[CONSOLE.CPL-KERNEL32]
[reactos.git] / reactos / win32ss / user / consrv / conoutput.h
index 6a903d5..f10320b 100644 (file)
@@ -9,23 +9,35 @@
 
 #pragma once
 
 
 #pragma once
 
+#define ConSrvGetTextModeBuffer(ProcessData, Handle, Ptr, Access, LockConsole)  \
+    ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), NULL,  \
+                    (Access), (LockConsole), TEXTMODE_BUFFER)
+#define ConSrvGetTextModeBufferAndHandleEntry(ProcessData, Handle, Ptr, Entry, Access, LockConsole) \
+    ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), (Entry),                   \
+                    (Access), (LockConsole), TEXTMODE_BUFFER)
+
+#define ConSrvGetGraphicsBuffer(ProcessData, Handle, Ptr, Access, LockConsole)  \
+    ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), NULL,  \
+                    (Access), (LockConsole), GRAPHICS_BUFFER)
+#define ConSrvGetGraphicsBufferAndHandleEntry(ProcessData, Handle, Ptr, Entry, Access, LockConsole) \
+    ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), (Entry),                   \
+                    (Access), (LockConsole), GRAPHICS_BUFFER)
+
 #define ConSrvGetScreenBuffer(ProcessData, Handle, Ptr, Access, LockConsole)    \
     ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), NULL,  \
                     (Access), (LockConsole), SCREEN_BUFFER)
 #define ConSrvGetScreenBufferAndHandleEntry(ProcessData, Handle, Ptr, Entry, Access, LockConsole)   \
     ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), (Entry),                   \
                     (Access), (LockConsole), SCREEN_BUFFER)
 #define ConSrvGetScreenBuffer(ProcessData, Handle, Ptr, Access, LockConsole)    \
     ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), NULL,  \
                     (Access), (LockConsole), SCREEN_BUFFER)
 #define ConSrvGetScreenBufferAndHandleEntry(ProcessData, Handle, Ptr, Entry, Access, LockConsole)   \
     ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), (Entry),                   \
                     (Access), (LockConsole), SCREEN_BUFFER)
+
 #define ConSrvReleaseScreenBuffer(Buff, IsConsoleLocked)    \
     ConSrvReleaseObject(&(Buff)->Header, (IsConsoleLocked))
 
 #define ConSrvReleaseScreenBuffer(Buff, IsConsoleLocked)    \
     ConSrvReleaseObject(&(Buff)->Header, (IsConsoleLocked))
 
-NTSTATUS FASTCALL ConSrvCreateScreenBuffer(IN OUT PCONSOLE Console,
-                                           OUT PCONSOLE_SCREEN_BUFFER* Buffer,
-                                           IN COORD ScreenBufferSize,
-                                           IN USHORT ScreenAttrib,
-                                           IN USHORT PopupAttrib,
-                                           IN ULONG DisplayMode,
-                                           IN BOOLEAN IsCursorVisible,
-                                           IN ULONG CursorSize);
+NTSTATUS FASTCALL ConSrvCreateScreenBuffer(OUT PCONSOLE_SCREEN_BUFFER* Buffer,
+                                           IN OUT PCONSOLE Console,
+                                           IN ULONG BufferType,
+                                           IN PVOID ScreenBufferInfo);
 VOID WINAPI ConioDeleteScreenBuffer(PCONSOLE_SCREEN_BUFFER Buffer);
 VOID WINAPI ConioDeleteScreenBuffer(PCONSOLE_SCREEN_BUFFER Buffer);
+VOID FASTCALL ConioSetActiveScreenBuffer(PCONSOLE_SCREEN_BUFFER Buffer);
 
 /* EOF */
 
 /* EOF */