[MSPAINT] Simplify lfTextFont initialization
authorKatayama Hirofumi MZ <katayama.hirofumi.mz@gmail.com>
Mon, 23 Dec 2019 19:16:44 +0000 (04:16 +0900)
committerKatayama Hirofumi MZ <katayama.hirofumi.mz@gmail.com>
Mon, 23 Dec 2019 19:17:02 +0000 (04:17 +0900)
base/applications/mspaint/main.cpp

index 2bc690e..57857b3 100644 (file)
@@ -161,20 +161,9 @@ _tWinMain (HINSTANCE hThisInstance, HINSTANCE hPrevInstance, LPTSTR lpszArgument
     };
 
     /* init font for text tool */
-    lfTextFont.lfHeight = 0;
-    lfTextFont.lfWidth = 0;
-    lfTextFont.lfEscapement = 0;
-    lfTextFont.lfOrientation = 0;
+    ZeroMemory(&lfTextFont, sizeof(lfTextFont));
     lfTextFont.lfWeight = FW_NORMAL;
-    lfTextFont.lfItalic = FALSE;
-    lfTextFont.lfUnderline = FALSE;
-    lfTextFont.lfStrikeOut = FALSE;
     lfTextFont.lfCharSet = DEFAULT_CHARSET;
-    lfTextFont.lfOutPrecision = OUT_DEFAULT_PRECIS;
-    lfTextFont.lfClipPrecision = CLIP_DEFAULT_PRECIS;
-    lfTextFont.lfQuality = DEFAULT_QUALITY;
-    lfTextFont.lfPitchAndFamily = DEFAULT_PITCH | FF_DONTCARE;
-    lstrcpy(lfTextFont.lfFaceName, _T(""));
     hfontTextFont = CreateFontIndirect(&lfTextFont);
 
     hProgInstance = hThisInstance;