return D3D_OK;
}
+struct d3dx9_keyframed_animation_set
+{
+ ID3DXKeyframedAnimationSet ID3DXKeyframedAnimationSet_iface;
+ LONG ref;
+
+ const char *name;
+ double ticks_per_second;
+ D3DXPLAYBACK_TYPE playback_type;
+ unsigned int animation_count;
+ unsigned int callback_key_count;
+ const D3DXKEY_CALLBACK *callback_keys;
+};
+
+static inline struct d3dx9_keyframed_animation_set *impl_from_ID3DXKeyframedAnimationSet(ID3DXKeyframedAnimationSet *iface)
+{
+ return CONTAINING_RECORD(iface, struct d3dx9_keyframed_animation_set, ID3DXKeyframedAnimationSet_iface);
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_QueryInterface(ID3DXKeyframedAnimationSet *iface,
+ REFIID riid, void **obj)
+{
+ TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), obj);
+
+ if (IsEqualGUID(riid, &IID_IUnknown)
+ || IsEqualGUID(riid, &IID_ID3DXAnimationSet)
+ || IsEqualGUID(riid, &IID_ID3DXKeyframedAnimationSet))
+ {
+ iface->lpVtbl->AddRef(iface);
+ *obj = iface;
+ return D3D_OK;
+ }
+
+ WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
+ *obj = NULL;
+ return E_NOINTERFACE;
+}
+
+static ULONG WINAPI d3dx9_keyframed_animation_AddRef(ID3DXKeyframedAnimationSet *iface)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+ ULONG refcount = InterlockedIncrement(&set->ref);
+
+ TRACE("%p increasing refcount to %u.\n", set, refcount);
+
+ return refcount;
+}
+
+static ULONG WINAPI d3dx9_keyframed_animation_Release(ID3DXKeyframedAnimationSet *iface)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+ ULONG refcount = InterlockedDecrement(&set->ref);
+
+ TRACE("%p decreasing refcount to %u.\n", set, refcount);
+
+ if (!refcount)
+ {
+ heap_free((char *)set->name);
+ heap_free(set);
+ }
+
+ return refcount;
+}
+
+static const char * WINAPI d3dx9_keyframed_animation_GetName(ID3DXKeyframedAnimationSet *iface)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ TRACE("set %p.\n", set);
+ return set->name;
+}
+
+static double WINAPI d3dx9_keyframed_animation_GetPeriod(ID3DXKeyframedAnimationSet *iface)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p stub.\n", set);
+ return 0.0;
+}
+
+static double WINAPI d3dx9_keyframed_animation_GetPeriodicPosition(ID3DXKeyframedAnimationSet *iface, double position)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, position %.16e stub.\n", set, position);
+ return 0.0;
+}
+
+static UINT WINAPI d3dx9_keyframed_animation_GetNumAnimations(ID3DXKeyframedAnimationSet *iface)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p stub.\n", set);
+ return 0;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_GetAnimationNameByIndex(ID3DXKeyframedAnimationSet *iface,
+ UINT index, const char **name)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, index %u, name %p stub.\n", set, index, name);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_GetAnimationIndexByName(ID3DXKeyframedAnimationSet *iface,
+ const char *name, UINT *index)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, name %s, index %p stub.\n", set, debugstr_a(name), index);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_GetSRT(ID3DXKeyframedAnimationSet *iface, double periodic_position,
+ UINT animation, D3DXVECTOR3 *scale, D3DXQUATERNION *rotation, D3DXVECTOR3 *translation)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, periodic_position %.16e, animation %u, scale %p, rotation %p, translation %p stub.\n",
+ set, periodic_position, animation, scale, rotation, translation);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_GetCallback(ID3DXKeyframedAnimationSet *iface, double position,
+ DWORD flags, double *callback_position, void **callback_data)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, position %.16e, flags %#x, callback_position %p, callback_data %p stub.\n",
+ set, position, flags, callback_position, callback_data);
+ return E_NOTIMPL;
+}
+
+static D3DXPLAYBACK_TYPE WINAPI d3dx9_keyframed_animation_GetPlaybackType(ID3DXKeyframedAnimationSet *iface)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ TRACE("set %p.\n", set);
+ return set->playback_type;
+}
+
+static double WINAPI d3dx9_keyframed_animation_GetSourceTicksPerSecond(ID3DXKeyframedAnimationSet *iface)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ TRACE("set %p.\n", set);
+ return set->ticks_per_second;
+}
+
+static UINT WINAPI d3dx9_keyframed_animation_GetNumScaleKeys(ID3DXKeyframedAnimationSet *iface, UINT keys)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, keys %u stub.\n", set, keys);
+ return 0;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_GetScaleKeys(ID3DXKeyframedAnimationSet *iface, UINT animation,
