[D3DX9_36] Sync with Wine Staging 3.17. CORE-15127
[reactos.git] / dll / directx / wine / d3dx9_36 / surface.c
1 /*
2 * Copyright (C) 2009-2010 Tony Wasserka
3 * Copyright (C) 2012 Józef Kucia
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 *
19 */
20
21 #include "config.h"
22 #include "wine/port.h"
23
24 #include "d3dx9_private.h"
25
26 #include "initguid.h"
27 #include "ole2.h"
28 #include "wincodec.h"
29
30 #include "wine/wined3d.h"
31
32 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
33
34
35 /* Wine-specific WIC GUIDs */
36 DEFINE_GUID(GUID_WineContainerFormatTga, 0x0c44fda1,0xa5c5,0x4298,0x96,0x85,0x47,0x3f,0xc1,0x7c,0xd3,0x22);
37
38 static const struct
39 {
40 const GUID *wic_guid;
41 D3DFORMAT d3dformat;
42 } wic_pixel_formats[] = {
43 { &GUID_WICPixelFormat8bppIndexed, D3DFMT_P8 },
44 { &GUID_WICPixelFormat1bppIndexed, D3DFMT_P8 },
45 { &GUID_WICPixelFormat4bppIndexed, D3DFMT_P8 },
46 { &GUID_WICPixelFormat8bppGray, D3DFMT_L8 },
47 { &GUID_WICPixelFormat16bppBGR555, D3DFMT_X1R5G5B5 },
48 { &GUID_WICPixelFormat16bppBGR565, D3DFMT_R5G6B5 },
49 { &GUID_WICPixelFormat24bppBGR, D3DFMT_R8G8B8 },
50 { &GUID_WICPixelFormat32bppBGR, D3DFMT_X8R8G8B8 },
51 { &GUID_WICPixelFormat32bppBGRA, D3DFMT_A8R8G8B8 }
52 };
53
54 static D3DFORMAT wic_guid_to_d3dformat(const GUID *guid)
55 {
56 unsigned int i;
57
58 for (i = 0; i < ARRAY_SIZE(wic_pixel_formats); i++)
59 {
60 if (IsEqualGUID(wic_pixel_formats[i].wic_guid, guid))
61 return wic_pixel_formats[i].d3dformat;
62 }
63
64 return D3DFMT_UNKNOWN;
65 }
66
67 static const GUID *d3dformat_to_wic_guid(D3DFORMAT format)
68 {
69 unsigned int i;
70
71 for (i = 0; i < ARRAY_SIZE(wic_pixel_formats); i++)
72 {
73 if (wic_pixel_formats[i].d3dformat == format)
74 return wic_pixel_formats[i].wic_guid;
75 }
76
77 return NULL;
78 }
79
80 /* dds_header.flags */
81 #define DDS_CAPS 0x1
82 #define DDS_HEIGHT 0x2
83 #define DDS_WIDTH 0x4
84 #define DDS_PITCH 0x8
85 #define DDS_PIXELFORMAT 0x1000
86 #define DDS_MIPMAPCOUNT 0x20000
87 #define DDS_LINEARSIZE 0x80000
88 #define DDS_DEPTH 0x800000
89
90 /* dds_header.caps */
91 #define DDS_CAPS_COMPLEX 0x8
92 #define DDS_CAPS_TEXTURE 0x1000
93 #define DDS_CAPS_MIPMAP 0x400000
94
95 /* dds_header.caps2 */
96 #define DDS_CAPS2_CUBEMAP 0x200
97 #define DDS_CAPS2_CUBEMAP_POSITIVEX 0x400
98 #define DDS_CAPS2_CUBEMAP_NEGATIVEX 0x800
99 #define DDS_CAPS2_CUBEMAP_POSITIVEY 0x1000
100 #define DDS_CAPS2_CUBEMAP_NEGATIVEY 0x2000
101 #define DDS_CAPS2_CUBEMAP_POSITIVEZ 0x4000
102 #define DDS_CAPS2_CUBEMAP_NEGATIVEZ 0x8000
103 #define DDS_CAPS2_CUBEMAP_ALL_FACES ( DDS_CAPS2_CUBEMAP_POSITIVEX | DDS_CAPS2_CUBEMAP_NEGATIVEX \
104 | DDS_CAPS2_CUBEMAP_POSITIVEY | DDS_CAPS2_CUBEMAP_NEGATIVEY \
105 | DDS_CAPS2_CUBEMAP_POSITIVEZ | DDS_CAPS2_CUBEMAP_NEGATIVEZ )
106 #define DDS_CAPS2_VOLUME 0x200000
107
108 /* dds_pixel_format.flags */
109 #define DDS_PF_ALPHA 0x1
110 #define DDS_PF_ALPHA_ONLY 0x2
111 #define DDS_PF_FOURCC 0x4
112 #define DDS_PF_RGB 0x40
113 #define DDS_PF_YUV 0x200
114 #define DDS_PF_LUMINANCE 0x20000
115 #define DDS_PF_BUMPLUMINANCE 0x40000
116 #define DDS_PF_BUMPDUDV 0x80000
117
118 struct dds_pixel_format
119 {
120 DWORD size;
121 DWORD flags;
122 DWORD fourcc;
123 DWORD bpp;
124 DWORD rmask;
125 DWORD gmask;
126 DWORD bmask;
127 DWORD amask;
128 };
129
130 struct dds_header
131 {
132 DWORD signature;
133 DWORD size;
134 DWORD flags;
135 DWORD height;
136 DWORD width;
137 DWORD pitch_or_linear_size;
138 DWORD depth;
139 DWORD miplevels;
140 DWORD reserved[11];
141 struct dds_pixel_format pixel_format;
142 DWORD caps;
143 DWORD caps2;
144 DWORD caps3;
145 DWORD caps4;
146 DWORD reserved2;
147 };
148
149 static D3DFORMAT dds_fourcc_to_d3dformat(DWORD fourcc)
150 {
151 unsigned int i;
152 static const DWORD known_fourcc[] = {
153 D3DFMT_UYVY,
154 D3DFMT_YUY2,
155 D3DFMT_R8G8_B8G8,
156 D3DFMT_G8R8_G8B8,
157 D3DFMT_DXT1,
158 D3DFMT_DXT2,
159 D3DFMT_DXT3,
160 D3DFMT_DXT4,
161 D3DFMT_DXT5,
162 D3DFMT_R16F,
163 D3DFMT_G16R16F,
164 D3DFMT_A16B16G16R16F,
165 D3DFMT_R32F,
166 D3DFMT_G32R32F,
167 D3DFMT_A32B32G32R32F,
168 };
169
170 for (i = 0; i < ARRAY_SIZE(known_fourcc); i++)
171 {
172 if (known_fourcc[i] == fourcc)
173 return fourcc;
174 }
175
176 WARN("Unknown FourCC %#x\n", fourcc);
177 return D3DFMT_UNKNOWN;
178 }
179
180 static const struct {
181 DWORD bpp;
182 DWORD rmask;
183 DWORD gmask;
184 DWORD bmask;
185 DWORD amask;
186 D3DFORMAT format;
187 } rgb_pixel_formats[] = {
188 { 8, 0xe0, 0x1c, 0x03, 0, D3DFMT_R3G3B2 },
189 { 16, 0xf800, 0x07e0, 0x001f, 0x0000, D3DFMT_R5G6B5 },
190 { 16, 0x7c00, 0x03e0, 0x001f, 0x8000, D3DFMT_A1R5G5B5 },
191 { 16, 0x7c00, 0x03e0, 0x001f, 0x0000, D3DFMT_X1R5G5B5 },
192 { 16, 0x0f00, 0x00f0, 0x000f, 0xf000, D3DFMT_A4R4G4B4 },
193 { 16, 0x0f00, 0x00f0, 0x000f, 0x0000, D3DFMT_X4R4G4B4 },
194 { 16, 0x00e0, 0x001c, 0x0003, 0xff00, D3DFMT_A8R3G3B2 },
195 { 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000, D3DFMT_R8G8B8 },
196 { 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000, D3DFMT_A8R8G8B8 },
197 { 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000, D3DFMT_X8R8G8B8 },
198 { 32, 0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000, D3DFMT_A2B10G10R10 },
199 { 32, 0x000003ff, 0x000ffc00, 0x3ff00000, 0xc0000000, D3DFMT_A2R10G10B10 },
200 { 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000, D3DFMT_G16R16 },
201 { 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000, D3DFMT_A8B8G8R8 },
202 { 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000, D3DFMT_X8B8G8R8 },
203 };
204
205 static D3DFORMAT dds_rgb_to_d3dformat(const struct dds_pixel_format *pixel_format)
206 {
207 unsigned int i;
208
209 for (i = 0; i < ARRAY_SIZE(rgb_pixel_formats); i++)
210 {
211 if (rgb_pixel_formats[i].bpp == pixel_format->bpp
212 && rgb_pixel_formats[i].rmask == pixel_format->rmask
213 && rgb_pixel_formats[i].gmask == pixel_format->gmask
214 && rgb_pixel_formats[i].bmask == pixel_format->bmask)
215 {
216 if ((pixel_format->flags & DDS_PF_ALPHA) && rgb_pixel_formats[i].amask == pixel_format->amask)
217 return rgb_pixel_formats[i].format;
218 if (rgb_pixel_formats[i].amask == 0)
219 return rgb_pixel_formats[i].format;
220 }
221 }
222
223 WARN("Unknown RGB pixel format (%#x, %#x, %#x, %#x)\n",
224 pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
225 return D3DFMT_UNKNOWN;
226 }
227
228 static D3DFORMAT dds_luminance_to_d3dformat(const struct dds_pixel_format *pixel_format)
229 {
230 if (pixel_format->bpp == 8)
231 {
232 if (pixel_format->rmask == 0xff)
233 return D3DFMT_L8;
234 if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x0f && pixel_format->amask == 0xf0)
235 return D3DFMT_A4L4;
236 }
237 if (pixel_format->bpp == 16)
238 {
239 if (pixel_format->rmask == 0xffff)
240 return D3DFMT_L16;
241 if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x00ff && pixel_format->amask == 0xff00)
242 return D3DFMT_A8L8;
243 }
244
245 WARN("Unknown luminance pixel format (bpp %u, l %#x, a %#x)\n",
246 pixel_format->bpp, pixel_format->rmask, pixel_format->amask);
247 return D3DFMT_UNKNOWN;
248 }
249
250 static D3DFORMAT dds_alpha_to_d3dformat(const struct dds_pixel_format *pixel_format)
251 {
252 if (pixel_format->bpp == 8 && pixel_format->amask == 0xff)
253 return D3DFMT_A8;
254
255 WARN("Unknown Alpha pixel format (%u, %#x)\n", pixel_format->bpp, pixel_format->rmask);
256 return D3DFMT_UNKNOWN;
257 }
258
259 static D3DFORMAT dds_bump_to_d3dformat(const struct dds_pixel_format *pixel_format)
260 {
261 if (pixel_format->bpp == 16 && pixel_format->rmask == 0x00ff && pixel_format->gmask == 0xff00)
262 return D3DFMT_V8U8;
263 if (pixel_format->bpp == 32 && pixel_format->rmask == 0x0000ffff && pixel_format->gmask == 0xffff0000)
264 return D3DFMT_V16U16;
265
266 WARN("Unknown bump pixel format (%u, %#x, %#x, %#x, %#x)\n", pixel_format->bpp,
267 pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
268 return D3DFMT_UNKNOWN;
269 }
270
271 static D3DFORMAT dds_bump_luminance_to_d3dformat(const struct dds_pixel_format *pixel_format)
272 {
273 if (pixel_format->bpp == 32 && pixel_format->rmask == 0x000000ff && pixel_format->gmask == 0x0000ff00
274 && pixel_format->bmask == 0x00ff0000)
275 return D3DFMT_X8L8V8U8;
276
277 WARN("Unknown bump pixel format (%u, %#x, %#x, %#x, %#x)\n", pixel_format->bpp,
278 pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
279 return D3DFMT_UNKNOWN;
280 }
281
282 static D3DFORMAT dds_pixel_format_to_d3dformat(const struct dds_pixel_format *pixel_format)
283 {
284 TRACE("pixel_format: size %u, flags %#x, fourcc %#x, bpp %u.\n", pixel_format->size,
285 pixel_format->flags, pixel_format->fourcc, pixel_format->bpp);
286 TRACE("rmask %#x, gmask %#x, bmask %#x, amask %#x.\n", pixel_format->rmask, pixel_format->gmask,
287 pixel_format->bmask, pixel_format->amask);
288
289 if (pixel_format->flags & DDS_PF_FOURCC)
290 return dds_fourcc_to_d3dformat(pixel_format->fourcc);
291 if (pixel_format->flags & DDS_PF_RGB)
