2 * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
4 * Copyright 2010, 2012 Christian Costa
5 * Copyright 2011 André Hentschel
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3drm_private.h"
33 IDirect3DRMMaterial2
*material
;
34 IDirect3DRMTexture3
*texture
;
41 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
48 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
55 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
61 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
62 "array FLOAT matrix[16];"
66 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
74 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
79 "template IndexedColor"
81 "<1630B820-7842-11CF-8F52-0040333594A3>"
83 "ColorRGBA indexColor;"
87 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
92 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
96 "template MaterialWrap"
98 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
102 "template TextureFilename"
104 "<A42790E1-7810-11CF-8F52-0040333594A3>"
109 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
110 "ColorRGBA faceColor;"
112 "ColorRGB specularColor;"
113 "ColorRGB emissiveColor;"
118 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
119 "DWORD nFaceVertexIndices;"
120 "array DWORD faceVertexIndices[nFaceVertexIndices];"
122 "template MeshFaceWraps"
124 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
125 "DWORD nFaceWrapValues;"
126 "array Boolean2d faceWrapValues[nFaceWrapValues];"
128 "template MeshTextureCoords"
130 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
131 "DWORD nTextureCoords;"
132 "array Coords2d textureCoords[nTextureCoords];"
134 "template MeshMaterialList"
136 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
138 "DWORD nFaceIndexes;"
139 "array DWORD faceIndexes[nFaceIndexes];"
142 "template MeshNormals"
144 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
146 "array Vector normals[nNormals];"
147 "DWORD nFaceNormals;"
148 "array MeshFace faceNormals[nFaceNormals];"
150 "template MeshVertexColors"
152 "<1630B821-7842-11CF-8F52-0040333594A3>"
153 "DWORD nVertexColors;"
154 "array IndexedColor vertexColors[nVertexColors];"
158 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
160 "array Vector vertices[nVertices];"
162 "array MeshFace faces[nFaces];"
165 "template FrameTransformMatrix"
167 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
168 "Matrix4x4 frameMatrix;"
172 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
177 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
179 "array FLOAT values[nValues];"
181 "template TimedFloatKeys"
183 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
187 "template AnimationKey"
189 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
192 "array TimedFloatKeys keys[nKeys];"
194 "template AnimationOptions"
196 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
198 "DWORD positionquality;"
202 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
205 "template AnimationSet"
207 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
210 "template InlineData"
212 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
217 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
219 "array STRING urls[nUrls];"
221 "template ProgressiveMesh"
223 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
228 "<A42790E0-7810-11CF-8F52-0040333594A3>"
232 "array UCHAR data4[8];"
234 "template StringProperty"
236 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
240 "template PropertyBag"
242 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
245 "template ExternalVisual"
247 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
248 "Guid guidExternalVisual;"
251 "template RightHanded"
253 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
254 "DWORD bRightHanded;"
258 BOOL
d3drm_array_reserve(void **elements
, SIZE_T
*capacity
, SIZE_T element_count
, SIZE_T element_size
)
260 SIZE_T new_capacity
, max_capacity
;
263 if (element_count
<= *capacity
)
266 max_capacity
= ~(SIZE_T
)0 / element_size
;
267 if (max_capacity
< element_count
)
270 new_capacity
= max(*capacity
, 4);
271 while (new_capacity
< element_count
&& new_capacity
<= max_capacity
/ 2)
274 if (new_capacity
< element_count
)
275 new_capacity
= max_capacity
;
278 new_elements
= HeapReAlloc(GetProcessHeap(), 0, *elements
, new_capacity
* element_size
);
280 new_elements
= HeapAlloc(GetProcessHeap(), 0, new_capacity
* element_size
);
285 *elements
= new_elements
;
286 *capacity
= new_capacity
;
290 static inline struct d3drm_mesh
*impl_from_IDirect3DRMMesh(IDirect3DRMMesh
*iface
)
292 return CONTAINING_RECORD(iface
, struct d3drm_mesh
, IDirect3DRMMesh_iface
);
295 static inline struct d3drm_mesh_builder
*impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2
*iface
)
297 return CONTAINING_RECORD(iface
, struct d3drm_mesh_builder
, IDirect3DRMMeshBuilder2_iface
);
300 static inline struct d3drm_mesh_builder
*impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3
*iface
)
302 return CONTAINING_RECORD(iface
, struct d3drm_mesh_builder
, IDirect3DRMMeshBuilder3_iface
);
305 static inline struct d3drm_wrap
*impl_from_IDirect3DRMWrap(IDirect3DRMWrap
*iface
)
307 return CONTAINING_RECORD(iface
, struct d3drm_wrap
, IDirect3DRMWrap_iface
);
310 static void clean_mesh_builder_data(struct d3drm_mesh_builder
*mesh_builder
)
314 IDirect3DRMMeshBuilder3_SetName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, NULL
);
315 HeapFree(GetProcessHeap(), 0, mesh_builder
->vertices
);
316 mesh_builder
->vertices
= NULL
;
317 mesh_builder
->nb_vertices
= 0;
318 mesh_builder
->vertices_size
= 0;
319 HeapFree(GetProcessHeap(), 0, mesh_builder
->normals
);
320 mesh_builder
->normals
= NULL
;
321 mesh_builder
->nb_normals
= 0;
322 mesh_builder
->normals_size
= 0;
323 HeapFree(GetProcessHeap(), 0, mesh_builder
->pFaceData
);
324 mesh_builder
->pFaceData
= NULL
;
325 mesh_builder
->face_data_size
= 0;
326 mesh_builder
->nb_faces
= 0;
327 HeapFree(GetProcessHeap(), 0, mesh_builder
->pCoords2d
);
328 mesh_builder
->pCoords2d
= NULL
;
329 mesh_builder
->nb_coords2d
= 0;
330 for (i
= 0; i
< mesh_builder
->nb_materials
; i
++)
332 if (mesh_builder
->materials
[i
].material
)
333 IDirect3DRMMaterial2_Release(mesh_builder
->materials
[i
].material
);
334 if (mesh_builder
->materials
[i
].texture
)
335 IDirect3DRMTexture3_Release(mesh_builder
->materials
[i
].texture
);
337 mesh_builder
->nb_materials
= 0;
338 HeapFree(GetProcessHeap(), 0, mesh_builder
->materials
);
339 mesh_builder
->materials
= NULL
;
340 HeapFree(GetProcessHeap(), 0, mesh_builder
->material_indices
);
341 mesh_builder
->material_indices
= NULL
;
344 static HRESULT WINAPI
d3drm_mesh_builder2_QueryInterface(IDirect3DRMMeshBuilder2
*iface
, REFIID riid
, void **out
)
346 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
348 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
350 if (IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder2
)
351 || IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder
)
352 || IsEqualGUID(riid
, &IID_IDirect3DRMVisual
)
353 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
354 || IsEqualGUID(riid
, &IID_IUnknown
))
356 *out
= &mesh_builder
->IDirect3DRMMeshBuilder2_iface
;
358 else if (IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder3
))
360 *out
= &mesh_builder
->IDirect3DRMMeshBuilder3_iface
;
365 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
366 return E_NOINTERFACE
;
369 IUnknown_AddRef((IUnknown
*)*out
);
373 static ULONG WINAPI
d3drm_mesh_builder2_AddRef(IDirect3DRMMeshBuilder2
*iface
)
375 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
376 ULONG refcount
= InterlockedIncrement(&mesh_builder
->ref
);
378 TRACE("%p increasing refcount to %u.\n", mesh_builder
, refcount
);
383 static ULONG WINAPI
d3drm_mesh_builder2_Release(IDirect3DRMMeshBuilder2
*iface
)
385 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
386 ULONG refcount
= InterlockedDecrement(&mesh_builder
->ref
);
388 TRACE("%p decreasing refcount to %u.\n", mesh_builder
, refcount
);
392 d3drm_object_cleanup((IDirect3DRMObject
*)iface
, &mesh_builder
->obj
);
393 clean_mesh_builder_data(mesh_builder
);
394 if (mesh_builder
->material
)
395 IDirect3DRMMaterial2_Release(mesh_builder
->material
);
396 if (mesh_builder
->texture
)
397 IDirect3DRMTexture3_Release(mesh_builder
->texture
);
398 IDirect3DRM_Release(mesh_builder
->d3drm
);
399 HeapFree(GetProcessHeap(), 0, mesh_builder
);
405 static HRESULT WINAPI
d3drm_mesh_builder2_Clone(IDirect3DRMMeshBuilder2
*iface
,
406 IUnknown
*outer
, REFIID iid
, void **out
)
408 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
413 static HRESULT WINAPI
d3drm_mesh_builder2_AddDestroyCallback(IDirect3DRMMeshBuilder2
*iface
,
414 D3DRMOBJECTCALLBACK cb
, void *ctx
)
416 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
418 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
420 return IDirect3DRMMeshBuilder3_AddDestroyCallback(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, cb
, ctx
);
423 static HRESULT WINAPI
d3drm_mesh_builder2_DeleteDestroyCallback(IDirect3DRMMeshBuilder2
*iface
,
424 D3DRMOBJECTCALLBACK cb
, void *ctx
)
426 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
428 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
430 return IDirect3DRMMeshBuilder3_DeleteDestroyCallback(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, cb
, ctx
);
433 static HRESULT WINAPI
d3drm_mesh_builder3_SetAppData(IDirect3DRMMeshBuilder3
*iface
, DWORD data
)
435 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
437 TRACE("iface %p, data %#x.\n", iface
, data
);
439 mesh_builder
->obj
.appdata
= data
;
444 static HRESULT WINAPI
d3drm_mesh_builder2_SetAppData(IDirect3DRMMeshBuilder2
*iface
, DWORD data
)
446 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
448 TRACE("iface %p, data %#x.\n", iface
, data
);
450 return d3drm_mesh_builder3_SetAppData(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, data
);
453 static DWORD WINAPI
d3drm_mesh_builder3_GetAppData(IDirect3DRMMeshBuilder3
*iface
)
455 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
457 TRACE("iface %p.\n", iface
);
459 return mesh_builder
->obj
.appdata
;
462 static DWORD WINAPI
d3drm_mesh_builder2_GetAppData(IDirect3DRMMeshBuilder2
*iface
)
464 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
466 TRACE("iface %p.\n", iface
);
468 return d3drm_mesh_builder3_GetAppData(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
);
471 static HRESULT WINAPI
d3drm_mesh_builder2_SetName(IDirect3DRMMeshBuilder2
*iface
