- // switch (CodeType)
- // {
- // case CODE_UNICODE:
- // *(PWCHAR)ReadBuffer = 0;
- // break;
-
- // case CODE_ASCII:
- // *(PCHAR)ReadBuffer = 0;
- // break;
-
- // case CODE_ATTRIBUTE:
- // *(PWORD)ReadBuffer = 0;
- // break;
- // }
-
- EndCoord->X = Xpos;
- EndCoord->Y = (Ypos - Buffer->VirtualY + Buffer->ScreenBufferSize.Y) % Buffer->ScreenBufferSize.Y;