292 return dds_rgb_to_d3dformat(pixel_format);
293 if (pixel_format->flags & DDS_PF_LUMINANCE)
294 return dds_luminance_to_d3dformat(pixel_format);
295 if (pixel_format->flags & DDS_PF_ALPHA_ONLY)
296 return dds_alpha_to_d3dformat(pixel_format);
297 if (pixel_format->flags & DDS_PF_BUMPDUDV)
298 return dds_bump_to_d3dformat(pixel_format);
299 if (pixel_format->flags & DDS_PF_BUMPLUMINANCE)
300 return dds_bump_luminance_to_d3dformat(pixel_format);
301
302 WARN("Unknown pixel format (flags %#x, fourcc %#x, bpp %u, r %#x, g %#x, b %#x, a %#x)\n",
303 pixel_format->flags, pixel_format->fourcc, pixel_format->bpp,
304 pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
305 return D3DFMT_UNKNOWN;
306 }
307
308 static HRESULT d3dformat_to_dds_pixel_format(struct dds_pixel_format *pixel_format, D3DFORMAT d3dformat)
309 {
310 unsigned int i;
311
312 memset(pixel_format, 0, sizeof(*pixel_format));
313
314 pixel_format->size = sizeof(*pixel_format);
315
316 for (i = 0; i < ARRAY_SIZE(rgb_pixel_formats); i++)
317 {
318 if (rgb_pixel_formats[i].format == d3dformat)
319 {
320 pixel_format->flags |= DDS_PF_RGB;
321 pixel_format->bpp = rgb_pixel_formats[i].bpp;
322 pixel_format->rmask = rgb_pixel_formats[i].rmask;
323 pixel_format->gmask = rgb_pixel_formats[i].gmask;
324 pixel_format->bmask = rgb_pixel_formats[i].bmask;
325 pixel_format->amask = rgb_pixel_formats[i].amask;
326 if (pixel_format->amask) pixel_format->flags |= DDS_PF_ALPHA;
327 return D3D_OK;
328 }
329 }
330
331 /* Reuse dds_fourcc_to_d3dformat as D3DFORMAT and FOURCC are DWORD with same values */
332 if (dds_fourcc_to_d3dformat(d3dformat) != D3DFMT_UNKNOWN)
333 {
334 pixel_format->flags |= DDS_PF_FOURCC;
335 pixel_format->fourcc = d3dformat;
336 return D3D_OK;
337 }
338
339 WARN("Unknown pixel format %#x\n", d3dformat);
340 return E_NOTIMPL;
341 }
342
343 static HRESULT calculate_dds_surface_size(D3DFORMAT format, UINT width, UINT height,
344 UINT *pitch, UINT *size)
345 {
346 const struct pixel_format_desc *format_desc = get_format_info(format);
347 if (format_desc->type == FORMAT_UNKNOWN)
348 return E_NOTIMPL;
349
350 if (format_desc->block_width != 1 || format_desc->block_height != 1)
351 {
352 *pitch = format_desc->block_byte_count
353 * max(1, (width + format_desc->block_width - 1) / format_desc->block_width);
354 *size = *pitch
355 * max(1, (height + format_desc->block_height - 1) / format_desc->block_height);
356 }
357 else
358 {
359 *pitch = width * format_desc->bytes_per_pixel;
360 *size = *pitch * height;
361 }
362
363 return D3D_OK;
364 }
365
366 static UINT calculate_dds_file_size(D3DFORMAT format, UINT width, UINT height, UINT depth,
367 UINT miplevels, UINT faces)
368 {
369 UINT i, file_size = 0;
370
371 for (i = 0; i < miplevels; i++)
372 {
373 UINT pitch, size = 0;
374 calculate_dds_surface_size(format, width, height, &pitch, &size);
375 size *= depth;
376 file_size += size;
377 width = max(1, width / 2);
378 height = max(1, height / 2);
379 depth = max(1, depth / 2);
380 }
381
382 file_size *= faces;
383 file_size += sizeof(struct dds_header);
384 return file_size;
385 }
386
387 /************************************************************
388 * get_image_info_from_dds
389 *
390 * Fills a D3DXIMAGE_INFO structure with information
391 * about a DDS file stored in the memory.
392 *
393 * PARAMS
394 * buffer [I] pointer to DDS data
395 * length [I] size of DDS data
396 * info [O] pointer to D3DXIMAGE_INFO structure
397 *
398 * RETURNS
399 * Success: D3D_OK
400 * Failure: D3DXERR_INVALIDDATA
401 *
402 */
403 static HRESULT get_image_info_from_dds(const void *buffer, UINT length, D3DXIMAGE_INFO *info)
404 {
405 UINT faces = 1;
406 UINT expected_length;
407 const struct dds_header *header = buffer;
408
409 if (length < sizeof(*header) || !info)
410 return D3DXERR_INVALIDDATA;
411
412 if (header->pixel_format.size != sizeof(header->pixel_format))
413 return D3DXERR_INVALIDDATA;
414
415 info->Width = header->width;
416 info->Height = header->height;
417 info->Depth = 1;
418 info->MipLevels = header->miplevels ? header->miplevels : 1;
419
420 info->Format = dds_pixel_format_to_d3dformat(&header->pixel_format);
421 if (info->Format == D3DFMT_UNKNOWN)
422 return D3DXERR_INVALIDDATA;
423
424 TRACE("Pixel format is %#x\n", info->Format);
425
426 if (header->caps2 & DDS_CAPS2_VOLUME)
427 {
428 info->Depth = header->depth;
429 info->ResourceType = D3DRTYPE_VOLUMETEXTURE;
430 }
431 else if (header->caps2 & DDS_CAPS2_CUBEMAP)
432 {
433 DWORD face;
434 faces = 0;
435 for (face = DDS_CAPS2_CUBEMAP_POSITIVEX; face <= DDS_CAPS2_CUBEMAP_NEGATIVEZ; face <<= 1)
436 {
437 if (header->caps2 & face)
438 faces++;
439 }
440 info->ResourceType = D3DRTYPE_CUBETEXTURE;
441 }
442 else
443 {
444 info->ResourceType = D3DRTYPE_TEXTURE;
445 }
446
447 expected_length = calculate_dds_file_size(info->Format, info->Width, info->Height, info->Depth,
448 info->MipLevels, faces);
449 if (length < expected_length)
450 {
451 WARN("File is too short %u, expected at least %u bytes\n", length, expected_length);
452 return D3DXERR_INVALIDDATA;
453 }
454
455 info->ImageFileFormat = D3DXIFF_DDS;
456 return D3D_OK;
457 }
458
459 static HRESULT load_surface_from_dds(IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette,
460 const RECT *dst_rect, const void *src_data, const RECT *src_rect, DWORD filter, D3DCOLOR color_key,
461 const D3DXIMAGE_INFO *src_info)
462 {
463 UINT size;
464 UINT src_pitch;
465 const struct dds_header *header = src_data;
466 const BYTE *pixels = (BYTE *)(header + 1);
467
468 if (src_info->ResourceType != D3DRTYPE_TEXTURE)
469 return D3DXERR_INVALIDDATA;
470
471 if (FAILED(calculate_dds_surface_size(src_info->Format, src_info->Width, src_info->Height, &src_pitch, &size)))
472 return E_NOTIMPL;
473
474 return D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect, pixels, src_info->Format,
475 src_pitch, NULL, src_rect, filter, color_key);
476 }
477
478 static HRESULT save_dds_surface_to_memory(ID3DXBuffer **dst_buffer, IDirect3DSurface9 *src_surface, const RECT *src_rect)
479 {
480 HRESULT hr;
481 UINT dst_pitch, surface_size, file_size;
482 D3DSURFACE_DESC src_desc;
483 D3DLOCKED_RECT locked_rect;
484 ID3DXBuffer *buffer;
485 struct dds_header *header;
486 BYTE *pixels;
487 struct volume volume;
488 const struct pixel_format_desc *pixel_format;
489
490 if (src_rect)
491 {
492 FIXME("Saving a part of a surface to a DDS file is not implemented yet\n");
493 return E_NOTIMPL;
494 }
495
496 hr = IDirect3DSurface9_GetDesc(src_surface, &src_desc);
497 if (FAILED(hr)) return hr;
498
499 pixel_format = get_format_info(src_desc.Format);
500 if (pixel_format->type == FORMAT_UNKNOWN) return E_NOTIMPL;
501
502 file_size = calculate_dds_file_size(src_desc.Format, src_desc.Width, src_desc.Height, 1, 1, 1);
503
504 hr = calculate_dds_surface_size(src_desc.Format, src_desc.Width, src_desc.Height, &dst_pitch, &surface_size);
505 if (FAILED(hr)) return hr;
506
507 hr = D3DXCreateBuffer(file_size, &buffer);
508 if (FAILED(hr)) return hr;
509
510 header = ID3DXBuffer_GetBufferPointer(buffer);
511 pixels = (BYTE *)(header + 1);
512
513 memset(header, 0, sizeof(*header));
514 header->signature = MAKEFOURCC('D','D','S',' ');
515 /* The signature is not really part of the DDS header */
516 header->size = sizeof(*header) - FIELD_OFFSET(struct dds_header, size);
517 header->flags = DDS_CAPS | DDS_HEIGHT | DDS_WIDTH | DDS_PIXELFORMAT;
518 header->height = src_desc.Height;
519 header->width = src_desc.Width;
520 header->caps = DDS_CAPS_TEXTURE;
521 hr = d3dformat_to_dds_pixel_format(&header->pixel_format, src_desc.Format);
522 if (FAILED(hr))
523 {
524 ID3DXBuffer_Release(buffer);
525 return hr;
526 }
527
528 hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, NULL, D3DLOCK_READONLY);
529 if (FAILED(hr))
530 {
531 ID3DXBuffer_Release(buffer);
532 return hr;
533 }
534
535 volume.width = src_desc.Width;
536 volume.height = src_desc.Height;
537 volume.depth = 1;
538 copy_pixels(locked_rect.pBits, locked_rect.Pitch, 0, pixels, dst_pitch, 0,
539 &volume, pixel_format);
540
541 IDirect3DSurface9_UnlockRect(src_surface);
542
543 *dst_buffer = buffer;
544 return D3D_OK;
545 }
546
547 static HRESULT get_surface(D3DRESOURCETYPE type, struct IDirect3DBaseTexture9 *tex,
548 int face, UINT level, struct IDirect3DSurface9 **surf)
549 {
550 switch (type)
551 {
552 case D3DRTYPE_TEXTURE:
553 return IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9*) tex, level, surf);
554 case D3DRTYPE_CUBETEXTURE:
555 return IDirect3DCubeTexture9_GetCubeMapSurface((IDirect3DCubeTexture9*) tex, face, level, surf);
556 default:
557 ERR("Unexpected texture type\n");
558 return E_NOTIMPL;
559 }
560 }
561
562 HRESULT save_dds_texture_to_memory(ID3DXBuffer **dst_buffer, IDirect3DBaseTexture9 *src_texture, const PALETTEENTRY *src_palette)
563 {
564 HRESULT hr;
565 D3DRESOURCETYPE type;
566 UINT mip_levels;
567 IDirect3DSurface9 *surface;
568
569 type = IDirect3DBaseTexture9_GetType(src_texture);
