* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
*/
+/* INCLUDES *******************************************************************/
+
#include "ntvdm.h"
#define NDEBUG
#include <debug.h>
+#include "emulator.h"
+#include "int32.h"
+
+#include "../dem.h"
+#include "dos.h"
+#include "dosfiles.h"
+#include "handle.h"
+#include "memory.h"
+#include "bios/bios.h"
+
// This is needed because on UNICODE this symbol is redirected to
// GetEnvironmentStringsW whereas on ANSI it corresponds to the real
// "ANSI" function (and GetEnvironmentStringsA is aliased to it).