[WINESYNC] d3dx9: Don't release textures when D3DXSPRITE_DO_NOT_ADDREF_TEXTURE is...
authorwinesync <ros-dev@reactos.org>
Tue, 5 Jan 2021 12:16:38 +0000 (13:16 +0100)
committerJérôme Gardou <jerome.gardou@reactos.org>
Thu, 4 Feb 2021 15:37:07 +0000 (16:37 +0100)
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
wine commit id 9eda5c043047fd117441473651b2089b80a4ed80 by Sven Baars <sbaars@codeweavers.com>

dll/directx/wine/d3dx9_36/sprite.c
modules/rostests/winetests/d3dx9_36/core.c
sdk/tools/winesync/d3dx9.cfg

index 277d145..c47b6a1 100644 (file)
@@ -116,10 +116,13 @@ static ULONG WINAPI d3dx9_sprite_Release(ID3DXSprite *iface)
         {
             int i;
 
-            for (i = 0; i < sprite->sprite_count; ++i)
+            if (!(sprite->flags & D3DXSPRITE_DO_NOT_ADDREF_TEXTURE))
             {
-                if (sprite->sprites[i].texture)
-                    IDirect3DTexture9_Release(sprite->sprites[i].texture);
+                for (i = 0; i < sprite->sprite_count; ++i)
+                {
+                    if (sprite->sprites[i].texture)
+                        IDirect3DTexture9_Release(sprite->sprites[i].texture);
+                }
             }
 
             HeapFree(GetProcessHeap(), 0, sprite->sprites);
@@ -522,10 +525,13 @@ static HRESULT WINAPI d3dx9_sprite_OnResetDevice(ID3DXSprite *iface)
 
     TRACE("iface %p.\n", iface);
 
-    for (i = 0; i < sprite->sprite_count; ++i)
+    if (!(sprite->flags & D3DXSPRITE_DO_NOT_ADDREF_TEXTURE))
     {
-        if (sprite->sprites[i].texture)
-            IDirect3DTexture9_Release(sprite->sprites[i].texture);
+        for (i = 0; i < sprite->sprite_count; ++i)
+        {
+            if (sprite->sprites[i].texture)
+                IDirect3DTexture9_Release(sprite->sprites[i].texture);
+        }
     }
 
     sprite->sprite_count = 0;
index 020f18e..a847759 100644 (file)
@@ -306,6 +306,20 @@ static void test_ID3DXSprite(IDirect3DDevice9 *device)
     hr = ID3DXSprite_End(sprite);
     ok (hr == D3DERR_INVALIDCALL, "End returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
 
+    /* Test D3DXSPRITE_DO_NOT_ADDREF_TEXTURE */
+    hr = ID3DXSprite_Begin(sprite, D3DXSPRITE_DO_NOT_ADDREF_TEXTURE);
+    ok (hr == D3D_OK, "Begin returned %#x, expected %#x\n", hr, D3D_OK);
+    hr = ID3DXSprite_Draw(sprite, tex2, &rect, &center, &pos, D3DCOLOR_XRGB(255, 255, 255));
+    ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK);
+    hr = ID3DXSprite_OnResetDevice(sprite);
+    ok (hr == D3D_OK, "OnResetDevice returned %#x, expected %#x\n", hr, D3D_OK);
+    check_ref((IUnknown*)tex2, 1);
+
+    hr = ID3DXSprite_Begin(sprite, D3DXSPRITE_DO_NOT_ADDREF_TEXTURE);
+    ok (hr == D3D_OK, "Begin returned %#x, expected %#x\n", hr, D3D_OK);
+    hr = ID3DXSprite_Draw(sprite, tex2, &rect, &center, &pos, D3DCOLOR_XRGB(255, 255, 255));
+    ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK);
+
     IDirect3DDevice9_EndScene(device);
     check_release((IUnknown*)sprite, 0);
     check_release((IUnknown*)tex2, 0);
index cfedea2..8c7f985 100644 (file)
@@ -34,4 +34,4 @@ files:
   include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h
   include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h
 tags:
-  wine: bffe111672972cb26c319c029ca469520742c720
+  wine: 9eda5c043047fd117441473651b2089b80a4ed80