570
571 if ((type != D3DRTYPE_TEXTURE) && (type != D3DRTYPE_CUBETEXTURE) && (type != D3DRTYPE_VOLUMETEXTURE))
572 return D3DERR_INVALIDCALL;
573
574 if (type == D3DRTYPE_CUBETEXTURE)
575 {
576 FIXME("Cube texture not supported yet\n");
577 return E_NOTIMPL;
578 }
579 else if (type == D3DRTYPE_VOLUMETEXTURE)
580 {
581 FIXME("Volume texture not supported yet\n");
582 return E_NOTIMPL;
583 }
584
585 mip_levels = IDirect3DTexture9_GetLevelCount(src_texture);
586
587 if (mip_levels > 1)
588 {
589 FIXME("Mipmap not supported yet\n");
590 return E_NOTIMPL;
591 }
592
593 if (src_palette)
594 {
595 FIXME("Saving surfaces with palettized pixel formats not implemented yet\n");
596 return E_NOTIMPL;
597 }
598
599 hr = get_surface(type, src_texture, D3DCUBEMAP_FACE_POSITIVE_X, 0, &surface);
600
601 if (SUCCEEDED(hr))
602 {
603 hr = save_dds_surface_to_memory(dst_buffer, surface, NULL);
604 IDirect3DSurface9_Release(surface);
605 }
606
607 return hr;
608 }
609 HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette,
610 const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key,
611 const D3DXIMAGE_INFO *src_info)
612 {
613 UINT row_pitch, slice_pitch;
614 const struct dds_header *header = src_data;
615 const BYTE *pixels = (BYTE *)(header + 1);
616
617 if (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE)
618 return D3DXERR_INVALIDDATA;
619
620 if (FAILED(calculate_dds_surface_size(src_info->Format, src_info->Width, src_info->Height, &row_pitch, &slice_pitch)))
621 return E_NOTIMPL;
622
623 return D3DXLoadVolumeFromMemory(dst_volume, dst_palette, dst_box, pixels, src_info->Format,
624 row_pitch, slice_pitch, NULL, src_box, filter, color_key);
625 }
626
627 HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette,
628 DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info, unsigned int skip_levels,
629 unsigned int *loaded_miplevels)
630 {
631 HRESULT hr;
632 RECT src_rect;
633 UINT src_pitch;
634 UINT mip_level;
635 UINT mip_levels;
636 UINT mip_level_size;
637 UINT width, height;
638 IDirect3DSurface9 *surface;
639 const struct dds_header *header = src_data;
640 const BYTE *pixels = (BYTE *)(header + 1);
641
642 /* Loading a cube texture as a simple texture is also supported
643 * (only first face texture is taken). Same with volume textures. */
644 if ((src_info->ResourceType != D3DRTYPE_TEXTURE)
645 && (src_info->ResourceType != D3DRTYPE_CUBETEXTURE)
646 && (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE))
647 {
648 WARN("Trying to load a %u resource as a 2D texture, returning failure.\n", src_info->ResourceType);
649 return D3DXERR_INVALIDDATA;
650 }
651
652 width = src_info->Width;
653 height = src_info->Height;
654 mip_levels = min(src_info->MipLevels, IDirect3DTexture9_GetLevelCount(texture));
655 if (src_info->ResourceType == D3DRTYPE_VOLUMETEXTURE)
656 mip_levels = 1;
657 for (mip_level = 0; mip_level < mip_levels + skip_levels; ++mip_level)
658 {
659 hr = calculate_dds_surface_size(src_info->Format, width, height, &src_pitch, &mip_level_size);
660 if (FAILED(hr)) return hr;
661
662 if (mip_level >= skip_levels)
663 {
664 SetRect(&src_rect, 0, 0, width, height);
665
666 IDirect3DTexture9_GetSurfaceLevel(texture, mip_level - skip_levels, &surface);
667 hr = D3DXLoadSurfaceFromMemory(surface, palette, NULL, pixels, src_info->Format, src_pitch,
668 NULL, &src_rect, filter, color_key);
669 IDirect3DSurface9_Release(surface);
670 if (FAILED(hr))
671 return hr;
672 }
673
674 pixels += mip_level_size;
675 width = max(1, width / 2);
676 height = max(1, height / 2);
677 }
678
679 *loaded_miplevels = mip_levels - skip_levels;
680
681 return D3D_OK;
682 }
683
684 HRESULT load_cube_texture_from_dds(IDirect3DCubeTexture9 *cube_texture, const void *src_data,
685 const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info)
686 {
687 HRESULT hr;
688 int face;
689 UINT mip_level;
690 UINT size;
691 RECT src_rect;
692 UINT src_pitch;
693 UINT mip_levels;
694 UINT mip_level_size;
695 IDirect3DSurface9 *surface;
696 const struct dds_header *header = src_data;
697 const BYTE *pixels = (BYTE *)(header + 1);
698
699 if (src_info->ResourceType != D3DRTYPE_CUBETEXTURE)
700 return D3DXERR_INVALIDDATA;
701
702 if ((header->caps2 & DDS_CAPS2_CUBEMAP_ALL_FACES) != DDS_CAPS2_CUBEMAP_ALL_FACES)
703 {
704 WARN("Only full cubemaps are supported\n");
705 return D3DXERR_INVALIDDATA;
706 }
707
708 mip_levels = min(src_info->MipLevels, IDirect3DCubeTexture9_GetLevelCount(cube_texture));
709 for (face = D3DCUBEMAP_FACE_POSITIVE_X; face <= D3DCUBEMAP_FACE_NEGATIVE_Z; face++)
710 {
711 size = src_info->Width;
712 for (mip_level = 0; mip_level < src_info->MipLevels; mip_level++)
713 {
714 hr = calculate_dds_surface_size(src_info->Format, size, size, &src_pitch, &mip_level_size);
715 if (FAILED(hr)) return hr;
716
717 /* if texture has fewer mip levels than DDS file, skip excessive mip levels */
718 if (mip_level < mip_levels)
719 {
720 SetRect(&src_rect, 0, 0, size, size);
721
722 IDirect3DCubeTexture9_GetCubeMapSurface(cube_texture, face, mip_level, &surface);
723 hr = D3DXLoadSurfaceFromMemory(surface, palette, NULL, pixels, src_info->Format, src_pitch,
724 NULL, &src_rect, filter, color_key);
725 IDirect3DSurface9_Release(surface);
726 if (FAILED(hr)) return hr;
727 }
728
729 pixels += mip_level_size;
730 size = max(1, size / 2);
731 }
732 }
733
734 return D3D_OK;
735 }
736
737 HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, const void *src_data,
738 const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info)
739 {
740 HRESULT hr;
741 UINT mip_level;
742 UINT mip_levels;
743 UINT src_slice_pitch;
744 UINT src_row_pitch;
745 D3DBOX src_box;
746 UINT width, height, depth;
747 IDirect3DVolume9 *volume;
748 const struct dds_header *header = src_data;
749 const BYTE *pixels = (BYTE *)(header + 1);
750
751 if (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE)
752 return D3DXERR_INVALIDDATA;
753
754 width = src_info->Width;
755 height = src_info->Height;
756 depth = src_info->Depth;
757 mip_levels = min(src_info->MipLevels, IDirect3DVolumeTexture9_GetLevelCount(volume_texture));
758
759 for (mip_level = 0; mip_level < mip_levels; mip_level++)
760 {
761 hr = calculate_dds_surface_size(src_info->Format, width, height, &src_row_pitch, &src_slice_pitch);
762 if (FAILED(hr)) return hr;
763
764 hr = IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture, mip_level, &volume);
765 if (FAILED(hr)) return hr;
766
767 src_box.Left = 0;
768 src_box.Top = 0;
769 src_box.Right = width;
770 src_box.Bottom = height;
771 src_box.Front = 0;
772 src_box.Back = depth;
773
774 hr = D3DXLoadVolumeFromMemory(volume, palette, NULL, pixels, src_info->Format,
775 src_row_pitch, src_slice_pitch, NULL, &src_box, filter, color_key);
776
777 IDirect3DVolume9_Release(volume);
778 if (FAILED(hr)) return hr;
779
780 pixels += depth * src_slice_pitch;
781 width = max(1, width / 2);
782 height = max(1, height / 2);
783 depth = max(1, depth / 2);
784 }
785
786 return D3D_OK;
787 }
788
789 static BOOL convert_dib_to_bmp(void **data, UINT *size)
790 {
791 ULONG header_size;
792 ULONG count = 0;
793 ULONG offset;
794 BITMAPFILEHEADER *header;
795 BYTE *new_data;
796 UINT new_size;
797
798 if ((*size < 4) || (*size < (header_size = *(ULONG*)*data)))
799 return FALSE;
800
801 if ((header_size == sizeof(BITMAPINFOHEADER)) ||
802 (header_size == sizeof(BITMAPV4HEADER)) ||
803 (header_size == sizeof(BITMAPV5HEADER)) ||
804 (header_size == 64 /* sizeof(BITMAPCOREHEADER2) */))
805 {
806 /* All structures begin with the same memory layout as BITMAPINFOHEADER */
807 BITMAPINFOHEADER *info_header = (BITMAPINFOHEADER*)*data;
808 count = info_header->biClrUsed;
809
810 if (!count && info_header->biBitCount <= 8)
811 count = 1 << info_header->biBitCount;
812
813 offset = sizeof(BITMAPFILEHEADER) + header_size + sizeof(RGBQUAD) * count;
814
815 /* For BITMAPINFOHEADER with BI_BITFIELDS compression, there are 3 additional color masks after header */
816 if ((info_header->biSize == sizeof(BITMAPINFOHEADER)) && (info_header->biCompression == BI_BITFIELDS))
817 offset += 3 * sizeof(DWORD);
818 }
819 else if (header_size == sizeof(BITMAPCOREHEADER))
820 {
821 BITMAPCOREHEADER *core_header = (BITMAPCOREHEADER*)*data;
822
823 if (core_header->bcBitCount <= 8)
824 count = 1 << core_header->bcBitCount;
825
826 offset = sizeof(BITMAPFILEHEADER) + header_size + sizeof(RGBTRIPLE) * count;
827 }
828 else
829 {
830 return FALSE;
831 }
832
833 TRACE("Converting DIB file to BMP\n");
834
835 new_size = *size + sizeof(BITMAPFILEHEADER);
836 new_data = HeapAlloc(GetProcessHeap(), 0, new_size);
837 CopyMemory(new_data + sizeof(BITMAPFILEHEADER), *data, *size);
838
839 /* Add BMP header */
840 header = (BITMAPFILEHEADER*)new_data;
841 header->bfType = 0x4d42; /* BM */
842 header->bfSize = new_size;
843 header->bfReserved1 = 0;
844 header->bfReserved2 = 0;
845 header->bfOffBits = offset;
846
847 /* Update input data */
