* Move some inclusions to the main header.
* Remove inclusions that already exist in the main header.
CORE-7716
svn path=/trunk/; revision=61324
*
*/
-#include "config.h"
-#include "wine/port.h"
-#include "wine/debug.h"
-
#include "d3dcompiler_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(asmshader);
/* Line 268 of yacc.c */
#line 22 "asmshader.y"
-#include "config.h"
-#include "wine/port.h"
-#include "wine/debug.h"
-
#include "d3dcompiler_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(asmshader);
*
*/
-#include "config.h"
-#include "wine/port.h"
-
#include "d3dcompiler_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3dcompiler);
*
*/
-#include "config.h"
-#include "wine/port.h"
-#include "wine/debug.h"
-
-#include "d3d9types.h"
#include "d3dcompiler_private.h"
+#include "d3d9types.h"
WINE_DEFAULT_DEBUG_CHANNEL(bytecodewriter);
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
-#define COBJMACROS
-#include "config.h"
-#include "wine/port.h"
-#include "wine/debug.h"
-#include "wine/unicode.h"
-
#include "d3dcompiler_private.h"
+#include "wine/unicode.h"
#include "wine/wpp.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3dcompiler);
*
*/
-#include "config.h"
-
-#include <stdarg.h>
-
-#include "windef.h"
-#include "winbase.h"
-
#include "d3dcompiler_private.h"
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
#ifndef __WINE_D3DCOMPILER_PRIVATE_H
#define __WINE_D3DCOMPILER_PRIVATE_H
-#include "wine/debug.h"
-#include "wine/list.h"
-#include "wine/rbtree.h"
+#include <config.h>
+#include <wine/port.h>
+
+#include <stdio.h>
+
+#include <wine/debug.h>
+#include <wine/list.h>
+#include <wine/rbtree.h>
#define COBJMACROS
-#include "windef.h"
-#include "winbase.h"
-#include "objbase.h"
+#include <windef.h>
+#include <winbase.h>
+#include <objbase.h>
-#include "d3dcompiler.h"
+#include <d3dcompiler.h>
#include <assert.h>
/* Line 268 of yacc.c */
#line 21 "hlsl.y"
-#include "config.h"
-#include "wine/debug.h"
-
-#include <stdio.h>
-
#include "d3dcompiler_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(hlsl_parser);
*
*/
-#include "config.h"
-#include "wine/port.h"
-
#include "d3dcompiler_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3dcompiler);
*
*/
-#include "config.h"
-#include "wine/port.h"
-
-#include <stdio.h>
-
#include "d3dcompiler_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3dcompiler);