Merge PR #283 "[USBPORT] Transaction Translator (TT) support bringup"
[reactos.git] / dll / directx / wine / d3d8 / swapchain.c
1 /*
2 * IDirect3DSwapChain8 implementation
3 *
4 * Copyright 2005 Oliver Stieber
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 */
20
21 #include "config.h"
22 #include "d3d8_private.h"
23
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
25
26 static inline struct d3d8_swapchain *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface)
27 {
28 return CONTAINING_RECORD(iface, struct d3d8_swapchain, IDirect3DSwapChain8_iface);
29 }
30
31 static HRESULT WINAPI d3d8_swapchain_QueryInterface(IDirect3DSwapChain8 *iface, REFIID riid, void **out)
32 {
33 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
34
35 if (IsEqualGUID(riid, &IID_IDirect3DSwapChain8)
36 || IsEqualGUID(riid, &IID_IUnknown))
37 {
38 IDirect3DSwapChain8_AddRef(iface);
39 *out = iface;
40 return S_OK;
41 }
42
43 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
44
45 *out = NULL;
46 return E_NOINTERFACE;
47 }
48
49 static ULONG WINAPI d3d8_swapchain_AddRef(IDirect3DSwapChain8 *iface)
50 {
51 struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
52 ULONG ref = InterlockedIncrement(&swapchain->refcount);
53
54 TRACE("%p increasing refcount to %u.\n", iface, ref);
55
56 if (ref == 1)
57 {
58 if (swapchain->parent_device)
59 IDirect3DDevice8_AddRef(swapchain->parent_device);
60 wined3d_mutex_lock();
61 wined3d_swapchain_incref(swapchain->wined3d_swapchain);
62 wined3d_mutex_unlock();
63 }
64
65 return ref;
66 }
67
68 static ULONG WINAPI d3d8_swapchain_Release(IDirect3DSwapChain8 *iface)
69 {
70 struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
71 ULONG ref = InterlockedDecrement(&swapchain->refcount);
72
73 TRACE("%p decreasing refcount to %u.\n", iface, ref);
74
75 if (!ref)
76 {
77 IDirect3DDevice8 *parent_device = swapchain->parent_device;
78
79 wined3d_mutex_lock();
80 wined3d_swapchain_decref(swapchain->wined3d_swapchain);
81 wined3d_mutex_unlock();
82
83 if (parent_device)
84 IDirect3DDevice8_Release(parent_device);
85 }
86 return ref;
87 }
88
89 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d8_swapchain_Present(IDirect3DSwapChain8 *iface,
90 const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
91 const RGNDATA *dirty_region)
92 {
93 struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
94 struct d3d8_device *device = impl_from_IDirect3DDevice8(swapchain->parent_device);
95 HRESULT hr;
96
97 TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p.\n",
98 iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect), dst_window_override, dirty_region);
99
100 if (device->device_state != D3D8_DEVICE_STATE_OK)
101 return D3DERR_DEVICELOST;
102
103 if (dirty_region)
104 FIXME("Ignoring dirty_region %p.\n", dirty_region);
105
106 wined3d_mutex_lock();
107 hr = wined3d_swapchain_present(swapchain->wined3d_swapchain,
108 src_rect, dst_rect, dst_window_override, 0, 0);
109 wined3d_mutex_unlock();
110
111 return hr;
112 }
113
114 static HRESULT WINAPI d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8 *iface,
115 UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface8 **backbuffer)
116 {
117 struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
118 struct wined3d_texture *wined3d_texture;
119 struct d3d8_surface *surface_impl;
120 HRESULT hr = D3D_OK;
121
122 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
123 iface, backbuffer_idx, backbuffer_type, backbuffer);
124
125 /* backbuffer_type is ignored by native. */
126
127 if (!backbuffer)
128 {
129 WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
130 return D3DERR_INVALIDCALL;
131 }
132
133 wined3d_mutex_lock();
134 if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, backbuffer_idx)))
135 {
136 surface_impl = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0);
137 *backbuffer = &surface_impl->IDirect3DSurface8_iface;
138 IDirect3DSurface8_AddRef(*backbuffer);
139 }
140 else
141 {
142 /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
143 hr = D3DERR_INVALIDCALL;
144 }
145 wined3d_mutex_unlock();
146
147 return hr;
148 }
149
150 static const IDirect3DSwapChain8Vtbl d3d8_swapchain_vtbl =
151 {
152 d3d8_swapchain_QueryInterface,
153 d3d8_swapchain_AddRef,
154 d3d8_swapchain_Release,
155 d3d8_swapchain_Present,
156 d3d8_swapchain_GetBackBuffer
157 };
158
159 static void STDMETHODCALLTYPE d3d8_swapchain_wined3d_object_released(void *parent)
160 {
161 heap_free(parent);
162 }
163
164 static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops =
165 {
166 d3d8_swapchain_wined3d_object_released,
167 };
168
169 static HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
170 struct wined3d_swapchain_desc *desc)
171 {
172 HRESULT hr;
173
174 swapchain->refcount = 1;
175 swapchain->IDirect3DSwapChain8_iface.lpVtbl = &d3d8_swapchain_vtbl;
176
177 wined3d_mutex_lock();
178 hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
179 &d3d8_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain);
180 wined3d_mutex_unlock();
181
182 if (FAILED(hr))
183 {
184 WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
185 return hr;
186 }
187
188 swapchain->parent_device = &device->IDirect3DDevice8_iface;
189 IDirect3DDevice8_AddRef(swapchain->parent_device);
190
191 return D3D_OK;
192 }
193
194 HRESULT d3d8_swapchain_create(struct d3d8_device *device, struct wined3d_swapchain_desc *desc,
195 struct d3d8_swapchain **swapchain)
196 {
197 struct d3d8_swapchain *object;
198 HRESULT hr;
199
200 if (!(object = heap_alloc_zero(sizeof(*object))))
201 return E_OUTOFMEMORY;
202
203 if (FAILED(hr = swapchain_init(object, device, desc)))
204 {
205 WARN("Failed to initialize swapchain, hr %#x.\n", hr);
206 heap_free(object);
207 return hr;
208 }
209
210 TRACE("Created swapchain %p.\n", object);
211 *swapchain = object;
212
213 return D3D_OK;
214 }