848 *data = new_data;
849 *size = new_size;
850
851 return TRUE;
852 }
853
854 /************************************************************
855 * D3DXGetImageInfoFromFileInMemory
856 *
857 * Fills a D3DXIMAGE_INFO structure with info about an image
858 *
859 * PARAMS
860 * data [I] pointer to the image file data
861 * datasize [I] size of the passed data
862 * info [O] pointer to the destination structure
863 *
864 * RETURNS
865 * Success: D3D_OK, if info is not NULL and data and datasize make up a valid image file or
866 * if info is NULL and data and datasize are not NULL
867 * Failure: D3DXERR_INVALIDDATA, if data is no valid image file and datasize and info are not NULL
868 * D3DERR_INVALIDCALL, if data is NULL or
869 * if datasize is 0
870 *
871 * NOTES
872 * datasize may be bigger than the actual file size
873 *
874 */
875 HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT datasize, D3DXIMAGE_INFO *info)
876 {
877 IWICImagingFactory *factory;
878 IWICBitmapDecoder *decoder = NULL;
879 IWICStream *stream;
880 HRESULT hr;
881 HRESULT initresult;
882 BOOL dib;
883
884 TRACE("(%p, %d, %p)\n", data, datasize, info);
885
886 if (!data || !datasize)
887 return D3DERR_INVALIDCALL;
888
889 if (!info)
890 return D3D_OK;
891
892 if ((datasize >= 4) && !strncmp(data, "DDS ", 4)) {
893 TRACE("File type is DDS\n");
894 return get_image_info_from_dds(data, datasize, info);
895 }
896
897 /* In case of DIB file, convert it to BMP */
898 dib = convert_dib_to_bmp((void**)&data, &datasize);
899
900 initresult = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
901
902 hr = CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void**)&factory);
903
904 if (SUCCEEDED(hr)) {
905 IWICImagingFactory_CreateStream(factory, &stream);
906 IWICStream_InitializeFromMemory(stream, (BYTE*)data, datasize);
907 hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder);
908 IWICStream_Release(stream);
909 IWICImagingFactory_Release(factory);
910 }
911
912 if (FAILED(hr)) {
913 if ((datasize >= 2) && (!strncmp(data, "P3", 2) || !strncmp(data, "P6", 2)))
914 FIXME("File type PPM is not supported yet\n");
915 else if ((datasize >= 10) && !strncmp(data, "#?RADIANCE", 10))
916 FIXME("File type HDR is not supported yet\n");
917 else if ((datasize >= 2) && (!strncmp(data, "PF", 2) || !strncmp(data, "Pf", 2)))
918 FIXME("File type PFM is not supported yet\n");
919 }
920
921 if (SUCCEEDED(hr)) {
922 GUID container_format;
923 UINT frame_count;
924
925 hr = IWICBitmapDecoder_GetContainerFormat(decoder, &container_format);
926 if (SUCCEEDED(hr)) {
927 if (IsEqualGUID(&container_format, &GUID_ContainerFormatBmp)) {
928 if (dib) {
929 TRACE("File type is DIB\n");
930 info->ImageFileFormat = D3DXIFF_DIB;
931 } else {
932 TRACE("File type is BMP\n");
933 info->ImageFileFormat = D3DXIFF_BMP;
934 }
935 } else if (IsEqualGUID(&container_format, &GUID_ContainerFormatPng)) {
936 TRACE("File type is PNG\n");
937 info->ImageFileFormat = D3DXIFF_PNG;
938 } else if(IsEqualGUID(&container_format, &GUID_ContainerFormatJpeg)) {
939 TRACE("File type is JPG\n");
940 info->ImageFileFormat = D3DXIFF_JPG;
941 } else if(IsEqualGUID(&container_format, &GUID_WineContainerFormatTga)) {
942 TRACE("File type is TGA\n");
943 info->ImageFileFormat = D3DXIFF_TGA;
944 } else {
945 WARN("Unsupported image file format %s\n", debugstr_guid(&container_format));
946 hr = D3DXERR_INVALIDDATA;
947 }
948 }
949
950 if (SUCCEEDED(hr))
951 hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count);
952 if (SUCCEEDED(hr) && !frame_count)
953 hr = D3DXERR_INVALIDDATA;
954
955 if (SUCCEEDED(hr)) {
956 IWICBitmapFrameDecode *frame = NULL;
957
958 hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame);
959
960 if (SUCCEEDED(hr))
961 hr = IWICBitmapFrameDecode_GetSize(frame, &info->Width, &info->Height);
962
963 if (SUCCEEDED(hr)) {
964 WICPixelFormatGUID pixel_format;
965
966 hr = IWICBitmapFrameDecode_GetPixelFormat(frame, &pixel_format);
967 if (SUCCEEDED(hr)) {
968 info->Format = wic_guid_to_d3dformat(&pixel_format);
969 if (info->Format == D3DFMT_UNKNOWN) {
970 WARN("Unsupported pixel format %s\n", debugstr_guid(&pixel_format));
971 hr = D3DXERR_INVALIDDATA;
972 }
973 }
974 }
975
976 /* For 32 bpp BMP, windowscodecs.dll never returns a format with alpha while
977 * d3dx9_xx.dll returns one if at least 1 pixel has a non zero alpha component */
978 if (SUCCEEDED(hr) && (info->Format == D3DFMT_X8R8G8B8) && (info->ImageFileFormat == D3DXIFF_BMP)) {
979 DWORD size = sizeof(DWORD) * info->Width * info->Height;
980 BYTE *buffer = HeapAlloc(GetProcessHeap(), 0, size);
981 hr = IWICBitmapFrameDecode_CopyPixels(frame, NULL, sizeof(DWORD) * info->Width, size, buffer);
982 if (SUCCEEDED(hr)) {
983 DWORD i;
984 for (i = 0; i < info->Width * info->Height; i++) {
985 if (buffer[i*4+3]) {
986 info->Format = D3DFMT_A8R8G8B8;
987 break;
988 }
989 }
990 }
991 HeapFree(GetProcessHeap(), 0, buffer);
992 }
993
994 if (frame)
995 IWICBitmapFrameDecode_Release(frame);
996
997 info->Depth = 1;
998 info->MipLevels = 1;
999 info->ResourceType = D3DRTYPE_TEXTURE;
1000 }
1001 }
1002
1003 if (decoder)
1004 IWICBitmapDecoder_Release(decoder);
1005
1006 if (SUCCEEDED(initresult))
1007 CoUninitialize();
1008
1009 if (dib)
1010 HeapFree(GetProcessHeap(), 0, (void*)data);
1011
1012 if (FAILED(hr)) {
1013 TRACE("Invalid or unsupported image file\n");
1014 return D3DXERR_INVALIDDATA;
1015 }
1016
1017 return D3D_OK;
1018 }
1019
1020 /************************************************************
1021 * D3DXGetImageInfoFromFile
1022 *
1023 * RETURNS
1024 * Success: D3D_OK, if we successfully load a valid image file or
1025 * if we successfully load a file which is no valid image and info is NULL
1026 * Failure: D3DXERR_INVALIDDATA, if we fail to load file or
1027 * if file is not a valid image file and info is not NULL
1028 * D3DERR_INVALIDCALL, if file is NULL
1029 *
1030 */
1031 HRESULT WINAPI D3DXGetImageInfoFromFileA(const char *file, D3DXIMAGE_INFO *info)
1032 {
1033 WCHAR *widename;
1034 HRESULT hr;
1035 int strlength;
1036
1037 TRACE("file %s, info %p.\n", debugstr_a(file), info);
1038
1039 if( !file ) return D3DERR_INVALIDCALL;
1040
1041 strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0);
1042 widename = HeapAlloc(GetProcessHeap(), 0, strlength * sizeof(*widename));
1043 MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength);
1044
1045 hr = D3DXGetImageInfoFromFileW(widename, info);
1046 HeapFree(GetProcessHeap(), 0, widename);
1047
1048 return hr;
1049 }
1050
1051 HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info)
1052 {
1053 void *buffer;
1054 HRESULT hr;
1055 DWORD size;
1056
1057 TRACE("file %s, info %p.\n", debugstr_w(file), info);
1058
1059 if (!file)
1060 return D3DERR_INVALIDCALL;
1061
1062 if (FAILED(map_view_of_file(file, &buffer, &size)))
1063 return D3DXERR_INVALIDDATA;
1064
1065 hr = D3DXGetImageInfoFromFileInMemory(buffer, size, info);
1066 UnmapViewOfFile(buffer);
1067
1068 return hr;
1069 }
1070
1071 /************************************************************
1072 * D3DXGetImageInfoFromResource
1073 *
1074 * RETURNS
1075 * Success: D3D_OK, if resource is a valid image file
1076 * Failure: D3DXERR_INVALIDDATA, if resource is no valid image file or NULL or
1077 * if we fail to load resource
1078 *
1079 */
1080 HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, const char *resource, D3DXIMAGE_INFO *info)
1081 {
1082 HRSRC resinfo;
1083 void *buffer;
1084 DWORD size;
1085
1086 TRACE("module %p, resource %s, info %p.\n", module, debugstr_a(resource), info);
1087
1088 if (!(resinfo = FindResourceA(module, resource, (const char *)RT_RCDATA))
1089 /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
1090 && !(resinfo = FindResourceA(module, resource, (const char *)RT_BITMAP)))
1091 return D3DXERR_INVALIDDATA;
1092
1093 if (FAILED(load_resource_into_memory(module, resinfo, &buffer, &size)))
1094 return D3DXERR_INVALIDDATA;
1095
1096 return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
1097 }
1098
1099 HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info)
1100 {
1101 HRSRC resinfo;
1102 void *buffer;
1103 DWORD size;
1104
1105 TRACE("module %p, resource %s, info %p.\n", module, debugstr_w(resource), info);
1106
1107 if (!(resinfo = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA))
1108 /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
1109 && !(resinfo = FindResourceW(module, resource, (const WCHAR *)RT_BITMAP)))
1110 return D3DXERR_INVALIDDATA;
1111
1112 if (FAILED(load_resource_into_memory(module, resinfo, &buffer, &size)))
1113 return D3DXERR_INVALIDDATA;
1114
1115 return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
1116 }
1117
1118 /************************************************************
1119 * D3DXLoadSurfaceFromFileInMemory
1120 *
1121 * Loads data from a given buffer into a surface and fills a given
1122 * D3DXIMAGE_INFO structure with info about the source data.