, const char *name
)
473 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
475 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
477 return IDirect3DRMMeshBuilder3_SetName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, name
);
480 static HRESULT WINAPI
d3drm_mesh_builder2_GetName(IDirect3DRMMeshBuilder2
*iface
, DWORD
*size
, char *name
)
482 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
484 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
486 return IDirect3DRMMeshBuilder3_GetName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, size
, name
);
489 static HRESULT WINAPI
d3drm_mesh_builder2_GetClassName(IDirect3DRMMeshBuilder2
*iface
, DWORD
*size
, char *name
)
491 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
493 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
495 return IDirect3DRMMeshBuilder3_GetClassName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, size
, name
);
498 static HRESULT WINAPI
d3drm_mesh_builder2_Load(IDirect3DRMMeshBuilder2
*iface
, void *filename
,
499 void *name
, D3DRMLOADOPTIONS flags
, D3DRMLOADTEXTURECALLBACK cb
, void *ctx
)
501 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
503 TRACE("iface %p, filename %p, name %p, flags %#x, cb %p, ctx %p.\n",
504 iface
, filename
, name
, flags
, cb
, ctx
);
507 FIXME("Texture callback is not yet supported\n");
509 return IDirect3DRMMeshBuilder3_Load(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
510 filename
, name
, flags
, NULL
, ctx
);
513 static HRESULT WINAPI
d3drm_mesh_builder2_Save(IDirect3DRMMeshBuilder2
*iface
,
514 const char *filename
, D3DRMXOFFORMAT format
, D3DRMSAVEOPTIONS flags
)
516 FIXME("iface %p, filename %s, format %#x, flags %#x stub!\n",
517 iface
, debugstr_a(filename
), format
, flags
);
522 static HRESULT WINAPI
d3drm_mesh_builder2_Scale(IDirect3DRMMeshBuilder2
*iface
,
523 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
525 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
527 TRACE("iface %p, sx %.8e, sy %.8e, sz %.8e.\n", iface
, sx
, sy
, sz
);
529 return IDirect3DRMMeshBuilder3_Scale(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, sx
, sy
, sz
);
532 static HRESULT WINAPI
d3drm_mesh_builder2_Translate(IDirect3DRMMeshBuilder2
*iface
,
533 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
535 FIXME("iface %p, tx %.8e, ty %.8e, tz %.8e stub!\n", iface
, tx
, ty
, tz
);
540 static HRESULT WINAPI
d3drm_mesh_builder2_SetColorSource(IDirect3DRMMeshBuilder2
*iface
, D3DRMCOLORSOURCE source
)
542 FIXME("iface %p, source %#x stub!\n", iface
, source
);
547 static HRESULT WINAPI
d3drm_mesh_builder2_GetBox(IDirect3DRMMeshBuilder2
*iface
, D3DRMBOX
*box
)
549 FIXME("iface %p, box %p stub!\n", iface
, box
);
554 static HRESULT WINAPI
d3drm_mesh_builder2_GenerateNormals(IDirect3DRMMeshBuilder2
*iface
)
556 FIXME("iface %p stub!\n", iface
);
561 static D3DRMCOLORSOURCE WINAPI
d3drm_mesh_builder2_GetColorSource(IDirect3DRMMeshBuilder2
*iface
)
563 FIXME("iface %p stub!\n", iface
);
568 static HRESULT WINAPI
d3drm_mesh_builder2_AddMesh(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMMesh
*mesh
)
570 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
575 static HRESULT WINAPI
d3drm_mesh_builder2_AddMeshBuilder(IDirect3DRMMeshBuilder2
*iface
,
576 IDirect3DRMMeshBuilder
*mesh_builder
)
578 FIXME("iface %p, mesh_builder %p stub!\n", iface
, mesh_builder
);
583 static HRESULT WINAPI
d3drm_mesh_builder2_AddFrame(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFrame
*frame
)
585 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
590 static HRESULT WINAPI
d3drm_mesh_builder2_AddFace(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFace
*face
)
592 FIXME("iface %p, face %p stub!\n", iface
, face
);
597 static HRESULT WINAPI
d3drm_mesh_builder2_AddFaces(IDirect3DRMMeshBuilder2
*iface
,
598 DWORD vertex_count
, D3DVECTOR
*vertices
, DWORD normal_count
, D3DVECTOR
*normals
,
599 DWORD
*face_data
, IDirect3DRMFaceArray
**array
)
601 FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p, array %p stub!\n",
602 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data
, array
);
607 static HRESULT WINAPI
d3drm_mesh_builder2_ReserveSpace(IDirect3DRMMeshBuilder2
*iface
,
608 DWORD vertex_count
, DWORD normal_count
, DWORD face_count
)
610 FIXME("iface %p, vertex_count %u, normal_count %u, face_count %u stub!\n",
611 iface
, vertex_count
, normal_count
, face_count
);
616 static HRESULT WINAPI
d3drm_mesh_builder2_SetColorRGB(IDirect3DRMMeshBuilder2
*iface
,
617 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
619 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
621 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
623 return IDirect3DRMMeshBuilder3_SetColorRGB(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, red
, green
, blue
);
626 static HRESULT WINAPI
d3drm_mesh_builder2_SetColor(IDirect3DRMMeshBuilder2
*iface
, D3DCOLOR color
)
628 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
630 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
632 return IDirect3DRMMeshBuilder3_SetColor(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, color
);
635 static HRESULT WINAPI
d3drm_mesh_builder2_SetTexture(IDirect3DRMMeshBuilder2
*iface
,
636 IDirect3DRMTexture
*texture
)
638 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
639 IDirect3DRMTexture3
*texture3
= NULL
;
640 HRESULT hr
= D3DRM_OK
;
642 TRACE("iface %p, texture %p.\n", iface
, texture
);
645 hr
= IDirect3DRMTexture_QueryInterface(texture
, &IID_IDirect3DRMTexture3
, (void **)&texture3
);
647 hr
= IDirect3DRMMeshBuilder3_SetTexture(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, texture3
);
649 IDirect3DRMTexture3_Release(texture3
);
654 static HRESULT WINAPI
d3drm_mesh_builder2_SetMaterial(IDirect3DRMMeshBuilder2
*iface
,
655 IDirect3DRMMaterial
*material
)
657 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
659 TRACE("iface %p, material %p.\n", iface
, material
);
661 return IDirect3DRMMeshBuilder3_SetMaterial(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
662 (IDirect3DRMMaterial2
*)material
);
665 static HRESULT WINAPI
d3drm_mesh_builder2_SetTextureTopology(IDirect3DRMMeshBuilder2
*iface
,
666 BOOL wrap_u
, BOOL wrap_v
)
668 FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface
, wrap_u
, wrap_v
);
673 static HRESULT WINAPI
d3drm_mesh_builder2_SetQuality(IDirect3DRMMeshBuilder2
*iface
,
674 D3DRMRENDERQUALITY quality
)
676 FIXME("iface %p, quality %#x stub!\n", iface
, quality
);
681 static HRESULT WINAPI
d3drm_mesh_builder2_SetPerspective(IDirect3DRMMeshBuilder2
*iface
, BOOL enable
)
683 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
688 static HRESULT WINAPI
d3drm_mesh_builder2_SetVertex(IDirect3DRMMeshBuilder2
*iface
,
689 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
691 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
696 static HRESULT WINAPI
d3drm_mesh_builder2_SetNormal(IDirect3DRMMeshBuilder2
*iface
,
697 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
699 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
704 static HRESULT WINAPI
d3drm_mesh_builder2_SetTextureCoordinates(IDirect3DRMMeshBuilder2
*iface
,
705 DWORD index
, D3DVALUE u
, D3DVALUE v
)
707 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
709 TRACE("iface %p, index %u, u %.8e, v %.8e.\n", iface
, index
, u
, v
);
711 return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
715 static HRESULT WINAPI
d3drm_mesh_builder2_SetVertexColor(IDirect3DRMMeshBuilder2
*iface
,
716 DWORD index
, D3DCOLOR color
)
718 FIXME("iface %p, index %u, color 0x%08x stub!\n", iface
, index
, color
);
723 static HRESULT WINAPI
d3drm_mesh_builder2_SetVertexColorRGB(IDirect3DRMMeshBuilder2
*iface
,
724 DWORD index
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
726 FIXME("iface %p, index %u, red %.8e, green %.8e, blue %.8e stub!\n",
727 iface
, index
, red
, green
, blue
);
732 static HRESULT WINAPI
d3drm_mesh_builder2_GetFaces(IDirect3DRMMeshBuilder2
*iface
,
733 IDirect3DRMFaceArray
**array
)
735 FIXME("iface %p, array %p stub!\n", iface
, array
);
740 static HRESULT WINAPI
d3drm_mesh_builder2_GetVertices(IDirect3DRMMeshBuilder2
*iface
,
741 DWORD
*vertex_count
, D3DVECTOR
*vertices
, DWORD
*normal_count
, D3DVECTOR
*normals
,
742 DWORD
*face_data_size
, DWORD
*face_data
)
744 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
746 TRACE("iface %p, vertex_count %p, vertices %p, normal_count %p, normals %p, face_data_size %p, face_data %p.\n",
747 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data_size
, face_data
);
749 if (vertices
&& (!vertex_count
|| (*vertex_count
< mesh_builder
->nb_vertices
)))
750 return D3DRMERR_BADVALUE
;
752 *vertex_count
= mesh_builder
->nb_vertices
;
753 if (vertices
&& mesh_builder
->nb_vertices
)
754 memcpy(vertices
, mesh_builder
->vertices
, mesh_builder
->nb_vertices
* sizeof(*vertices
));
756 if (normals
&& (!normal_count
|| (*normal_count
< mesh_builder
->nb_normals
)))
757 return D3DRMERR_BADVALUE
;
759 *normal_count
= mesh_builder
->nb_normals
;
760 if (normals
&& mesh_builder
->nb_normals
)
761 memcpy(normals
, mesh_builder
->normals
, mesh_builder
->nb_normals
* sizeof(*normals
));
763 if (face_data
&& (!face_data_size
|| (*face_data_size
< mesh_builder
->face_data_size
)))
764 return D3DRMERR_BADVALUE
;
766 *face_data_size
= mesh_builder
->face_data_size
;
767 if (face_data
&& mesh_builder
->face_data_size
)
768 memcpy(face_data
, mesh_builder
->pFaceData
, mesh_builder
->face_data_size
* sizeof(*face_data
));
773 static HRESULT WINAPI
d3drm_mesh_builder2_GetTextureCoordinates(IDirect3DRMMeshBuilder2
*iface
,
774 DWORD index
, D3DVALUE
*u
, D3DVALUE
*v
)
776 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
778 TRACE("iface %p, index %u, u %p, v %p.\n", iface
, index
, u
, v
);
780 return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
784 static int WINAPI
d3drm_mesh_builder2_AddVertex(IDirect3DRMMeshBuilder2
*iface
,
785 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
787 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
789 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
791 return IDirect3DRMMeshBuilder3_AddVertex(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, x
, y
, z
);
794 static int WINAPI
d3drm_mesh_builder2_AddNormal(IDirect3DRMMeshBuilder2
*iface
,
795 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
797 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
799 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
801 return IDirect3DRMMeshBuilder3_AddNormal(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, x
