#include <include/window.h>
BOOL FASTCALL
-co_UserRedrawWindow(PWINDOW_OBJECT Wnd, const RECTL* UpdateRect, HRGN UpdateRgn, ULONG Flags);
+co_UserRedrawWindow(PWND Wnd, const RECTL* UpdateRect, HRGN UpdateRgn, ULONG Flags);
VOID FASTCALL
-IntInvalidateWindows(PWINDOW_OBJECT Window, HRGN hRgn, ULONG Flags);
+IntInvalidateWindows(PWND Window, HRGN hRgn, ULONG Flags);
BOOL FASTCALL
-IntGetPaintMessage(PWINDOW_OBJECT Window, UINT MsgFilterMin, UINT MsgFilterMax, PTHREADINFO Thread,
+IntGetPaintMessage(PWND Window, UINT MsgFilterMin, UINT MsgFilterMax, PTHREADINFO Thread,
MSG *Message, BOOL Remove);
INT FASTCALL UserRealizePalette(HDC);
-INT FASTCALL co_UserGetUpdateRgn(PWINDOW_OBJECT, HRGN, BOOL);
+INT FASTCALL co_UserGetUpdateRgn(PWND, HRGN, BOOL);