1123 *
1124 * PARAMS
1125 * pDestSurface [I] pointer to the surface
1126 * pDestPalette [I] palette to use
1127 * pDestRect [I] to be filled area of the surface
1128 * pSrcData [I] pointer to the source data
1129 * SrcDataSize [I] size of the source data in bytes
1130 * pSrcRect [I] area of the source data to load
1131 * dwFilter [I] filter to apply on stretching
1132 * Colorkey [I] colorkey
1133 * pSrcInfo [O] pointer to a D3DXIMAGE_INFO structure
1134 *
1135 * RETURNS
1136 * Success: D3D_OK
1137 * Failure: D3DERR_INVALIDCALL, if pDestSurface, pSrcData or SrcDataSize is NULL
1138 * D3DXERR_INVALIDDATA, if pSrcData is no valid image file
1139 *
1140 */
1141 HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
1142 const PALETTEENTRY *pDestPalette, const RECT *pDestRect, const void *pSrcData, UINT SrcDataSize,
1143 const RECT *pSrcRect, DWORD dwFilter, D3DCOLOR Colorkey, D3DXIMAGE_INFO *pSrcInfo)
1144 {
1145 D3DXIMAGE_INFO imginfo;
1146 HRESULT hr, com_init;
1147
1148 IWICImagingFactory *factory = NULL;
1149 IWICBitmapDecoder *decoder;
1150 IWICBitmapFrameDecode *bitmapframe;
1151 IWICStream *stream;
1152
1153 const struct pixel_format_desc *formatdesc;
1154 WICRect wicrect;
1155 RECT rect;
1156
1157 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_data %p, src_data_size %u, "
1158 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1159 pDestSurface, pDestPalette, wine_dbgstr_rect(pDestRect), pSrcData, SrcDataSize,
1160 wine_dbgstr_rect(pSrcRect), dwFilter, Colorkey, pSrcInfo);
1161
1162 if (!pDestSurface || !pSrcData || !SrcDataSize)
1163 return D3DERR_INVALIDCALL;
1164
1165 hr = D3DXGetImageInfoFromFileInMemory(pSrcData, SrcDataSize, &imginfo);
1166
1167 if (FAILED(hr))
1168 return hr;
1169
1170 if (pSrcRect)
1171 {
1172 wicrect.X = pSrcRect->left;
1173 wicrect.Y = pSrcRect->top;
1174 wicrect.Width = pSrcRect->right - pSrcRect->left;
1175 wicrect.Height = pSrcRect->bottom - pSrcRect->top;
1176 }
1177 else
1178 {
1179 wicrect.X = 0;
1180 wicrect.Y = 0;
1181 wicrect.Width = imginfo.Width;
1182 wicrect.Height = imginfo.Height;
1183 }
1184
1185 SetRect(&rect, 0, 0, wicrect.Width, wicrect.Height);
1186
1187 if (imginfo.ImageFileFormat == D3DXIFF_DDS)
1188 {
1189 hr = load_surface_from_dds(pDestSurface, pDestPalette, pDestRect, pSrcData, &rect,
1190 dwFilter, Colorkey, &imginfo);
1191 if (SUCCEEDED(hr) && pSrcInfo)
1192 *pSrcInfo = imginfo;
1193 return hr;
1194 }
1195
1196 if (imginfo.ImageFileFormat == D3DXIFF_DIB)
1197 convert_dib_to_bmp((void**)&pSrcData, &SrcDataSize);
1198
1199 com_init = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
1200
1201 if (FAILED(CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void**)&factory)))
1202 goto cleanup_err;
1203
1204 if (FAILED(IWICImagingFactory_CreateStream(factory, &stream)))
1205 {
1206 IWICImagingFactory_Release(factory);
1207 factory = NULL;
1208 goto cleanup_err;
1209 }
1210
1211 IWICStream_InitializeFromMemory(stream, (BYTE*)pSrcData, SrcDataSize);
1212
1213 hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder);
1214
1215 IWICStream_Release(stream);
1216
1217 if (FAILED(hr))
1218 goto cleanup_err;
1219
1220 hr = IWICBitmapDecoder_GetFrame(decoder, 0, &bitmapframe);
1221
1222 if (FAILED(hr))
1223 goto cleanup_bmp;
1224
1225 formatdesc = get_format_info(imginfo.Format);
1226
1227 if (formatdesc->type == FORMAT_UNKNOWN)
1228 {
1229 FIXME("Unsupported pixel format\n");
1230 hr = D3DXERR_INVALIDDATA;
1231 }
1232 else
1233 {
1234 BYTE *buffer;
1235 DWORD pitch;
1236 PALETTEENTRY *palette = NULL;
1237 WICColor *colors = NULL;
1238
1239 pitch = formatdesc->bytes_per_pixel * wicrect.Width;
1240 buffer = HeapAlloc(GetProcessHeap(), 0, pitch * wicrect.Height);
1241
1242 hr = IWICBitmapFrameDecode_CopyPixels(bitmapframe, &wicrect, pitch,
1243 pitch * wicrect.Height, buffer);
1244
1245 if (SUCCEEDED(hr) && (formatdesc->type == FORMAT_INDEX))
1246 {
1247 IWICPalette *wic_palette = NULL;
1248 UINT nb_colors;
1249
1250 hr = IWICImagingFactory_CreatePalette(factory, &wic_palette);
1251 if (SUCCEEDED(hr))
1252 hr = IWICBitmapFrameDecode_CopyPalette(bitmapframe, wic_palette);
1253 if (SUCCEEDED(hr))
1254 hr = IWICPalette_GetColorCount(wic_palette, &nb_colors);
1255 if (SUCCEEDED(hr))
1256 {
1257 colors = HeapAlloc(GetProcessHeap(), 0, nb_colors * sizeof(colors[0]));
1258 palette = HeapAlloc(GetProcessHeap(), 0, nb_colors * sizeof(palette[0]));
1259 if (!colors || !palette)
1260 hr = E_OUTOFMEMORY;
1261 }
1262 if (SUCCEEDED(hr))
1263 hr = IWICPalette_GetColors(wic_palette, nb_colors, colors, &nb_colors);
1264 if (SUCCEEDED(hr))
1265 {
1266 UINT i;
1267
1268 /* Convert colors from WICColor (ARGB) to PALETTEENTRY (ABGR) */
1269 for (i = 0; i < nb_colors; i++)
1270 {
1271 palette[i].peRed = (colors[i] >> 16) & 0xff;
1272 palette[i].peGreen = (colors[i] >> 8) & 0xff;
1273 palette[i].peBlue = colors[i] & 0xff;
1274 palette[i].peFlags = (colors[i] >> 24) & 0xff; /* peFlags is the alpha component in DX8 and higher */
1275 }
1276 }
1277 if (wic_palette)
1278 IWICPalette_Release(wic_palette);
1279 }
1280
1281 if (SUCCEEDED(hr))
1282 {
1283 hr = D3DXLoadSurfaceFromMemory(pDestSurface, pDestPalette, pDestRect,
1284 buffer, imginfo.Format, pitch,
1285 palette, &rect, dwFilter, Colorkey);
1286 }
1287
1288 HeapFree(GetProcessHeap(), 0, colors);
1289 HeapFree(GetProcessHeap(), 0, palette);
1290 HeapFree(GetProcessHeap(), 0, buffer);
1291 }
1292
1293 IWICBitmapFrameDecode_Release(bitmapframe);
1294
1295 cleanup_bmp:
1296 IWICBitmapDecoder_Release(decoder);
1297
1298 cleanup_err:
1299 if (factory)
1300 IWICImagingFactory_Release(factory);
1301
1302 if (SUCCEEDED(com_init))
1303 CoUninitialize();
1304
1305 if (imginfo.ImageFileFormat == D3DXIFF_DIB)
1306 HeapFree(GetProcessHeap(), 0, (void*)pSrcData);
1307
1308 if (FAILED(hr))
1309 return D3DXERR_INVALIDDATA;
1310
1311 if (pSrcInfo)
1312 *pSrcInfo = imginfo;
1313
1314 return D3D_OK;
1315 }
1316
1317 HRESULT WINAPI D3DXLoadSurfaceFromFileA(IDirect3DSurface9 *dst_surface,
1318 const PALETTEENTRY *dst_palette, const RECT *dst_rect, const char *src_file,
1319 const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
1320 {
1321 WCHAR *src_file_w;
1322 HRESULT hr;
1323 int strlength;
1324
1325 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, "
1326 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1327 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_a(src_file),
1328 wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1329
1330 if (!src_file || !dst_surface)
1331 return D3DERR_INVALIDCALL;
1332
1333 strlength = MultiByteToWideChar(CP_ACP, 0, src_file, -1, NULL, 0);
1334 src_file_w = HeapAlloc(GetProcessHeap(), 0, strlength * sizeof(*src_file_w));
1335 MultiByteToWideChar(CP_ACP, 0, src_file, -1, src_file_w, strlength);
1336
1337 hr = D3DXLoadSurfaceFromFileW(dst_surface, dst_palette, dst_rect,
1338 src_file_w, src_rect, filter, color_key, src_info);
1339 HeapFree(GetProcessHeap(), 0, src_file_w);
1340
1341 return hr;
1342 }
1343
1344 HRESULT WINAPI D3DXLoadSurfaceFromFileW(IDirect3DSurface9 *dst_surface,
1345 const PALETTEENTRY *dst_palette, const RECT *dst_rect, const WCHAR *src_file,
1346 const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
1347 {
1348 UINT data_size;
1349 void *data;
1350 HRESULT hr;
1351
1352 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, "
1353 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1354 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_w(src_file),
1355 wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1356
1357 if (!src_file || !dst_surface)
1358 return D3DERR_INVALIDCALL;
1359
1360 if (FAILED(map_view_of_file(src_file, &data, &data_size)))
1361 return D3DXERR_INVALIDDATA;
1362
1363 hr = D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
1364 data, data_size, src_rect, filter, color_key, src_info);
1365 UnmapViewOfFile(data);
1366
1367 return hr;
1368 }
1369
1370 HRESULT WINAPI D3DXLoadSurfaceFromResourceA(IDirect3DSurface9 *dst_surface,
1371 const PALETTEENTRY *dst_palette, const RECT *dst_rect, HMODULE src_module, const char *resource,
1372 const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
1373 {
1374 UINT data_size;
1375 HRSRC resinfo;
1376 void *data;
1377
1378 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, "
1379 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1380 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_a(resource),
1381 wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1382
1383 if (!dst_surface)
1384 return D3DERR_INVALIDCALL;
1385
1386 if (!(resinfo = FindResourceA(src_module, resource, (const char *)RT_RCDATA))
1387 /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
1388 && !(resinfo = FindResourceA(src_module, resource, (const char *)RT_BITMAP)))
1389 return D3DXERR_INVALIDDATA;
1390
1391 if (FAILED(load_resource_into_memory(src_module, resinfo, &data, &data_size)))
1392 return D3DXERR_INVALIDDATA;
1393
1394 return D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
1395 data, data_size, src_rect, filter, color_key, src_info);
1396 }
1397
1398 HRESULT WINAPI D3DXLoadSurfaceFromResourceW(IDirect3DSurface9 *dst_surface,
1399 const PALETTEENTRY *dst_palette, const RECT *dst_rect, HMODULE src_module, const WCHAR *resource,
1400 const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
1401 {
1402 UINT data_size;
1403 HRSRC resinfo;
1404 void *data;
1405
1406 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, "
1407 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1408 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_w(resource),
1409 wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1410
1411 if (!dst_surface)
1412 return D3DERR_INVALIDCALL;
1413
1414 if (!(resinfo = FindResourceW(src_module, resource, (const WCHAR *)RT_RCDATA))
1415 /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
1416 && !(resinfo = FindResourceW(src_module, resource, (const WCHAR *)RT_BITMAP)))
1417 return D3DXERR_INVALIDDATA;
1418
1419 if (FAILED(load_resource_into_memory(src_module, resinfo, &data, &data_size)))
1420 return D3DXERR_INVALIDDATA;
1421
1422 return D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
1423 data, data_size, src_rect, filter, color_key, src_info);
1424 }
1425
1426
1427 /************************************************************
1428 * helper functions for D3DXLoadSurfaceFromMemory
1429 */
1430 struct argb_conversion_info
1431 {
1432 const struct pixel_format_desc *srcformat;
1433 const struct pixel_format_desc *destformat;
1434 DWORD srcshift[4], destshift[4];
1435 DWORD srcmask[4], destmask[4];
1436 BOOL process_channel[4];
1437 DWORD channelmask;
1438 };
1439
1440 static void init_argb_conversion_info(const struct pixel_format_desc *srcformat, const struct pixel_format_desc *destformat, struct argb_conversion_info *info)
1441 {
1442 UINT i;
1443 ZeroMemory(info->process_channel, 4 * sizeof(BOOL));
1444 info->channelmask = 0;
1445
1446 info->srcformat = srcformat;
1447 info->destformat = destformat;
1448
1449 for(i = 0;i < 4;i++) {
1450 /* srcshift is used to extract the _relevant_ components */
1451 info->srcshift[i] = srcformat->shift[i] + max( srcformat->bits[i] - destformat->bits[i], 0);
1452
1453 /* destshift is used to move the components to the correct position */
1454 info->destshift[i] = destformat->shift[i] + max(destformat->bits[i] - srcformat->bits[i], 0);
1455
1456 info->srcmask[i] = ((1 << srcformat->bits[i]) - 1) << srcformat->shift[i];
1457 info->destmask[i] = ((1 << destformat->bits[i]) - 1) << destformat->shift[i];
1458
1459 /* channelmask specifies bits which aren't used in the source format but in the destination one */
1460 if(destformat->bits[i]) {
1461 if(srcformat->bits[i]) info->process_channel[i] = TRUE;
1462 else info->channelmask |= info->destmask[i];
1463 }
1464 }
1465 }
1466
1467 /************************************************************
1468 * get_relevant_argb_components
1469 *
1470 * Extracts the relevant components from the source color and
1471 * drops the less significant bits if they aren't used by the destination format.
1472 */
1473 static void get_relevant_argb_components(const struct argb_conversion_info *info, const BYTE *col, DWORD *out)
1474 {
1475 unsigned int i, j;
1476 unsigned int component, mask;
1477
1478 for (i = 0; i < 4; ++i)
1479 {
1480 if (!info->process_channel[i])
1481 continue;
1482
1483 component = 0;
1484 mask = info->srcmask[i];
1485 for (j = 0; j < 4 && mask; ++j)
1486 {
1487 if (info->srcshift[i] < j * 8)
1488 component |= (col[j] & mask) << (j * 8 - info->srcshift[i]);
1489 else
1490 component |= (col[j] & mask) >> (info->srcshift[i] - j * 8);
1491 mask >>= 8;
1492 }
1493 out[i] = component;
1494 }
1495 }
1496
1497 /************************************************************
1498 * make_argb_color
1499 *
1500 * Recombines the output of get_relevant_argb_components and converts
1501 * it to the destination format.
