2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS kernel
4 * FILE: lib/opengl32/apistubs.c
5 * PURPOSE: OpenGL32 lib, glXXX functions
10 static void GLAPIENTRY
nop_NewList(GLuint list
, GLenum mode
)
12 (void) list
; (void) mode
;
15 static void GLAPIENTRY
nop_EndList(void)
19 static void GLAPIENTRY
nop_CallList(GLuint list
)
24 static void GLAPIENTRY
nop_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
26 (void) n
; (void) type
; (void) lists
;
29 static void GLAPIENTRY
nop_DeleteLists(GLuint list
, GLsizei range
)
31 (void) list
; (void) range
;
34 static GLuint GLAPIENTRY
nop_GenLists(GLsizei range
)
40 static void GLAPIENTRY
nop_ListBase(GLuint base
)
45 static void GLAPIENTRY
nop_Begin(GLenum mode
)
50 static void GLAPIENTRY
nop_Bitmap(GLsizei width
, GLsizei height
, GLfloat xorig
, GLfloat yorig
, GLfloat xmove
, GLfloat ymove
, const GLubyte
* bitmap
)
52 (void) width
; (void) height
; (void) xorig
; (void) yorig
; (void) xmove
; (void) ymove
; (void) bitmap
;
55 static void GLAPIENTRY
nop_Color3b(GLbyte red
, GLbyte green
, GLbyte blue
)
57 (void) red
; (void) green
; (void) blue
;
60 static void GLAPIENTRY
nop_Color3bv(const GLbyte
* v
)
65 static void GLAPIENTRY
nop_Color3d(GLdouble red
, GLdouble green
, GLdouble blue
)
67 (void) red
; (void) green
; (void) blue
;
70 static void GLAPIENTRY
nop_Color3dv(const GLdouble
* v
)
75 static void GLAPIENTRY
nop_Color3f(GLfloat red
, GLfloat green
, GLfloat blue
)
77 (void) red
; (void) green
; (void) blue
;
80 static void GLAPIENTRY
nop_Color3fv(const GLfloat
* v
)
85 static void GLAPIENTRY
nop_Color3i(GLint red
, GLint green
, GLint blue
)
87 (void) red
; (void) green
; (void) blue
;
90 static void GLAPIENTRY
nop_Color3iv(const GLint
* v
)
95 static void GLAPIENTRY
nop_Color3s(GLshort red
, GLshort green
, GLshort blue
)
97 (void) red
; (void) green
; (void) blue
;
100 static void GLAPIENTRY
nop_Color3sv(const GLshort
* v
)
105 static void GLAPIENTRY
nop_Color3ub(GLubyte red
, GLubyte green
, GLubyte blue
)
107 (void) red
; (void) green
; (void) blue
;
110 static void GLAPIENTRY
nop_Color3ubv(const GLubyte
* v
)
115 static void GLAPIENTRY
nop_Color3ui(GLuint red
, GLuint green
, GLuint blue
)
117 (void) red
; (void) green
; (void) blue
;
120 static void GLAPIENTRY
nop_Color3uiv(const GLuint
* v
)
125 static void GLAPIENTRY
nop_Color3us(GLushort red
, GLushort green
, GLushort blue
)
127 (void) red
; (void) green
; (void) blue
;
130 static void GLAPIENTRY
nop_Color3usv(const GLushort
* v
)
135 static void GLAPIENTRY
nop_Color4b(GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
)
137 (void) red
; (void) green
; (void) blue
; (void) alpha
;
140 static void GLAPIENTRY
nop_Color4bv(const GLbyte
* v
)
145 static void GLAPIENTRY
nop_Color4d(GLdouble red
, GLdouble green
, GLdouble blue
, GLdouble alpha
)
147 (void) red
; (void) green
; (void) blue
; (void) alpha
;
150 static void GLAPIENTRY
nop_Color4dv(const GLdouble
* v
)
155 static void GLAPIENTRY
nop_Color4f(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
157 (void) red
; (void) green
; (void) blue
; (void) alpha
;
160 static void GLAPIENTRY
nop_Color4fv(const GLfloat
* v
)
165 static void GLAPIENTRY
nop_Color4i(GLint red
, GLint green
, GLint blue
, GLint alpha
)
167 (void) red
; (void) green
; (void) blue
; (void) alpha
;
170 static void GLAPIENTRY
nop_Color4iv(const GLint
* v
)
175 static void GLAPIENTRY
nop_Color4s(GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
)
177 (void) red
; (void) green
; (void) blue
; (void) alpha
;
180 static void GLAPIENTRY
nop_Color4sv(const GLshort
* v
