static const char *debug_writemask(DWORD writemask)
{
- char string[5], components[] = {'x', 'y', 'z', 'w'};
+ static const char components[] = {'x', 'y', 'z', 'w'};
+ char string[5];
unsigned int i = 0, pos = 0;
+ assert(!(writemask & ~BWRITERSP_WRITEMASK_ALL));
+
while (writemask)
{
if (writemask & 1)
}
else
{
- char c[] = {'x', 'y', 'z', 'w'};
+ static const char c[] = {'x', 'y', 'z', 'w'};
for (i = 0; i < swizzle->node.data_type->dimx; ++i)
TRACE("%c", c[(swizzle->swizzle >> i * 2) & 0x3]);
reactos/dll/directx/wine/amstream # Synced to WineStaging-3.9
reactos/dll/directx/wine/d3d8 # Synced to WineStaging-3.9
reactos/dll/directx/wine/d3d9 # Synced to WineStaging-3.9
-reactos/dll/directx/wine/d3dcompiler_43 # Synced to WineStaging-3.17
+reactos/dll/directx/wine/d3dcompiler_43 # Synced to WineStaging-4.0
reactos/dll/directx/wine/d3drm # Synced to WineStaging-3.9
reactos/dll/directx/wine/d3dx9_24 => 43 # Synced to WineStaging-3.17
reactos/dll/directx/wine/d3dxof # Synced to WineStaging-3.17