1502 */
1503 static DWORD make_argb_color(const struct argb_conversion_info *info, const DWORD *in)
1504 {
1505 UINT i;
1506 DWORD val = 0;
1507
1508 for(i = 0;i < 4;i++) {
1509 if(info->process_channel[i]) {
1510 /* necessary to make sure that e.g. an X4R4G4B4 white maps to an R8G8B8 white instead of 0xf0f0f0 */
1511 signed int shift;
1512 for(shift = info->destshift[i]; shift > info->destformat->shift[i]; shift -= info->srcformat->bits[i]) val |= in[i] << shift;
1513 val |= (in[i] >> (info->destformat->shift[i] - shift)) << info->destformat->shift[i];
1514 }
1515 }
1516 val |= info->channelmask; /* new channels are set to their maximal value */
1517 return val;
1518 }
1519
1520 /* It doesn't work for components bigger than 32 bits (or somewhat smaller but unaligned). */
1521 static void format_to_vec4(const struct pixel_format_desc *format, const BYTE *src, struct vec4 *dst)
1522 {
1523 DWORD mask, tmp;
1524 unsigned int c;
1525
1526 for (c = 0; c < 4; ++c)
1527 {
1528 static const unsigned int component_offsets[4] = {3, 0, 1, 2};
1529 float *dst_component = (float *)dst + component_offsets[c];
1530
1531 if (format->bits[c])
1532 {
1533 mask = ~0u >> (32 - format->bits[c]);
1534
1535 memcpy(&tmp, src + format->shift[c] / 8,
1536 min(sizeof(DWORD), (format->shift[c] % 8 + format->bits[c] + 7) / 8));
1537
1538 if (format->type == FORMAT_ARGBF16)
1539 *dst_component = float_16_to_32(tmp);
1540 else if (format->type == FORMAT_ARGBF)
1541 *dst_component = *(float *)&tmp;
1542 else
1543 *dst_component = (float)((tmp >> format->shift[c] % 8) & mask) / mask;
1544 }
1545 else
1546 *dst_component = 1.0f;
1547 }
1548 }
1549
1550 /* It doesn't work for components bigger than 32 bits. */
1551 static void format_from_vec4(const struct pixel_format_desc *format, const struct vec4 *src, BYTE *dst)
1552 {
1553 DWORD v, mask32;
1554 unsigned int c, i;
1555
1556 memset(dst, 0, format->bytes_per_pixel);
1557
1558 for (c = 0; c < 4; ++c)
1559 {
1560 static const unsigned int component_offsets[4] = {3, 0, 1, 2};
1561 const float src_component = *((const float *)src + component_offsets[c]);
1562
1563 if (!format->bits[c])
1564 continue;
1565
1566 mask32 = ~0u >> (32 - format->bits[c]);
1567
1568 if (format->type == FORMAT_ARGBF16)
1569 v = float_32_to_16(src_component);
1570 else if (format->type == FORMAT_ARGBF)
1571 v = *(DWORD *)&src_component;
1572 else
1573 v = (DWORD)(src_component * ((1 << format->bits[c]) - 1) + 0.5f);
1574
1575 for (i = format->shift[c] / 8 * 8; i < format->shift[c] + format->bits[c]; i += 8)
1576 {
1577 BYTE mask, byte;
1578
1579 if (format->shift[c] > i)
1580 {
1581 mask = mask32 << (format->shift[c] - i);
1582 byte = (v << (format->shift[c] - i)) & mask;
1583 }
1584 else
1585 {
1586 mask = mask32 >> (i - format->shift[c]);
1587 byte = (v >> (i - format->shift[c])) & mask;
1588 }
1589 dst[i / 8] |= byte;
1590 }
1591 }
1592 }
1593
1594 /************************************************************
1595 * copy_pixels
1596 *
1597 * Copies the source buffer to the destination buffer.
1598 * Works for any pixel format.
1599 * The source and the destination must be block-aligned.
1600 */
1601 void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
1602 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size,
1603 const struct pixel_format_desc *format)
1604 {
1605 UINT row, slice;
1606 BYTE *dst_addr;
1607 const BYTE *src_addr;
1608 UINT row_block_count = (size->width + format->block_width - 1) / format->block_width;
1609 UINT row_count = (size->height + format->block_height - 1) / format->block_height;
1610
1611 for (slice = 0; slice < size->depth; slice++)
1612 {
1613 src_addr = src + slice * src_slice_pitch;
1614 dst_addr = dst + slice * dst_slice_pitch;
1615
1616 for (row = 0; row < row_count; row++)
1617 {
1618 memcpy(dst_addr, src_addr, row_block_count * format->block_byte_count);
1619 src_addr += src_row_pitch;
1620 dst_addr += dst_row_pitch;
1621 }
1622 }
1623 }
1624
1625 /************************************************************
1626 * convert_argb_pixels
1627 *
1628 * Copies the source buffer to the destination buffer, performing
1629 * any necessary format conversion and color keying.
1630 * Pixels outsize the source rect are blacked out.
1631 */
1632 void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size,
1633 const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch,
1634 const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key,
1635 const PALETTEENTRY *palette)
1636 {
1637 struct argb_conversion_info conv_info, ck_conv_info;
1638 const struct pixel_format_desc *ck_format = NULL;
1639 DWORD channels[4];
1640 UINT min_width, min_height, min_depth;
1641 UINT x, y, z;
1642
1643 ZeroMemory(channels, sizeof(channels));
1644 init_argb_conversion_info(src_format, dst_format, &conv_info);
1645
1646 min_width = min(src_size->width, dst_size->width);
1647 min_height = min(src_size->height, dst_size->height);
1648 min_depth = min(src_size->depth, dst_size->depth);
1649
1650 if (color_key)
1651 {
1652 /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */
1653 ck_format = get_format_info(D3DFMT_A8R8G8B8);
1654 init_argb_conversion_info(src_format, ck_format, &ck_conv_info);
1655 }
1656
1657 for (z = 0; z < min_depth; z++) {
1658 const BYTE *src_slice_ptr = src + z * src_slice_pitch;
1659 BYTE *dst_slice_ptr = dst + z * dst_slice_pitch;
1660
1661 for (y = 0; y < min_height; y++) {
1662 const BYTE *src_ptr = src_slice_ptr + y * src_row_pitch;
1663 BYTE *dst_ptr = dst_slice_ptr + y * dst_row_pitch;
1664
1665 for (x = 0; x < min_width; x++) {
1666 if (!src_format->to_rgba && !dst_format->from_rgba
1667 && src_format->type == dst_format->type
1668 && src_format->bytes_per_pixel <= 4 && dst_format->bytes_per_pixel <= 4)
1669 {
1670 DWORD val;
1671
1672 get_relevant_argb_components(&conv_info, src_ptr, channels);
1673 val = make_argb_color(&conv_info, channels);
1674
1675 if (color_key)
1676 {
1677 DWORD ck_pixel;
1678
1679 get_relevant_argb_components(&ck_conv_info, src_ptr, channels);
1680 ck_pixel = make_argb_color(&ck_conv_info, channels);
1681 if (ck_pixel == color_key)
1682 val &= ~conv_info.destmask[0];
1683 }
1684 memcpy(dst_ptr, &val, dst_format->bytes_per_pixel);
1685 }
1686 else
1687 {
1688 struct vec4 color, tmp;
1689
1690 format_to_vec4(src_format, src_ptr, &color);
1691 if (src_format->to_rgba)
1692 src_format->to_rgba(&color, &tmp, palette);
1693 else
1694 tmp = color;
1695
1696 if (ck_format)
1697 {
1698 DWORD ck_pixel;
1699
1700 format_from_vec4(ck_format, &tmp, (BYTE *)&ck_pixel);
1701 if (ck_pixel == color_key)
1702 tmp.w = 0.0f;
1703 }
1704
1705 if (dst_format->from_rgba)
1706 dst_format->from_rgba(&tmp, &color);
1707 else
1708 color = tmp;
1709
1710 format_from_vec4(dst_format, &color, dst_ptr);
1711 }
1712
1713 src_ptr += src_format->bytes_per_pixel;
1714 dst_ptr += dst_format->bytes_per_pixel;
1715 }
1716
1717 if (src_size->width < dst_size->width) /* black out remaining pixels */
1718 memset(dst_ptr, 0, dst_format->bytes_per_pixel * (dst_size->width - src_size->width));
1719 }
1720
1721 if (src_size->height < dst_size->height) /* black out remaining pixels */
1722 memset(dst + src_size->height * dst_row_pitch, 0, dst_row_pitch * (dst_size->height - src_size->height));
1723 }
1724 if (src_size->depth < dst_size->depth) /* black out remaining pixels */
1725 memset(dst + src_size->depth * dst_slice_pitch, 0, dst_slice_pitch * (dst_size->depth - src_size->depth));
1726 }
1727
1728 /************************************************************
1729 * point_filter_argb_pixels
1730 *
1731 * Copies the source buffer to the destination buffer, performing
1732 * any necessary format conversion, color keying and stretching
1733 * using a point filter.
1734 */
1735 void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size,
1736 const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch,
1737 const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key,
1738 const PALETTEENTRY *palette)
1739 {
1740 struct argb_conversion_info conv_info, ck_conv_info;
1741 const struct pixel_format_desc *ck_format = NULL;
1742 DWORD channels[4];
1743 UINT x, y, z;
1744
1745 ZeroMemory(channels, sizeof(channels));
1746 init_argb_conversion_info(src_format, dst_format, &conv_info);
1747
1748 if (color_key)
1749 {
1750 /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */
1751 ck_format = get_format_info(D3DFMT_A8R8G8B8);
1752 init_argb_conversion_info(src_format, ck_format, &ck_conv_info);
1753 }
1754
1755 for (z = 0; z < dst_size->depth; z++)
1756 {
1757 BYTE *dst_slice_ptr = dst + z * dst_slice_pitch;
1758 const BYTE *src_slice_ptr = src + src_slice_pitch * (z * src_size->depth / dst_size->depth);
1759
1760 for (y = 0; y < dst_size->height; y++)
1761 {
1762 BYTE *dst_ptr = dst_slice_ptr + y * dst_row_pitch;
1763 const BYTE *src_row_ptr = src_slice_ptr + src_row_pitch * (y * src_size->height / dst_size->height);
1764
1765 for (x = 0; x < dst_size->width; x++)
1766 {
1767 const BYTE *src_ptr = src_row_ptr + (x * src_size->width / dst_size->width) * src_format->bytes_per_pixel;
1768
1769 if (!src_format->to_rgba && !dst_format->from_rgba
1770 && src_format->type == dst_format->type
1771 && src_format->bytes_per_pixel <= 4 && dst_format->bytes_per_pixel <= 4)
1772 {
1773 DWORD val;
1774
1775 get_relevant_argb_components(&conv_info, src_ptr, channels);
1776 val = make_argb_color(&conv_info, channels);
1777
1778 if (color_key)
1779 {
1780 DWORD ck_pixel;
1781
1782 get_relevant_argb_components(&ck_conv_info, src_ptr, channels);
1783 ck_pixel = make_argb_color(&ck_conv_info, channels);
1784 if (ck_pixel == color_key)
1785 val &= ~conv_info.destmask[0];
1786 }
1787 memcpy(dst_ptr, &val, dst_format->bytes_per_pixel);
1788 }
1789 else
1790 {
1791 struct vec4 color, tmp;
1792
1793 format_to_vec4(src_format, src_ptr, &color);
1794 if (src_format->to_rgba)
1795 src_format->to_rgba(&color, &tmp, palette);
1796 else
1797 tmp = color;
1798
1799 if (ck_format)
1800 {
1801 DWORD ck_pixel;
1802
1803 format_from_vec4(ck_format, &tmp, (BYTE *)&ck_pixel);
1804 if (ck_pixel == color_key)
1805 tmp.w = 0.0f;
1806 }
1807
1808 if (dst_format->from_rgba)
1809 dst_format->from_rgba(&tmp, &color);
1810 else
1811 color = tmp;
1812
1813 format_from_vec4(dst_format, &color, dst_ptr);
1814 }
1815
1816 dst_ptr += dst_format->bytes_per_pixel;
1817 }
1818 }
1819 }
1820 }
1821
1822 typedef BOOL (*dxtn_conversion_func)(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
1823 enum wined3d_format_id format, unsigned int w, unsigned int h);
1824
1825 static dxtn_conversion_func get_dxtn_conversion_func(D3DFORMAT format, BOOL encode)
1826 {
1827 switch (format)
1828 {
1829 case D3DFMT_DXT1:
1830 return encode ? wined3d_dxt1_encode : wined3d_dxt1_decode;
1831 case D3DFMT_DXT3:
1832 return encode ? wined3d_dxt3_encode : wined3d_dxt3_decode;
1833 case D3DFMT_DXT5:
1834 return encode ? wined3d_dxt5_encode : wined3d_dxt5_decode;
1835 default:
1836 return NULL;
1837 }
1838 }
1839
1840 /************************************************************
1841 * D3DXLoadSurfaceFromMemory
1842 *
1843 * Loads data from a given memory chunk into a surface,
1844 * applying any of the specified filters.