+ D3DXKEY_VECTOR3 *scale_keys)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, animation %u, scale_keys %p stub.\n", set, animation, scale_keys);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_GetScaleKey(ID3DXKeyframedAnimationSet *iface, UINT animation,
+ UINT key, D3DXKEY_VECTOR3 *scale_key)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, animation %u, key %u, scale_key %p stub.\n", set, animation, key, scale_key);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_SetScaleKey(ID3DXKeyframedAnimationSet *iface, UINT animation,
+ UINT key, D3DXKEY_VECTOR3 *scale_key)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, animation %u, key %u, scale_key %p stub.\n", set, animation, key, scale_key);
+ return E_NOTIMPL;
+}
+
+static UINT WINAPI d3dx9_keyframed_animation_GetNumRotationKeys(ID3DXKeyframedAnimationSet *iface, UINT animation)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, animation %u stub.\n", set, animation);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_GetRotationKeys(ID3DXKeyframedAnimationSet *iface,
+ UINT animation, D3DXKEY_QUATERNION *rotation_keys)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, animation %u, rotation_keys %p stub.\n", set, animation, rotation_keys);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_GetRotationKey(ID3DXKeyframedAnimationSet *iface,
+ UINT animation, UINT key, D3DXKEY_QUATERNION *rotation_key)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, animation %u, key %u, rotation_key %p stub.\n", set, animation, key, rotation_key);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_SetRotationKey(ID3DXKeyframedAnimationSet *iface,
+ UINT animation, UINT key, D3DXKEY_QUATERNION *rotation_key)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, animation %u, key %u, rotation_key %p stub.\n", set, animation, key, rotation_key);
+ return E_NOTIMPL;
+}
+
+static UINT WINAPI d3dx9_keyframed_animation_GetNumTranslationKeys(ID3DXKeyframedAnimationSet *iface, UINT animation)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, animation %u stub.\n", set, animation);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_GetTranslationKeys(ID3DXKeyframedAnimationSet *iface,
+ UINT animation, D3DXKEY_VECTOR3 *translation_keys)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, animation %u, translation_keys %p stub.\n", set, animation, translation_keys);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_GetTranslationKey(ID3DXKeyframedAnimationSet *iface,
+ UINT animation, UINT key, D3DXKEY_VECTOR3 *translation_key)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, animation %u, key %u, translation_key %p stub.\n", set, animation, key, translation_key);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_SetTranslationKey(ID3DXKeyframedAnimationSet *iface,
+ UINT animation, UINT key, D3DXKEY_VECTOR3 *translation_key)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, animation %u, key %u, translation_key %p stub.\n", set, animation, key, translation_key);
+ return E_NOTIMPL;
+}
+
+static UINT WINAPI d3dx9_keyframed_animation_GetNumCallbackKeys(ID3DXKeyframedAnimationSet *iface)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p stub.\n", set);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_GetCallbackKeys(ID3DXKeyframedAnimationSet *iface,
+ D3DXKEY_CALLBACK *callback_keys)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, callback_keys %p stub.\n", set, callback_keys);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_GetCallbackKey(ID3DXKeyframedAnimationSet *iface,
+ UINT key, D3DXKEY_CALLBACK *callback_key)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, key %u, callback_key %p stub.\n", set, key, callback_key);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_SetCallbackKey(ID3DXKeyframedAnimationSet *iface,
+ UINT key, D3DXKEY_CALLBACK *callback_key)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, key %u, callback_key %p stub.\n", set, key, callback_key);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_UnregisterScaleKey(ID3DXKeyframedAnimationSet *iface,
+ UINT animation, UINT key)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, animation %u, key %u stub.\n", set, animation, key);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_UnregisterRotationKey(ID3DXKeyframedAnimationSet *iface,
+ UINT animation, UINT key)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, animation %u, key %u stub.\n", set, animation, key);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_UnregisterTranslationKey(ID3DXKeyframedAnimationSet *iface,