)
185 static void GLAPIENTRY
nop_Color4ub(GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
)
187 (void) red
; (void) green
; (void) blue
; (void) alpha
;
190 static void GLAPIENTRY
nop_Color4ubv(const GLubyte
* v
)
195 static void GLAPIENTRY
nop_Color4ui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
197 (void) red
; (void) green
; (void) blue
; (void) alpha
;
200 static void GLAPIENTRY
nop_Color4uiv(const GLuint
* v
)
205 static void GLAPIENTRY
nop_Color4us(GLushort red
, GLushort green
, GLushort blue
, GLushort alpha
)
207 (void) red
; (void) green
; (void) blue
; (void) alpha
;
210 static void GLAPIENTRY
nop_Color4usv(const GLushort
* v
)
215 static void GLAPIENTRY
nop_EdgeFlag(GLboolean flag
)
220 static void GLAPIENTRY
nop_EdgeFlagv(const GLboolean
* flag
)
225 static void GLAPIENTRY
nop_End(void)
229 static void GLAPIENTRY
nop_Indexd(GLdouble c
)
234 static void GLAPIENTRY
nop_Indexdv(const GLdouble
* c
)
239 static void GLAPIENTRY
nop_Indexf(GLfloat c
)
244 static void GLAPIENTRY
nop_Indexfv(const GLfloat
* c
)
249 static void GLAPIENTRY
nop_Indexi(GLint c
)
254 static void GLAPIENTRY
nop_Indexiv(const GLint
* c
)
259 static void GLAPIENTRY
nop_Indexs(GLshort c
)
264 static void GLAPIENTRY
nop_Indexsv(const GLshort
* c
)
269 static void GLAPIENTRY
nop_Normal3b(GLbyte nx
, GLbyte ny
, GLbyte nz
)
271 (void) nx
; (void) ny
; (void) nz
;
274 static void GLAPIENTRY
nop_Normal3bv(const GLbyte
* v
)
279 static void GLAPIENTRY
nop_Normal3d(GLdouble nx
, GLdouble ny
, GLdouble nz
)
281 (void) nx
; (void) ny
; (void) nz
;
284 static void GLAPIENTRY
nop_Normal3dv(const GLdouble
* v
)
289 static void GLAPIENTRY
nop_Normal3f(GLfloat nx
, GLfloat ny
, GLfloat nz
)
291 (void) nx
; (void) ny
; (void) nz
;
294 static void GLAPIENTRY
nop_Normal3fv(const GLfloat
* v
)
299 static void GLAPIENTRY
nop_Normal3i(GLint nx
, GLint ny
, GLint nz
)
301 (void) nx
; (void) ny
; (void) nz
;
304 static void GLAPIENTRY
nop_Normal3iv(const GLint
* v
)
309 static void GLAPIENTRY
nop_Normal3s(GLshort nx
, GLshort ny
, GLshort nz
)
311 (void) nx
; (void) ny
; (void) nz
;
314 static void GLAPIENTRY
nop_Normal3sv(const GLshort
* v
)
319 static void GLAPIENTRY
nop_RasterPos2d(GLdouble x
, GLdouble y
)
324 static void GLAPIENTRY
nop_RasterPos2dv(const GLdouble
* v
)
329 static void GLAPIENTRY
nop_RasterPos2f(GLfloat x
, GLfloat y
)
334 static void GLAPIENTRY
nop_RasterPos2fv(const GLfloat
* v
)
339 static void GLAPIENTRY
nop_RasterPos2i(GLint x
, GLint y
)
344 static void GLAPIENTRY
nop_RasterPos2iv(const GLint
* v
)
349 static void GLAPIENTRY
nop_RasterPos2s(GLshort x
, GLshort y
)
354 static void GLAPIENTRY
nop_RasterPos2sv(const GLshort
* v
)
359 static void GLAPIENTRY
nop_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
361 (void) x
; (void) y
; (void) z
;
364 static void GLAPIENTRY
nop_RasterPos3dv(const GLdouble
* v
)
369 static void GLAPIENTRY
nop_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
371 (void) x
; (void) y
; (void) z
;
374 static void GLAPIENTRY
nop_RasterPos3fv(const GLfloat
* v
)
379 static void GLAPIENTRY
nop_RasterPos3i(GLint x
, GLint y
, GLint z
)
381 (void) x
; (void) y
; (void) z
;
384 static void GLAPIENTRY
nop_RasterPos3iv(const GLint
* v
)
389 static void GLAPIENTRY
nop_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
391 (void) x
; (void) y
; (void) z
;
394 static void GLAPIENTRY
nop_RasterPos3sv(const GLshort
* v
)
399 static void GLAPIENTRY
nop_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
401 (void) x
; (void) y
; (void) z
; (void) w
;
404 static void GLAPIENTRY
