDEBUG
+#include <debug.h>
+
+/* BIOS Version number and Copyright */
+#include <reactos/buildno.h>
+#include <reactos/version.h>
 
-#include "ntvdm.h"
 #include "emulator.h"
 #include "cpu/cpu.h"
 #include "cpu/bop.h"
 #include "memory.h"
 
 #include "bios.h"
+#include "bios32/bios32p.h"
+#include "rom.h"
 #include "bios32/vbe.h"
 // #include "vidbios.h"
+#include "bios32/vidbios32.h"
 
 #include "io.h"
 #include "hardware/video/svga.h"
+/**/
+#include "../console/video.h"
+/**/
 
-/* DEFINES ********************************************************************/
-
-/* BOP Identifiers */
-#define BOP_VIDEO_INT   0x10
+/* PRIVATE VARIABLES **********************************************************/
 
-/* MACROS *********************************************************************/
+/*
+ * WARNING! For compatibility purposes the string "IBM" should be at C000:001E.
+ */
+static const CHAR BiosInfo[] =
+    "00000000000 Emulation of IBM VGA Compatible ROM\0"
+    "CL-GD5434 VGA BIOS Version 1.41  \r\n"
+    "Copyright (C) ReactOS Team 1996-"COPYRIGHT_YEAR"\r\n"
+    "The original CL-GD5434 card was created by Cirrus Logic, Inc.\r\n\0"
+    "BIOS Date: 06/17/13\0";
 
-//
-// These macros are defined for ease-of-use of some VGA I/O ports
-// whose addresses depend whether we are in Monochrome or Colour mode.
-//
-#define VGA_INSTAT1_READ    Bda->CrtBasePort + 6    // VGA_INSTAT1_READ_MONO or VGA_INSTAT1_READ_COLOR
-#define VGA_CRTC_INDEX      Bda->CrtBasePort        // VGA_CRTC_INDEX_MONO   or VGA_CRTC_INDEX_COLOR
-#define VGA_CRTC_DATA       Bda->CrtBasePort + 1    // VGA_CRTC_DATA_MONO    or VGA_CRTC_DATA_COLOR
+C_ASSERT(sizeof(BiosInfo)-1 <= 0xFF-0x05); // Ensures that we won't overflow on the Video Code
 
-/* PRIVATE VARIABLES **********************************************************/
 
 /*
  * VGA Register Configurations for BIOS Video Modes.
@@ -1922,32 +1932,33 @@ typedef struct _VGA_MODE
 {
     PVGA_REGISTERS VgaRegisters;
     WORD PageSize;
+    WORD CharacterWidth;
     WORD CharacterHeight;
     // PCOLORREF Palette;
 } VGA_MODE, *PVGA_MODE;
 
