[CMAKE] Add some -D__ROS_LONG64__ to please gcc x64
[reactos.git] / dll / directx / wine / d3dx9_36 / d3dx9.cmake
1
2 function(add_d3dx9_target __version)
3 set(module d3dx9_${__version})
4
5 spec2def(${module}.dll ${module}.spec ADD_IMPORTLIB)
6
7 list(APPEND SOURCE
8 ../d3dx9_36/animation.c
9 ../d3dx9_36/core.c
10 ../d3dx9_36/effect.c
11 ../d3dx9_36/font.c
12 ../d3dx9_36/line.c
13 ../d3dx9_36/main.c
14 ../d3dx9_36/math.c
15 ../d3dx9_36/mesh.c
16 ../d3dx9_36/preshader.c
17 ../d3dx9_36/render.c
18 ../d3dx9_36/shader.c
19 ../d3dx9_36/skin.c
20 ../d3dx9_36/sprite.c
21 ../d3dx9_36/surface.c
22 ../d3dx9_36/texture.c
23 ../d3dx9_36/util.c
24 ../d3dx9_36/volume.c
25 ../d3dx9_36/xfile.c
26 ../d3dx9_36/precomp.h)
27
28 add_library(${module} MODULE
29 ${SOURCE}
30 ../d3dx9_36/guid.c
31 version.rc
32 ${CMAKE_CURRENT_BINARY_DIR}/${module}_stubs.c
33 ${CMAKE_CURRENT_BINARY_DIR}/${module}.def)
34
35 add_definitions(-D__ROS_LONG64__)
36 set_module_type(${module} win32dll)
37 add_dependencies(${module} d3d_idl_headers)
38 target_link_libraries(${module} dxguid wine)
39 add_importlibs(${module} d3dcompiler_43 d3dxof d3dwine user32 ole32 gdi32 msvcrt kernel32 ntdll)
40 add_delay_importlibs(${module} windowscodecs)
41 add_pch(${module} ../d3dx9_36/precomp.h SOURCE)
42 add_cd_file(TARGET ${module} DESTINATION reactos/system32 FOR all)
43
44 target_compile_definitions(${module} PRIVATE -DD3DX_SDK_VERSION=${__version} -D__WINESRC__ -Dcopysignf=_copysignf)
45 target_include_directories(${module} PRIVATE ${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
46 endfunction()