VOID
ConSrvReleaseConsole(IN PCONSRV_CONSOLE Console,
- IN BOOLEAN WasConsoleLocked)
+ IN BOOLEAN IsConsoleLocked)
{
LONG RefCount = 0;
RefCount = _InterlockedDecrement(&Console->ReferenceCount);
/* Unlock the console if needed */
- if (WasConsoleLocked) LeaveCriticalSection(&Console->Lock);
+ if (IsConsoleLocked) LeaveCriticalSection(&Console->Lock);
/* Delete the console if needed */
if (RefCount <= 0) ConSrvDeleteConsole(Console);