+++ /dev/null
-<module name="winmm" type="win32dll" baseaddress="${BASEADDRESS_WINMM}" installbase="system32" installname="winmm.dll" allowwarnings="true">
- <importlibrary definition="winmm.spec.def" />
- <include base="winmm">.</include>
- <include base="ReactOS">include/reactos/wine</include>
- <define name="__REACTOS__" />
- <define name="__USE_W32API" />
- <define name="_WIN32_IE">0x600</define>
- <define name="_WIN32_WINNT">0x501</define>
- <define name="WINVER">0x501</define>
- <library>wine</library>
- <library>ntdll</library>
- <library>kernel32</library>
- <library>advapi32</library>
- <library>user32</library>
- <file>driver.c</file>
- <file>joystick.c</file>
- <file>lolvldrv.c</file>
- <file>mci.c</file>
- <file>mmio.c</file>
- <file>playsound.c</file>
- <file>time.c</file>
- <file>winmm.c</file>
- <file>winmm_res.rc</file>
- <file>winmm.spec</file>
-</module>