2 * Direct3DRM private interfaces (D3DRM.DLL)
4 * Copyright 2010 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __D3DRM_PRIVATE_INCLUDED__
22 #define __D3DRM_PRIVATE_INCLUDED__
24 #define NONAMELESSUNION
25 #define NONAMELESSSTRUCT
32 #include "wine/debug.h"
33 #include "wine/heap.h"
34 #include "wine/list.h"
37 #define ARRAY_SIZE(a) (sizeof(a) / sizeof(*(a)))
44 struct list destroy_callbacks
;
45 const char *classname
;
51 struct d3drm_object obj
;
52 IDirect3DRMTexture IDirect3DRMTexture_iface
;
53 IDirect3DRMTexture2 IDirect3DRMTexture2_iface
;
54 IDirect3DRMTexture3 IDirect3DRMTexture3_iface
;
57 IDirectDrawSurface
*surface
;
62 struct d3drm_object obj
;
63 IDirect3DRMFrame IDirect3DRMFrame_iface
;
64 IDirect3DRMFrame2 IDirect3DRMFrame2_iface
;
65 IDirect3DRMFrame3 IDirect3DRMFrame3_iface
;
68 struct d3drm_frame
*parent
;
71 IDirect3DRMFrame3
**children
;
74 IDirect3DRMVisual
**visuals
;
77 IDirect3DRMLight
**lights
;
78 D3DRMMATRIX4D transform
;
79 D3DCOLOR scenebackground
;
80 DWORD traversal_options
;
85 struct d3drm_object obj
;
86 struct d3drm_device
*device
;
87 IDirect3DRMFrame
*camera
;
88 IDirect3DRMViewport IDirect3DRMViewport_iface
;
89 IDirect3DRMViewport2 IDirect3DRMViewport2_iface
;
90 IDirect3DViewport
*d3d_viewport
;
91 IDirect3DMaterial
*material
;
96 D3DRMPROJECTIONTYPE projection
;
101 struct d3drm_object obj
;
102 IDirect3DRMDevice IDirect3DRMDevice_iface
;
103 IDirect3DRMDevice2 IDirect3DRMDevice2_iface
;
104 IDirect3DRMDevice3 IDirect3DRMDevice3_iface
;
105 IDirect3DRMWinDevice IDirect3DRMWinDevice_iface
;
108 IDirectDrawSurface
*primary_surface
, *render_target
;
109 IDirectDrawClipper
*clipper
;
110 IDirect3DDevice
*device
;
112 D3DRMRENDERQUALITY quality
;
120 struct d3drm_object obj
;
121 IDirect3DRMFace IDirect3DRMFace_iface
;
122 IDirect3DRMFace2 IDirect3DRMFace2_iface
;
127 struct d3drm_mesh_builder
129 struct d3drm_object obj
;
130 IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface
;
131 IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface
;
135 SIZE_T vertices_size
;
141 DWORD face_data_size
;
144 struct coords_2d
*pCoords2d
;
146 IDirect3DRMMaterial2
*material
;
147 IDirect3DRMTexture3
*texture
;
149 struct mesh_material
*materials
;
150 DWORD
*material_indices
;
155 unsigned nb_vertices
;
156 D3DRMVERTEX
* vertices
;
158 unsigned vertex_per_face
;
159 DWORD face_data_size
;
162 IDirect3DRMMaterial2
* material
;
163 IDirect3DRMTexture3
* texture
;
168 struct d3drm_object obj
;
169 IDirect3DRMMesh IDirect3DRMMesh_iface
;
174 struct mesh_group
*groups
;
179 struct d3drm_object obj
;
180 IDirect3DRMLight IDirect3DRMLight_iface
;
186 D3DVALUE cattenuation
;
187 D3DVALUE lattenuation
;
188 D3DVALUE qattenuation
;
200 struct d3drm_material
202 struct d3drm_object obj
;
203 IDirect3DRMMaterial2 IDirect3DRMMaterial2_iface
;
206 struct color_rgb emissive
;
207 struct color_rgb specular
;
209 struct color_rgb ambient
;
212 struct d3drm_animation_key
219 D3DRMQUATERNION rotate
;
223 struct d3drm_animation_keys
225 struct d3drm_animation_key
*keys
;
230 struct d3drm_animation
232 struct d3drm_object obj
;
233 IDirect3DRMAnimation2 IDirect3DRMAnimation2_iface
;
234 IDirect3DRMAnimation IDirect3DRMAnimation_iface
;
237 IDirect3DRMFrame3
*frame
;
238 D3DRMANIMATIONOPTIONS options
;
239 struct d3drm_animation_keys position
;
240 struct d3drm_animation_keys scale
;
241 struct d3drm_animation_keys rotate
;
246 struct d3drm_object obj
;
247 IDirect3DRMWrap IDirect3DRMWrap_iface
