* Sync to recent trunk (r52563).
[reactos.git] / dll / directx / wine / d3d9 / swapchain.c
1 /*
2 * IDirect3DSwapChain9 implementation
3 *
4 * Copyright 2002-2003 Jason Edmeades
5 * Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 */
22
23 #include "config.h"
24 #include "d3d9_private.h"
25
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27
28 /* IDirect3DSwapChain IUnknown parts follow: */
29 static HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface, REFIID riid, LPVOID* ppobj)
30 {
31 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
32
33 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
34
35 if (IsEqualGUID(riid, &IID_IUnknown)
36 || IsEqualGUID(riid, &IID_IDirect3DSwapChain9)) {
37 IDirect3DSwapChain9_AddRef(iface);
38 *ppobj = This;
39 return S_OK;
40 }
41
42 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
43 *ppobj = NULL;
44 return E_NOINTERFACE;
45 }
46
47 static ULONG WINAPI IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface) {
48 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
49 ULONG ref = InterlockedIncrement(&This->ref);
50
51 TRACE("%p increasing refcount to %u.\n", iface, ref);
52
53 if (ref == 1)
54 {
55 if (This->parentDevice)
56 IDirect3DDevice9Ex_AddRef(This->parentDevice);
57
58 wined3d_mutex_lock();
59 wined3d_swapchain_incref(This->wined3d_swapchain);
60 wined3d_mutex_unlock();
61 }
62
63 return ref;
64 }
65
66 static ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) {
67 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
68 ULONG ref = InterlockedDecrement(&This->ref);
69
70 TRACE("%p decreasing refcount to %u.\n", iface, ref);
71
72 if (ref == 0) {
73 IDirect3DDevice9Ex *parentDevice = This->parentDevice;
74
75 wined3d_mutex_lock();
76 wined3d_swapchain_decref(This->wined3d_swapchain);
77 wined3d_mutex_unlock();
78
79 /* Release the device last, as it may cause the device to be destroyed. */
80 if (parentDevice) IDirect3DDevice9Ex_Release(parentDevice);
81 }
82 return ref;
83 }
84
85 /* IDirect3DSwapChain9 parts follow: */
86 static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) {
87 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
88 HRESULT hr;
89
90 TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p, flags %#x.\n",
91 iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
92
93 wined3d_mutex_lock();
94 hr = wined3d_swapchain_present(This->wined3d_swapchain, pSourceRect,
95 pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
96 wined3d_mutex_unlock();
97
98 return hr;
99 }
100
101 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DSurface9* pDestSurface) {
102 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
103 HRESULT hr;
104
105 TRACE("iface %p, surface %p.\n", iface, pDestSurface);
106
107 wined3d_mutex_lock();
108 hr = wined3d_swapchain_get_front_buffer_data(This->wined3d_swapchain,
109 ((IDirect3DSurface9Impl *)pDestSurface)->wined3d_surface);
110 wined3d_mutex_unlock();
111
112 return hr;
113 }
114
115 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetBackBuffer(IDirect3DSwapChain9 *iface,
116 UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer)
117 {
118 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
119 struct wined3d_surface *wined3d_surface = NULL;
120 HRESULT hr;
121
122 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
123 iface, iBackBuffer, Type, ppBackBuffer);
124
125 wined3d_mutex_lock();
126 hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain,
127 iBackBuffer, (WINED3DBACKBUFFER_TYPE)Type, &wined3d_surface);
128 if (SUCCEEDED(hr) && wined3d_surface)
129 {
130 *ppBackBuffer = wined3d_surface_get_parent(wined3d_surface);
131 IDirect3DSurface9_AddRef(*ppBackBuffer);
132 wined3d_surface_decref(wined3d_surface);
133 }
134 wined3d_mutex_unlock();
135
136 /* Do not touch the **ppBackBuffer pointer otherwise! (see device test) */
137 return hr;
138 }
139
140 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface, D3DRASTER_STATUS* pRasterStatus) {
141 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
142 HRESULT hr;
143
144 TRACE("iface %p, raster_status %p.\n", iface, pRasterStatus);
145
146 wined3d_mutex_lock();
147 hr = wined3d_swapchain_get_raster_status(This->wined3d_swapchain, (WINED3DRASTER_STATUS *)pRasterStatus);
148 wined3d_mutex_unlock();
149
150 return hr;
151 }
152
153 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface, D3DDISPLAYMODE* pMode) {
154 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
155 HRESULT hr;
156
157 TRACE("iface %p, mode %p.\n", iface, pMode);
158
159 wined3d_mutex_lock();
160 hr = wined3d_swapchain_get_display_mode(This->wined3d_swapchain, (WINED3DDISPLAYMODE *)pMode);
161 wined3d_mutex_unlock();
162
163 if (SUCCEEDED(hr)) pMode->Format = d3dformat_from_wined3dformat(pMode->Format);
164
165 return hr;
166 }
167
168 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDevice(IDirect3DSwapChain9 *iface, IDirect3DDevice9 **device)
169 {
170 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
171
172 TRACE("iface %p, device %p.\n", iface, device);
173
174 *device = (IDirect3DDevice9 *)This->parentDevice;
175 IDirect3DDevice9_AddRef(*device);
176
177 TRACE("Returning device %p.\n", *device);
178
179 return D3D_OK;
180 }
181
182 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
183 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
184 WINED3DPRESENT_PARAMETERS winePresentParameters;
185 HRESULT hr;
186