, y
, z
);
804 static HRESULT WINAPI
d3drm_mesh_builder2_CreateFace(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFace
**face
)
806 struct d3drm_face
*object
;
809 TRACE("iface %p, face %p.\n", iface
, face
);
811 if (FAILED(hr
= d3drm_face_create(&object
)))
814 *face
= &object
->IDirect3DRMFace_iface
;
819 static D3DRMRENDERQUALITY WINAPI
d3drm_mesh_builder2_GetQuality(IDirect3DRMMeshBuilder2
*iface
)
821 FIXME("iface %p stub!\n", iface
);
826 static BOOL WINAPI
d3drm_mesh_builder2_GetPerspective(IDirect3DRMMeshBuilder2
*iface
)
828 FIXME("iface %p stub!\n", iface
);
833 static int WINAPI
d3drm_mesh_builder2_GetFaceCount(IDirect3DRMMeshBuilder2
*iface
)
835 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
837 TRACE("iface %p.\n", iface
);
839 return mesh_builder
->nb_faces
;
842 static int WINAPI
d3drm_mesh_builder2_GetVertexCount(IDirect3DRMMeshBuilder2
*iface
)
844 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
846 TRACE("iface %p.\n", iface
);
848 return mesh_builder
->nb_vertices
;
851 static D3DCOLOR WINAPI
d3drm_mesh_builder2_GetVertexColor(IDirect3DRMMeshBuilder2
*iface
, DWORD index
)
853 FIXME("iface %p, index %u stub!\n", iface
, index
);
858 static HRESULT WINAPI
d3drm_mesh_builder2_CreateMesh(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMMesh
**mesh
)
860 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
862 TRACE("iface %p, mesh %p.\n", iface
, mesh
);
864 return IDirect3DRMMeshBuilder3_CreateMesh(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, mesh
);
867 static HRESULT WINAPI
d3drm_mesh_builder2_GenerateNormals2(IDirect3DRMMeshBuilder2
*iface
,
868 D3DVALUE crease
, DWORD flags
)
870 FIXME("iface %p, crease %.8e, flags %#x stub!\n", iface
, crease
, flags
);
875 static HRESULT WINAPI
d3drm_mesh_builder2_GetFace(IDirect3DRMMeshBuilder2
*iface
,
876 DWORD index
, IDirect3DRMFace
**face
)
878 FIXME("iface %p, index %u, face %p stub!\n", iface
, index
, face
);
883 static const struct IDirect3DRMMeshBuilder2Vtbl d3drm_mesh_builder2_vtbl
=
885 d3drm_mesh_builder2_QueryInterface
,
886 d3drm_mesh_builder2_AddRef
,
887 d3drm_mesh_builder2_Release
,
888 d3drm_mesh_builder2_Clone
,
889 d3drm_mesh_builder2_AddDestroyCallback
,
890 d3drm_mesh_builder2_DeleteDestroyCallback
,
891 d3drm_mesh_builder2_SetAppData
,
892 d3drm_mesh_builder2_GetAppData
,
893 d3drm_mesh_builder2_SetName
,
894 d3drm_mesh_builder2_GetName
,
895 d3drm_mesh_builder2_GetClassName
,
896 d3drm_mesh_builder2_Load
,
897 d3drm_mesh_builder2_Save
,
898 d3drm_mesh_builder2_Scale
,
899 d3drm_mesh_builder2_Translate
,
900 d3drm_mesh_builder2_SetColorSource
,
901 d3drm_mesh_builder2_GetBox
,
902 d3drm_mesh_builder2_GenerateNormals
,
903 d3drm_mesh_builder2_GetColorSource
,
904 d3drm_mesh_builder2_AddMesh
,
905 d3drm_mesh_builder2_AddMeshBuilder
,
906 d3drm_mesh_builder2_AddFrame
,
907 d3drm_mesh_builder2_AddFace
,
908 d3drm_mesh_builder2_AddFaces
,
909 d3drm_mesh_builder2_ReserveSpace
,
910 d3drm_mesh_builder2_SetColorRGB
,
911 d3drm_mesh_builder2_SetColor
,
912 d3drm_mesh_builder2_SetTexture
,
913 d3drm_mesh_builder2_SetMaterial
,
914 d3drm_mesh_builder2_SetTextureTopology
,
915 d3drm_mesh_builder2_SetQuality
,
916 d3drm_mesh_builder2_SetPerspective
,
917 d3drm_mesh_builder2_SetVertex
,
918 d3drm_mesh_builder2_SetNormal
,
919 d3drm_mesh_builder2_SetTextureCoordinates
,
920 d3drm_mesh_builder2_SetVertexColor
,
921 d3drm_mesh_builder2_SetVertexColorRGB
,
922 d3drm_mesh_builder2_GetFaces
,
923 d3drm_mesh_builder2_GetVertices
,
924 d3drm_mesh_builder2_GetTextureCoordinates
,
925 d3drm_mesh_builder2_AddVertex
,
926 d3drm_mesh_builder2_AddNormal
,
927 d3drm_mesh_builder2_CreateFace
,
928 d3drm_mesh_builder2_GetQuality
,
929 d3drm_mesh_builder2_GetPerspective
,
930 d3drm_mesh_builder2_GetFaceCount
,
931 d3drm_mesh_builder2_GetVertexCount
,
932 d3drm_mesh_builder2_GetVertexColor
,
933 d3drm_mesh_builder2_CreateMesh
,
934 d3drm_mesh_builder2_GenerateNormals2
,
935 d3drm_mesh_builder2_GetFace
,
938 static HRESULT WINAPI
d3drm_mesh_builder3_QueryInterface(IDirect3DRMMeshBuilder3
*iface
, REFIID riid
, void **out
)
940 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
942 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
944 return d3drm_mesh_builder2_QueryInterface(&mesh_builder
->IDirect3DRMMeshBuilder2_iface
, riid
, out
);
947 static ULONG WINAPI
d3drm_mesh_builder3_AddRef(IDirect3DRMMeshBuilder3
*iface
)
949 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
951 TRACE("iface %p.\n", iface
);
953 return d3drm_mesh_builder2_AddRef(&mesh_builder
->IDirect3DRMMeshBuilder2_iface
);
956 static ULONG WINAPI
d3drm_mesh_builder3_Release(IDirect3DRMMeshBuilder3
*iface
)
958 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
960 TRACE("iface %p.\n", iface
);
962 return d3drm_mesh_builder2_Release(&mesh_builder
->IDirect3DRMMeshBuilder2_iface
);
965 static HRESULT WINAPI
d3drm_mesh_builder3_Clone(IDirect3DRMMeshBuilder3
*iface
,
966 IUnknown
*outer
, REFIID iid
, void **out
)
968 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
973 static HRESULT WINAPI
d3drm_mesh_builder3_AddDestroyCallback(IDirect3DRMMeshBuilder3
*iface
,
974 D3DRMOBJECTCALLBACK cb
, void *ctx
)
976 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
978 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
980 return d3drm_object_add_destroy_callback(&mesh_builder
->obj
, cb
, ctx
);
983 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteDestroyCallback(IDirect3DRMMeshBuilder3
*iface
,
984 D3DRMOBJECTCALLBACK cb
, void *ctx
)
986 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
988 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
990 return d3drm_object_delete_destroy_callback(&mesh_builder
->obj
, cb
, ctx
);
993 static HRESULT WINAPI
d3drm_mesh_builder3_SetName(IDirect3DRMMeshBuilder3
*iface
, const char *name
)
995 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
997 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
999 return d3drm_object_set_name(&mesh_builder
->obj
, name
);
1002 static HRESULT WINAPI
d3drm_mesh_builder3_GetName(IDirect3DRMMeshBuilder3
*iface
,
1003 DWORD
*size
, char *name
)
1005 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1007 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
1009 return d3drm_object_get_name(&mesh_builder
->obj
, size
, name
);
1012 static HRESULT WINAPI
d3drm_mesh_builder3_GetClassName(IDirect3DRMMeshBuilder3
*iface
,
1013 DWORD
*size
, char *name
)
1015 struct d3drm_mesh_builder
*meshbuilder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1017 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
1019 return d3drm_object_get_class_name(&meshbuilder
->obj
, size
, name
);
1022 HRESULT
load_mesh_data(IDirect3DRMMeshBuilder3
*iface
, IDirectXFileData
*pData
,
1023 D3DRMLOADTEXTURECALLBACK load_texture_proc
, void *arg
)
1025 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1026 IDirectXFileData
*pData2
= NULL
;
1031 HRESULT ret
= D3DRMERR_BADOBJECT
;
1032 DWORD
* faces_vertex_idx_data
= NULL
;
1033 DWORD
* faces_vertex_idx_ptr
;
1034 DWORD faces_vertex_idx_size
;
1035 DWORD
* faces_normal_idx_data
= NULL
;
1036 DWORD
* faces_normal_idx_ptr
= NULL
;
1037 DWORD
* faces_data_ptr
;
1038 DWORD faces_data_size
= 0;
1041 TRACE("(%p)->(%p)\n", mesh_builder
, pData
);
1043 hr
= IDirectXFileData_GetName(pData
, NULL
, &size
);
1044 if (hr
!= DXFILE_OK
)
1048 char *name
= HeapAlloc(GetProcessHeap(), 0, size
);
1050 return E_OUTOFMEMORY
;
1052 if (SUCCEEDED(hr
= IDirectXFileData_GetName(pData
, name
, &size
)))
1053 IDirect3DRMMeshBuilder3_SetName(iface
, name
);
1054 HeapFree(GetProcessHeap(), 0, name
);
1055 if (hr
!= DXFILE_OK
)
1059 TRACE("Mesh name is %s\n", debugstr_a(mesh_builder
->obj
.name
));
1061 mesh_builder
->nb_normals
= 0;
1063 hr
= IDirectXFileData_GetData(pData
, NULL
, &size
, (void**)&ptr
);
1064 if (hr
!= DXFILE_OK
)
1067 mesh_builder
->nb_vertices
= *(DWORD
*)ptr
;
1068 mesh_builder
->nb_faces
= *(DWORD
*)(ptr
+ sizeof(DWORD
) + mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
));
1069 faces_vertex_idx_size
= size
- sizeof(DWORD
) - mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
) - sizeof(DWORD
);
1071 TRACE("Mesh: nb_vertices = %lu, nb_faces = %d, faces_vertex_idx_size = %d\n", mesh_builder
->nb_vertices
,
1072 mesh_builder
->nb_faces
, faces_vertex_idx_size
);
1074 if (!d3drm_array_reserve((void **)&mesh_builder
->vertices
, &mesh_builder
->vertices_size
, mesh_builder
->nb_vertices
,
1075 sizeof(*mesh_builder
->vertices
)))
1080 memcpy(mesh_builder
->vertices
, ptr
+ sizeof(DWORD
), mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
));
1082 faces_vertex_idx_ptr
= faces_vertex_idx_data
= HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size
);
1083 memcpy(faces_vertex_idx_data
, ptr
+ sizeof(DWORD
) + mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
) + sizeof(DWORD
),
1084 faces_vertex_idx_size
);
1086 /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1087 mesh_builder
->pFaceData
= HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size
* 2);
1088 faces_data_ptr
= (DWORD
*)mesh_builder
->pFaceData
;
1092 IDirectXFileObject
*object
;
1094 hr
= IDirectXFileData_GetNextObject(pData
, &object
);
1095 if (hr
== DXFILEERR_NOMOREOBJECTS
)
1097 TRACE("No more object\n");
1100 if (hr
!= DXFILE_OK
)
1103 hr
= IDirectXFileObject_QueryInterface(object
, &IID_IDirectXFileData
, (void**)&pData2
);
1104 IDirectXFileObject_Release(object
);
1105 if (hr
!= DXFILE_OK
)
1108 hr
= IDirectXFileData_GetType(pData2
, &guid
);
1109 if (hr
!= DXFILE_OK
)
1112 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1114 if (IsEqualGUID(guid
, &TID_D3DRMMeshNormals
))
1116 DWORD nb_faces_normals
;
1117 DWORD faces_normal_idx_size
;
1119 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1120 if (hr
!= DXFILE_OK
)
1123 mesh_builder
->nb_normals
= *(DWORD
*)ptr
;
1124 nb_faces_normals
= *(DWORD
*)(ptr
+ sizeof(DWORD
) + mesh_builder
->nb_normals
* sizeof(D3DVECTOR
));
1126 TRACE("MeshNormals: nb_normals = %lu, nb_faces_normals = %d\n", mesh_builder
->nb_normals
, nb_faces_normals
);
1127 if (nb_faces_normals
!= mesh_builder
->nb_faces
)
1128 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals
, mesh_builder
->nb_faces
);
1130 if (!d3drm_array_reserve((void **)&mesh_builder
->normals
, &mesh_builder
->normals_size
,
1131 mesh_builder
->nb_normals
, sizeof(*mesh_builder
->normals
)))
1136 memcpy(mesh_builder
->normals
, ptr
+ sizeof(DWORD
), mesh_builder
->nb_normals
* sizeof(D3DVECTOR
));
1138 faces_normal_idx_size
= size