nop_RasterPos4dv(const GLdouble
* v
)
409 static void GLAPIENTRY
nop_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
411 (void) x
; (void) y
; (void) z
; (void) w
;
414 static void GLAPIENTRY
nop_RasterPos4fv(const GLfloat
* v
)
419 static void GLAPIENTRY
nop_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
421 (void) x
; (void) y
; (void) z
; (void) w
;
424 static void GLAPIENTRY
nop_RasterPos4iv(const GLint
* v
)
429 static void GLAPIENTRY
nop_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
431 (void) x
; (void) y
; (void) z
; (void) w
;
434 static void GLAPIENTRY
nop_RasterPos4sv(const GLshort
* v
)
439 static void GLAPIENTRY
nop_Rectd(GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
)
441 (void) x1
; (void) y1
; (void) x2
; (void) y2
;
444 static void GLAPIENTRY
nop_Rectdv(const GLdouble
* v1
, const GLdouble
* v2
)
446 (void) v1
; (void) v2
;
449 static void GLAPIENTRY
nop_Rectf(GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
)
451 (void) x1
; (void) y1
; (void) x2
; (void) y2
;
454 static void GLAPIENTRY
nop_Rectfv(const GLfloat
* v1
, const GLfloat
* v2
)
456 (void) v1
; (void) v2
;
459 static void GLAPIENTRY
nop_Recti(GLint x1
, GLint y1
, GLint x2
, GLint y2
)
461 (void) x1
; (void) y1
; (void) x2
; (void) y2
;
464 static void GLAPIENTRY
nop_Rectiv(const GLint
* v1
, const GLint
* v2
)
466 (void) v1
; (void) v2
;
469 static void GLAPIENTRY
nop_Rects(GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
)
471 (void) x1
; (void) y1
; (void) x2
; (void) y2
;
474 static void GLAPIENTRY
nop_Rectsv(const GLshort
* v1
, const GLshort
* v2
)
476 (void) v1
; (void) v2
;
479 static void GLAPIENTRY
nop_TexCoord1d(GLdouble s
)
484 static void GLAPIENTRY
nop_TexCoord1dv(const GLdouble
* v
)
489 static void GLAPIENTRY
nop_TexCoord1f(GLfloat s
)
494 static void GLAPIENTRY
nop_TexCoord1fv(const GLfloat
* v
)
499 static void GLAPIENTRY
nop_TexCoord1i(GLint s
)
504 static void GLAPIENTRY
nop_TexCoord1iv(const GLint
* v
)
509 static void GLAPIENTRY
nop_TexCoord1s(GLshort s
)
514 static void GLAPIENTRY
nop_TexCoord1sv(const GLshort
* v
)
519 static void GLAPIENTRY
nop_TexCoord2d(GLdouble s
, GLdouble t
)
524 static void GLAPIENTRY
nop_TexCoord2dv(const GLdouble
* v
)
529 static void GLAPIENTRY
nop_TexCoord2f(GLfloat s
, GLfloat t
)
534 static void GLAPIENTRY
nop_TexCoord2fv(const GLfloat
* v
)
539 static void GLAPIENTRY
nop_TexCoord2i(GLint s
, GLint t
)
544 static void GLAPIENTRY
nop_TexCoord2iv(const GLint
* v
)
549 static void GLAPIENTRY
nop_TexCoord2s(GLshort s
, GLshort t
)
554 static void GLAPIENTRY
nop_TexCoord2sv(const GLshort
* v
)
559 static void GLAPIENTRY
nop_TexCoord3d(GLdouble s
, GLdouble t
, GLdouble r
)
561 (void) s
; (void) t
; (void) r
;
564 static void GLAPIENTRY
nop_TexCoord3dv(const GLdouble
* v
)
569 static void GLAPIENTRY
nop_TexCoord3f(GLfloat s
, GLfloat t
, GLfloat r
)
571 (void) s
; (void) t
; (void) r
;
574 static void GLAPIENTRY
nop_TexCoord3fv(const GLfloat
* v
)
579 static void GLAPIENTRY
nop_TexCoord3i(GLint s
, GLint t
, GLint r
)
581 (void) s
; (void) t
; (void) r
;
584 static void GLAPIENTRY
nop_TexCoord3iv(const GLint
* v
)
589 static void GLAPIENTRY
nop_TexCoord3s(GLshort s
, GLshort t
, GLshort r
)
591 (void) s
; (void) t
; (void) r
;
594 static void GLAPIENTRY
nop_TexCoord3sv(const GLshort
* v
)
599 static void GLAPIENTRY
nop_TexCoord4d(GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
601 (void) s
; (void) t
; (void) r
; (void) q
;
604 static void GLAPIENTRY
nop_TexCoord4dv(const GLdouble
* v
)
609 static void GLAPIENTRY
nop_TexCoord4f(GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
