8 #if defined(_WIN32) && !defined(_NO_COM )
9 #define COM_NO_WINDOWS_H
13 #if !defined(NT_BUILD_ENVIRONMENT) && !defined(WINNT)
14 #define CO_E_NOTINITIALIZED 0x800401F0
18 HRESULT WINAPI
Main_D3D_QueryInterface(LPDIRECT3D7 iface
, REFIID riid
, LPVOID
* ppvObject
);
19 ULONG WINAPI
Main_D3D_AddRef(LPDIRECT3D7 iface
);
20 ULONG WINAPI
Main_D3D_Release(LPDIRECT3D7 iface
);
21 HRESULT WINAPI
Main_D3D_EnumDevices(LPDIRECT3D7 iface
, LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback
, LPVOID lpUserArg
);
22 HRESULT WINAPI
Main_D3D_CreateDevice7(LPDIRECT3D7 iface
, REFCLSID rclsid
,LPDIRECTDRAWSURFACE7 lpDDS
, LPDIRECT3DDEVICE7
*lplpD3DDevice
);
23 HRESULT WINAPI
Main_D3D_CreateVertexBuffer7(LPDIRECT3D7 iface
, LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc
, LPDIRECT3DVERTEXBUFFER7
*lplpD3DVertBuf
,DWORD dwFlags
);
24 HRESULT WINAPI
Main_D3D_EnumZBufferFormats(LPDIRECT3D7 iface
, REFCLSID riidDevice
, LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback
,LPVOID lpContext
);
25 HRESULT WINAPI
Main_D3D_EvictManagedTextures(LPDIRECT3D7 iface
);
27 IDirect3D7Vtbl IDirect3D7_Vtbl
=
29 Main_D3D_QueryInterface
,
33 Main_D3D_CreateDevice7
,
34 Main_D3D_CreateVertexBuffer7
,
35 Main_D3D_EnumZBufferFormats
,
36 Main_D3D_EvictManagedTextures