ConSrvReleaseObject(&(Buff)->Header, (IsConsoleLocked))
+/*
+ * From MSDN:
+ * "The lpMultiByteStr and lpWideCharStr pointers must not be the same.
+ * If they are the same, the function fails, and GetLastError returns
+ * ERROR_INVALID_PARAMETER."
+ */
+#define ConsoleInputUnicodeToAnsiChar(Console, dChar, sWChar) \
+ ASSERT((ULONG_PTR)dChar != (ULONG_PTR)sWChar); \
+ WideCharToMultiByte((Console)->InputCodePage, 0, (sWChar), 1, (dChar), 1, NULL, NULL)
+
+#define ConsoleInputAnsiToUnicodeChar(Console, dWChar, sChar) \
+ ASSERT((ULONG_PTR)dWChar != (ULONG_PTR)sChar); \
+ MultiByteToWideChar((Console)->InputCodePage, 0, (sChar), 1, (dWChar), 1)
+
+
typedef struct _GET_INPUT_INFO
{
PCSR_THREAD CallingThread; // The thread which called the input API.
/* PRIVATE FUNCTIONS **********************************************************/
+static VOID
+ConioInputEventToAnsi(PCONSOLE Console, PINPUT_RECORD InputEvent)
+{
+ if (InputEvent->EventType == KEY_EVENT)
+ {
+ WCHAR UnicodeChar = InputEvent->Event.KeyEvent.uChar.UnicodeChar;
+ InputEvent->Event.KeyEvent.uChar.UnicodeChar = 0;
+ ConsoleInputUnicodeToAnsiChar(Console,
+ &InputEvent->Event.KeyEvent.uChar.AsciiChar,
+ &UnicodeChar);
+ }
+}
+
+static VOID
+ConioInputEventToUnicode(PCONSOLE Console, PINPUT_RECORD InputEvent)
+{
+ if (InputEvent->EventType == KEY_EVENT)
+ {
+ CHAR AsciiChar = InputEvent->Event.KeyEvent.uChar.AsciiChar;
+ InputEvent->Event.KeyEvent.uChar.AsciiChar = 0;
+ ConsoleInputAnsiToUnicodeChar(Console,
+ &InputEvent->Event.KeyEvent.uChar.UnicodeChar,
+ &AsciiChar);
+ }
+}
+
+static ULONG
+PreprocessInput(PCONSRV_CONSOLE Console,
+ PINPUT_RECORD InputEvent,
+ ULONG NumEventsToWrite)
+{
+ ULONG NumEvents;
+
+ /*
+ * Loop each event, and for each, check for pause or unpause
+ * and perform adequate behaviour.
+ */
+ for (NumEvents = NumEventsToWrite; NumEvents > 0; --NumEvents)
+ {
+ /* Check for pause or unpause */
+ if (InputEvent->EventType == KEY_EVENT && InputEvent->Event.KeyEvent.bKeyDown)
+ {
+ WORD vk = InputEvent->Event.KeyEvent.wVirtualKeyCode;
+ if (!(Console->PauseFlags & PAUSED_FROM_KEYBOARD))
+ {
+ DWORD cks = InputEvent->Event.KeyEvent.dwControlKeyState;
+ if (Console->InputBuffer.Mode & ENABLE_LINE_INPUT &&
+ (vk == VK_PAUSE ||
+ (vk == 'S' && (cks & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) &&
+ !(cks & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED)))))
+ {
+ ConioPause(Console, PAUSED_FROM_KEYBOARD);
+
+ /* Skip the event */
+ RtlMoveMemory(InputEvent,
+ InputEvent + 1,
+ (NumEvents - 1) * sizeof(INPUT_RECORD));
+ --NumEventsToWrite;
+ continue;
+ }
+ }
+ else
+ {
+ if ((vk < VK_SHIFT || vk > VK_CAPITAL) && vk != VK_LWIN &&
+ vk != VK_RWIN && vk != VK_NUMLOCK && vk != VK_SCROLL)
+ {
+ ConioUnpause(Console, PAUSED_FROM_KEYBOARD);
+
+ /* Skip the event */
+ RtlMoveMemory(InputEvent,
+ InputEvent + 1,
+ (NumEvents - 1) * sizeof(INPUT_RECORD));
+ --NumEventsToWrite;
+ continue;
+ }
+ }
+ }
+
+ /* Go to the next event */
+ ++InputEvent;
+ }
+
+ return NumEventsToWrite;
+}
+
+static VOID
+PostprocessInput(PCONSRV_CONSOLE Console)
+{
+ CsrNotifyWait(&Console->ReadWaitQueue,
+ FALSE,
+ NULL,
+ NULL);
+ if (!IsListEmpty(&Console->ReadWaitQueue))
+ {
+ CsrDereferenceWait(&Console->ReadWaitQueue);
+ }
+}
+
+
+NTSTATUS NTAPI
+ConDrvWriteConsoleInput(IN PCONSOLE Console,
+ IN PCONSOLE_INPUT_BUFFER InputBuffer,