)
611 (void) s
; (void) t
; (void) r
; (void) q
;
614 static void GLAPIENTRY
nop_TexCoord4fv(const GLfloat
* v
)
619 static void GLAPIENTRY
nop_TexCoord4i(GLint s
, GLint t
, GLint r
, GLint q
)
621 (void) s
; (void) t
; (void) r
; (void) q
;
624 static void GLAPIENTRY
nop_TexCoord4iv(const GLint
* v
)
629 static void GLAPIENTRY
nop_TexCoord4s(GLshort s
, GLshort t
, GLshort r
, GLshort q
)
631 (void) s
; (void) t
; (void) r
; (void) q
;
634 static void GLAPIENTRY
nop_TexCoord4sv(const GLshort
* v
)
639 static void GLAPIENTRY
nop_Vertex2d(GLdouble x
, GLdouble y
)
644 static void GLAPIENTRY
nop_Vertex2dv(const GLdouble
* v
)
649 static void GLAPIENTRY
nop_Vertex2f(GLfloat x
, GLfloat y
)
654 static void GLAPIENTRY
nop_Vertex2fv(const GLfloat
* v
)
659 static void GLAPIENTRY
nop_Vertex2i(GLint x
, GLint y
)
664 static void GLAPIENTRY
nop_Vertex2iv(const GLint
* v
)
669 static void GLAPIENTRY
nop_Vertex2s(GLshort x
, GLshort y
)
674 static void GLAPIENTRY
nop_Vertex2sv(const GLshort
* v
)
679 static void GLAPIENTRY
nop_Vertex3d(GLdouble x
, GLdouble y
, GLdouble z
)
681 (void) x
; (void) y
; (void) z
;
684 static void GLAPIENTRY
nop_Vertex3dv(const GLdouble
* v
)
689 static void GLAPIENTRY
nop_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
691 (void) x
; (void) y
; (void) z
;
694 static void GLAPIENTRY
nop_Vertex3fv(const GLfloat
* v
)
699 static void GLAPIENTRY
nop_Vertex3i(GLint x
, GLint y
, GLint z
)
701 (void) x
; (void) y
; (void) z
;
704 static void GLAPIENTRY
nop_Vertex3iv(const GLint
* v
)
709 static void GLAPIENTRY
nop_Vertex3s(GLshort x
, GLshort y
, GLshort z
)
711 (void) x
; (void) y
; (void) z
;
714 static void GLAPIENTRY
nop_Vertex3sv(const GLshort
* v
)
719 static void GLAPIENTRY
nop_Vertex4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
721 (void) x
; (void) y
; (void) z
; (void) w
;
724 static void GLAPIENTRY
nop_Vertex4dv(const GLdouble
* v
)
729 static void GLAPIENTRY
nop_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
731 (void) x
; (void) y
; (void) z
; (void) w
;
734 static void GLAPIENTRY
nop_Vertex4fv(const GLfloat
* v
)
739 static void GLAPIENTRY
nop_Vertex4i(GLint x
, GLint y
, GLint z
, GLint w
)
741 (void) x
; (void) y
; (void) z
; (void) w
;
744 static void GLAPIENTRY
nop_Vertex4iv(const GLint
* v
)
749 static void GLAPIENTRY
nop_Vertex4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
751 (void) x
; (void) y
; (void) z
; (void) w
;
754 static void GLAPIENTRY
nop_Vertex4sv(const GLshort
* v
)
759 static void GLAPIENTRY
nop_ClipPlane(GLenum plane
, const GLdouble
* equation
)
761 (void) plane
; (void) equation
;
764 static void GLAPIENTRY
nop_ColorMaterial(GLenum face
, GLenum mode
)
766 (void) face
; (void) mode
;
769 static void GLAPIENTRY
nop_CullFace(GLenum mode
)
774 static void GLAPIENTRY
nop_Fogf(GLenum pname
, GLfloat param
)
776 (void) pname
; (void) param
;
779 static void GLAPIENTRY
nop_Fogfv(GLenum pname
, const GLfloat
* params
)
781 (void) pname
; (void) params
;
784 static void GLAPIENTRY
nop_Fogi(GLenum pname
, GLint param
)
786 (void) pname
; (void) param
;
789 static void GLAPIENTRY
nop_Fogiv(GLenum pname
, const GLint
* params
)
791 (void) pname
; (void) params
;
794 static void GLAPIENTRY
nop_FrontFace(GLenum mode
)
799 static void GLAPIENTRY
nop_Hint(GLenum target
, GLenum mode
)
801 (void) target
; (void) mode
;
804 static void GLAPIENTRY
nop_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
806 (void) light
; (void) pname
; (void) param
;
809 static void GLAPIENTRY
nop_Lightfv(GLenum light
, GLenum pname
, const GLfloat