- (2 * sizeof(DWORD
) + mesh_builder
->nb_normals
* sizeof(D3DVECTOR
));
1139 faces_normal_idx_ptr
= faces_normal_idx_data
= HeapAlloc(GetProcessHeap(), 0, faces_normal_idx_size
);
1140 memcpy(faces_normal_idx_data
, ptr
+ sizeof(DWORD
) + mesh_builder
->nb_normals
* sizeof(D3DVECTOR
) + sizeof(DWORD
), faces_normal_idx_size
);
1142 else if (IsEqualGUID(guid
, &TID_D3DRMMeshTextureCoords
))
1144 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1145 if (hr
!= DXFILE_OK
)
1148 mesh_builder
->nb_coords2d
= *(DWORD
*)ptr
;
1150 TRACE("MeshTextureCoords: nb_coords2d = %d\n", mesh_builder
->nb_coords2d
);
1152 mesh_builder
->pCoords2d
= HeapAlloc(GetProcessHeap(), 0, mesh_builder
->nb_coords2d
* sizeof(*mesh_builder
->pCoords2d
));
1153 memcpy(mesh_builder
->pCoords2d
, ptr
+ sizeof(DWORD
), mesh_builder
->nb_coords2d
* sizeof(*mesh_builder
->pCoords2d
));
1155 else if (IsEqualGUID(guid
, &TID_D3DRMMeshMaterialList
))
1158 DWORD nb_face_indices
;
1160 IDirectXFileObject
*child
;
1163 struct d3drm_texture
*texture_object
;
1165 TRACE("Process MeshMaterialList\n");
1167 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1168 if (hr
!= DXFILE_OK
)
1171 nb_materials
= *(DWORD
*)ptr
;
1172 nb_face_indices
= *(DWORD
*)(ptr
+ sizeof(DWORD
));
1173 data_size
= 2 * sizeof(DWORD
) + nb_face_indices
* sizeof(DWORD
);
1175 TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials
, nb_face_indices
);
1177 if (size
!= data_size
)
1178 WARN("Returned size %u does not match expected one %u\n", size
, data_size
);
1180 mesh_builder
->material_indices
= HeapAlloc(GetProcessHeap(), 0, sizeof(*mesh_builder
->material_indices
) * nb_face_indices
);
1181 if (!mesh_builder
->material_indices
)
1183 memcpy(mesh_builder
->material_indices
, ptr
+ 2 * sizeof(DWORD
), sizeof(*mesh_builder
->material_indices
) * nb_face_indices
),
1185 mesh_builder
->materials
= HeapAlloc(GetProcessHeap(), 0, sizeof(*mesh_builder
->materials
) * nb_materials
);
1186 if (!mesh_builder
->materials
)
1188 HeapFree(GetProcessHeap(), 0, mesh_builder
->material_indices
);
1191 mesh_builder
->nb_materials
= nb_materials
;
1193 while (SUCCEEDED(hr
= IDirectXFileData_GetNextObject(pData2
, &child
)) && (i
< nb_materials
))
1195 IDirectXFileData
*data
;
1196 IDirectXFileDataReference
*reference
;
1197 IDirectXFileObject
*material_child
;
1198 struct d3drm_material
*object
;
1200 hr
= IDirectXFileObject_QueryInterface(child
, &IID_IDirectXFileData
, (void **)&data
);
1203 hr
= IDirectXFileObject_QueryInterface(child
, &IID_IDirectXFileDataReference
, (void **)&reference
);
1204 IDirectXFileObject_Release(child
);
1208 hr
= IDirectXFileDataReference_Resolve(reference
, &data
);
1209 IDirectXFileDataReference_Release(reference
);
1215 IDirectXFileObject_Release(child
);
1218 hr
= d3drm_material_create(&object
, mesh_builder
->d3drm
);
1221 IDirectXFileData_Release(data
);
1224 mesh_builder
->materials
[i
].material
= &object
->IDirect3DRMMaterial2_iface
;
1226 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&ptr
);
1227 if (hr
!= DXFILE_OK
)
1229 IDirectXFileData_Release(data
);
1234 WARN("Material size %u does not match expected one %u\n", size
, 44);
1236 values
= (float*)ptr
;
1238 d3drm_set_color(&mesh_builder
->materials
[i
].color
, values
[0], values
[1], values
[2], values
[3]);
1240 IDirect3DRMMaterial2_SetAmbient(mesh_builder
->materials
[i
].material
, values
[0], values
[1], values
[2]); /* Alpha ignored */
1241 IDirect3DRMMaterial2_SetPower(mesh_builder
->materials
[i
].material
, values
[4]);
1242 IDirect3DRMMaterial2_SetSpecular(mesh_builder
->materials
[i
].material
, values
[5], values
[6], values
[7]);
1243 IDirect3DRMMaterial2_SetEmissive(mesh_builder
->materials
[i
].material
, values
[8], values
[9], values
[10]);
1245 mesh_builder
->materials
[i
].texture
= NULL
;
1247 hr
= IDirectXFileData_GetNextObject(data
, &material_child
);
1250 IDirectXFileData
*data
;
1253 if (FAILED(hr
= IDirectXFileObject_QueryInterface(material_child
,
1254 &IID_IDirectXFileData
, (void **)&data
)))
1256 IDirectXFileDataReference
*reference
;
1258 if (SUCCEEDED(IDirectXFileObject_QueryInterface(material_child
,
1259 &IID_IDirectXFileDataReference
, (void **)&reference
)))
1261 hr
= IDirectXFileDataReference_Resolve(reference
, &data
);
1262 IDirectXFileDataReference_Release(reference
);
1265 IDirectXFileObject_Release(material_child
);
1269 hr
= IDirectXFileData_GetType(data
, &guid
);
1270 if (hr
!= DXFILE_OK
)
1272 if (!IsEqualGUID(guid
, &TID_D3DRMTextureFilename
))
1274 WARN("Not a texture filename\n");
1279 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&filename
);
1282 if (load_texture_proc
)
1284 IDirect3DRMTexture
*texture
;
1286 hr
= load_texture_proc(*filename
, arg
, &texture
);
1289 hr
= IDirect3DTexture_QueryInterface(texture
, &IID_IDirect3DRMTexture3
,
1290 (void **)&mesh_builder
->materials
[i
].texture
);
1291 IDirect3DTexture_Release(texture
);
1298 /* If the texture file is not found, no texture is associated with the material */
1299 file
= CreateFileA(*filename
, GENERIC_READ
, FILE_SHARE_READ
, NULL
, OPEN_EXISTING
, 0, NULL
);
1300 if (file
!= INVALID_HANDLE_VALUE
)
1303 if (FAILED(hr
= d3drm_texture_create(&texture_object
, NULL
)))
1305 IDirectXFileData_Release(data
);
1308 mesh_builder
->materials
[i
].texture
= &texture_object
->IDirect3DRMTexture3_iface
;
1312 IDirectXFileData_Release(data
);
1314 else if (hr
!= DXFILEERR_NOMOREOBJECTS
)
1320 IDirectXFileData_Release(data
);
1325 IDirectXFileObject_Release(child
);
1326 WARN("Found more sub-objects than expected\n");
1328 else if (hr
!= DXFILEERR_NOMOREOBJECTS
)
1336 FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(guid
));
1339 IDirectXFileData_Release(pData2
);
1343 if (!mesh_builder
->nb_normals
)
1345 /* Allocate normals, one per vertex */
1346 if (!d3drm_array_reserve((void **)&mesh_builder
->normals
, &mesh_builder
->normals_size
,
1347 mesh_builder
->nb_vertices
, sizeof(*mesh_builder
->normals
)))
1349 memset(mesh_builder
->normals
, 0, mesh_builder
->nb_vertices
* sizeof(*mesh_builder
->normals
));
1352 for (i
= 0; i
< mesh_builder
->nb_faces
; i
++)
1355 DWORD nb_face_indexes
;
1356 D3DVECTOR face_normal
;
1358 if (faces_vertex_idx_size
< sizeof(DWORD
))
1359 WARN("Not enough data to read number of indices of face %d\n", i
);
1361 nb_face_indexes
= *(faces_data_ptr
+ faces_data_size
++) = *(faces_vertex_idx_ptr
++);
1362 faces_vertex_idx_size
--;
1363 if (faces_normal_idx_data
&& (*(faces_normal_idx_ptr
++) != nb_face_indexes
))
1364 WARN("Faces indices number mismatch\n");
1366 if (faces_vertex_idx_size
< (nb_face_indexes
* sizeof(DWORD
)))
1367 WARN("Not enough data to read all indices of face %d\n", i
);
1369 if (!mesh_builder
->nb_normals
)
1371 /* Compute face normal */
1372 if (nb_face_indexes
> 2
1373 && faces_vertex_idx_ptr
[0] < mesh_builder
->nb_vertices
1374 && faces_vertex_idx_ptr
[1] < mesh_builder
->nb_vertices
1375 && faces_vertex_idx_ptr
[2] < mesh_builder
->nb_vertices
)
1379 D3DRMVectorSubtract(&a
, &mesh_builder
->vertices
[faces_vertex_idx_ptr
[2]], &mesh_builder
->vertices
[faces_vertex_idx_ptr
[1]]);
1380 D3DRMVectorSubtract(&b
, &mesh_builder
->vertices
[faces_vertex_idx_ptr
[0]], &mesh_builder
->vertices
[faces_vertex_idx_ptr
[1]]);
1381 D3DRMVectorCrossProduct(&face_normal
, &a
, &b
);
1382 D3DRMVectorNormalize(&face_normal
);
1386 face_normal
.u1
.x
= 0.0f
;
1387 face_normal
.u2
.y
= 0.0f
;
1388 face_normal
.u3
.z
= 0.0f
;
1392 for (j
= 0; j
< nb_face_indexes
; j
++)
1394 /* Copy vertex index */
1395 *(faces_data_ptr
+ faces_data_size
++) = *faces_vertex_idx_ptr
;
1396 /* Copy normal index */
1397 if (mesh_builder
->nb_normals
)
1399 /* Read from x file */
1400 *(faces_data_ptr
+ faces_data_size
++) = *(faces_normal_idx_ptr
++);
1404 DWORD vertex_idx
= *faces_vertex_idx_ptr
;
1405 if (vertex_idx
>= mesh_builder
->nb_vertices
)
1407 WARN("Found vertex index %u but only %lu vertices available => use index 0\n", vertex_idx
,
1408 mesh_builder
->nb_vertices
);
1411 *(faces_data_ptr
+ faces_data_size
++) = vertex_idx
;
1412 /* Add face normal to vertex normal */
1413 D3DRMVectorAdd(&mesh_builder
->normals
[vertex_idx
], &mesh_builder
->normals
[vertex_idx
], &face_normal
);
1415 faces_vertex_idx_ptr
++;
1417 faces_vertex_idx_size
-= nb_face_indexes
;
1420 /* Last DWORD must be 0 */
1421 *(faces_data_ptr
+ faces_data_size
++) = 0;
1423 /* Set size (in number of DWORD) of all faces data */
1424 mesh_builder
->face_data_size
= faces_data_size
;
1426 if (!mesh_builder
->nb_normals
)
1428 /* Normalize all normals */
1429 for (i
= 0; i
< mesh_builder
->nb_vertices
; i
++)
1431 D3DRMVectorNormalize(&mesh_builder
->normals
[i
]);
1433 mesh_builder
->nb_normals
= mesh_builder
->nb_vertices
;
1436 /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1437 if (!mesh_builder
->pCoords2d
)
1439 mesh_builder
->nb_coords2d
= mesh_builder
->nb_vertices
;
1440 mesh_builder
->pCoords2d
= HeapAlloc(GetProcessHeap(), 0, mesh_builder
->nb_coords2d
* sizeof(*mesh_builder
->pCoords2d
));
1441 for (i
= 0; i
< mesh_builder
->nb_coords2d
; i
++)
1443 mesh_builder
->pCoords2d
[i
].u
= 0.0f
;
1444 mesh_builder
->pCoords2d
[i
].v
= 0.0f
;
1448 TRACE("Mesh data loaded successfully\n");
1454 HeapFree(GetProcessHeap(), 0, faces_normal_idx_data
);
1455 HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data
);
1460 static HRESULT WINAPI
d3drm_mesh_builder3_Load(IDirect3DRMMeshBuilder3
*iface
, void *filename
,
1461 void *name
, D3DRMLOADOPTIONS loadflags
, D3DRMLOADTEXTURE3CALLBACK cb
, void *arg
)
1463 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1464 DXFILELOADOPTIONS load_options
;
1465 IDirectXFile
*dxfile
= NULL
;
1466 IDirectXFileEnumObject
*enum_object
= NULL
;
1467 IDirectXFileData
*data
= NULL
;
1470 struct d3drm_file_header
*header
;
1472 HRESULT ret
= D3DRMERR_BADOBJECT
;
1474 TRACE("iface %p, filename %p, name %p, loadflags %#x, cb %p, arg %p.\n",
1475 iface
, filename
, name
, loadflags
, cb
, arg
);
1477 clean_mesh_builder_data(mesh_builder
);
1479 if (loadflags
== D3DRMLOAD_FROMMEMORY
)
1481 load_options
= DXFILELOAD_FROMMEMORY
;
1483 else if (loadflags
== D3DRMLOAD_FROMFILE
)
1485 load_options
= DXFILELOAD_FROMFILE
;
1486 TRACE("Loading from file %s\n", debugstr_a(filename
));
1490 FIXME("Load options %d not supported yet\n", loadflags
);
1494 hr
= DirectXFileCreate(&dxfile
);
1495 if (hr
!= DXFILE_OK
)
1498 hr
= IDirectXFile_RegisterTemplates(dxfile
, templates
, strlen(templates
));
1499 if (hr
!= DXFILE_OK
)
1502 hr
= IDirectXFile_CreateEnumObject(dxfile
, filename
, load_options