 static CONST VGA_MODE VideoModes[BIOS_MAX_VIDEO_MODE + 1] =
 {
-    {&VideoMode_40x25_text,         0x0800, 16},    /* Mode 00h - 16 color (mono)                       */
-    {&VideoMode_40x25_text,         0x0800, 16},    /* Mode 01h - 16 color                              */
-    {&VideoMode_80x25_text,         0x1000, 16},    /* Mode 02h - 16 color (mono)                       */
-    {&VideoMode_80x25_text,         0x1000, 16},    /* Mode 03h - 16 color                              */
-    {&VideoMode_320x200_4color,     0x4000,  8},    /* Mode 04h - CGA 4 color                           */
-    {&VideoMode_320x200_4color,     0x4000,  8},    /* Mode 05h - CGA same (m) (uses 3rd CGA palette)   */
-    {&VideoMode_640x200_2color,     0x4000,  8},    /* Mode 06h - CGA 640*200 2 color                   */
-    {NULL,                          0x1000,  0},    /* Mode 07h - MDA monochrome text 80*25             */
-    {NULL,                          0x0000,  0},    /* Mode 08h - PCjr                                  */
-    {NULL,                          0x0000,  0},    /* Mode 09h - PCjr                                  */
-    {NULL,                          0x0000,  0},    /* Mode 0Ah - PCjr                                  */
-    {NULL,                          0x0000,  0},    /* Mode 0Bh - Reserved                              */
-    {NULL,                          0x0000,  0},    /* Mode 0Ch - Reserved                              */
-    {&VideoMode_320x200_16color,    0x2000,  8},    /* Mode 0Dh - EGA 320*200 16 color                  */
-    {&VideoMode_640x200_16color,    0x4000,  8},    /* Mode 0Eh - EGA 640*200 16 color                  */
-    {NULL,                          0x8000,  0},    /* Mode 0Fh - EGA 640*350 mono                      */
-    {&VideoMode_640x350_16color,    0x8000, 14},    /* Mode 10h - EGA 640*350 HiRes 16 color            */
-    {&VideoMode_640x480_2color,     0xA000, 16},    /* Mode 11h - VGA 640*480 mono                      */
-    {&VideoMode_640x480_16color,    0xA000, 16},    /* Mode 12h - VGA                                   */
-    {&VideoMode_320x200_256color,   0x2000,  8},    /* Mode 13h - VGA                                   */
+    {&VideoMode_40x25_text,         0x0800, 9, 16},    /* Mode 00h - 16 color (mono)                       */
+    {&VideoMode_40x25_text,         0x0800, 9, 16},    /* Mode 01h - 16 color                              */
+    {&VideoMode_80x25_text,         0x1000, 9, 16},    /* Mode 02h - 16 color (mono)                       */
+    {&VideoMode_80x25_text,         0x1000, 9, 16},    /* Mode 03h - 16 color                              */
+    {&VideoMode_320x200_4color,     0x4000, 8,  8},    /* Mode 04h - CGA 4 color                           */
+    {&VideoMode_320x200_4color,     0x4000, 8,  8},    /* Mode 05h - CGA same (m) (uses 3rd CGA palette)   */
+    {&VideoMode_640x200_2color,     0x4000, 8,  8},    /* Mode 06h - CGA 640*200 2 color                   */
+    {NULL,                          0x1000, 1,  1},    /* Mode 07h - MDA monochrome text 80*25             */
+    {NULL,                          0x0000, 1,  1},    /* Mode 08h - PCjr                                  */
+    {NULL,                          0x0000, 1,  1},    /* Mode 09h - PCjr                                  */
+    {NULL,                          0x0000, 1,  1},    /* Mode 0Ah - PCjr                                  */
+    {NULL,                          0x0000, 1,  1},    /* Mode 0Bh - Reserved                              */
+    {NULL,                          0x0000, 1,  1},    /* Mode 0Ch - Reserved                              */
+    {&VideoMode_320x200_16color,    0x2000, 8,  8},    /* Mode 0Dh - EGA 320*200 16 color                  */
+    {&VideoMode_640x200_16color,    0x4000, 8,  8},    /* Mode 0Eh - EGA 640*200 16 color                  */
+    {NULL,                          0x8000, 1,  1},    /* Mode 0Fh - EGA 640*350 mono                      */
+    {&VideoMode_640x350_16color,    0x8000, 8, 14},    /* Mode 10h - EGA 640*350 HiRes 16 color            */
+    {&VideoMode_640x480_2color,     0xA000, 8, 16},    /* Mode 11h - VGA 640*480 mono                      */
+    {&VideoMode_640x480_16color,    0xA000, 8, 16},    /* Mode 12h - VGA                                   */
+    {&VideoMode_320x200_256color,   0x2000, 8,  8},    /* Mode 13h - VGA                                   */
 };
 
 #define IS_TEXT_MODE(ModeNumber)    \
@@ -1970,6 +1981,13 @@ static BOOLEAN VidBiosScrollWindow(SCROLL_DIRECTION Direction,
 
     WORD WindowWidth, WindowHeight;
 