* params
)
811 (void) light
; (void) pname
; (void) params
;
814 static void GLAPIENTRY
nop_Lighti(GLenum light
, GLenum pname
, GLint param
)
816 (void) light
; (void) pname
; (void) param
;
819 static void GLAPIENTRY
nop_Lightiv(GLenum light
, GLenum pname
, const GLint
* params
)
821 (void) light
; (void) pname
; (void) params
;
824 static void GLAPIENTRY
nop_LightModelf(GLenum pname
, GLfloat param
)
826 (void) pname
; (void) param
;
829 static void GLAPIENTRY
nop_LightModelfv(GLenum pname
, const GLfloat
* params
)
831 (void) pname
; (void) params
;
834 static void GLAPIENTRY
nop_LightModeli(GLenum pname
, GLint param
)
836 (void) pname
; (void) param
;
839 static void GLAPIENTRY
nop_LightModeliv(GLenum pname
, const GLint
* params
)
841 (void) pname
; (void) params
;
844 static void GLAPIENTRY
nop_LineStipple(GLint factor
, GLushort pattern
)
846 (void) factor
; (void) pattern
;
849 static void GLAPIENTRY
nop_LineWidth(GLfloat width
)
854 static void GLAPIENTRY
nop_Materialf(GLenum face
, GLenum pname
, GLfloat param
)
856 (void) face
; (void) pname
; (void) param
;
859 static void GLAPIENTRY
nop_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* params
)
861 (void) face
; (void) pname
; (void) params
;
864 static void GLAPIENTRY
nop_Materiali(GLenum face
, GLenum pname
, GLint param
)
866 (void) face
; (void) pname
; (void) param
;
869 static void GLAPIENTRY
nop_Materialiv(GLenum face
, GLenum pname
, const GLint
* params
)
871 (void) face
; (void) pname
; (void) params
;
874 static void GLAPIENTRY
nop_PointSize(GLfloat size
)
879 static void GLAPIENTRY
nop_PolygonMode(GLenum face
, GLenum mode
)
881 (void) face
; (void) mode
;
884 static void GLAPIENTRY
nop_PolygonStipple(const GLubyte
* mask
)
889 static void GLAPIENTRY
nop_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
891 (void) x
; (void) y
; (void) width
; (void) height
;
894 static void GLAPIENTRY
nop_ShadeModel(GLenum mode
)
899 static void GLAPIENTRY
nop_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
901 (void) target
; (void) pname
; (void) param
;
904 static void GLAPIENTRY
nop_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
* params
)
906 (void) target
; (void) pname
; (void) params
;
909 static void GLAPIENTRY
nop_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
911 (void) target
; (void) pname
; (void) param
;
914 static void GLAPIENTRY
nop_TexParameteriv(GLenum target
, GLenum pname
, const GLint
* params
)
916 (void) target
; (void) pname
; (void) params
;
919 static void GLAPIENTRY
nop_TexImage1D(GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
921 (void) target
; (void) level
; (void) internalformat
; (void) width
; (void) border
; (void) format
; (void) type
; (void) pixels
;
924 static void GLAPIENTRY
nop_TexImage2D(GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
926 (void) target
; (void) level
; (void) internalformat
; (void) width
; (void) height
; (void) border
; (void) format
; (void) type
; (void) pixels
;
929 static void GLAPIENTRY
nop_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
931 (void) target
; (void) pname
; (void) param
;
934 static void GLAPIENTRY
nop_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
* params
)
936 (void) target
; (void) pname
; (void) params
;
939 static void GLAPIENTRY
nop_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
941 (void) target
; (void) pname
; (void) param
;
944 static void GLAPIENTRY
nop_TexEnviv(GLenum target
, GLenum pname
, const GLint
* params
)
946 (void) target
; (void) pname
; (void) params
;
949 static void GLAPIENTRY
