#define NDEBUG
#include "emulator.h"
-#include "callback.h"
+#include "int32.h"
#include "dos.h"
#if 0
/* Clear the current directory buffer */
- ZeroMemory(CurrentDirectories, sizeof(CurrentDirectories));
+ RtlZeroMemory(CurrentDirectories, sizeof(CurrentDirectories));
/* Get the current directory */
if (!GetCurrentDirectoryA(MAX_PATH, CurrentDirectory))