#include "bios.h"
#include "bop.h"
#include "dos.h"
+#include "speaker.h"
#include "vga.h"
#include "pic.h"
#include "ps2.h"
#include "timer.h"
+#include "cmos.h"
/* PRIVATE VARIABLES **********************************************************/
/* PRIVATE FUNCTIONS **********************************************************/
-static VOID WINAPI EmulatorReadMemory(PFAST486_STATE State, ULONG Address, PVOID Buffer, ULONG Size)
+VOID WINAPI EmulatorReadMemory(PFAST486_STATE State, ULONG Address, PVOID Buffer, ULONG Size)
{
UNREFERENCED_PARAMETER(State);
&& (Address < VgaGetVideoLimitAddress()))
{
DWORD VgaAddress = max(Address, VgaGetVideoBaseAddress());
+ DWORD ActualSize = min(Address + Size - 1, VgaGetVideoLimitAddress())
+ - VgaAddress + 1;
LPBYTE VgaBuffer = (LPBYTE)((ULONG_PTR)Buffer + VgaAddress - Address);
/* Read from the VGA memory */
- VgaReadMemory(VgaAddress, VgaBuffer, Size);
+ VgaReadMemory(VgaAddress, VgaBuffer, ActualSize);
}
}
-static VOID WINAPI EmulatorWriteMemory(PFAST486_STATE State, ULONG Address, PVOID Buffer, ULONG Size)
+VOID WINAPI EmulatorWriteMemory(PFAST486_STATE State, ULONG Address, PVOID Buffer, ULONG Size)
{
UNREFERENCED_PARAMETER(State);
&& (Address < VgaGetVideoLimitAddress()))
{
DWORD VgaAddress = max(Address, VgaGetVideoBaseAddress());
+ DWORD ActualSize = min(Address + Size - 1, VgaGetVideoLimitAddress())
+ - VgaAddress + 1;
LPBYTE VgaBuffer = (LPBYTE)((ULONG_PTR)Buffer + VgaAddress - Address);
/* Write to the VGA memory */
- VgaWriteMemory(VgaAddress, VgaBuffer, Size);
+ VgaWriteMemory(VgaAddress, VgaBuffer, ActualSize);
}
}
-static VOID WINAPI EmulatorReadIo(PFAST486_STATE State, ULONG Port, PVOID Buffer, ULONG Size)
+VOID WINAPI EmulatorReadIo(PFAST486_STATE State, ULONG Port, PVOID Buffer, ULONG DataCount, UCHAR DataSize)
{
+ INT i, j;
LPBYTE Address = (LPBYTE)Buffer;
UNREFERENCED_PARAMETER(State);
- UNREFERENCED_PARAMETER(Size);
- switch (Port)
+ for (i = 0; i < DataCount; i++) for (j = 0; j < DataSize; j++)
{
- case PIC_MASTER_CMD:
- case PIC_SLAVE_CMD:
- {
- *Address = PicReadCommand(Port);
- break;
- }
-
- case PIC_MASTER_DATA:
- case PIC_SLAVE_DATA:
- {
- *Address = PicReadData(Port);
- break;
- }
+ ULONG CurrentPort = Port + j;
- case PIT_DATA_PORT(0):
- case PIT_DATA_PORT(1):
- case PIT_DATA_PORT(2):
+ switch (CurrentPort)
{
- *Address = PitReadData(Port - PIT_DATA_PORT(0));
- break;
- }
-
- case PS2_CONTROL_PORT:
- {
- *Address = KeyboardReadStatus();
- break;
- }