, &enum_object
);
1503 if (hr
!= DXFILE_OK
)
1506 hr
= IDirectXFileEnumObject_GetNextDataObject(enum_object
, &data
);
1507 if (hr
!= DXFILE_OK
)
1510 hr
= IDirectXFileData_GetType(data
, &guid
);
1511 if (hr
!= DXFILE_OK
)
1514 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1516 if (!IsEqualGUID(guid
, &TID_DXFILEHeader
))
1518 ret
= D3DRMERR_BADFILE
;
1522 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&header
);
1523 if ((hr
!= DXFILE_OK
) || (size
!= sizeof(*header
)))
1526 TRACE("Version is %u.%u, flags %#x.\n", header
->major
, header
->minor
, header
->flags
);
1528 /* Version must be 1.0.x */
1529 if ((header
->major
!= 1) || (header
->minor
!= 0))
1531 ret
= D3DRMERR_BADFILE
;
1535 IDirectXFileData_Release(data
);
1538 hr
= IDirectXFileEnumObject_GetNextDataObject(enum_object
, &data
);
1539 if (hr
!= DXFILE_OK
)
1541 ret
= D3DRMERR_NOTFOUND
;
1545 hr
= IDirectXFileData_GetType(data
, &guid
);
1546 if (hr
!= DXFILE_OK
)
1549 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1551 if (!IsEqualGUID(guid
, &TID_D3DRMMesh
))
1553 ret
= D3DRMERR_NOTFOUND
;
1557 /* We don't care about the texture interface version since we rely on QueryInterface */
1558 hr
= load_mesh_data(iface
, data
, (D3DRMLOADTEXTURECALLBACK
)cb
, arg
);
1565 IDirectXFileData_Release(data
);
1567 IDirectXFileEnumObject_Release(enum_object
);
1569 IDirectXFile_Release(dxfile
);
1571 if (ret
!= D3DRM_OK
)
1572 clean_mesh_builder_data(mesh_builder
);
1577 static HRESULT WINAPI
d3drm_mesh_builder3_Save(IDirect3DRMMeshBuilder3
*iface
,
1578 const char *filename
, D3DRMXOFFORMAT format
, D3DRMSAVEOPTIONS flags
)
1580 FIXME("iface %p, filename %s, format %#x, flags %#x stub!\n",
1581 iface
, debugstr_a(filename
), format
, flags
);
1586 static HRESULT WINAPI
d3drm_mesh_builder3_Scale(IDirect3DRMMeshBuilder3
*iface
,
1587 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
1589 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1592 TRACE("iface %p, sx %.8e, sy %.8e, sz %.8e.\n", iface
, sx
, sy
, sz
);
1594 for (i
= 0; i
< mesh_builder
->nb_vertices
; ++i
)
1596 mesh_builder
->vertices
[i
].u1
.x
*= sx
;
1597 mesh_builder
->vertices
[i
].u2
.y
*= sy
;
1598 mesh_builder
->vertices
[i
].u3
.z
*= sz
;
1601 /* Normals are not affected by Scale */
1606 static HRESULT WINAPI
d3drm_mesh_builder3_Translate(IDirect3DRMMeshBuilder3
*iface
,
1607 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
1609 FIXME("iface %p, tx %.8e, ty %.8e, tz %.8e stub!\n", iface
, tx
, ty
, tz
);
1614 static HRESULT WINAPI
d3drm_mesh_builder3_SetColorSource(IDirect3DRMMeshBuilder3
*iface
,
1615 D3DRMCOLORSOURCE source
)
1617 FIXME("iface %p, source %#x stub!\n", iface
, source
);
1622 static HRESULT WINAPI
d3drm_mesh_builder3_GetBox(IDirect3DRMMeshBuilder3
*iface
, D3DRMBOX
*box
)
1624 FIXME("iface %p, box %p stub!\n", iface
, box
);
1629 static HRESULT WINAPI
d3drm_mesh_builder3_GenerateNormals(IDirect3DRMMeshBuilder3
*iface
,
1630 D3DVALUE crease
, DWORD flags
)
1632 FIXME("iface %p, crease %.8e, flags %#x stub!\n", iface
, crease
, flags
);
1637 static D3DRMCOLORSOURCE WINAPI
d3drm_mesh_builder3_GetColorSource(IDirect3DRMMeshBuilder3
*iface
)
1639 FIXME("iface %p stub!\n", iface
);
1644 static HRESULT WINAPI
d3drm_mesh_builder3_AddMesh(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMMesh
*mesh
)
1646 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
1651 static HRESULT WINAPI
d3drm_mesh_builder3_AddMeshBuilder(IDirect3DRMMeshBuilder3
*iface
,
1652 IDirect3DRMMeshBuilder3
*mesh_builder
, DWORD flags
)
1654 FIXME("iface %p, mesh_builder %p, flags %#x stub!\n", iface
, mesh_builder
, flags
);
1659 static HRESULT WINAPI
d3drm_mesh_builder3_AddFrame(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFrame3
*frame
)
1661 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
1666 static HRESULT WINAPI
d3drm_mesh_builder3_AddFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
*face
)
1668 FIXME("iface %p, face %p stub!\n", iface
, face
);
1673 static HRESULT WINAPI
d3drm_mesh_builder3_AddFaces(IDirect3DRMMeshBuilder3
*iface
,
1674 DWORD vertex_count
, D3DVECTOR
*vertices
, DWORD normal_count
, D3DVECTOR
*normals
,
1675 DWORD
*face_data
, IDirect3DRMFaceArray
**array
)
1677 FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p array %p stub!\n",
1678 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data
, array
);
1683 static HRESULT WINAPI
d3drm_mesh_builder3_ReserveSpace(IDirect3DRMMeshBuilder3
*iface
,
1684 DWORD vertex_count
, DWORD normal_count
, DWORD face_count
)
1686 FIXME("iface %p, vertex_count %u, normal_count %u, face_count %u stub!\n",
1687 iface
, vertex_count
, normal_count
, face_count
);
1692 static HRESULT WINAPI
d3drm_mesh_builder3_SetColorRGB(IDirect3DRMMeshBuilder3
*iface
,
1693 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
1695 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1697 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
1699 d3drm_set_color(&mesh_builder
->color
, red
, green
, blue
, 1.0f
);
1704 static HRESULT WINAPI
d3drm_mesh_builder3_SetColor(IDirect3DRMMeshBuilder3
*iface
, D3DCOLOR color
)
1706 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1708 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
1710 mesh_builder
->color
= color
;
1715 static HRESULT WINAPI
d3drm_mesh_builder3_SetTexture(IDirect3DRMMeshBuilder3
*iface
,
1716 IDirect3DRMTexture3
*texture
)
1718 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1720 TRACE("iface %p, texture %p.\n", iface
, texture
);
1723 IDirect3DRMTexture3_AddRef(texture
);
1724 if (mesh_builder
->texture
)
1725 IDirect3DRMTexture3_Release(mesh_builder
->texture
);
1726 mesh_builder
->texture
= texture
;
1731 static HRESULT WINAPI
d3drm_mesh_builder3_SetMaterial(IDirect3DRMMeshBuilder3
*iface
,
1732 IDirect3DRMMaterial2
*material
)
1734 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1736 TRACE("iface %p, material %p.\n", iface
, material
);
1739 IDirect3DRMTexture2_AddRef(material
);
1740 if (mesh_builder
->material
)
1741 IDirect3DRMTexture2_Release(mesh_builder
->material
);
1742 mesh_builder
->material
= material
;
1747 static HRESULT WINAPI
d3drm_mesh_builder3_SetTextureTopology(IDirect3DRMMeshBuilder3
*iface
,
1748 BOOL wrap_u
, BOOL wrap_v
)
1750 FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface
, wrap_u
, wrap_v
);
1755 static HRESULT WINAPI
d3drm_mesh_builder3_SetQuality(IDirect3DRMMeshBuilder3
*iface
,
1756 D3DRMRENDERQUALITY quality
)
1758 FIXME("iface %p, quality %#x stub!\n", iface
, quality
);
1763 static HRESULT WINAPI
d3drm_mesh_builder3_SetPerspective(IDirect3DRMMeshBuilder3
*iface
,
1766 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
1771 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertex(IDirect3DRMMeshBuilder3
*iface
,
1772 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1774 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
1779 static HRESULT WINAPI
d3drm_mesh_builder3_SetNormal(IDirect3DRMMeshBuilder3
*iface
,
1780 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1782 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
1787 static HRESULT WINAPI
d3drm_mesh_builder3_SetTextureCoordinates(IDirect3DRMMeshBuilder3
*iface
,
1788 DWORD index
, D3DVALUE u
, D3DVALUE v
)
1790 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1792 TRACE("iface %p, index %u, u %.8e, v %.8e.\n", iface
, index
, u
, v
);
1794 if (index
>= mesh_builder
->nb_coords2d
)
1795 return D3DRMERR_BADVALUE
;
1797 mesh_builder
->pCoords2d
[index
].u
= u
;
1798 mesh_builder
->pCoords2d
[index
].v
= v
;
1803 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertexColor(IDirect3DRMMeshBuilder3
*iface
,
1804 DWORD index
, D3DCOLOR color
)
1806 FIXME("iface %p, index %u, color 0x%08x stub!\n", iface
, index
, color
);
1811 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertexColorRGB(IDirect3DRMMeshBuilder3
*iface
,
1812 DWORD index
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
1814 FIXME("iface %p, index %u, red %.8e, green %.8e, blue %.8e stub!\n",
1815 iface
, index
, red
, green
, blue
);
1820 static HRESULT WINAPI
d3drm_mesh_builder3_GetFaces(IDirect3DRMMeshBuilder3
*iface
,
1821 IDirect3DRMFaceArray
**array
)
1823 FIXME("iface %p, array %p stub!\n", iface
, array
);
1828 static HRESULT WINAPI
d3drm_mesh_builder3_GetGeometry(IDirect3DRMMeshBuilder3
*iface
,
1829 DWORD
*vertex_count
, D3DVECTOR
*vertices
, DWORD
*normal_count
, D3DVECTOR
*normals
,
1830 DWORD
*face_data_size
, DWORD
*face_data
)
1832 FIXME("iface %p, vertex_count %p, vertices %p, normal_count %p, normals %p, "
1833 "face_data_size %p, face_data %p stub!\n",
1834 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data_size
, face_data
);
1839 static HRESULT WINAPI
d3drm_mesh_builder3_GetTextureCoordinates(IDirect3DRMMeshBuilder3
*iface
,
1840 DWORD index
, D3DVALUE
*u
, D3DVALUE
*v
)
1842 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1844 TRACE("iface %p, index %u, u %p, v %p.\n", iface
, index
, u
, v
);
1846 if (index
>= mesh_builder
->nb_coords2d
)
1847 return D3DRMERR_BADVALUE
;
1849 *u
= mesh_builder
->pCoords2d
[index
].u
;
1850 *v
= mesh_builder
->pCoords2d
[index
].v
;
1855 static int WINAPI
d3drm_mesh_builder3_AddVertex(IDirect3DRMMeshBuilder3
*iface
,
1856 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1858 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1860 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
1862 if (!d3drm_array_reserve((void **)&mesh_builder
->vertices
, &mesh_builder
->vertices_size
,
1863 mesh_builder
->nb_vertices
+ 1, sizeof(*mesh_builder
->vertices
)))
1866 mesh_builder
->vertices
[mesh_builder
->nb_vertices
].u1
.x
= x
;
1867 mesh_builder
->vertices
[mesh_builder
->nb_vertices
].u2
.y
= y
;
1868 mesh_builder
->vertices
[mesh_builder
->nb_vertices
].u3
.z
= z
;
1870 return mesh_builder
->nb_vertices
++;
1873 static int WINAPI
d3drm_mesh_builder3_AddNormal(IDirect3DRMMeshBuilder3
*iface
,
1874 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1876 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1878 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
1880 if (!d3drm_array_reserve((void **)&mesh_builder
->normals
, &mesh_builder
->normals_size
,
1881 mesh_builder
->nb_normals
+ 1, sizeof(*mesh_builder
->normals
)))
1884 mesh_builder
->normals
[mesh_builder
->nb_normals
].u1
.x
= x
;
1885 mesh_builder
->normals
[mesh_builder
->nb_normals
].u2
.y
= y
;
1886 mesh_builder
->normals
[mesh_builder
->nb_normals
].u3
.z
= z
;
1888 return mesh_builder
->nb_normals
++;
1891 static HRESULT WINAPI