+    /* TODO: This function doesn't work in non-alphanumeric modes yet */
+    if (Bda->VideoMode > 3)
+    {
+        DPRINT1("VidBiosScrollWindow: not implemented for mode 0%Xh\n", Bda->VideoMode);
+        return FALSE;
+    }
+
     /* Fixup the rectangle if needed */
     Rectangle.Left   = min(max(Rectangle.Left  , 0), Bda->ScreenColumns - 1);
     Rectangle.Right  = min(max(Rectangle.Right , 0), Bda->ScreenColumns - 1);
@@ -2006,10 +2024,10 @@ static BOOLEAN VidBiosScrollWindow(SCROLL_DIRECTION Direction,
             /* Move text lines up */
             for (i = Rectangle.Top + Amount; i <= Rectangle.Bottom; i++)
             {
-                EmulatorWriteMemory(&EmulatorContext,
-                                    VideoAddress + ((i - Amount) * Bda->ScreenColumns + Rectangle.Left) * sizeof(WORD),
-                       REAL_TO_PHYS(VideoAddress + ( i           * Bda->ScreenColumns + Rectangle.Left) * sizeof(WORD)),
-                                    (Rectangle.Right - Rectangle.Left + 1) * sizeof(WORD));
+                EmulatorCopyMemory(&EmulatorContext,
+                                   VideoAddress + ((i - Amount) * Bda->ScreenColumns + Rectangle.Left) * sizeof(WORD),
+                                   VideoAddress + ( i           * Bda->ScreenColumns + Rectangle.Left) * sizeof(WORD),
+                                   (Rectangle.Right - Rectangle.Left + 1) * sizeof(WORD));
             }
 
             /* Fill the bottom of the rectangle */
@@ -2034,10 +2052,10 @@ static BOOLEAN VidBiosScrollWindow(SCROLL_DIRECTION Direction,
             /* Move text lines down */
             for (i = Rectangle.Bottom - Amount; i >= Rectangle.Top; i--)
             {
-                EmulatorWriteMemory(&EmulatorContext,
-                                    VideoAddress + ((i + Amount) * Bda->ScreenColumns + Rectangle.Left) * sizeof(WORD),
-                       REAL_TO_PHYS(VideoAddress + ( i           * Bda->ScreenColumns + Rectangle.Left) * sizeof(WORD)),
-                                    (Rectangle.Right - Rectangle.Left + 1) * sizeof(WORD));
+                EmulatorCopyMemory(&EmulatorContext,
+                                   VideoAddress + ((i + Amount) * Bda->ScreenColumns + Rectangle.Left) * sizeof(WORD),
+                                   VideoAddress + ( i           * Bda->ScreenColumns + Rectangle.Left) * sizeof(WORD),
+                                   (Rectangle.Right - Rectangle.Left + 1) * sizeof(WORD));
             }
 
             /* Fill the top of the rectangle */
@@ -2061,10 +2079,10 @@ static BOOLEAN VidBiosScrollWindow(SCROLL_DIRECTION Direction,
             /* Move text lines left */
             for (i = Rectangle.Top; i <= Rectangle.Bottom; i++)
             {
-                EmulatorWriteMemory(&EmulatorContext,
-                                    VideoAddress + (i * Bda->ScreenColumns + Rectangle.Left         ) * sizeof(WORD),
-                       REAL_TO_PHYS(VideoAddress + (i * Bda->ScreenColumns + Rectangle.Left + Amount) * sizeof(WORD)),
-                                    (Rectangle.Right - Rectangle.Left - Amount + 1) * sizeof(WORD));
+                EmulatorCopyMemory(&EmulatorContext,
+                                   VideoAddress + (i * Bda->ScreenColumns + Rectangle.Left         ) * sizeof(WORD),
+                                   VideoAddress + (i * Bda->ScreenColumns + Rectangle.Left + Amount) * sizeof(WORD),
+                                   (Rectangle.Right - Rectangle.Left - Amount + 1) * sizeof(WORD));
             }
 
             /* Fill the right of the rectangle */
@@ -2084,19 +2102,21 @@ static BOOLEAN VidBiosScrollWindow(SCROLL_DIRECTION Direction,
 
         case SCROLL_RIGHT:
         {
+            INT Right;
+
             /* Move text lines right */
             for (i = Rectangle.Top; i <= Rectangle.Bottom; i++)
             {
-                EmulatorWriteMemory(&EmulatorContext,
-                                    VideoAddress + (i * Bda->ScreenColumns + Rectangle.Left + Amount) * sizeof(WORD),
-                       REAL_TO_PHYS(VideoAddress + (i * Bda->ScreenColumns + Rectangle.Left         ) * sizeof(WORD)),
-                                    (Rectangle.Right - Rectangle.Left - Amount + 1) * sizeof(WORD));
+                EmulatorCopyMemory(&EmulatorContext,
+                                   VideoAddress + (i * Bda->ScreenColumns + Rectangle.Left + Amount) * sizeof(WORD),
+                                   VideoAddress + (i * Bda->ScreenColumns + Rectangle.Left         ) * sizeof(WORD),
+                                   (Rectangle.Right - Rectangle.Left - Amount + 1) * sizeof(WORD));
             }
 