+ IN BOOLEAN AppendToEnd,
+ IN PINPUT_RECORD InputRecord,
+ IN ULONG NumEventsToWrite,
+ OUT PULONG NumEventsWritten OPTIONAL);
+static NTSTATUS
+ConioAddInputEvents(PCONSOLE Console,
+ PINPUT_RECORD InputRecords, // InputEvent
+ ULONG NumEventsToWrite,
+ PULONG NumEventsWritten,
+ BOOLEAN AppendToEnd)
+{
+ NTSTATUS Status = STATUS_SUCCESS;
+
+ if (NumEventsWritten) *NumEventsWritten = 0;
+
+ NumEventsToWrite = PreprocessInput(Console, InputRecords, NumEventsToWrite);
+ if (NumEventsToWrite == 0) return STATUS_SUCCESS;
+
+ // Status = ConDrvAddInputEvents(Console,
+ // InputRecords,
+ // NumEventsToWrite,
+ // NumEventsWritten,
+ // AppendToEnd);
+
+ Status = ConDrvWriteConsoleInput(Console,
+ &Console->InputBuffer,
+ AppendToEnd,
+ InputRecords,
+ NumEventsToWrite,
+ NumEventsWritten);
+
+ // if (NT_SUCCESS(Status))
+ if (Status == STATUS_SUCCESS) PostprocessInput(Console);
+
+ return Status;
+}
+
+/* FIXME: This function can be called by CONDRV, in ConioResizeBuffer() in text.c */
+NTSTATUS
+ConioProcessInputEvent(PCONSOLE Console,
+ PINPUT_RECORD InputEvent)
+{
+ ULONG NumEventsWritten;
+ return ConioAddInputEvents(Console,
+ InputEvent,
+ 1,
+ &NumEventsWritten,
+ TRUE);
+}
+
+
static NTSTATUS
WaitBeforeReading(IN PGET_INPUT_INFO InputInfo,
IN PCSR_API_MESSAGE ApiMessage,
IN PCONSOLE_INPUT_BUFFER InputBuffer,
IN BOOLEAN KeepEvents,
IN BOOLEAN WaitForMoreEvents,
- IN BOOLEAN Unicode,
OUT PINPUT_RECORD InputRecord,
IN ULONG NumEventsToRead,
OUT PULONG NumEventsRead OPTIONAL);
InputBuffer,
(GetInputRequest->Flags & CONSOLE_READ_KEEPEVENT) != 0,
(GetInputRequest->Flags & CONSOLE_READ_CONTINUE ) == 0,
- GetInputRequest->Unicode,
InputRecord,
GetInputRequest->NumRecords,
&NumEventsRead);
*/
GetInputRequest->NumRecords = NumEventsRead;
+ if (NT_SUCCESS(Status))
+ {
+ /* Now translate everything to ANSI */
+ if (!GetInputRequest->Unicode)
+ {
+ for (; NumEventsRead > 0; --NumEventsRead)
+ {
+ ConioInputEventToAnsi(InputBuffer->Header.Console, --InputRecord);
+ }
+ }
+ }
+
return Status;
// return STATUS_SUCCESS;
}
return Status;
}
+#if 0
NTSTATUS NTAPI
ConDrvWriteConsoleInput(IN PCONSOLE Console,
IN PCONSOLE_INPUT_BUFFER InputBuffer,
- IN BOOLEAN Unicode,
IN BOOLEAN AppendToEnd,
IN PINPUT_RECORD InputRecord,
IN ULONG NumEventsToWrite,
OUT PULONG NumEventsWritten OPTIONAL);
+#endif
CSR_API(SrvWriteConsoleInput)
{
NTSTATUS Status;
return Status;
}
+ /* First translate everything to UNICODE */
+ if (!WriteInputRequest->Unicode)
+ {
+ ULONG i;
+ for (i = 0; i < WriteInputRequest->NumRecords; ++i)
+ {
+ ConioInputEventToUnicode(InputBuffer->Header.Console, &InputRecord[i]);
+ }
+ }
+
+ /* Now, add the events */
NumEventsWritten = 0;
- Status = ConDrvWriteConsoleInput(InputBuffer->Header.Console,
- InputBuffer,
- WriteInputRequest->Unicode,
- WriteInputRequest->AppendToEnd,
- InputRecord,
- WriteInputRequest->NumRecords,
- &NumEventsWritten);
+ Status = ConioAddInputEvents(InputBuffer->Header.Console,
+ // InputBuffer,
+ InputRecord,
+ WriteInputRequest->NumRecords,
+ &NumEventsWritten,
+ WriteInputRequest->AppendToEnd);
+
+ // Status = ConDrvWriteConsoleInput(InputBuffer->Header.Console,
+ // InputBuffer,
+ // WriteInputRequest->AppendToEnd,
+ // InputRecord,
+ // WriteInputRequest->NumRecords,
+ // &NumEventsWritten);
+
WriteInputRequest->NumRecords = NumEventsWritten;
ConSrvReleaseInputBuffer(InputBuffer, TRUE);