d3drm_mesh_builder3_CreateFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
**face
)
1893 struct d3drm_face
*object
;
1896 TRACE("iface %p, face %p.\n", iface
, face
);
1898 if (FAILED(hr
= d3drm_face_create(&object
)))
1901 *face
= &object
->IDirect3DRMFace2_iface
;
1906 static D3DRMRENDERQUALITY WINAPI
d3drm_mesh_builder3_GetQuality(IDirect3DRMMeshBuilder3
*iface
)
1908 FIXME("iface %p stub!\n", iface
);
1913 static BOOL WINAPI
d3drm_mesh_builder3_GetPerspective(IDirect3DRMMeshBuilder3
*iface
)
1915 FIXME("iface %p stub!\n", iface
);
1920 static int WINAPI
d3drm_mesh_builder3_GetFaceCount(IDirect3DRMMeshBuilder3
*iface
)
1922 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1924 TRACE("iface %p.\n", iface
);
1926 return mesh_builder
->nb_faces
;
1929 static int WINAPI
d3drm_mesh_builder3_GetVertexCount(IDirect3DRMMeshBuilder3
*iface
)
1931 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1933 TRACE("iface %p.\n", iface
);
1935 return mesh_builder
->nb_vertices
;
1938 static D3DCOLOR WINAPI
d3drm_mesh_builder3_GetVertexColor(IDirect3DRMMeshBuilder3
*iface
,
1941 FIXME("iface %p, index %u stub!\n", iface
, index
);
1946 static HRESULT WINAPI
d3drm_mesh_builder3_CreateMesh(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMMesh
**mesh
)
1948 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1950 D3DRMGROUPINDEX group
;
1952 TRACE("iface %p, mesh %p.\n", iface
, mesh
);
1957 hr
= IDirect3DRM_CreateMesh(mesh_builder
->d3drm
, mesh
);
1961 /* If there is mesh data, create a group and put data inside */
1962 if (mesh_builder
->nb_vertices
)
1966 D3DRMVERTEX
* vertices
;
1968 vertices
= HeapAlloc(GetProcessHeap(), 0, mesh_builder
->nb_vertices
* sizeof(D3DRMVERTEX
));
1971 IDirect3DRMMesh_Release(*mesh
);
1972 return E_OUTOFMEMORY
;
1974 for (i
= 0; i
< mesh_builder
->nb_vertices
; i
++)
1975 vertices
[i
].position
= mesh_builder
->vertices
[i
];
1976 hr
= IDirect3DRMMesh_SetVertices(*mesh
, 0, 0, mesh_builder
->nb_vertices
, vertices
);
1977 HeapFree(GetProcessHeap(), 0, vertices
);
1979 /* Groups are in reverse order compared to materials list in X file */
1980 for (k
= mesh_builder
->nb_materials
- 1; k
>= 0; k
--)
1982 unsigned* face_data
;
1984 DWORD
* in_ptr
= mesh_builder
->pFaceData
;
1985 ULONG vertex_per_face
= 0;
1986 BOOL
* used_vertices
;
1987 unsigned nb_vertices
= 0;
1988 unsigned nb_faces
= 0;
1990 used_vertices
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, mesh_builder
->face_data_size
* sizeof(*used_vertices
));
1993 IDirect3DRMMesh_Release(*mesh
);
1994 return E_OUTOFMEMORY
;
1997 face_data
= HeapAlloc(GetProcessHeap(), 0, mesh_builder
->face_data_size
* sizeof(*face_data
));
2000 HeapFree(GetProcessHeap(), 0, used_vertices
);
2001 IDirect3DRMMesh_Release(*mesh
);
2002 return E_OUTOFMEMORY
;
2004 out_ptr
= face_data
;
2006 /* If all faces have the same number of vertex, set vertex_per_face */
2007 for (i
= 0; i
< mesh_builder
->nb_faces
; i
++)
2009 /* Process only faces belonging to the group */
2010 if (mesh_builder
->material_indices
[i
] == k
)
2012 if (vertex_per_face
&& (vertex_per_face
!= *in_ptr
))
2014 vertex_per_face
= *in_ptr
;
2016 in_ptr
+= 1 + *in_ptr
* 2;
2018 if (i
!= mesh_builder
->nb_faces
)
2019 vertex_per_face
= 0;
2021 /* Put only vertex indices */
2022 in_ptr
= mesh_builder
->pFaceData
;
2023 for (i
= 0; i
< mesh_builder
->nb_faces
; i
++)
2025 DWORD nb_indices
= *in_ptr
++;
2027 /* Skip faces not belonging to the group */
2028 if (mesh_builder
->material_indices
[i
] != k
)
2030 in_ptr
+= 2 * nb_indices
;
2034 /* Don't put nb indices when vertex_per_face is set */
2035 if (vertex_per_face
)
2036 *out_ptr
++ = nb_indices
;
2038 for (j
= 0; j
< nb_indices
; j
++)
2040 *out_ptr
= *in_ptr
++;
2041 used_vertices
[*out_ptr
++] = TRUE
;
2042 /* Skip normal index */
2049 for (i
= 0; i
< mesh_builder
->nb_vertices
; i
++)
2050 if (used_vertices
[i
])
2053 hr
= IDirect3DRMMesh_AddGroup(*mesh
, nb_vertices
, nb_faces
, vertex_per_face
, face_data
, &group
);
2054 HeapFree(GetProcessHeap(), 0, used_vertices
);
2055 HeapFree(GetProcessHeap(), 0, face_data
);
2057 hr
= IDirect3DRMMesh_SetGroupColor(*mesh
, group
, mesh_builder
->materials
[k
].color
);
2059 hr
= IDirect3DRMMesh_SetGroupMaterial(*mesh
, group
,
2060 (IDirect3DRMMaterial
*)mesh_builder
->materials
[k
].material
);
2061 if (SUCCEEDED(hr
) && mesh_builder
->materials
[k
].texture
)
2063 IDirect3DRMTexture
*texture
;
2065 IDirect3DRMTexture3_QueryInterface(mesh_builder
->materials
[k
].texture
,
2066 &IID_IDirect3DRMTexture
, (void **)&texture
);
2067 hr
= IDirect3DRMMesh_SetGroupTexture(*mesh
, group
, texture
);
2068 IDirect3DRMTexture_Release(texture
);
2072 IDirect3DRMMesh_Release(*mesh
);
2081 static HRESULT WINAPI
d3drm_mesh_builder3_GetFace(IDirect3DRMMeshBuilder3
*iface
,
2082 DWORD index
, IDirect3DRMFace2
**face
)
2084 FIXME("iface %p, index %u, face %p stub!\n", iface
, index
, face
);
2089 static HRESULT WINAPI
d3drm_mesh_builder3_GetVertex(IDirect3DRMMeshBuilder3
*iface
,
2090 DWORD index
, D3DVECTOR
*vector
)
2092 FIXME("iface %p, index %u, vector %p stub!\n", iface
, index
, vector
);
2097 static HRESULT WINAPI
d3drm_mesh_builder3_GetNormal(IDirect3DRMMeshBuilder3
*iface
,
2098 DWORD index
, D3DVECTOR
*vector
)
2100 FIXME("iface %p, index %u, vector %p stub!\n", iface
, index
, vector
);
2105 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteVertices(IDirect3DRMMeshBuilder3
*iface
,
2106 DWORD start_idx
, DWORD count
)
2108 FIXME("iface %p, start_idx %u, count %u stub!\n", iface
, start_idx
, count
);
2113 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteNormals(IDirect3DRMMeshBuilder3
*iface
,
2114 DWORD start_idx
, DWORD count
)
2116 FIXME("iface %p, start_idx %u, count %u stub!\n", iface
, start_idx
, count
);
2121 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
*face
)
2123 FIXME("iface %p, face %p stub!\n", iface
, face
);
2128 static HRESULT WINAPI
d3drm_mesh_builder3_Empty(IDirect3DRMMeshBuilder3
*iface
, DWORD flags
)
2130 FIXME("iface %p, flags %#x stub!\n", iface
, flags
);
2135 static HRESULT WINAPI
d3drm_mesh_builder3_Optimize(IDirect3DRMMeshBuilder3
*iface
, DWORD flags
)
2137 FIXME("iface %p, flags %#x stub!\n", iface
, flags
);
2142 static HRESULT WINAPI
d3drm_mesh_builder3_AddFacesIndexed(IDirect3DRMMeshBuilder3
*iface
,
2143 DWORD flags
, DWORD
*indices
, DWORD
*start_idx
, DWORD
*count
)
2145 FIXME("iface %p, flags %#x, indices %p, start_idx %p, count %p stub!\n",
2146 iface
, flags
, indices
, start_idx
, count
);
2151 static HRESULT WINAPI
d3drm_mesh_builder3_CreateSubMesh(IDirect3DRMMeshBuilder3
*iface
, IUnknown
**mesh
)
2153 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
2158 static HRESULT WINAPI
d3drm_mesh_builder3_GetParentMesh(IDirect3DRMMeshBuilder3
*iface
,
2159 DWORD flags
, IUnknown
**parent
)
2161 FIXME("iface %p, flags %#x, parent %p stub!\n", iface
, flags
, parent
);
2166 static HRESULT WINAPI
d3drm_mesh_builder3_GetSubMeshes(IDirect3DRMMeshBuilder3
*iface
,
2167 DWORD
*count
, IUnknown
**meshes
)
2169 FIXME("iface %p, count %p, meshes %p stub!\n", iface
, count
, meshes
);
2174 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteSubMesh(IDirect3DRMMeshBuilder3
*iface
, IUnknown
*mesh
)
2176 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
2181 static HRESULT WINAPI
d3drm_mesh_builder3_Enable(IDirect3DRMMeshBuilder3
*iface
, DWORD index
)
2183 FIXME("iface %p, index %u stub!\n", iface
, index
);
2188 static HRESULT WINAPI
d3drm_mesh_builder3_GetEnable(IDirect3DRMMeshBuilder3
*iface
, DWORD
*indices
)
2190 FIXME("iface %p, indices %p stub!\n", iface
, indices
);
2195 static HRESULT WINAPI
d3drm_mesh_builder3_AddTriangles(IDirect3DRMMeshBuilder3
*iface
,
2196 DWORD flags
, DWORD format
, DWORD vertex_count
, void *data
)
2198 FIXME("iface %p, flags %#x, format %#x, vertex_count %u, data %p stub!\n",
2199 iface
, flags
, format
, vertex_count
, data
);
2204 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertices(IDirect3DRMMeshBuilder3
*iface
,
2205 DWORD start_idx
, DWORD count
, D3DVECTOR
*vector
)
2207 FIXME("iface %p, start_idx %u, count %u, vector %p stub!\n", iface
, start_idx
, count
, vector
);
2212 static HRESULT WINAPI
d3drm_mesh_builder3_GetVertices(IDirect3DRMMeshBuilder3
*iface
,
2213 DWORD start_idx
, DWORD
*vertex_count
, D3DVECTOR
*vertices
)
2215 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2216 DWORD count
= mesh_builder
->nb_vertices
- start_idx
;
2218 TRACE("iface %p, start_idx %u, vertex_count %p, vertices %p.\n",
2219 iface
, start_idx
, vertex_count
, vertices
);
2222 *vertex_count
= count
;
2223 if (vertices
&& mesh_builder
->nb_vertices
)
2224 memcpy(vertices
, mesh_builder
->vertices
+ start_idx
, count
* sizeof(*vertices
));
2229 static HRESULT WINAPI
d3drm_mesh_builder3_SetNormals(IDirect3DRMMeshBuilder3
*iface
,
2230 DWORD start_idx
, DWORD count
, D3DVECTOR
*vector
)
2232 FIXME("iface %p, start_idx %u, count %u, vector %p stub!\n",
2233 iface
, start_idx
, count
, vector
);
2238 static HRESULT WINAPI
d3drm_mesh_builder3_GetNormals(IDirect3DRMMeshBuilder3
*iface
,
2239 DWORD start_idx
, DWORD
*normal_count
, D3DVECTOR
*normals
)
2241 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2242 DWORD count
= mesh_builder
->nb_normals
- start_idx
;
2244 TRACE("iface %p, start_idx %u, normal_count %p, normals %p.\n",
2245 iface
, start_idx
, normal_count
, normals
);
2248 *normal_count
= count
;
2249 if (normals
&& mesh_builder
->nb_normals
)
2250 memcpy(normals
, &mesh_builder
->normals
[start_idx
], count
* sizeof(*normals
));
2255 static int WINAPI
d3drm_mesh_builder3_GetNormalCount(IDirect3DRMMeshBuilder3
*iface
)
2257 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2259 TRACE("iface %p.\n", iface
);
2261 return mesh_builder
->nb_normals
;
2264 static const struct IDirect3DRMMeshBuilder3Vtbl d3drm_mesh_builder3_vtbl
=
2266 d3drm_mesh_builder3_QueryInterface
,
2267 d3drm_mesh_builder3_AddRef
,
2268 d3drm_mesh_builder3_Release
,
2269 d3drm_mesh_builder3_Clone
,
2270 d3drm_mesh_builder3_AddDestroyCallback
,
2271 d3drm_mesh_builder3_DeleteDestroyCallback
,
2272 d3drm_mesh_builder3_SetAppData
,
2273 d3drm_mesh_builder3_GetAppData
,
2274 d3drm_mesh_builder3_SetName
,
2275 d3drm_mesh_builder3_GetName
,
2276 d3drm_mesh_builder3_GetClassName
,
2277 d3drm_mesh_builder3_Load
,
2278 d3drm_mesh_builder3_Save
,
2279 d3drm_mesh_builder3_Scale
,
2280 d3drm_mesh_builder3_Translate
,
2281 d3drm_mesh_builder3_SetColorSource
,
2282 d3drm_mesh_builder3_GetBox
,
2283 d3drm_mesh_builder3_GenerateNormals
,
2284 d3drm_mesh_builder3_GetColorSource