             /* Fill the left of the rectangle */
+            Right = Rectangle.Left + Amount - 1;
             for (i = Rectangle.Top; i <= Rectangle.Bottom; i++)
             {
-                INT Right = Rectangle.Left + Amount - 1;
                 for (j = Rectangle.Left; j <= Right; j++)
                 {
                     EmulatorWriteMemory(&EmulatorContext,
@@ -2357,11 +2377,11 @@ static VOID VidBiosSetCursorShape(WORD CursorStartEnd)
     IOWriteB(VGA_CRTC_DATA , LOBYTE(CursorStartEnd));
 }
 
-VOID VidBiosSyncCursorPosition(VOID)
+static VOID VidBiosSyncCursorPosition(VOID)
 {
     BYTE Row, Column;
     BYTE Low, High;
-    SHORT ScreenColumns = VgaGetDisplayResolution().X;
+    SHORT ScreenColumns = Bda->ScreenColumns;
     WORD Offset;
 
     /* Get the cursor position */
@@ -2440,16 +2460,25 @@ static BOOLEAN VidBiosSetVideoMode(BYTE ModeNumber)
     /* Retrieve the real mode number and check its validity */
     ModeNumber &= 0x7F;
     // if (ModeNumber >= ARRAYSIZE(VideoModes))
-    if (ModeNumber > BIOS_MAX_VIDEO_MODE)
-    {
-        DPRINT1("VidBiosSetVideoMode -- Mode %02Xh invalid\n", ModeNumber);
-        return FALSE;
-    }
 
     DPRINT1("Switching to mode %02Xh (%02Xh) %s clearing the screen; VgaRegisters = 0x%p\n",
             ModeNumber, OrgModeNumber, (DoNotClear ? "without" : "and"), VideoModes[ModeNumber].VgaRegisters);
 
+    if (ModeNumber > BIOS_MAX_VIDEO_MODE)
+    {
+        /* This could be an extended video mode, so call the VBE BIOS */
+        return VbeSetExtendedVideoMode(ModeNumber);
+    }
+
     if (!VgaSetRegisters(VideoModes[ModeNumber].VgaRegisters)) return FALSE;
+    if (VbeInitialized && Bda->VideoMode > BIOS_MAX_VIDEO_MODE)
+    {
+        /*
+         * Since we're switching from an extended video mode to a standard VGA
+         * mode, tell the VBE BIOS to reset the extended registers.
+         */
+        VbeResetExtendedRegisters();
+    }
 
     VgaChangePalette(ModeNumber);
 
@@ -2478,12 +2507,16 @@ static BOOLEAN VidBiosSetVideoMode(BYTE ModeNumber)
 
     /* Update the screen size */
     Resolution = VgaGetDisplayResolution();
+    // This could be simplified if the VGA helper always returned the resolution
+    // in number of pixels, instead of in number of cells for text-modes only...
+    if (!IS_TEXT_MODE(ModeNumber))
+    {
+        Resolution.X /= VideoModes[ModeNumber].CharacterWidth ;
+        Resolution.Y /= VideoModes[ModeNumber].CharacterHeight;
+    }
     Bda->ScreenColumns = Resolution.X;
     Bda->ScreenRows    = Resolution.Y - 1;
 