;
251 HRESULT
d3drm_device_create(struct d3drm_device
**device
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
252 HRESULT
d3drm_device_create_surfaces_from_clipper(struct d3drm_device
*object
, IDirectDraw
*ddraw
,
253 IDirectDrawClipper
*clipper
, int width
, int height
, IDirectDrawSurface
**surface
) DECLSPEC_HIDDEN
;
254 void d3drm_device_destroy(struct d3drm_device
*device
) DECLSPEC_HIDDEN
;
255 HRESULT
d3drm_device_init(struct d3drm_device
*device
, UINT version
, IDirectDraw
*ddraw
,
256 IDirectDrawSurface
*surface
, BOOL create_z_surface
) DECLSPEC_HIDDEN
;
258 void d3drm_object_init(struct d3drm_object
*object
, const char *classname
) DECLSPEC_HIDDEN
;
259 HRESULT
d3drm_object_add_destroy_callback(struct d3drm_object
*object
, D3DRMOBJECTCALLBACK cb
, void *ctx
) DECLSPEC_HIDDEN
;
260 HRESULT
d3drm_object_delete_destroy_callback(struct d3drm_object
*object
, D3DRMOBJECTCALLBACK cb
, void *ctx
) DECLSPEC_HIDDEN
;
261 HRESULT
d3drm_object_get_class_name(struct d3drm_object
*object
, DWORD
*size
, char *name
) DECLSPEC_HIDDEN
;
262 HRESULT
d3drm_object_get_name(struct d3drm_object
*object
, DWORD
*size
, char *name
) DECLSPEC_HIDDEN
;
263 HRESULT
d3drm_object_set_name(struct d3drm_object
*object
, const char *name
) DECLSPEC_HIDDEN
;
264 void d3drm_object_cleanup(IDirect3DRMObject
*iface
, struct d3drm_object
*object
) DECLSPEC_HIDDEN
;
266 struct d3drm_frame
*unsafe_impl_from_IDirect3DRMFrame(IDirect3DRMFrame
*iface
) DECLSPEC_HIDDEN
;
267 struct d3drm_device
*unsafe_impl_from_IDirect3DRMDevice3(IDirect3DRMDevice3
*iface
) DECLSPEC_HIDDEN
;
269 HRESULT
d3drm_texture_create(struct d3drm_texture
**texture
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
270 HRESULT
d3drm_frame_create(struct d3drm_frame
**frame
, IUnknown
*parent_frame
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
271 HRESULT
d3drm_face_create(struct d3drm_face
**face
) DECLSPEC_HIDDEN
;
272 HRESULT
d3drm_viewport_create(struct d3drm_viewport
**viewport
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
273 HRESULT
d3drm_mesh_builder_create(struct d3drm_mesh_builder
**mesh_builder
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
274 HRESULT
d3drm_light_create(struct d3drm_light
**light
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
275 HRESULT
d3drm_material_create(struct d3drm_material
**material
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
276 HRESULT
d3drm_mesh_create(struct d3drm_mesh
**mesh
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
277 HRESULT
d3drm_animation_create(struct d3drm_animation
**animation
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
278 HRESULT
d3drm_wrap_create(struct d3drm_wrap
**wrap
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
280 HRESULT
load_mesh_data(IDirect3DRMMeshBuilder3
*iface
, IDirectXFileData
*data
,
281 D3DRMLOADTEXTURECALLBACK load_texture_proc
, void *arg
) DECLSPEC_HIDDEN
;
283 struct d3drm_file_header
290 extern char templates
[] DECLSPEC_HIDDEN
;
292 static inline BYTE
d3drm_color_component(float c
)
298 return floor(c
* 255.0f
);
301 static inline void d3drm_set_color(D3DCOLOR
*color
, float r
, float g
, float b
, float a
)
303 *color
= RGBA_MAKE(d3drm_color_component(r
), d3drm_color_component(g
),
304 d3drm_color_component(b
), d3drm_color_component(a
));
307 BOOL
d3drm_array_reserve(void **elements
, SIZE_T
*capacity
, SIZE_T element_count
, SIZE_T element_size
) DECLSPEC_HIDDEN
;
309 #endif /* __D3DRM_PRIVATE_INCLUDED__ */