1845 *
1846 * PARAMS
1847 * pDestSurface [I] pointer to the surface
1848 * pDestPalette [I] palette to use
1849 * pDestRect [I] to be filled area of the surface
1850 * pSrcMemory [I] pointer to the source data
1851 * SrcFormat [I] format of the source pixel data
1852 * SrcPitch [I] number of bytes in a row
1853 * pSrcPalette [I] palette used in the source image
1854 * pSrcRect [I] area of the source data to load
1855 * dwFilter [I] filter to apply on stretching
1856 * Colorkey [I] colorkey
1857 *
1858 * RETURNS
1859 * Success: D3D_OK, if we successfully load the pixel data into our surface or
1860 * if pSrcMemory is NULL but the other parameters are valid
1861 * Failure: D3DERR_INVALIDCALL, if pDestSurface, SrcPitch or pSrcRect is NULL or
1862 * if SrcFormat is an invalid format (other than D3DFMT_UNKNOWN) or
1863 * if DestRect is invalid
1864 * D3DXERR_INVALIDDATA, if we fail to lock pDestSurface
1865 * E_FAIL, if SrcFormat is D3DFMT_UNKNOWN or the dimensions of pSrcRect are invalid
1866 *
1867 * NOTES
1868 * pSrcRect specifies the dimensions of the source data;
1869 * negative values for pSrcRect are allowed as we're only looking at the width and height anyway.
1870 *
1871 */
1872 HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
1873 const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory,
1874 D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
1875 DWORD filter, D3DCOLOR color_key)
1876 {
1877 const struct pixel_format_desc *srcformatdesc, *destformatdesc;
1878 D3DSURFACE_DESC surfdesc;
1879 D3DLOCKED_RECT lockrect;
1880 struct volume src_size, dst_size;
1881 HRESULT ret = D3D_OK;
1882
1883 TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s, %#x, 0x%08x)\n",
1884 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_memory, src_format,
1885 src_pitch, src_palette, wine_dbgstr_rect(src_rect), filter, color_key);
1886
1887 if (!dst_surface || !src_memory || !src_rect)
1888 {
1889 WARN("Invalid argument specified.\n");
1890 return D3DERR_INVALIDCALL;
1891 }
1892 if (src_format == D3DFMT_UNKNOWN
1893 || src_rect->left >= src_rect->right
1894 || src_rect->top >= src_rect->bottom)
1895 {
1896 WARN("Invalid src_format or src_rect.\n");
1897 return E_FAIL;
1898 }
1899
1900 if (filter == D3DX_DEFAULT)
1901 filter = D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER;
1902
1903 IDirect3DSurface9_GetDesc(dst_surface, &surfdesc);
1904
1905 src_size.width = src_rect->right - src_rect->left;
1906 src_size.height = src_rect->bottom - src_rect->top;
1907 src_size.depth = 1;
1908 if (!dst_rect)
1909 {
1910 dst_size.width = surfdesc.Width;
1911 dst_size.height = surfdesc.Height;
1912 }
1913 else
1914 {
1915 if (dst_rect->left > dst_rect->right || dst_rect->right > surfdesc.Width
1916 || dst_rect->top > dst_rect->bottom || dst_rect->bottom > surfdesc.Height
1917 || dst_rect->left < 0 || dst_rect->top < 0)
1918 {
1919 WARN("Invalid dst_rect specified.\n");
1920 return D3DERR_INVALIDCALL;
1921 }
1922 dst_size.width = dst_rect->right - dst_rect->left;
1923 dst_size.height = dst_rect->bottom - dst_rect->top;
1924 if (!dst_size.width || !dst_size.height)
1925 return D3D_OK;
1926 }
1927 dst_size.depth = 1;
1928
1929 srcformatdesc = get_format_info(src_format);
1930 destformatdesc = get_format_info(surfdesc.Format);
1931 if (srcformatdesc->type == FORMAT_UNKNOWN || destformatdesc->type == FORMAT_UNKNOWN)
1932 {
1933 FIXME("Unsupported pixel format conversion %#x -> %#x\n", src_format, surfdesc.Format);
1934 return E_NOTIMPL;
1935 }
1936
1937 if (src_format == surfdesc.Format
1938 && dst_size.width == src_size.width
1939 && dst_size.height == src_size.height
1940 && color_key == 0) /* Simple copy. */
1941 {
1942 if (src_rect->left & (srcformatdesc->block_width - 1)
1943 || src_rect->top & (srcformatdesc->block_height - 1)
1944 || (src_rect->right & (srcformatdesc->block_width - 1)
1945 && src_size.width != surfdesc.Width)
1946 || (src_rect->bottom & (srcformatdesc->block_height - 1)
1947 && src_size.height != surfdesc.Height))
1948 {
1949 WARN("Source rect %s is misaligned.\n", wine_dbgstr_rect(src_rect));
1950 return D3DXERR_INVALIDDATA;
1951 }
1952
1953 if (FAILED(IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0)))
1954 return D3DXERR_INVALIDDATA;
1955
1956 copy_pixels(src_memory, src_pitch, 0, lockrect.pBits, lockrect.Pitch, 0,
1957 &src_size, srcformatdesc);
1958
1959 IDirect3DSurface9_UnlockRect(dst_surface);
1960 }
1961 else /* Stretching or format conversion. */
1962 {
1963 dxtn_conversion_func pre_convert, post_convert;
1964 void *tmp_src_memory = NULL, *tmp_dst_memory = NULL;
1965 UINT tmp_src_pitch, tmp_dst_pitch;
1966
1967 pre_convert = get_dxtn_conversion_func(srcformatdesc->format, FALSE);
1968 post_convert = get_dxtn_conversion_func(destformatdesc->format, TRUE);
1969
1970 if ((!pre_convert && !is_conversion_from_supported(srcformatdesc)) ||
1971 (!post_convert && !is_conversion_to_supported(destformatdesc)))
1972 {
1973 FIXME("Unsupported format conversion %#x -> %#x.\n", src_format, surfdesc.Format);
1974 return E_NOTIMPL;
1975 }
1976
1977 if (FAILED(IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0)))
1978 return D3DXERR_INVALIDDATA;
1979
1980 /* handle pre-conversion */
1981 if (pre_convert)
1982 {
1983 tmp_src_memory = HeapAlloc(GetProcessHeap(), 0, src_size.width * src_size.height * sizeof(DWORD));
1984 if (!tmp_src_memory)
1985 {
1986 ret = E_OUTOFMEMORY;
1987 goto error;
1988 }
1989 tmp_src_pitch = src_size.width * sizeof(DWORD);
1990 if (!pre_convert(src_memory, tmp_src_memory, src_pitch, tmp_src_pitch,
1991 WINED3DFMT_B8G8R8A8_UNORM, src_size.width, src_size.height))
1992 {
1993 ret = E_FAIL;
1994 goto error;
1995 }
1996 srcformatdesc = get_format_info(D3DFMT_A8R8G8B8);
1997 }
1998 else
1999 {
2000 tmp_src_memory = (void *)src_memory;
2001 tmp_src_pitch = src_pitch;
2002 }
2003
2004 /* handle post-conversion */
2005 if (post_convert)
2006 {
2007 tmp_dst_memory = HeapAlloc(GetProcessHeap(), 0, dst_size.width * dst_size.height * sizeof(DWORD));
2008 if (!tmp_dst_memory)
2009 {
2010 ret = E_OUTOFMEMORY;
2011 goto error;
2012 }
2013 tmp_dst_pitch = dst_size.width * sizeof(DWORD);
2014 destformatdesc = get_format_info(D3DFMT_A8R8G8B8);
2015 }
2016 else
2017 {
2018 tmp_dst_memory = lockrect.pBits;
2019 tmp_dst_pitch = lockrect.Pitch;
2020 }
2021
2022 if ((filter & 0xf) == D3DX_FILTER_NONE)
2023 {
2024 convert_argb_pixels(tmp_src_memory, tmp_src_pitch, 0, &src_size, srcformatdesc,
2025 tmp_dst_memory, tmp_dst_pitch, 0, &dst_size, destformatdesc, color_key, src_palette);
2026 }
2027 else /* if ((filter & 0xf) == D3DX_FILTER_POINT) */
2028 {
2029 if ((filter & 0xf) != D3DX_FILTER_POINT)
2030 FIXME("Unhandled filter %#x.\n", filter);
2031
2032 /* Always apply a point filter until D3DX_FILTER_LINEAR,
2033 * D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */
2034 point_filter_argb_pixels(tmp_src_memory, tmp_src_pitch, 0, &src_size, srcformatdesc,
2035 tmp_dst_memory, tmp_dst_pitch, 0, &dst_size, destformatdesc, color_key, src_palette);
2036 }
2037
2038 /* handle post-conversion */
2039 if (post_convert)
2040 {
2041 if (!post_convert(tmp_dst_memory, lockrect.pBits, tmp_dst_pitch, lockrect.Pitch,
2042 WINED3DFMT_B8G8R8A8_UNORM, dst_size.width, dst_size.height))
2043 {
2044 ret = E_FAIL;
2045 goto error;
2046 }
2047 }
2048
2049 error:
2050 if (pre_convert)
2051 HeapFree(GetProcessHeap(), 0, tmp_src_memory);
2052 if (post_convert)
2053 HeapFree(GetProcessHeap(), 0, tmp_dst_memory);
2054 IDirect3DSurface9_UnlockRect(dst_surface);
2055 }
2056
2057 return ret;
2058 }
2059
2060 /************************************************************
2061 * D3DXLoadSurfaceFromSurface
2062 *
2063 * Copies the contents from one surface to another, performing any required
2064 * format conversion, resizing or filtering.