-    /* Adjust the number of columns for graphics modes */
-    if (!IS_TEXT_MODE(ModeNumber)) Bda->ScreenColumns >>= 3;
-
     /* Update the current font */
     Bda->CharacterHeight = VideoModes[ModeNumber].CharacterHeight;
     switch (Bda->CharacterHeight)
@@ -2577,7 +2610,7 @@ static BOOLEAN VidBiosSetVideoPage(BYTE PageNumber)
      * but we update the cursor position on the VGA side).
      */
     VidBiosGetCursorPosition(&Row, &Column, PageNumber);
-    VidBiosSetCursorPosition(Row, Column, PageNumber);
+    VidBiosSetCursorPosition( Row,  Column, PageNumber);
 
     return TRUE;
 }
@@ -2799,11 +2832,11 @@ static VOID VidBiosDrawGlyph(WORD CharData, BOOLEAN UseAttr, BYTE Page, BYTE Row
             WORD i, j;
             PUCHAR Font = (PUCHAR)FAR_POINTER(((PULONG)BaseAddress)[0x43]);
             PUCHAR Glyph = &Font[LOBYTE(CharData) * Bda->CharacterHeight];
-            BYTE PixelBuffer[8];
+            BYTE PixelBuffer[8]; // 8 == CharacterWidth
 
             for (i = 0; i < Bda->CharacterHeight; i++)
             {
-                for (j = 0; j < 8; j++)
+                for (j = 0; j < ARRAYSIZE(PixelBuffer); j++)
                 {
                     PixelBuffer[j] = (Glyph[i] & (1 << (7 - j))) ? HIBYTE(CharData) : 0;
                 }
@@ -2811,7 +2844,7 @@ static VOID VidBiosDrawGlyph(WORD CharData, BOOLEAN UseAttr, BYTE Page, BYTE Row
                 EmulatorWriteMemory(&EmulatorContext,
                                     TO_LINEAR(GRAPHICS_VIDEO_SEG,
                                               ((Row * Bda->CharacterHeight + i)
-                                              * Bda->ScreenColumns + Column) << 3),
+                                              * Bda->ScreenColumns + Column) * 8),
                                     (LPVOID)PixelBuffer,
                                     sizeof(PixelBuffer));
             }
@@ -3208,6 +3241,7 @@ VOID WINAPI VidBiosVideoService(LPWORD Stack)
 
                     /* Set the overscan register */
                     // VgaSetSinglePaletteRegister(VGA_AC_OVERSCAN_REG, Buffer[VGA_AC_PAL_F_REG + 1]);
+                    IOReadB(VGA_INSTAT1_READ);
                     IOWriteB(VGA_AC_INDEX, VGA_AC_OVERSCAN_REG);
                     IOWriteB(VGA_AC_WRITE, Buffer[VGA_AC_PAL_F_REG + 1]);
 
@@ -3222,6 +3256,8 @@ VOID WINAPI VidBiosVideoService(LPWORD Stack)
                 {
                     /* Read the old AC mode control register value */
                     BYTE VgaAcControlReg;
+
+                    IOReadB(VGA_INSTAT1_READ);
                     IOWriteB(VGA_AC_INDEX, VGA_AC_CONTROL_REG);
                     VgaAcControlReg = IOReadB(VGA_AC_READ);
 
@@ -3237,6 +3273,7 @@ VOID WINAPI VidBiosVideoService(LPWORD Stack)
                         Bda->CrtModeControl &= ~(1 << 5);
                     }
 
+                    IOReadB(VGA_INSTAT1_READ);
                     IOWriteB(VGA_AC_INDEX, VGA_AC_CONTROL_REG);
                     IOWriteB(VGA_AC_WRITE, VgaAcControlReg);
 
@@ -3296,6 +3333,7 @@ VOID WINAPI VidBiosVideoService(LPWORD Stack)
                     }
 
                     /* Get the overscan register */
+                    IOReadB(VGA_INSTAT1_READ);
                     IOWriteB(VGA_AC_INDEX, VGA_AC_OVERSCAN_REG);
                     Buffer[VGA_AC_PAL_F_REG + 1] = IOReadB(VGA_AC_READ);
 
@@ -3341,6 +3379,31 @@ VOID WINAPI VidBiosVideoService(LPWORD Stack)
                     break;
                 }
 
