*
*/
-#ifndef __WIN32K_GDIOBJ_H
-#define __WIN32K_GDIOBJ_H
+#pragma once
/* Public GDI Object/Handle definitions */
#include <win32k/ntgdihdl.h>
#include "win32.h"
+/* The first 10 entries are never used in windows, they are empty */
+#define RESERVE_ENTRIES_COUNT 10
+
typedef struct _GDI_HANDLE_TABLE
{
/* The table must be located at the beginning of this structure so it can be
FLONG flDeviceUniq; // Device settings uniqueness.
PVOID pvLangPack; // Language Pack.
CFONT cfPublic[GDI_CFONT_MAX]; // Public Fonts.
- DWORD dwCsbSupported1; // OEM code-page bitfield.
-//////////////////////////////////////////////////////////////////////////////
- PPAGED_LOOKASIDE_LIST LookasideLists;
+ DWORD dwCFCount;
- ULONG FirstFree;
- ULONG FirstUnused;
} GDI_HANDLE_TABLE, *PGDI_HANDLE_TABLE;
* It's for thread locking. */
typedef struct _BASEOBJECT
{
- HGDIOBJ hHmgr;
- ULONG ulShareCount;
- USHORT cExclusiveLock;
- USHORT BaseFlags;
- PW32THREAD Tid;
+ HGDIOBJ hHmgr;
+ union {
+ ULONG ulShareCount; /* For objects without a handle */
+ DWORD dwThreadId; /* Exclusive lock owner */
+ };
+ USHORT cExclusiveLock;
+ USHORT BaseFlags;
+ EX_PUSH_LOCK pushlock;
+#if DBG_ENABLE_EVENT_LOGGING
+ SLIST_HEADER slhLog;
+#endif
} BASEOBJECT, *POBJ;
-typedef struct _CLIENTOBJ
-{
- BASEOBJECT BaseObject;
-} CLIENTOBJ, *PCLIENTOBJ;
-
enum BASEFLAGS
{
- BASEFLAG_LOOKASIDE = 0x80
-};
+ BASEFLAG_LOOKASIDE = 0x80,
-BOOL INTERNAL_CALL GDIOBJ_OwnedByCurrentProcess(HGDIOBJ ObjectHandle);
-BOOL INTERNAL_CALL GDIOBJ_SetOwnership(HGDIOBJ ObjectHandle, PEPROCESS Owner);
-BOOL INTERNAL_CALL GDIOBJ_CopyOwnership(HGDIOBJ CopyFrom, HGDIOBJ CopyTo);
-BOOL INTERNAL_CALL GDIOBJ_ConvertToStockObj(HGDIOBJ *hObj);
-VOID INTERNAL_CALL GDIOBJ_UnlockObjByPtr(POBJ Object);
-VOID INTERNAL_CALL GDIOBJ_ShareUnlockObjByPtr(POBJ Object);
-BOOL INTERNAL_CALL GDIOBJ_ValidateHandle(HGDIOBJ hObj, ULONG ObjectType);
-POBJ INTERNAL_CALL GDIOBJ_AllocObj(UCHAR ObjectType);
-POBJ INTERNAL_CALL GDIOBJ_AllocObjWithHandle(ULONG ObjectType);
-VOID INTERNAL_CALL GDIOBJ_FreeObj (POBJ pObj, UCHAR ObjectType);
-BOOL INTERNAL_CALL GDIOBJ_FreeObjByHandle (HGDIOBJ hObj, DWORD ObjectType);
-PGDIOBJ INTERNAL_CALL GDIOBJ_LockObj (HGDIOBJ hObj, DWORD ObjectType);
