[SHELL32] Fix Control_RunDLLW (#5400)
[reactos.git] / CMakeLists.txt
1
2 cmake_minimum_required(VERSION 3.17.0)
3
4 if(NOT CMAKE_VERSION MATCHES "ReactOS")
5 message(WARNING "Building with \"${CMAKE_COMMAND}\", which is not the custom CMake included in RosBE, might cause build issues...")
6 endif()
7
8 include(CMakeDependentOption)
9
10 # CMAKE_CROSSCOMPILING and MSVC_IDE are not set until project() is called, so let's test this instead
11 if ((DEFINED CMAKE_TOOLCHAIN_FILE) AND (CMAKE_GENERATOR MATCHES "Visual Studio.*"))
12 # Do not use MSVC_RUNTIME_LIBRARY target property. We use our own flags instead
13 message(WARNING "Setting policy CMP0091 to OLD behaviour")
14 cmake_policy(SET CMP0091 OLD)
15 endif()
16
17 project(REACTOS)
18
19 set(CMAKE_INCLUDE_CURRENT_DIR ON)
20 set(CMAKE_INCLUDE_DIRECTORIES_PROJECT_BEFORE ON)
21 set(CMAKE_SHARED_LIBRARY_PREFIX "")
22 set(CMAKE_SHARED_MODULE_PREFIX "")
23 set(CMAKE_SKIP_PREPROCESSED_SOURCE_RULES TRUE)
24 set(CMAKE_SKIP_ASSEMBLY_SOURCE_RULES TRUE)
25 set(CMAKE_COLOR_MAKEFILE OFF)
26 set(CMAKE_POSITION_INDEPENDENT_CODE OFF)
27 set(CMAKE_C_STANDARD 99)
28 set(CMAKE_CXX_STANDARD 11)
29 #set_property(GLOBAL PROPERTY RULE_MESSAGES OFF)
30
31 # check that the ARCH (target architecture) variable is defined
32 if(NOT ARCH)
33 message(FATAL_ERROR "Target architecture (ARCH) is not defined. Please, choose one of: i386, amd64, arm, arm64")
34 endif()
35 # Now the ARCH variable will be in lowercase.
36 # It is needed because STREQUAL comparison
37 # is case-sensitive.
38 # See http://cmake.3232098.n2.nabble.com/Case-insensitive-string-compare-td7580269.html
39 # for more information.
40 string(TOLOWER ${ARCH} ARCH)
41
42 # set possible values for cmake GUI
43 set_property(CACHE ARCH PROPERTY STRINGS "i386" "amd64" "arm" "arm64")
44
45 # Alternative WinNT-compatible architecture string
46 if(ARCH STREQUAL "i386")
47 set(WINARCH "x86")
48 else()
49 set(WINARCH ${ARCH})
50 endif()
51
52 # set CMAKE_BUILD_TYPE if not set
53 if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
54 message(STATUS "Setting build type to Debug as none was specified.")
55 set(CMAKE_BUILD_TYPE "Debug" CACHE
56 STRING "Choose the type of build." FORCE)
57 # Set the possible values of build type for cmake-gui
58 set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
59 "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
60 endif()
61
62 # Versioning
63 include(sdk/include/reactos/version.cmake)
64
65 # Compile options
66 include(sdk/cmake/config.cmake)
67
68 # Compiler flags handling
69 include(sdk/cmake/compilerflags.cmake)
70
71 add_definitions(-D__REACTOS__)
72
73 # There doesn't seem to be a standard for __FILE__ being relative or absolute, so detect it at runtime.
74 file(RELATIVE_PATH _PATH_PREFIX ${REACTOS_BINARY_DIR} ${REACTOS_SOURCE_DIR})
75 if (GCC AND ((CMAKE_C_COMPILER_ID STREQUAL "GNU") AND (CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL "8.0.0")
76 OR ((CMAKE_C_COMPILER_ID STREQUAL "Clang") AND (CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL "10.0.0"))))
77 # Thankfully, GCC has this
78 add_compile_options(-ffile-prefix-map=${REACTOS_SOURCE_DIR}=)
79 add_compile_options(-ffile-prefix-map=${_PATH_PREFIX}=)
80 else()
81 string(LENGTH ${_PATH_PREFIX} _PATH_PREFIX_LENGTH)
82 string(LENGTH ${REACTOS_SOURCE_DIR} REACTOS_SOURCE_DIR_LENGTH)
83 math(EXPR REACTOS_SOURCE_DIR_LENGTH "${REACTOS_SOURCE_DIR_LENGTH} + 1")
84 add_compile_definitions("$<$<COMPILE_LANGUAGE:C,CXX>:__RELFILE__=&__FILE__[__FILE__[0] == '.' ? ${_PATH_PREFIX_LENGTH} : ${REACTOS_SOURCE_DIR_LENGTH}]>")
85 endif()
86
87 if(MSVC_IDE)
88 add_compile_options("/MP")
89 endif()
90
91 # Bison and Flex support
92 find_package(BISON REQUIRED)
93 find_package(FLEX REQUIRED)
94
95 if(MSVC_IDE)
96 # Bison needs M4 and BISON_PKGDATADIR set at build time,
97 # but visual studio is hardly ever opened from the configure-time environment.