,
2285 d3drm_mesh_builder3_AddMesh
,
2286 d3drm_mesh_builder3_AddMeshBuilder
,
2287 d3drm_mesh_builder3_AddFrame
,
2288 d3drm_mesh_builder3_AddFace
,
2289 d3drm_mesh_builder3_AddFaces
,
2290 d3drm_mesh_builder3_ReserveSpace
,
2291 d3drm_mesh_builder3_SetColorRGB
,
2292 d3drm_mesh_builder3_SetColor
,
2293 d3drm_mesh_builder3_SetTexture
,
2294 d3drm_mesh_builder3_SetMaterial
,
2295 d3drm_mesh_builder3_SetTextureTopology
,
2296 d3drm_mesh_builder3_SetQuality
,
2297 d3drm_mesh_builder3_SetPerspective
,
2298 d3drm_mesh_builder3_SetVertex
,
2299 d3drm_mesh_builder3_SetNormal
,
2300 d3drm_mesh_builder3_SetTextureCoordinates
,
2301 d3drm_mesh_builder3_SetVertexColor
,
2302 d3drm_mesh_builder3_SetVertexColorRGB
,
2303 d3drm_mesh_builder3_GetFaces
,
2304 d3drm_mesh_builder3_GetGeometry
,
2305 d3drm_mesh_builder3_GetTextureCoordinates
,
2306 d3drm_mesh_builder3_AddVertex
,
2307 d3drm_mesh_builder3_AddNormal
,
2308 d3drm_mesh_builder3_CreateFace
,
2309 d3drm_mesh_builder3_GetQuality
,
2310 d3drm_mesh_builder3_GetPerspective
,
2311 d3drm_mesh_builder3_GetFaceCount
,
2312 d3drm_mesh_builder3_GetVertexCount
,
2313 d3drm_mesh_builder3_GetVertexColor
,
2314 d3drm_mesh_builder3_CreateMesh
,
2315 d3drm_mesh_builder3_GetFace
,
2316 d3drm_mesh_builder3_GetVertex
,
2317 d3drm_mesh_builder3_GetNormal
,
2318 d3drm_mesh_builder3_DeleteVertices
,
2319 d3drm_mesh_builder3_DeleteNormals
,
2320 d3drm_mesh_builder3_DeleteFace
,
2321 d3drm_mesh_builder3_Empty
,
2322 d3drm_mesh_builder3_Optimize
,
2323 d3drm_mesh_builder3_AddFacesIndexed
,
2324 d3drm_mesh_builder3_CreateSubMesh
,
2325 d3drm_mesh_builder3_GetParentMesh
,
2326 d3drm_mesh_builder3_GetSubMeshes
,
2327 d3drm_mesh_builder3_DeleteSubMesh
,
2328 d3drm_mesh_builder3_Enable
,
2329 d3drm_mesh_builder3_GetEnable
,
2330 d3drm_mesh_builder3_AddTriangles
,
2331 d3drm_mesh_builder3_SetVertices
,
2332 d3drm_mesh_builder3_GetVertices
,
2333 d3drm_mesh_builder3_SetNormals
,
2334 d3drm_mesh_builder3_GetNormals
,
2335 d3drm_mesh_builder3_GetNormalCount
,
2338 HRESULT
d3drm_mesh_builder_create(struct d3drm_mesh_builder
**mesh_builder
, IDirect3DRM
*d3drm
)
2340 static const char classname
[] = "Builder";
2341 struct d3drm_mesh_builder
*object
;
2343 TRACE("mesh_builder %p.\n", mesh_builder
);
2345 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
2346 return E_OUTOFMEMORY
;
2348 object
->IDirect3DRMMeshBuilder2_iface
.lpVtbl
= &d3drm_mesh_builder2_vtbl
;
2349 object
->IDirect3DRMMeshBuilder3_iface
.lpVtbl
= &d3drm_mesh_builder3_vtbl
;
2351 object
->d3drm
= d3drm
;
2352 IDirect3DRM_AddRef(object
->d3drm
);
2354 d3drm_object_init(&object
->obj
, classname
);
2356 *mesh_builder
= object
;
2361 static HRESULT WINAPI
d3drm_mesh_QueryInterface(IDirect3DRMMesh
*iface
, REFIID riid
, void **out
)
2363 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
2365 if (IsEqualGUID(riid
, &IID_IDirect3DRMMesh
)
2366 || IsEqualGUID(riid
, &IID_IDirect3DRMVisual
)
2367 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
2368 || IsEqualGUID(riid
, &IID_IUnknown
))
2370 IDirect3DRMMesh_AddRef(iface
);
2375 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
2378 return E_NOINTERFACE
;
2381 static ULONG WINAPI
d3drm_mesh_AddRef(IDirect3DRMMesh
*iface
)
2383 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2384 ULONG refcount
= InterlockedIncrement(&mesh
->ref
);
2386 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
2391 static ULONG WINAPI
d3drm_mesh_Release(IDirect3DRMMesh
*iface
)
2393 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2394 ULONG refcount
= InterlockedDecrement(&mesh
->ref
);
2396 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
2402 d3drm_object_cleanup((IDirect3DRMObject
*)iface
, &mesh
->obj
);
2403 IDirect3DRM_Release(mesh
->d3drm
);
2404 for (i
= 0; i
< mesh
->nb_groups
; ++i
)
2406 HeapFree(GetProcessHeap(), 0, mesh
->groups
[i
].vertices
);
2407 HeapFree(GetProcessHeap(), 0, mesh
->groups
[i
].face_data
);
2408 if (mesh
->groups
[i
].material
)
2409 IDirect3DRMMaterial2_Release(mesh
->groups
[i
].material
);
2410 if (mesh
->groups
[i
].texture
)
2411 IDirect3DRMTexture3_Release(mesh
->groups
[i
].texture
);
2413 HeapFree(GetProcessHeap(), 0, mesh
->groups
);
2414 HeapFree(GetProcessHeap(), 0, mesh
);
2420 static HRESULT WINAPI
d3drm_mesh_Clone(IDirect3DRMMesh
*iface
,
2421 IUnknown
*outer
, REFIID iid
, void **out
)
2423 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
2428 static HRESULT WINAPI
d3drm_mesh_AddDestroyCallback(IDirect3DRMMesh
*iface
,
2429 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2431 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2433 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2435 return d3drm_object_add_destroy_callback(&mesh
->obj
, cb
, ctx
);
2438 static HRESULT WINAPI
d3drm_mesh_DeleteDestroyCallback(IDirect3DRMMesh
*iface
,
2439 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2441 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2443 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2445 return d3drm_object_delete_destroy_callback(&mesh
->obj
, cb
, ctx
);
2448 static HRESULT WINAPI
d3drm_mesh_SetAppData(IDirect3DRMMesh
*iface
, DWORD data
)
2450 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2452 TRACE("iface %p, data %#x.\n", iface
, data
);
2454 mesh
->obj
.appdata
= data
;
2459 static DWORD WINAPI
d3drm_mesh_GetAppData(IDirect3DRMMesh
*iface
)
2461 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2463 TRACE("iface %p.\n", iface
);
2465 return mesh
->obj
.appdata
;
2468 static HRESULT WINAPI
d3drm_mesh_SetName(IDirect3DRMMesh
*iface
, const char *name
)
2470 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2472 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
2474 return d3drm_object_set_name(&mesh
->obj
, name
);
2477 static HRESULT WINAPI
d3drm_mesh_GetName(IDirect3DRMMesh
*iface
, DWORD
*size
, char *name
)
2479 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2481 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2483 return d3drm_object_get_name(&mesh
->obj
, size
, name
);
2486 static HRESULT WINAPI
d3drm_mesh_GetClassName(IDirect3DRMMesh
*iface
, DWORD
*size
, char *name
)
2488 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2490 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2492 return d3drm_object_get_class_name(&mesh
->obj
, size
, name
);
2495 static HRESULT WINAPI
d3drm_mesh_Scale(IDirect3DRMMesh
*iface
,
2496 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
2498 FIXME("iface %p, sx %.8e, sy %.8e, sz %.8e stub!\n", iface
, sx
, sy
, sz
);
2503 static HRESULT WINAPI
d3drm_mesh_Translate(IDirect3DRMMesh
*iface
,
2504 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
2506 FIXME("iface %p, tx %.8e, ty %.8e, tz %.8e stub!\n", iface
, tx
, ty
, tz
);
2511 static HRESULT WINAPI
d3drm_mesh_GetBox(IDirect3DRMMesh
*iface
, D3DRMBOX
*box
)
2513 FIXME("iface %p, box %p stub!\n", iface
, box
);
2518 static HRESULT WINAPI
d3drm_mesh_AddGroup(IDirect3DRMMesh
*iface
, unsigned vertex_count
,
2519 unsigned face_count
, unsigned vertex_per_face
, unsigned *face_data
, D3DRMGROUPINDEX
*id
)
2521 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2522 struct mesh_group
*group
;
2524 TRACE("iface %p, vertex_count %u, face_count %u, vertex_per_face %u, face_data %p, id %p.\n",
2525 iface
, vertex_count
, face_count
, vertex_per_face
, face_data
, id
);
2527 if (!face_data
|| !id
)
2530 if (!d3drm_array_reserve((void **)&mesh
->groups
, &mesh
->groups_size
, mesh
->nb_groups
+ 1, sizeof(*mesh
->groups
)))
2531 return E_OUTOFMEMORY
;
2533 group
= mesh
->groups
+ mesh
->nb_groups
;
2535 group
->vertices
= HeapAlloc(GetProcessHeap(), 0, vertex_count
* sizeof(D3DRMVERTEX
));
2536 if (!group
->vertices
)
2537 return E_OUTOFMEMORY
;
2538 group
->nb_vertices
= vertex_count
;
2539 group
->nb_faces
= face_count
;
2540 group
->vertex_per_face
= vertex_per_face
;
2542 if (vertex_per_face
)
2544 group
->face_data_size
= face_count
* vertex_per_face
;
2549 unsigned nb_indices
;
2550 unsigned* face_data_ptr
= face_data
;
2551 group
->face_data_size
= 0;
2553 for (i
= 0; i
< face_count
; i
++)
2555 nb_indices
= *face_data_ptr
;
2556 group
->face_data_size
+= nb_indices
+ 1;
2557 face_data_ptr
+= nb_indices
;
2561 group
->face_data
= HeapAlloc(GetProcessHeap(), 0, group
->face_data_size
* sizeof(unsigned));
2562 if (!group
->face_data
)
2564 HeapFree(GetProcessHeap(), 0 , group
->vertices
);
2565 return E_OUTOFMEMORY
;
2568 memcpy(group
->face_data
, face_data
, group
->face_data_size
* sizeof(unsigned));
2570 group
->material
= NULL
;
2571 group
->texture
= NULL
;
2573 *id
= mesh
->nb_groups
++;
2578 static HRESULT WINAPI
d3drm_mesh_SetVertices(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX group_id
,
2579 unsigned int start_idx
, unsigned int count
, D3DRMVERTEX
*values
)
2581 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2583 TRACE("iface %p, group_id %#x, start_idx %u, count %u, values %p.\n",
2584 iface
, group_id
, start_idx
, count
, values
);
2586 if (group_id
>= mesh
->nb_groups
)
2587 return D3DRMERR_BADVALUE
;
2589 if ((start_idx
+ count
- 1) >= mesh
->groups
[group_id
].nb_vertices
)
2590 return D3DRMERR_BADVALUE
;
2595 memcpy(mesh
->groups
[group_id
].vertices
+ start_idx
, values
, count
* sizeof(*values
));
2600 static HRESULT WINAPI
d3drm_mesh_SetGroupColor(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, D3DCOLOR color
)
2602 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2604 TRACE("iface %p, id %#x, color 0x%08x.\n", iface
, id
, color
);
2606 if (id
>= mesh
->nb_groups
)
2607 return D3DRMERR_BADVALUE
;
2609 mesh
->groups
[id
].color
= color
;
2614 static HRESULT WINAPI
d3drm_mesh_SetGroupColorRGB(IDirect3DRMMesh
*iface
,
2615 D3DRMGROUPINDEX id
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2617 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2619 TRACE("iface %p, id %#x, red %.8e, green %.8e, blue %.8e.\n", iface
, id
, red
, green
, blue
);
2621 if (id
>= mesh
->nb_groups
)
2622 return D3DRMERR_BADVALUE
;
2624 d3drm_set_color(&mesh
->groups
[id
].color
, red
, green
, blue
, 1.0f
);
2629 static HRESULT WINAPI
d3drm_mesh_SetGroupMapping(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, D3DRMMAPPING value
)
2631 FIXME("iface %p, id %#x, value %#x stub!\n", iface
, id
, value
);
2636 static HRESULT WINAPI
d3drm_mesh_SetGroupQuality(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, D3DRMRENDERQUALITY value
)
2638 FIXME("iface %p, id %#x, value %#x stub!\n", iface
, id
, value
);
2643 static HRESULT WINAPI
d3drm_mesh_SetGroupMaterial(IDirect3DRMMesh