2065 *
2066 * PARAMS
2067 * pDestSurface [I] pointer to the destination surface
2068 * pDestPalette [I] palette to use
2069 * pDestRect [I] to be filled area of the surface
2070 * pSrcSurface [I] pointer to the source surface
2071 * pSrcPalette [I] palette used for the source surface
2072 * pSrcRect [I] area of the source data to load
2073 * dwFilter [I] filter to apply on resizing
2074 * Colorkey [I] any ARGB value or 0 to disable color-keying
2075 *
2076 * RETURNS
2077 * Success: D3D_OK
2078 * Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcSurface is NULL
2079 * D3DXERR_INVALIDDATA, if one of the surfaces is not lockable
2080 *
2081 */
2082 HRESULT WINAPI D3DXLoadSurfaceFromSurface(IDirect3DSurface9 *dst_surface,
2083 const PALETTEENTRY *dst_palette, const RECT *dst_rect, IDirect3DSurface9 *src_surface,
2084 const PALETTEENTRY *src_palette, const RECT *src_rect, DWORD filter, D3DCOLOR color_key)
2085 {
2086 RECT rect;
2087 D3DLOCKED_RECT lock;
2088 D3DSURFACE_DESC SrcDesc;
2089 HRESULT hr;
2090
2091 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_surface %p, "
2092 "src_palette %p, src_rect %s, filter %#x, color_key 0x%08x.\n",
2093 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_surface,
2094 src_palette, wine_dbgstr_rect(src_rect), filter, color_key);
2095
2096 if (!dst_surface || !src_surface)
2097 return D3DERR_INVALIDCALL;
2098
2099 IDirect3DSurface9_GetDesc(src_surface, &SrcDesc);
2100
2101 if (!src_rect)
2102 SetRect(&rect, 0, 0, SrcDesc.Width, SrcDesc.Height);
2103 else
2104 rect = *src_rect;
2105
2106 if (FAILED(IDirect3DSurface9_LockRect(src_surface, &lock, NULL, D3DLOCK_READONLY)))
2107 return D3DXERR_INVALIDDATA;
2108
2109 hr = D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect,
2110 lock.pBits, SrcDesc.Format, lock.Pitch, src_palette, &rect, filter, color_key);
2111
2112 IDirect3DSurface9_UnlockRect(src_surface);
2113
2114 return hr;
2115 }
2116
2117
2118 HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *dst_filename, D3DXIMAGE_FILEFORMAT file_format,
2119 IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
2120 {
2121 int len;
2122 WCHAR *filename;
2123 HRESULT hr;
2124 ID3DXBuffer *buffer;
2125
2126 TRACE("(%s, %#x, %p, %p, %s): relay\n",
2127 wine_dbgstr_a(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
2128
2129 if (!dst_filename) return D3DERR_INVALIDCALL;
2130
2131 len = MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, NULL, 0);
2132 filename = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR));
2133 if (!filename) return E_OUTOFMEMORY;
2134 MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, filename, len);
2135
2136 hr = D3DXSaveSurfaceToFileInMemory(&buffer, file_format, src_surface, src_palette, src_rect);
2137 if (SUCCEEDED(hr))
2138 {
2139 hr = write_buffer_to_file(filename, buffer);
2140 ID3DXBuffer_Release(buffer);
2141 }
2142
2143 HeapFree(GetProcessHeap(), 0, filename);
2144 return hr;
2145 }
2146
2147 HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *dst_filename, D3DXIMAGE_FILEFORMAT file_format,
2148 IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
2149 {
2150 HRESULT hr;
2151 ID3DXBuffer *buffer;
2152
2153 TRACE("(%s, %#x, %p, %p, %s): relay\n",
2154 wine_dbgstr_w(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
2155
2156 if (!dst_filename) return D3DERR_INVALIDCALL;
2157
2158 hr = D3DXSaveSurfaceToFileInMemory(&buffer, file_format, src_surface, src_palette, src_rect);
2159 if (SUCCEEDED(hr))
2160 {
2161 hr = write_buffer_to_file(dst_filename, buffer);
2162 ID3DXBuffer_Release(buffer);
2163 }
2164
2165 return hr;
2166 }
2167
2168 HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE_FILEFORMAT file_format,
2169 IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
2170 {
2171 IWICBitmapEncoder *encoder = NULL;
2172 IWICBitmapFrameEncode *frame = NULL;
2173 IPropertyBag2 *encoder_options = NULL;
2174 IStream *stream = NULL;
2175 HRESULT hr;
2176 HRESULT initresult;
2177 const CLSID *encoder_clsid;
2178 const GUID *pixel_format_guid;
2179 WICPixelFormatGUID wic_pixel_format;
2180 D3DFORMAT d3d_pixel_format;
2181 D3DSURFACE_DESC src_surface_desc;
2182 D3DLOCKED_RECT locked_rect;
2183 int width, height;
2184 STATSTG stream_stats;
2185 HGLOBAL stream_hglobal;
2186 ID3DXBuffer *buffer;
2187 DWORD size;
2188
2189 TRACE("(%p, %#x, %p, %p, %s)\n",
2190 dst_buffer, file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
2191
2192 if (!dst_buffer || !src_surface) return D3DERR_INVALIDCALL;
2193
2194 if (src_palette)
2195 {
2196 FIXME("Saving surfaces with palettized pixel formats is not implemented yet\n");
2197 return D3DERR_INVALIDCALL;
2198 }
2199
2200 switch (file_format)
2201 {
2202 case D3DXIFF_BMP:
2203 case D3DXIFF_DIB:
2204 encoder_clsid = &CLSID_WICBmpEncoder;
2205 break;
2206 case D3DXIFF_PNG:
2207 encoder_clsid = &CLSID_WICPngEncoder;
2208 break;
2209 case D3DXIFF_JPG:
2210 encoder_clsid = &CLSID_WICJpegEncoder;
2211 break;
2212 case D3DXIFF_DDS:
2213 return save_dds_surface_to_memory(dst_buffer, src_surface, src_rect);
2214 case D3DXIFF_HDR:
2215 case D3DXIFF_PFM:
2216 case D3DXIFF_TGA:
2217 case D3DXIFF_PPM:
2218 FIXME("File format %#x is not supported yet\n", file_format);
2219 return E_NOTIMPL;
2220 default:
2221 return D3DERR_INVALIDCALL;
2222 }
2223
2224 IDirect3DSurface9_GetDesc(src_surface, &src_surface_desc);
2225 if (src_rect)
2226 {
2227 if (src_rect->left == src_rect->right || src_rect->top == src_rect->bottom)
2228 {
2229 WARN("Invalid rectangle with 0 area\n");
2230 return D3DXCreateBuffer(64, dst_buffer);
2231 }
2232 if (src_rect->left < 0 || src_rect->top < 0)
2233 return D3DERR_INVALIDCALL;
2234 if (src_rect->left > src_rect->right || src_rect->top > src_rect->bottom)
2235 return D3DERR_INVALIDCALL;
2236 if (src_rect->right > src_surface_desc.Width || src_rect->bottom > src_surface_desc.Height)
2237 return D3DERR_INVALIDCALL;
2238
2239 width = src_rect->right - src_rect->left;
2240 height = src_rect->bottom - src_rect->top;
2241 }
2242 else
2243 {
2244 width = src_surface_desc.Width;
2245 height = src_surface_desc.Height;
2246 }
2247
2248 initresult = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
2249
2250 hr = CoCreateInstance(encoder_clsid, NULL, CLSCTX_INPROC_SERVER,
2251 &IID_IWICBitmapEncoder, (void **)&encoder);
2252 if (FAILED(hr)) goto cleanup_err;
2253
2254 hr = CreateStreamOnHGlobal(NULL, TRUE, &stream);
2255 if (FAILED(hr)) goto cleanup_err;
2256
2257 hr = IWICBitmapEncoder_Initialize(encoder, stream, WICBitmapEncoderNoCache);
2258 if (FAILED(hr)) goto cleanup_err;
2259
2260 hr = IWICBitmapEncoder_CreateNewFrame(encoder, &frame, &encoder_options);
2261 if (FAILED(hr)) goto cleanup_err;
2262
2263 hr = IWICBitmapFrameEncode_Initialize(frame, encoder_options);
2264 if (FAILED(hr)) goto cleanup_err;
2265
2266 hr = IWICBitmapFrameEncode_SetSize(frame, width, height);
2267 if (FAILED(hr)) goto cleanup_err;
2268
2269 pixel_format_guid = d3dformat_to_wic_guid(src_surface_desc.Format);
2270 if (!pixel_format_guid)
2271 {
2272 FIXME("Pixel format %#x is not supported yet\n", src_surface_desc.Format);
2273 hr = E_NOTIMPL;
2274 goto cleanup;
2275 }
2276
2277 memcpy(&wic_pixel_format, pixel_format_guid, sizeof(GUID));
2278 hr = IWICBitmapFrameEncode_SetPixelFormat(frame, &wic_pixel_format);
2279 d3d_pixel_format = wic_guid_to_d3dformat(&wic_pixel_format);
2280 if (SUCCEEDED(hr) && d3d_pixel_format != D3DFMT_UNKNOWN)
2281 {
2282 TRACE("Using pixel format %s %#x\n", debugstr_guid(&wic_pixel_format), d3d_pixel_format);
2283
2284 if (src_surface_desc.Format == d3d_pixel_format) /* Simple copy */
2285 {
2286 hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, src_rect, D3DLOCK_READONLY);
2287 if (SUCCEEDED(hr))
2288 {
2289 IWICBitmapFrameEncode_WritePixels(frame, height,
2290 locked_rect.Pitch, height * locked_rect.Pitch, locked_rect.pBits);
2291 IDirect3DSurface9_UnlockRect(src_surface);
2292 }
2293 }
2294 else /* Pixel format conversion */
2295 {
2296 const struct pixel_format_desc *src_format_desc, *dst_format_desc;
2297 struct volume size;
2298 DWORD dst_pitch;
2299 void *dst_data;
2300
2301 src_format_desc = get_format_info(src_surface_desc.Format);
2302 dst_format_desc = get_format_info(d3d_pixel_format);
2303 if (!is_conversion_from_supported(src_format_desc)
2304 || !is_conversion_to_supported(dst_format_desc))
2305 {
2306 FIXME("Unsupported format conversion %#x -> %#x.\n",
2307 src_surface_desc.Format, d3d_pixel_format);
2308 hr = E_NOTIMPL;
2309 goto cleanup;
2310 }
2311
2312 size.width = width;
2313 size.height = height;
2314 size.depth = 1;
2315 dst_pitch = width * dst_format_desc->bytes_per_pixel;
2316 dst_data = HeapAlloc(GetProcessHeap(), 0, dst_pitch * height);
2317 if (!dst_data)
2318 {
2319 hr = E_OUTOFMEMORY;
2320 goto cleanup;
2321 }
2322
2323 hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, src_rect, D3DLOCK_READONLY);
2324 if (SUCCEEDED(hr))
2325 {
2326 convert_argb_pixels(locked_rect.pBits, locked_rect.Pitch, 0, &size, src_format_desc,
2327 dst_data, dst_pitch, 0, &size, dst_format_desc, 0, NULL);
2328 IDirect3DSurface9_UnlockRect(src_surface);
2329 }
2330
2331 IWICBitmapFrameEncode_WritePixels(frame, height, dst_pitch, dst_pitch * height, dst_data);
2332 HeapFree(GetProcessHeap(), 0, dst_data);
2333 }
2334
2335 hr = IWICBitmapFrameEncode_Commit(frame);
2336 if (SUCCEEDED(hr)) hr = IWICBitmapEncoder_Commit(encoder);
2337 }
2338 else WARN("Unsupported pixel format %#x\n", src_surface_desc.Format);
2339
2340 /* copy data from stream to ID3DXBuffer */
2341 hr = IStream_Stat(stream, &stream_stats, STATFLAG_NONAME);
2342 if (FAILED(hr)) goto cleanup_err;
2343
2344 if (stream_stats.cbSize.u.HighPart != 0)
2345 {
2346 hr = D3DXERR_INVALIDDATA;
2347 goto cleanup;
2348 }
2349 size = stream_stats.cbSize.u.LowPart;
2350
2351 /* Remove BMP header for DIB */
2352 if (file_format == D3DXIFF_DIB)
2353 size -= sizeof(BITMAPFILEHEADER);
2354
2355 hr = D3DXCreateBuffer(size, &buffer);
2356 if (FAILED(hr)) goto cleanup;
2357
2358 hr = GetHGlobalFromStream(stream, &stream_hglobal);
2359 if (SUCCEEDED(hr))
2360 {
2361 void *buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer);
2362 void *stream_data = GlobalLock(stream_hglobal);
2363 /* Remove BMP header for DIB */
2364 if (file_format == D3DXIFF_DIB)
2365 stream_data = (void*)((BYTE*)stream_data + sizeof(BITMAPFILEHEADER));
2366 memcpy(buffer_pointer, stream_data, size);
2367 GlobalUnlock(stream_hglobal);
2368 *dst_buffer = buffer;
2369 }
2370 else ID3DXBuffer_Release(buffer);
2371
2372 cleanup_err:
2373 if (FAILED(hr) && hr != E_OUTOFMEMORY)
2374 hr = D3DERR_INVALIDCALL;
2375
2376 cleanup:
2377 if (stream) IStream_Release(stream);
2378
2379 if (frame) IWICBitmapFrameEncode_Release(frame);
2380 if (encoder_options) IPropertyBag2_Release(encoder_options);
2381
2382 if (encoder) IWICBitmapEncoder_Release(encoder);
2383
2384 if (SUCCEEDED(initresult)) CoUninitialize();
2385
2386 return hr;
2387 }