98 # Since cmake does not support setting env variables for a custom command,
99 # we have to write a wrapper that sets the variables and then executes bison.
100 # Idea taken from https://stackoverflow.com/a/35032051/4928207
101 if(DEFINED ENV{M4})
102 # Store this environment variable for configure re-runs from withing visual studio.
103 SET(ROS_SAVED_M4 "$ENV{M4}" CACHE INTERNAL "")
104 endif()
105 if(DEFINED ENV{BISON_PKGDATADIR})
106 SET(ROS_SAVED_BISON_PKGDATADIR "$ENV{BISON_PKGDATADIR}" CACHE INTERNAL "")
107 endif()
108
109 # Tell the user about a misconfigured environment
110 if("x${ROS_SAVED_M4}x" STREQUAL "xx" OR "x${ROS_SAVED_BISON_PKGDATADIR}x" STREQUAL "xx")
111 message(FATAL_ERROR "\nM4 or BISON_PKGDATADIR environment variables not set, cannot continue!\n"
112 "See https://reactos.org/wiki/Visual_Studio for more information!")
113 endif()
114
115 file(WRITE "${CMAKE_BINARY_DIR}/bison_wrapper.cmd"
116 "@ECHO OFF\n"
117 "set M4=${ROS_SAVED_M4}\n"
118 "set BISON_PKGDATADIR=${ROS_SAVED_BISON_PKGDATADIR}\n"
119 "${BISON_EXECUTABLE} %*\n")
120 set(BISON_EXECUTABLE "${CMAKE_BINARY_DIR}/bison_wrapper.cmd")
121 # And the same hacks for FLEX
122 file(WRITE "${CMAKE_BINARY_DIR}/flex_wrapper.cmd"
123 "@ECHO OFF\n"
124 "set M4=${ROS_SAVED_M4}\n"
125 "set BISON_PKGDATADIR=${ROS_SAVED_BISON_PKGDATADIR}\n"
126 "${FLEX_EXECUTABLE} %*\n")
127 set(FLEX_EXECUTABLE "${CMAKE_BINARY_DIR}/flex_wrapper.cmd")
128 endif()
129
130 if(NOT CMAKE_CROSSCOMPILING)
131 set(TOOLS_FOLDER ${CMAKE_CURRENT_BINARY_DIR})
132 add_definitions(-DTARGET_${ARCH})
133
134 if(MSVC)
135 if(ARCH STREQUAL "i386")
136 add_definitions(/D_X86_ /D__i386__ /DWIN32 /D_WINDOWS)
137 elseif(ARCH STREQUAL "amd64")
138 add_definitions(-D_AMD64_ -D__x86_64__ /DWIN32 -D_WINDOWS)
139 endif()
140 if(MSVC_VERSION GREATER 1699)
141 add_definitions(/D_ALLOW_KEYWORD_MACROS)
142 endif()
143 endif()
144 add_subdirectory(sdk/include/host)
145
146 if(NOT MSVC)
147 add_subdirectory(dll/win32/dbghelp)
148 endif()
149 add_subdirectory(sdk/tools)
150 add_subdirectory(sdk/lib)
151
152 set(NATIVE_TARGETS bin2c widl gendib cabman fatten hpp isohybrid mkhive mkisofs obj2bin spec2def geninc mkshelllink utf16le xml2sdb)
153 if(NOT MSVC)
154 list(APPEND NATIVE_TARGETS rsym pefixup)
155 endif()
156
157 install(TARGETS ${NATIVE_TARGETS})
158 else()
159 # Add host tools target
160 include(sdk/cmake/host-tools.cmake)
161 setup_host_tools()
162
163 # We don't need CMake importlib handling.