*iface
,
2644 D3DRMGROUPINDEX id
, IDirect3DRMMaterial
*material
)
2646 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2648 TRACE("iface %p, id %#x, material %p.\n", iface
, id
, material
);
2650 if (id
>= mesh
->nb_groups
)
2651 return D3DRMERR_BADVALUE
;
2653 if (mesh
->groups
[id
].material
)
2654 IDirect3DRMMaterial2_Release(mesh
->groups
[id
].material
);
2656 mesh
->groups
[id
].material
= (IDirect3DRMMaterial2
*)material
;
2659 IDirect3DRMMaterial2_AddRef(mesh
->groups
[id
].material
);
2664 static HRESULT WINAPI
d3drm_mesh_SetGroupTexture(IDirect3DRMMesh
*iface
,
2665 D3DRMGROUPINDEX id
, IDirect3DRMTexture
*texture
)
2667 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2669 TRACE("iface %p, id %#x, texture %p.\n", iface
, id
, texture
);
2671 if (id
>= mesh
->nb_groups
)
2672 return D3DRMERR_BADVALUE
;
2674 if (mesh
->groups
[id
].texture
)
2675 IDirect3DRMTexture3_Release(mesh
->groups
[id
].texture
);
2679 mesh
->groups
[id
].texture
= NULL
;
2683 return IDirect3DRMTexture3_QueryInterface(texture
, &IID_IDirect3DRMTexture
, (void **)&mesh
->groups
[id
].texture
);
2686 static DWORD WINAPI
d3drm_mesh_GetGroupCount(IDirect3DRMMesh
*iface
)
2688 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2690 TRACE("iface %p.\n", iface
);
2692 return mesh
->nb_groups
;
2695 static HRESULT WINAPI
d3drm_mesh_GetGroup(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, unsigned *vertex_count
,
2696 unsigned *face_count
, unsigned *vertex_per_face
, DWORD
*face_data_size
, unsigned *face_data
)
2698 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2700 TRACE("iface %p, id %#x, vertex_count %p, face_count %p, vertex_per_face %p, face_data_size %p, face_data %p.\n",
2701 iface
, id
, vertex_count
, face_count
, vertex_per_face
, face_data_size
,face_data
);
2703 if (id
>= mesh
->nb_groups
)
2704 return D3DRMERR_BADVALUE
;
2707 *vertex_count
= mesh
->groups
[id
].nb_vertices
;
2709 *face_count
= mesh
->groups
[id
].nb_faces
;
2710 if (vertex_per_face
)
2711 *vertex_per_face
= mesh
->groups
[id
].vertex_per_face
;
2713 *face_data_size
= mesh
->groups
[id
].face_data_size
;
2715 memcpy(face_data
, mesh
->groups
[id
].face_data
, mesh
->groups
[id
].face_data_size
* sizeof(*face_data
));
2720 static HRESULT WINAPI
d3drm_mesh_GetVertices(IDirect3DRMMesh
*iface
,
2721 D3DRMGROUPINDEX group_id
, DWORD start_idx
, DWORD count
, D3DRMVERTEX
*vertices
)
2723 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2725 TRACE("iface %p, group_id %#x, start_idx %u, count %u, vertices %p.\n",
2726 iface
, group_id
, start_idx
, count
, vertices
);
2728 if (group_id
>= mesh
->nb_groups
)
2729 return D3DRMERR_BADVALUE
;
2731 if ((start_idx
+ count
- 1) >= mesh
->groups
[group_id
].nb_vertices
)
2732 return D3DRMERR_BADVALUE
;
2737 memcpy(vertices
, mesh
->groups
[group_id
].vertices
+ start_idx
, count
* sizeof(*vertices
));
2742 static D3DCOLOR WINAPI
d3drm_mesh_GetGroupColor(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
)
2744 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2746 TRACE("iface %p, id %#x.\n", iface
, id
);
2748 return mesh
->groups
[id
].color
;
2751 static D3DRMMAPPING WINAPI
d3drm_mesh_GetGroupMapping(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
)
2753 FIXME("iface %p, id %#x stub!\n", iface
, id
);
2757 static D3DRMRENDERQUALITY WINAPI
d3drm_mesh_GetGroupQuality(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
)
2759 FIXME("iface %p, id %#x stub!\n", iface
, id
);
2764 static HRESULT WINAPI
d3drm_mesh_GetGroupMaterial(IDirect3DRMMesh
*iface
,
2765 D3DRMGROUPINDEX id
, IDirect3DRMMaterial
**material
)
2767 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2769 TRACE("iface %p, id %#x, material %p.\n", iface
, id
, material
);
2771 if (id
>= mesh
->nb_groups
)
2772 return D3DRMERR_BADVALUE
;
2777 if (mesh
->groups
[id
].material
)
2778 IDirect3DRMTexture_QueryInterface(mesh
->groups
[id
].material
, &IID_IDirect3DRMMaterial
, (void **)material
);
2785 static HRESULT WINAPI
d3drm_mesh_GetGroupTexture(IDirect3DRMMesh
*iface
,
2786 D3DRMGROUPINDEX id
, IDirect3DRMTexture
**texture
)
2788 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2790 TRACE("iface %p, id %#x, texture %p.\n", iface
, id
, texture
);
2792 if (id
>= mesh
->nb_groups
)
2793 return D3DRMERR_BADVALUE
;
2798 if (mesh
->groups
[id
].texture
)
2799 IDirect3DRMTexture_QueryInterface(mesh
->groups
[id
].texture
, &IID_IDirect3DRMTexture
, (void **)texture
);
2806 static const struct IDirect3DRMMeshVtbl d3drm_mesh_vtbl
=
2808 d3drm_mesh_QueryInterface
,
2812 d3drm_mesh_AddDestroyCallback
,
2813 d3drm_mesh_DeleteDestroyCallback
,
2814 d3drm_mesh_SetAppData
,
2815 d3drm_mesh_GetAppData
,
2818 d3drm_mesh_GetClassName
,
2820 d3drm_mesh_Translate
,
2822 d3drm_mesh_AddGroup
,
2823 d3drm_mesh_SetVertices
,
2824 d3drm_mesh_SetGroupColor
,
2825 d3drm_mesh_SetGroupColorRGB
,
2826 d3drm_mesh_SetGroupMapping
,
2827 d3drm_mesh_SetGroupQuality
,
2828 d3drm_mesh_SetGroupMaterial
,
2829 d3drm_mesh_SetGroupTexture
,
2830 d3drm_mesh_GetGroupCount
,
2831 d3drm_mesh_GetGroup
,
2832 d3drm_mesh_GetVertices
,
2833 d3drm_mesh_GetGroupColor
,
2834 d3drm_mesh_GetGroupMapping
,
2835 d3drm_mesh_GetGroupQuality
,
2836 d3drm_mesh_GetGroupMaterial
,
2837 d3drm_mesh_GetGroupTexture
,
2840 HRESULT
d3drm_mesh_create(struct d3drm_mesh
**mesh
, IDirect3DRM
*d3drm
)
2842 static const char classname
[] = "Mesh";
2843 struct d3drm_mesh
*object
;
2845 TRACE("mesh %p, d3drm %p.\n", mesh
, d3drm
);
2847 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
2848 return E_OUTOFMEMORY
;
2850 object
->IDirect3DRMMesh_iface
.lpVtbl
= &d3drm_mesh_vtbl
;
2852 object
->d3drm
= d3drm
;
2853 IDirect3DRM_AddRef(object
->d3drm
);
2855 d3drm_object_init(&object
->obj
, classname
);
2862 static HRESULT WINAPI
d3drm_wrap_QueryInterface(IDirect3DRMWrap
*iface
, REFIID riid
, void **out
)
2864 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
2866 if (IsEqualGUID(riid
, &IID_IDirect3DRMWrap
)
2867 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
2868 || IsEqualGUID(riid
, &IID_IUnknown
))
2870 IDirect3DRMWrap_AddRef(iface
);
2875 WARN("%s not implemented.\n", debugstr_guid(riid
));
2878 return CLASS_E_CLASSNOTAVAILABLE
;
2881 static ULONG WINAPI
d3drm_wrap_AddRef(IDirect3DRMWrap
*iface
)
2883 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2884 ULONG refcount
= InterlockedIncrement(&wrap
->ref
);
2886 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
2891 static ULONG WINAPI
d3drm_wrap_Release(IDirect3DRMWrap
*iface
)
2893 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2894 ULONG refcount
= InterlockedDecrement(&wrap
->ref
);
2896 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
2900 d3drm_object_cleanup((IDirect3DRMObject
*)iface
, &wrap
->obj
);
2901 HeapFree(GetProcessHeap(), 0, wrap
);
2907 static HRESULT WINAPI
d3drm_wrap_Clone(IDirect3DRMWrap
*iface
,
2908 IUnknown
*outer
, REFIID iid
, void **out
)
2910 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
2915 static HRESULT WINAPI
d3drm_wrap_AddDestroyCallback(IDirect3DRMWrap
*iface
,
2916 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2918 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2920 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2922 return d3drm_object_add_destroy_callback(&wrap
->obj
, cb
, ctx
);
2925 static HRESULT WINAPI
d3drm_wrap_DeleteDestroyCallback(IDirect3DRMWrap
*iface
,
2926 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2928 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2930 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2932 return d3drm_object_delete_destroy_callback(&wrap
->obj
, cb
, ctx
);
2935 static HRESULT WINAPI
d3drm_wrap_SetAppData(IDirect3DRMWrap
*iface
, DWORD data
)
2937 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2939 TRACE("iface %p, data %#x.\n", iface
, data
);
2941 wrap
->obj
.appdata
= data
;
2946 static DWORD WINAPI
d3drm_wrap_GetAppData(IDirect3DRMWrap
*iface
)
2948 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2950 TRACE("iface %p.\n", iface
);
2952 return wrap
->obj
.appdata
;
2955 static HRESULT WINAPI
d3drm_wrap_SetName(IDirect3DRMWrap
*iface
, const char *name
)
2957 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2959 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
2961 return d3drm_object_set_name(&wrap
->obj
, name
);
2964 static HRESULT WINAPI
d3drm_wrap_GetName(IDirect3DRMWrap
*iface
, DWORD
*size
, char *name
)
2966 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2968 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2970 return d3drm_object_get_name(&wrap
->obj
, size
, name
);
2973 static HRESULT WINAPI
d3drm_wrap_GetClassName(IDirect3DRMWrap
*iface
, DWORD
*size
, char *name
)
2975 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2977 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2979 return d3drm_object_get_class_name(&wrap
->obj
, size
, name
);
2982 static HRESULT WINAPI
d3drm_wrap_Init(IDirect3DRMWrap
*iface
, D3DRMWRAPTYPE type
, IDirect3DRMFrame
*reference
,
2983 D3DVALUE ox
, D3DVALUE oy
, D3DVALUE oz
, D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
,
2984 D3DVALUE uy
, D3DVALUE uz
, D3DVALUE ou
, D3DVALUE ov
, D3DVALUE su
, D3DVALUE sv
)
2986 FIXME("iface %p, type %d, reference frame %p, ox %.8e, oy %.8e, oz %.8e, dx %.8e, dy %.8e, dz %.8e, ux %.8e, "
2987 "uy %.8e, uz %.8e, ou %.8e, ov %.8e, su %.8e, sv %.8e.\n", iface
, type
, reference
, ox
, oy
, oz
, dx
, dy
, dz
,
2988 ux
, uy
, uz
, ou
, ov
, su
, sv
);
2993 static HRESULT WINAPI
d3drm_wrap_Apply(IDirect3DRMWrap
*iface
, IDirect3DRMObject
*object
)
2995 FIXME("iface %p, object %p.\n", iface
, object
);
3000 static HRESULT WINAPI
d3drm_wrap_ApplyRelative(IDirect3DRMWrap
*iface
, IDirect3DRMFrame
*frame
,
3001 IDirect3DRMObject
*object
)
3003 FIXME("iface %p, frame %p, object %p.\n", iface
, frame
, object
);
3008 static const struct IDirect3DRMWrapVtbl d3drm_wrap_vtbl
=
3010 d3drm_wrap_QueryInterface
,
3014 d3drm_wrap_AddDestroyCallback
,
3015 d3drm_wrap_DeleteDestroyCallback
,
3016 d3drm_wrap_SetAppData
,
3017 d3drm_wrap_GetAppData
,
3020 d3drm_wrap_GetClassName
,
3023 d3drm_wrap_ApplyRelative
,
3026 HRESULT
d3drm_wrap_create(struct d3drm_wrap
**wrap
, IDirect3DRM
*d3drm
)
3028 static const char classname
[] = "";
3029 struct d3drm_wrap
*object
;
3031 TRACE("wrap %p, d3drm %p.\n", wrap
, d3drm
);
3033 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
3034 return E_OUTOFMEMORY
;
3036 object
->IDirect3DRMWrap_iface
.lpVtbl
= &d3drm_wrap_vtbl
;
3039 d3drm_object_init(&object
->obj
, classname
);