+                /* Set Video DAC Color Page */
+                case 0x13:
+                {
+                    if (getBL() == 0)
+                    {
+                        /* Set the highest bit of the AC Mode Control register to BH */
+                        IOReadB(VGA_INSTAT1_READ);
+                        IOWriteB(VGA_AC_INDEX, VGA_AC_CONTROL_REG);
+                        IOWriteB(VGA_AC_WRITE, (IOReadB(VGA_AC_READ) & 0x7F) | (getBH() << 7));
+                    }
+                    else if (getBL() == 1)
+                    {
+                        /* Set the AC Color Select register to BH */
+                        IOReadB(VGA_INSTAT1_READ);
+                        IOWriteB(VGA_AC_INDEX, VGA_AC_COLOR_SEL_REG);
+                        IOWriteB(VGA_AC_WRITE, getBH());
+                    }
+                    else
+                    {
+                        DPRINT1("BIOS Palette Control Sub-sub-command BL = 0x%02X INVALID\n", getBL());
+                    }
+
+                    break;
+                }
+
                 /* Get Individual DAC Register */
                 case 0x15:
                 {
@@ -3848,22 +3911,29 @@ VOID VidBiosAttachToConsole(VOID)
         Attached = TRUE;
     }
 
+    /* Refresh display */
     VgaRefreshDisplay();
     VidBiosSyncCursorPosition();
 }
 
 VOID VidBiosDetachFromConsole(VOID)
 {
-    /* Perform another screen refresh */
+    if (!Attached) return;
+
+    /* Refresh display */
     VgaRefreshDisplay();
 
     /* Detach from the console */
-    VgaDetachFromConsole(FALSE);
+    VgaDetachFromConsole();
     Attached = FALSE;
 }
 
-BOOLEAN VidBiosInitialize(VOID)
+VOID VidBiosPost(VOID)
 {
+    /*
+     * Initialize VGA BIOS32 RAM dynamic data
+     */
+
     /* Some vectors are in fact addresses to tables */
     ((PULONG)BaseAddress)[0x1D] = (ULONG)NULL; // Video Parameter Tables
     // Far pointer to the 8x8 graphics font for the 8x8 characters 80h-FFh
@@ -3876,26 +3946,6 @@ BOOLEAN VidBiosInitialize(VOID)
     ((PULONG)BaseAddress)[0x42] = (ULONG)NULL; // Relocated Default INT 10h Video Services
     ((PULONG)BaseAddress)[0x6D] = (ULONG)NULL; // Video BIOS Entry Point
 
-    /* Initialize the VGA static function table */
-    VgaStaticFuncTable = SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, VIDEO_STATE_INFO_OFFSET);
-    RtlZeroMemory(VgaStaticFuncTable, sizeof(*VgaStaticFuncTable));
-    VgaStaticFuncTable->SupportedModes[0] = 0xFF; // Modes 0x00 to 0x07 supported
-    VgaStaticFuncTable->SupportedModes[1] = 0xFF; // Modes 0x08 to 0x0F supported
-    VgaStaticFuncTable->SupportedModes[2] = 0x0F; // Modes 0x10 to 0x13 supported
-    VgaStaticFuncTable->SupportedScanlines   = 0x07; // Scanlines 200, 350 and 400 supported
-    VgaStaticFuncTable->TextCharBlocksNumber = 0;
-    VgaStaticFuncTable->MaxActiveTextCharBlocksNumber = 0;
-    VgaStaticFuncTable->VGAFuncSupportFlags = 0x0CFD; // See: http://www.ctyme.com/intr/rb-0221.htm#Table46
-    VgaStaticFuncTable->VGASavePtrFuncFlags = 0x18;   // See: http://www.ctyme.com/intr/rb-0221.htm#Table47
-
-    /* Fill the font tables */
-    RtlMoveMemory(SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, FONT_8x8_OFFSET),
-                  Font8x8, sizeof(Font8x8));
-    RtlMoveMemory(SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, FONT_8x16_OFFSET),
-                  Font8x16, sizeof(Font8x16));
-    RtlMoveMemory(SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, FONT_8x14_OFFSET),
-                  Font8x14, sizeof(Font8x14));
-
     //
     // FIXME: At the moment we always set a VGA mode. In the future,
     // we should set this mode **only** when:
@@ -3915,12 +3965,69 @@ BOOLEAN VidBiosInitialize(VOID)
     /* Synchronize our cursor position with VGA */
     VidBiosSyncCursorPosition();
 