164 unset(CMAKE_IMPORT_LIBRARY_SUFFIX)
165
166 # Print build type(s)
167 if(CMAKE_CONFIGURATION_TYPES)
168 # Multi-config generators, like Visual Studio (MSBuild).
169 message("-- Configuration types: ${CMAKE_CONFIGURATION_TYPES}")
170 else()
171 # Single-configuration generators, like Ninja.
172 message("-- Build type: ${CMAKE_BUILD_TYPE}")
173 endif()
174
175 # Always add /MT in VS CMAKE_GENERATOR and define _SBCS otherwise VS thinks it's a multi-byte or whatever project
176 if (MSVC_IDE)
177 add_compile_options("/MT")
178 add_compile_definitions(_SBCS)
179 endif()
180
181
182 # adjust the default behaviour of the FIND_XXX() commands:
183 # search headers and libraries in the target environment, search
184 # programs in the host environment
185 set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
186 set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
187 set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
188
189 # Add our own target properties
190 # General module definitions
191 define_property(TARGET PROPERTY REACTOS_MODULE_TYPE
192 BRIEF_DOCS "The type of this module"
193 FULL_DOCS [[
194 The type of this module.
195 One of "nativecui", "nativedll", "kernelmodedriver", "wdmdriver", "kerneldll", "win32cui", "win32gui", "win32dll", "win32ocx", "cpl" or "module"]])
196
197 # C++
198 define_property(TARGET PROPERTY WITH_CXX_EXCEPTIONS
199 BRIEF_DOCS "Enable C++ exceptions on this target"
200 FULL_DOCS [[
201 Enables C++ exception handling.
202 Enable this if the module uses try/catch or throw. You might also need this if you use a standard operator new (the one without nothrow).]])
203 define_property(TARGET PROPERTY WITH_CXX_RTTI
204 BRIEF_DOCS "Enable C++ RTTI on this target"
205 FULL_DOCS [[
206 Enables run-time type information.
207 Enable this if the module uses typeid or dynamic_cast. You will probably need to link yith cpprt as well, if you are not already using STL.]])
208
209
210 if(DBG)
211 add_definitions(-DDBG=1 -D_SEH_ENABLE_TRACE)
212 else()
213 add_definitions(-DDBG=0)
214 endif()
215
216 if(KDBG)
217 add_definitions(-DKDBG)
218 endif()
219
220 if(_WINKD_)
221 add_definitions(-D_WINKD_)
222 endif()
223
224 if(ENABLE_CCACHE)
225 message(WARNING "-- Disabling precompiled headers support (ccache).")
226 option(PCH "Whether to use precompiled headers" OFF)
227 set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
228 elseif(GCC)
229 message(WARNING "-- Disabling precompiled headers on GCC by default CORE-17108.")
230 option(PCH "Whether to use precompiled headers" OFF)
231 else()
232 option(PCH "Whether to use precompiled headers" ON)
233 endif()
234
235 # Version Options
236 add_definitions(-DWINVER=0x502
237 -D_WIN32_IE=0x600
238 -D_WIN32_WINNT=0x502
239 -D_WIN32_WINDOWS=0x502
240 -D_SETUPAPI_VER=0x502
241 -DMINGW_HAS_SECURE_API=1)
242
243 # Arch Options
244 if(ARCH STREQUAL "i386")
245 if(NOT USE_CLANG_CL)
246 add_definitions(-D_M_IX86)
247 endif()
248 add_definitions(-D_X86_ -D__i386__ -Di386)
249 if(SARCH STREQUAL "xbox")
250 add_definitions(-DSARCH_XBOX)
251 elseif(SARCH STREQUAL "pc98")
252 add_definitions(-DSARCH_PC98)
253 endif()
254 elseif(ARCH STREQUAL "amd64")
255 # clang-cl defines this one for itself
256 if (NOT (MSVC AND CMAKE_C_COMPILER_ID STREQUAL "Clang"))
257 add_compile_definitions(_M_AMD64)
258 endif()
259 add_definitions(-D_AMD64_ -D__x86_64__ -D_WIN64)
260 elseif(ARCH STREQUAL "arm")
261 # _M_ARM is already defined by toolchain
262 add_definitions(-D_ARM_ -D__arm__ -DWIN32)
