/* Validity checks */
ASSERT(Console == ScreenBuffer->Header.Console);
- ASSERT( (StringBuffer != NULL && NumCharsToWrite > 0) ||
- (StringBuffer == NULL && NumCharsToWrite == 0) );
+ ASSERT((StringBuffer != NULL) || (StringBuffer == NULL && NumCharsToWrite == 0));
// if (Console->PauseFlags & (PAUSED_FROM_KEYBOARD | PAUSED_FROM_SCROLLBAR | PAUSED_FROM_SELECTION))
if (Console->PauseFlags && Console->UnpauseEvent != NULL)
/* Validity checks */
ASSERT(Console == Buffer->Header.Console);
- ASSERT( (StringBuffer != NULL && NumCodesToRead > 0) ||
- (StringBuffer == NULL && NumCodesToRead == 0) );
+ ASSERT((StringBuffer != NULL) || (StringBuffer == NULL && NumCodesToRead == 0));
switch (CodeType)
{
/* Validity checks */
ASSERT(Console == Buffer->Header.Console);
- ASSERT( (StringBuffer != NULL && NumCodesToWrite > 0) ||
- (StringBuffer == NULL && NumCodesToWrite == 0) );
+ ASSERT((StringBuffer != NULL) || (StringBuffer == NULL && NumCodesToWrite == 0));
switch (CodeType)
{