WSPAPI
WPUCreateSocketHandle(
IN DWORD dwCatalogEntryId,
- IN DWORD dwContext,
+ IN DWORD_PTR dwContext,
OUT LPINT lpErrno);
int
WPUQueryBlockingCallback(
IN DWORD dwCatalogEntryId,
OUT LPBLOCKINGCALLBACK FAR* lplpfnCallback,
- OUT LPDWORD lpdwContext,
+ OUT PDWORD_PTR lpdwContext,
OUT LPINT lpErrno);
INT
WSPAPI
WPUQuerySocketHandleContext(
IN SOCKET s,
- OUT LPDWORD lpContext,
+ OUT PDWORD_PTR lpContext,
OUT LPINT lpErrno);
INT
WPUQueueApc(
IN LPWSATHREADID lpThreadId,
IN LPWSAUSERAPC lpfnUserApc,
- IN DWORD dwContext,
+ IN DWORD_PTR dwContext,
OUT LPINT lpErrno);
BOOL
#endif
#endif
-#define CALLBACK __stdcall
-
#include "wine/winbase16.h"
#include "windef.h"
#include "winbase.h"
SOCKET
WSPAPI
WPUCreateSocketHandle(IN DWORD dwCatalogEntryId,
- IN DWORD dwContext,
+ IN DWORD_PTR dwContext,
OUT LPINT lpErrno)
{
UNIMPLEMENTED
WSPAPI
WPUQueryBlockingCallback(IN DWORD dwCatalogEntryId,
OUT LPBLOCKINGCALLBACK FAR* lplpfnCallback,
- OUT LPDWORD lpdwContext,
+ OUT PDWORD_PTR lpdwContext,
OUT LPINT lpErrno)
{
UNIMPLEMENTED
INT
WSPAPI
WPUQuerySocketHandleContext(IN SOCKET s,
- OUT LPDWORD lpContext,
+ OUT PDWORD_PTR lpContext,
OUT LPINT lpErrno)
{
UNIMPLEMENTED
WSPAPI
WPUQueueApc(IN LPWSATHREADID lpThreadId,
IN LPWSAUSERAPC lpfnUserApc,
- IN DWORD dwContext,
+ IN DWORD_PTR dwContext,
OUT LPINT lpErrno)
{
UNIMPLEMENTED
-<module name="ws2_32" type="win32dll" baseaddress="${BASEADDRESS_WS2_32}" installbase="system32" installname="ws2_32.dll" unicode="yes">
+<module name="ws2_32" type="win32dll" baseaddress="${BASEADDRESS_WS2_32}" installbase="system32" installname="ws2_32.dll" unicode="yes" allowwarnings="true">
<importlibrary definition="ws2_32.spec" />
<include base="ws2_32">include</include>
<include base="ReactOS">include/reactos/wine</include>