-PGDIOBJ INTERNAL_CALL GDIOBJ_ShareLockObj (HGDIOBJ hObj, DWORD ObjectType);
-
-PVOID INTERNAL_CALL GDI_MapHandleTable(PSECTION_OBJECT SectionObject, PEPROCESS Process);
+ /* ReactOS specific: */
+ BASEFLAG_READY_TO_DIE = 0x1000
+};
-#define GDIOBJ_GetObjectType(Handle) \
- GDI_HANDLE_GET_TYPE(Handle)
+typedef struct _CLIENTOBJ
+{
+ BASEOBJECT BaseObject;
+} CLIENTOBJ, *PCLIENTOBJ;
#define GDIOBJFLAG_DEFAULT (0x0)
#define GDIOBJFLAG_IGNOREPID (0x1)
#define GDIOBJFLAG_IGNORELOCK (0x2)
-BOOL FASTCALL NtGdiDeleteObject(HGDIOBJ hObject);
-BOOL FASTCALL IsObjectDead(HGDIOBJ);
-BOOL FASTCALL IntGdiSetDCOwnerEx( HDC, DWORD, BOOL);
+INIT_FUNCTION
+NTSTATUS
+NTAPI
+InitGdiHandleTable(VOID);
+
+BOOL
+NTAPI
+GreIsHandleValid(
+ HGDIOBJ hobj);
+
+BOOL
+NTAPI
+GreDeleteObject(
+ HGDIOBJ hObject);
+
+ULONG
+NTAPI
+GreGetObjectOwner(
+ HGDIOBJ hobj);
+
+BOOL
+NTAPI
+GreSetObjectOwner(
+ HGDIOBJ hobj,
+ ULONG ulOwner);
+
+INT
+NTAPI
+GreGetObject(
+ IN HGDIOBJ hobj,
+ IN INT cbCount,
+ IN PVOID pvBuffer);
+
+POBJ
+NTAPI
+GDIOBJ_AllocateObject(
+ UCHAR objt,
+ ULONG cjSize,
+ FLONG fl);
+
+VOID
+NTAPI
+GDIOBJ_vDeleteObject(
+ POBJ pobj);
+
+POBJ
+NTAPI
+GDIOBJ_ReferenceObjectByHandle(
+ HGDIOBJ hobj,
+ UCHAR objt);
+
+VOID
+NTAPI
+GDIOBJ_vReferenceObjectByPointer(
+ POBJ pobj);
+
+VOID
+NTAPI
+GDIOBJ_vDereferenceObject(
+ POBJ pobj);
+
+PGDIOBJ
+NTAPI
+GDIOBJ_LockObject(
+ HGDIOBJ hobj,
+ UCHAR objt);
+
+VOID
+NTAPI
+GDIOBJ_vUnlockObject(
+ POBJ pobj);
+
+VOID
+NTAPI
+GDIOBJ_vSetObjectOwner(
+ POBJ pobj,
+ ULONG ulOwner);
+
+BOOL
+NTAPI
+GDIOBJ_bLockMultipleObjects(
+ ULONG ulCount,
+ HGDIOBJ* ahObj,
+ PGDIOBJ* apObj,
+ UCHAR objt);
+
+HGDIOBJ
+NTAPI
+GDIOBJ_hInsertObject(
+ POBJ pobj,
+ ULONG ulOwner);
+
+VOID
+NTAPI
+GDIOBJ_vFreeObject(
+ POBJ pobj);
+
+VOID
+NTAPI
+GDIOBJ_vSetObjectAttr(
+ POBJ pobj,
+ PVOID pvObjAttr);
+
+PVOID
+NTAPI
+GDIOBJ_pvGetObjectAttr(
+ POBJ pobj);
+
+BOOL INTERNAL_CALL GDIOBJ_ConvertToStockObj(HGDIOBJ *hObj);
+POBJ INTERNAL_CALL GDIOBJ_AllocObjWithHandle(ULONG ObjectType, ULONG cjSize);
+PGDIOBJ INTERNAL_CALL GDIOBJ_ShareLockObj(HGDIOBJ hObj, DWORD ObjectType);
+PVOID INTERNAL_CALL GDI_MapHandleTable(PEPROCESS Process);
-#endif