-
- case PS2_DATA_PORT:
- {
- *Address = KeyboardReadData();
- break;
- }
-
- case VGA_AC_WRITE:
- case VGA_AC_READ:
- case VGA_SEQ_INDEX:
- case VGA_SEQ_DATA:
- case VGA_DAC_READ_INDEX:
- case VGA_DAC_WRITE_INDEX:
- case VGA_DAC_DATA:
- case VGA_MISC_READ:
- case VGA_MISC_WRITE:
- case VGA_CRTC_INDEX:
- case VGA_CRTC_DATA:
- case VGA_GC_INDEX:
- case VGA_GC_DATA:
- case VGA_STAT_MONO:
- case VGA_STAT_COLOR:
- {
- *Address = VgaReadPort(Port);
- break;
- }
-
- default:
- {
- DPRINT1("Read from unknown port: 0x%X\n", Port);
+ case PIC_MASTER_CMD:
+ case PIC_SLAVE_CMD:
+ {
+ *(Address++) = PicReadCommand(CurrentPort);
+ break;
+ }
+
+ case PIC_MASTER_DATA:
+ case PIC_SLAVE_DATA:
+ {
+ *(Address++) = PicReadData(CurrentPort);
+ break;
+ }
+
+ case PIT_DATA_PORT(0):
+ case PIT_DATA_PORT(1):
+ case PIT_DATA_PORT(2):
+ {
+ *(Address++) = PitReadData(CurrentPort - PIT_DATA_PORT(0));
+ break;
+ }
+
+ case PS2_CONTROL_PORT:
+ {
+ *(Address++) = KeyboardReadStatus();
+ break;
+ }
+
+ case PS2_DATA_PORT:
+ {
+ *(Address++) = KeyboardReadData();
+ break;
+ }
+
+ case CMOS_DATA_PORT:
+ {
+ *(Address++) = CmosReadData();
+ break;
+ }
+
+ case SPEAKER_CONTROL_PORT:
+ {
+ *(Address++) = SpeakerReadStatus();
+ break;
+ }
+
+ case VGA_AC_WRITE:
+ case VGA_AC_READ:
+ case VGA_SEQ_INDEX:
+ case VGA_SEQ_DATA:
+ case VGA_DAC_READ_INDEX:
+ case VGA_DAC_WRITE_INDEX:
+ case VGA_DAC_DATA:
+ case VGA_MISC_READ:
+ case VGA_MISC_WRITE:
+ case VGA_CRTC_INDEX:
+ case VGA_CRTC_DATA:
+ case VGA_GC_INDEX:
+ case VGA_GC_DATA:
+ case VGA_STAT_MONO:
+ case VGA_STAT_COLOR:
+ {
+ *(Address++) = VgaReadPort(CurrentPort);
+ break;
+ }
+
+ default:
+ {
+ DPRINT1("Read from unknown port: 0x%X\n", CurrentPort);
+ }
}
}
}
-static VOID WINAPI EmulatorWriteIo(PFAST486_STATE State, ULONG Port, PVOID Buffer, ULONG Size)
+VOID WINAPI EmulatorWriteIo(PFAST486_STATE State, ULONG Port, PVOID Buffer, ULONG DataCount, UCHAR DataSize)
{
- BYTE Byte = *(LPBYTE)Buffer;
+ INT i, j;
+ LPBYTE Address = (LPBYTE)Buffer;
UNREFERENCED_PARAMETER(State);
- UNREFERENCED_PARAMETER(Size);
- switch (Port)
+ for (i = 0; i < DataCount; i++) for (j = 0; j < DataSize; j++)
{
- case PIT_COMMAND_PORT:
- {
- PitWriteCommand(Byte);
- break;
- }
-
- case PIT_DATA_PORT(0):
- case PIT_DATA_PORT(1):
- case PIT_DATA_PORT(2):
- {
- PitWriteData(Port - PIT_DATA_PORT(0), Byte);
- break;
- }
-
- case PIC_MASTER_CMD:
- case PIC_SLAVE_CMD:
- {
- PicWriteCommand(Port, Byte);
- break;
- }
-
