1 #define WIN32_NO_STATUS
13 #define MAX_KEY_LENGTH 256
16 #define ITEM_BACKBUFFER 1
18 #define ITEM_READTEX 0
19 #define ITEM_READDRAW 1
20 #define ITEM_DISABLED 2
22 #define VALUE_READTEX L"readtex"
23 #define VALUE_READDRAW L"readdraw"
24 #define VALUE_ENABLED L"enabled"
25 #define VALUE_DISABLED L"disabled"
26 #define VALUE_NONE L"none"
27 #define VALUE_BACKBUFFER L"backbuffer"
28 #define VALUE_FBO L"fbo"
30 #define KEY_WINE L"Software\\Wine\\Direct3D"
32 #define KEY_GLSL L"UseGLSL"
33 #define KEY_VERTEXSHADERS L"VertexShaderMode"
34 #define KEY_PIXELSHADERS L"PixelShaderMode"
35 #define KEY_STRICTDRAWORDERING L"StrictDrawOrdering"
36 #define KEY_OFFSCREEN L"OffscreenRenderingMode"
37 #define KEY_MULTISAMPLING L"Multisampling"
38 #define KEY_LOCKING L"RenderTargetLockMode"
40 INT_PTR CALLBACK
GeneralPageProc(HWND hwndDlg
, UINT uMsg
, WPARAM wParam
, LPARAM lParam
);