263 if(SARCH STREQUAL "omap3-zoom2")
264 add_definitions(-D_ZOOM2_)
265 endif()
266 elseif(ARCH STREQUAL "arm64")
267 # GNU tools refer to arm64 as aarch64
268 add_definitions(-D_ARM64_ -D__arm64__ -D__aarch64__ -D_WIN64)
269 endif()
270
271 # Other
272 add_definitions(-D_NEW_DELETE_OPERATORS_)
273 if(ARCH STREQUAL "i386")
274 add_definitions(-DUSE_COMPILER_EXCEPTIONS -D_USE_32BIT_TIME_T)
275 elseif(ARCH STREQUAL "amd64")
276 add_compile_definitions(USE_COMPILER_EXCEPTIONS)
277 elseif(ARCH STREQUAL "arm")
278 add_compile_definitions(USE_COMPILER_EXCEPTIONS)
279 endif()
280
281 # Activate support for assembly source files
282 if (MSVC)
283 enable_language(ASM_MASM)
284 else()
285 enable_language(ASM)
286 endif()
287
288 # Activate language support for resource files
289 enable_language(RC)
290
291 # Localization definitions
292 include(sdk/cmake/localization.cmake)
293 set(I18N_DEFS "")
294 # This will set I18N_DEFS for later use
295 set_i18n_language(${I18N_LANG})
296
297 # Compiler specific definitions and macros
298 if(MSVC)
299 include(sdk/cmake/msvc.cmake)
300 else()
301 include(sdk/cmake/gcc.cmake)
302 endif()
303
304 # Generic macros
305 include(sdk/cmake/CMakeMacros.cmake)
306
307 # IDL macros for widl/midl
308 # We're using widl now for both MSVC and GCC builds
309 include(sdk/cmake/widl-support.cmake)
310
311 include_directories(
312 sdk/include
313 sdk/include/psdk
314 sdk/include/dxsdk
315 ${REACTOS_BINARY_DIR}/sdk/include
316 ${REACTOS_BINARY_DIR}/sdk/include/psdk
317 ${REACTOS_BINARY_DIR}/sdk/include/dxsdk
318 ${REACTOS_BINARY_DIR}/sdk/include/ddk
319 ${REACTOS_BINARY_DIR}/sdk/include/reactos
320 ${REACTOS_BINARY_DIR}/sdk/include/reactos/mc
321 sdk/include/crt
322 sdk/include/ddk
323 sdk/include/ndk
324 sdk/include/reactos
325 sdk/include/reactos/libs)
326
327 if(ARCH STREQUAL "arm")
328 include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/arm)
329 endif()
330
331 add_dependency_header()
332
333 add_subdirectory(sdk/include/ndk/tests)
334 add_subdirectory(sdk/include/xdk)
335 add_subdirectory(sdk/include/psdk)
336 add_subdirectory(sdk/include/dxsdk)
337 add_subdirectory(sdk/include/reactos/wine)
338 add_subdirectory(sdk/include/reactos/mc)
339 add_subdirectory(sdk/include/asm)
340
341 if(NO_ROSSYM)
342 include(sdk/cmake/baseaddress_dwarf.cmake)
343 elseif(MSVC)
344 if (ARCH STREQUAL "amd64")
345 include(sdk/cmake/baseaddress_msvc_x64.cmake)
346 else()
347 include(sdk/cmake/baseaddress_msvc.cmake)
348 endif()
349 else()
350 include(sdk/cmake/baseaddress.cmake)
351 endif()
352
353 # For MSVC builds, this puts all debug symbols file in the same directory.
354 if(MSVC)
355 set(CMAKE_PDB_OUTPUT_DIRECTORY "${REACTOS_BINARY_DIR}/msvc_pdb")
356 elseif(SEPARATE_DBG)
357 set(CMAKE_PDB_OUTPUT_DIRECTORY "${REACTOS_BINARY_DIR}/symbols")
358 endif()
359
360 #begin with boot so reactos_cab target is defined before all other modules
361 add_subdirectory(boot)
362 add_subdirectory(base)
363 add_subdirectory(dll)
364 add_subdirectory(drivers)
365 add_subdirectory(hal)
366 add_subdirectory(sdk/lib)
367 add_subdirectory(media)
368 add_subdirectory(modules)
369 add_subdirectory(ntoskrnl)
370 add_subdirectory(subsystems)
371 add_subdirectory(sdk/tools/wpp)
372 add_subdirectory(win32ss)
373
374 # Create the registry hives
375 create_registry_hives()
376
377 # Create {bootcd, livecd, bootcdregtest}.lst
378 create_iso_lists()
379
380 file(MAKE_DIRECTORY ${REACTOS_BINARY_DIR}/sdk/include/reactos)
381
382 add_dependency_footer()
383 endif()