- case PIC_MASTER_DATA:
- case PIC_SLAVE_DATA:
- {
- PicWriteData(Port, Byte);
- break;
- }
-
- case PS2_CONTROL_PORT:
- {
- KeyboardWriteCommand(Byte);
- break;
- }
-
- case PS2_DATA_PORT:
- {
- KeyboardWriteData(Byte);
- break;
- }
-
- case VGA_AC_WRITE:
- case VGA_AC_READ:
- case VGA_SEQ_INDEX:
- case VGA_SEQ_DATA:
- case VGA_DAC_READ_INDEX:
- case VGA_DAC_WRITE_INDEX:
- case VGA_DAC_DATA:
- case VGA_MISC_READ:
- case VGA_MISC_WRITE:
- case VGA_CRTC_INDEX:
- case VGA_CRTC_DATA:
- case VGA_GC_INDEX:
- case VGA_GC_DATA:
- case VGA_STAT_MONO:
- case VGA_STAT_COLOR:
- {
- VgaWritePort(Port, Byte);
- break;
- }
+ ULONG CurrentPort = Port + j;
- default:
+ switch (CurrentPort)
{
- DPRINT1("Write to unknown port: 0x%X\n", Port);
+ case PIT_COMMAND_PORT:
+ {
+ PitWriteCommand(*(Address++));
+ break;
+ }
+
+ case PIT_DATA_PORT(0):
+ case PIT_DATA_PORT(1):
+ case PIT_DATA_PORT(2):
+ {
+ PitWriteData(CurrentPort - PIT_DATA_PORT(0), *(Address++));
+ break;
+ }
+
+ case PIC_MASTER_CMD:
+ case PIC_SLAVE_CMD:
+ {
+ PicWriteCommand(CurrentPort, *(Address++));
+ break;
+ }
+
+ case PIC_MASTER_DATA:
+ case PIC_SLAVE_DATA:
+ {
+ PicWriteData(CurrentPort, *(Address++));
+ break;
+ }
+
+ case PS2_CONTROL_PORT:
+ {
+ KeyboardWriteCommand(*(Address++));
+ break;
+ }
+
+ case PS2_DATA_PORT:
+ {
+ KeyboardWriteData(*(Address++));
+ break;
+ }
+
+ case CMOS_ADDRESS_PORT:
+ {
+ CmosWriteAddress(*(Address++));
+ break;
+ }
+
+ case CMOS_DATA_PORT:
+ {
+ CmosWriteData(*(Address++));
+ break;
+ }
+
+ case SPEAKER_CONTROL_PORT:
+ {
+ SpeakerWriteCommand(*(Address++));
+ break;
+ }
+
+ case VGA_AC_WRITE:
+ case VGA_AC_READ:
+ case VGA_SEQ_INDEX:
+ case VGA_SEQ_DATA:
+ case VGA_DAC_READ_INDEX:
+ case VGA_DAC_WRITE_INDEX:
+ case VGA_DAC_DATA:
+ case VGA_MISC_READ:
+ case VGA_MISC_WRITE:
+ case VGA_CRTC_INDEX:
+ case VGA_CRTC_DATA:
+ case VGA_GC_INDEX:
+ case VGA_GC_DATA:
+ case VGA_STAT_MONO:
+ case VGA_STAT_COLOR:
+ {
+ VgaWritePort(CurrentPort, *(Address++));
+ break;
+ }
+
+ default:
+ {
+ DPRINT1("Write to unknown port: 0x%X\n", CurrentPort);
+ }
}
}
}
-static VOID WINAPI EmulatorBiosOperation(PFAST486_STATE State, UCHAR BopCode)
+VOID WINAPI EmulatorBiosOperation(PFAST486_STATE State, UCHAR BopCode)
{
WORD StackSegment, StackPointer;
LPWORD Stack;
DPRINT1("Invalid BOP code %u\n", BopCode);
}
-static UCHAR WINAPI EmulatorIntAcknowledge(PFAST486_STATE State)
+UCHAR WINAPI EmulatorIntAcknowledge(PFAST486_STATE State)
{
UNREFERENCED_PARAMETER(State);