+ UINT animation, UINT key)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, animation %u, key %u stub.\n", set, animation, key);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_RegisterAnimationSRTKeys(ID3DXKeyframedAnimationSet *iface,
+ const char *name, UINT scale_keys_count, UINT rotation_keys_count, UINT translation_keys_count,
+ const D3DXKEY_VECTOR3 *scale_keys, const D3DXKEY_QUATERNION *rotation_keys,
+ const D3DXKEY_VECTOR3 *translation_keys, DWORD *animation_index)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, name %s, scale_keys_count %u, rotation_keys_count %u, translation_keys_count %u, "
+ "scale_keys %p, rotation_keys %p, translation_keys %p, animation_index %p stub.\n",
+ set, debugstr_a(name), scale_keys_count, rotation_keys_count, translation_keys_count,
+ scale_keys, rotation_keys, translation_keys, animation_index);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_Compress(ID3DXKeyframedAnimationSet *iface,
+ DWORD flags, float lossiness, D3DXFRAME *hierarchy, ID3DXBuffer **compressed_data)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, flags %#x, lossiness %.8e, hierarchy %p, compressed_data %p stub.\n",
+ set, flags, lossiness, hierarchy, compressed_data);
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3dx9_keyframed_animation_UnregisterAnimation(ID3DXKeyframedAnimationSet *iface, UINT index)
+{
+ struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
+
+ FIXME("set %p, index %u stub.\n", set, index);
+ return E_NOTIMPL;
+}
+
+static const struct ID3DXKeyframedAnimationSetVtbl d3dx9_keyframed_animation_vtbl =
+{
+ d3dx9_keyframed_animation_QueryInterface,
+ d3dx9_keyframed_animation_AddRef,
+ d3dx9_keyframed_animation_Release,
+ d3dx9_keyframed_animation_GetName,
+ d3dx9_keyframed_animation_GetPeriod,
+ d3dx9_keyframed_animation_GetPeriodicPosition,
+ d3dx9_keyframed_animation_GetNumAnimations,
+ d3dx9_keyframed_animation_GetAnimationNameByIndex,
+ d3dx9_keyframed_animation_GetAnimationIndexByName,
+ d3dx9_keyframed_animation_GetSRT,
+ d3dx9_keyframed_animation_GetCallback,
+ d3dx9_keyframed_animation_GetPlaybackType,
+ d3dx9_keyframed_animation_GetSourceTicksPerSecond,
+ d3dx9_keyframed_animation_GetNumScaleKeys,
+ d3dx9_keyframed_animation_GetScaleKeys,
+ d3dx9_keyframed_animation_GetScaleKey,
+ d3dx9_keyframed_animation_SetScaleKey,
+ d3dx9_keyframed_animation_GetNumRotationKeys,
+ d3dx9_keyframed_animation_GetRotationKeys,
+ d3dx9_keyframed_animation_GetRotationKey,
+ d3dx9_keyframed_animation_SetRotationKey,
+ d3dx9_keyframed_animation_GetNumTranslationKeys,
+ d3dx9_keyframed_animation_GetTranslationKeys,
+ d3dx9_keyframed_animation_GetTranslationKey,
+ d3dx9_keyframed_animation_SetTranslationKey,
+ d3dx9_keyframed_animation_GetNumCallbackKeys,
+ d3dx9_keyframed_animation_GetCallbackKeys,
+ d3dx9_keyframed_animation_GetCallbackKey,
+ d3dx9_keyframed_animation_SetCallbackKey,
+ d3dx9_keyframed_animation_UnregisterScaleKey,
+ d3dx9_keyframed_animation_UnregisterRotationKey,
+ d3dx9_keyframed_animation_UnregisterTranslationKey,
+ d3dx9_keyframed_animation_RegisterAnimationSRTKeys,
+ d3dx9_keyframed_animation_Compress,
+ d3dx9_keyframed_animation_UnregisterAnimation
+};
+
HRESULT WINAPI D3DXCreateKeyframedAnimationSet(const char *name, double ticks_per_second,
D3DXPLAYBACK_TYPE playback_type, UINT animation_count, UINT callback_key_count,
const D3DXKEY_CALLBACK *callback_keys, ID3DXKeyframedAnimationSet **animation_set)
{
- FIXME("name %s, ticks_per_second %.16e, playback_type %u, animation_count %u, "
- "callback_key_count %u, callback_keys %p, animation_set %p stub.\n",
+ struct d3dx9_keyframed_animation_set *object;
+ char *string;
+
+ TRACE("name %s, ticks_per_second %.16e, playback_type %u, animation_count %u, "
+ "callback_key_count %u, callback_keys %p, animation_set %p.\n",
debugstr_a(name), ticks_per_second, playback_type, animation_count,
callback_key_count, callback_keys, animation_set);
- return E_NOTIMPL;
+ if (!animation_count)
+ return D3DERR_INVALIDCALL;
+
+ if (!(object = heap_alloc(sizeof(*object))))
+ return E_OUTOFMEMORY;
+
+ object->ID3DXKeyframedAnimationSet_iface.lpVtbl = &d3dx9_keyframed_animation_vtbl;
+ object->ref = 1;
+ if (!(string = heap_alloc(strlen(name) + 1)))
+ {
+ heap_free(object);
+ return E_OUTOFMEMORY;
+ }
+ strcpy(string, name);
+ object->name = string;
+ object->ticks_per_second = ticks_per_second;
+ object->playback_type = playback_type;
+ object->animation_count = animation_count;
+ object->callback_key_count = callback_key_count;
+ object->callback_keys = callback_keys;
+
+ *animation_set = &object->ID3DXKeyframedAnimationSet_iface;
+
+ return D3D_OK;
}