187 TRACE("iface %p, parameters %p.\n", iface, pPresentationParameters);
188
189 wined3d_mutex_lock();
190 hr = wined3d_swapchain_get_present_parameters(This->wined3d_swapchain, &winePresentParameters);
191 wined3d_mutex_unlock();
192
193 pPresentationParameters->BackBufferWidth = winePresentParameters.BackBufferWidth;
194 pPresentationParameters->BackBufferHeight = winePresentParameters.BackBufferHeight;
195 pPresentationParameters->BackBufferFormat = d3dformat_from_wined3dformat(winePresentParameters.BackBufferFormat);
196 pPresentationParameters->BackBufferCount = winePresentParameters.BackBufferCount;
197 pPresentationParameters->MultiSampleType = winePresentParameters.MultiSampleType;
198 pPresentationParameters->MultiSampleQuality = winePresentParameters.MultiSampleQuality;
199 pPresentationParameters->SwapEffect = winePresentParameters.SwapEffect;
200 pPresentationParameters->hDeviceWindow = winePresentParameters.hDeviceWindow;
201 pPresentationParameters->Windowed = winePresentParameters.Windowed;
202 pPresentationParameters->EnableAutoDepthStencil = winePresentParameters.EnableAutoDepthStencil;
203 pPresentationParameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(winePresentParameters.AutoDepthStencilFormat);
204 pPresentationParameters->Flags = winePresentParameters.Flags;
205 pPresentationParameters->FullScreen_RefreshRateInHz = winePresentParameters.FullScreen_RefreshRateInHz;
206 pPresentationParameters->PresentationInterval = winePresentParameters.PresentationInterval;
207
208 return hr;
209 }
210
211
212 static const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl =
213 {
214 IDirect3DSwapChain9Impl_QueryInterface,
215 IDirect3DSwapChain9Impl_AddRef,
216 IDirect3DSwapChain9Impl_Release,
217 IDirect3DSwapChain9Impl_Present,
218 IDirect3DSwapChain9Impl_GetFrontBufferData,
219 IDirect3DSwapChain9Impl_GetBackBuffer,
220 IDirect3DSwapChain9Impl_GetRasterStatus,
221 IDirect3DSwapChain9Impl_GetDisplayMode,
222 IDirect3DSwapChain9Impl_GetDevice,
223 IDirect3DSwapChain9Impl_GetPresentParameters
224 };
225
226 static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
227 {
228 HeapFree(GetProcessHeap(), 0, parent);
229 }
230
231 static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops =
232 {
233 d3d9_swapchain_wined3d_object_released,
234 };
235
236 HRESULT swapchain_init(IDirect3DSwapChain9Impl *swapchain, IDirect3DDevice9Impl *device,
237 D3DPRESENT_PARAMETERS *present_parameters)
238 {
239 WINED3DPRESENT_PARAMETERS wined3d_parameters;
240 HRESULT hr;
241
242 swapchain->ref = 1;
243 swapchain->lpVtbl = &Direct3DSwapChain9_Vtbl;
244
245 wined3d_parameters.BackBufferWidth = present_parameters->BackBufferWidth;
246 wined3d_parameters.BackBufferHeight = present_parameters->BackBufferHeight;
247 wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
248 wined3d_parameters.BackBufferCount = max(1, present_parameters->BackBufferCount);
249 wined3d_parameters.MultiSampleType = present_parameters->MultiSampleType;
250 wined3d_parameters.MultiSampleQuality = present_parameters->MultiSampleQuality;
251 wined3d_parameters.SwapEffect = present_parameters->SwapEffect;
252 wined3d_parameters.hDeviceWindow = present_parameters->hDeviceWindow;
253 wined3d_parameters.Windowed = present_parameters->Windowed;
254 wined3d_parameters.EnableAutoDepthStencil = present_parameters->EnableAutoDepthStencil;
255 wined3d_parameters.AutoDepthStencilFormat = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat);
256 wined3d_parameters.Flags = present_parameters->Flags;
257 wined3d_parameters.FullScreen_RefreshRateInHz = present_parameters->FullScreen_RefreshRateInHz;
258 wined3d_parameters.PresentationInterval = present_parameters->PresentationInterval;
259 wined3d_parameters.AutoRestoreDisplayMode = TRUE;
260
261 wined3d_mutex_lock();
262 hr = wined3d_swapchain_create(device->wined3d_device, &wined3d_parameters,
263 SURFACE_OPENGL, swapchain, &d3d9_swapchain_wined3d_parent_ops,
264 &swapchain->wined3d_swapchain);
265 wined3d_mutex_unlock();
266
267 present_parameters->BackBufferWidth = wined3d_parameters.BackBufferWidth;
268 present_parameters->BackBufferHeight = wined3d_parameters.BackBufferHeight;
269 present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat);
270 present_parameters->BackBufferCount = wined3d_parameters.BackBufferCount;
271 present_parameters->MultiSampleType = wined3d_parameters.MultiSampleType;
272 present_parameters->MultiSampleQuality = wined3d_parameters.MultiSampleQuality;
273 present_parameters->SwapEffect = wined3d_parameters.SwapEffect;
274 present_parameters->hDeviceWindow = wined3d_parameters.hDeviceWindow;
275 present_parameters->Windowed = wined3d_parameters.Windowed;
276 present_parameters->EnableAutoDepthStencil = wined3d_parameters.EnableAutoDepthStencil;
277 present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(wined3d_parameters.AutoDepthStencilFormat);
278 present_parameters->Flags = wined3d_parameters.Flags;
279 present_parameters->FullScreen_RefreshRateInHz = wined3d_parameters.FullScreen_RefreshRateInHz;
280 present_parameters->PresentationInterval = wined3d_parameters.PresentationInterval;
281
282 if (FAILED(hr))
283 {
284 WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
285 return hr;
286 }
287
288 swapchain->parentDevice = &device->IDirect3DDevice9Ex_iface;
289 IDirect3DDevice9Ex_AddRef(swapchain->parentDevice);
290
291 return D3D_OK;
292 }