-    /* Register the BIOS support BOPs */
-    RegisterBop(BOP_VIDEO_INT, VidBiosVideoService);
+    /* Register the BIOS 32-bit Interrupts */
+    RegisterBiosInt32(BIOS_VIDEO_INTERRUPT, VidBiosVideoService);
+
+    /* Vectors that should be implemented */
+    RegisterBiosInt32(0x42, NULL); // Relocated Default INT 10h Video Services
+    RegisterBiosInt32(0x6D, NULL); // Video BIOS Entry Point
 
     /* Initialize VBE */
     VbeInitialized = VbeInitialize();
     if (!VbeInitialized) DPRINT1("Couldn't initialize VBE!\n");
+}
+
+BOOLEAN VidBiosInitialize(VOID)
+{
+    UCHAR Checksum;
+
+    /*
+     * Initialize VGA BIOS32 static data
+     */
+
+    /* This is a ROM of size 'VIDEO_BIOS_ROM_SIZE' */
+    *(PWORD)(SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, 0x0000)) = 0xAA55;
+    *(PBYTE)(SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, 0x0002)) = VIDEO_BIOS_ROM_SIZE / 512; // Size in blocks of 512 bytes
+
+    /* Bootstrap code */
+    *(PWORD)(SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, 0x0003)) = 0x90CB; // retf, nop
+    // RtlCopyMemory(SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, 0xFFF0), Bootstrap, sizeof(Bootstrap));
+
+    /* Video BIOS Information */
+    RtlCopyMemory(SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, 0x0005), BiosInfo, sizeof(BiosInfo)-1);
+
+    /* Initialize the VGA static function table */
+    VgaStaticFuncTable = SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, VIDEO_STATE_INFO_OFFSET);
+    RtlZeroMemory(VgaStaticFuncTable, sizeof(*VgaStaticFuncTable));
+    VgaStaticFuncTable->SupportedModes[0] = 0xFF; // Modes 0x00 to 0x07 supported
+    VgaStaticFuncTable->SupportedModes[1] = 0xFF; // Modes 0x08 to 0x0F supported
+    VgaStaticFuncTable->SupportedModes[2] = 0x0F; // Modes 0x10 to 0x13 supported
+    VgaStaticFuncTable->SupportedScanlines   = 0x07; // Scanlines 200, 350 and 400 supported
+    VgaStaticFuncTable->TextCharBlocksNumber = 0;
+    VgaStaticFuncTable->MaxActiveTextCharBlocksNumber = 0;
+    VgaStaticFuncTable->VGAFuncSupportFlags = 0x0CFD; // See: http://www.ctyme.com/intr/rb-0221.htm#Table46
+    VgaStaticFuncTable->VGASavePtrFuncFlags = 0x18;   // See: http://www.ctyme.com/intr/rb-0221.htm#Table47
+
+    /* Fill the font tables */
+    RtlMoveMemory(SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, FONT_8x8_OFFSET),
+                  Font8x8, sizeof(Font8x8));
+    RtlMoveMemory(SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, FONT_8x16_OFFSET),
+                  Font8x16, sizeof(Font8x16));
+    RtlMoveMemory(SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, FONT_8x14_OFFSET),
+                  Font8x14, sizeof(Font8x14));
+
+    /* Make another copy of the lower half of the 8x8 font at F000:FA6E for compatibility */
+    RtlMoveMemory(SEG_OFF_TO_PTR(BIOS_SEGMENT, FONT_8x8_COMPAT_OFFSET), Font8x8, sizeof(Font8x8) / 2);
+
+    VidBios32Initialize();
+
+    /* Compute the ROM checksum and store it */
+    *(PBYTE)(SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, VIDEO_BIOS_ROM_SIZE - 1)) = 0x00;
+    Checksum = CalcRomChecksum(TO_LINEAR(VIDEO_BIOS_DATA_SEG, 0x0000), VIDEO_BIOS_ROM_SIZE);
+    *(PBYTE)(SEG_OFF_TO_PTR(VIDEO_BIOS_DATA_SEG, VIDEO_BIOS_ROM_SIZE - 1)) = (0xFF - Checksum + 1) & 0xFF;
+
+    WriteProtectRom((PVOID)TO_LINEAR(VIDEO_BIOS_DATA_SEG, 0x0000),
+                    VIDEO_BIOS_ROM_SIZE);
 
     return TRUE;
 }