nop_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
951 (void) coord
; (void) pname
; (void) param
;
954 static void GLAPIENTRY
nop_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
* params
)
956 (void) coord
; (void) pname
; (void) params
;
959 static void GLAPIENTRY
nop_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
961 (void) coord
; (void) pname
; (void) param
;
964 static void GLAPIENTRY
nop_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
* params
)
966 (void) coord
; (void) pname
; (void) params
;
969 static void GLAPIENTRY
nop_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
971 (void) coord
; (void) pname
; (void) param
;
974 static void GLAPIENTRY
nop_TexGeniv(GLenum coord
, GLenum pname
, const GLint
* params
)
976 (void) coord
; (void) pname
; (void) params
;
979 static void GLAPIENTRY
nop_FeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
981 (void) size
; (void) type
; (void) buffer
;
984 static void GLAPIENTRY
nop_SelectBuffer(GLsizei size
, GLuint
* buffer
)
986 (void) size
; (void) buffer
;
989 static GLint GLAPIENTRY
nop_RenderMode(GLenum mode
)
995 static void GLAPIENTRY
nop_InitNames(void)
999 static void GLAPIENTRY
nop_LoadName(GLuint name
)
1004 static void GLAPIENTRY
nop_PassThrough(GLfloat token
)
1009 static void GLAPIENTRY
nop_PopName(void)
1013 static void GLAPIENTRY
nop_PushName(GLuint name
)
1018 static void GLAPIENTRY
nop_DrawBuffer(GLenum mode
)
1023 static void GLAPIENTRY
nop_Clear(GLbitfield mask
)
1028 static void GLAPIENTRY
nop_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1030 (void) red
; (void) green
; (void) blue
; (void) alpha
;
1033 static void GLAPIENTRY
nop_ClearIndex(GLfloat c
)
1038 static void GLAPIENTRY
nop_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1040 (void) red
; (void) green
; (void) blue
; (void) alpha
;
1043 static void GLAPIENTRY
nop_ClearStencil(GLint s
)
1048 static void GLAPIENTRY
nop_ClearDepth(GLclampd depth
)
1053 static void GLAPIENTRY
nop_StencilMask(GLuint mask
)
1058 static void GLAPIENTRY
nop_ColorMask(GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
)
1060 (void) red
; (void) green
; (void) blue
; (void) alpha
;
1063 static void GLAPIENTRY
nop_DepthMask(GLboolean flag
)
1068 static void GLAPIENTRY
nop_IndexMask(GLuint mask
)
1073 static void GLAPIENTRY
nop_Accum(GLenum op
, GLfloat value
)
1075 (void) op
; (void) value
;
1078 static void GLAPIENTRY
nop_Disable(GLenum cap
)
1083 static void GLAPIENTRY
nop_Enable(GLenum cap
)
1088 static void GLAPIENTRY
nop_Finish(void)
1092 static void GLAPIENTRY
nop_Flush(void)
1096 static void GLAPIENTRY
nop_PopAttrib(void)
1100 static void GLAPIENTRY
nop_PushAttrib(GLbitfield mask
)
1105 static void GLAPIENTRY
nop_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
, GLint order
, const GLdouble
* points
)
1107 (void) target
; (void) u1
; (void) u2
; (void) stride
; (void) order
; (void) points
;
1110 static void GLAPIENTRY
nop_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
, GLint order
, const GLfloat
* points
)
1112 (void) target
; (void) u1
; (void) u2
; (void) stride
; (void) order
; (void) points
;
1115 static void GLAPIENTRY
nop_Map2d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, const GLdouble
* points
)
1117 (void) target
; (void) u1
; (void) u2
; (void) ustride
; (void) uorder
; (void) v1
; (void) v2
; (void) vstride
; (void) vorder
; (void) points
;
1120 static void GLAPIENTRY
nop_Map2f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, const GLfloat
* points
)
1122 (void) target
; (void) u1
; (void) u2
; (void) ustride
; (void) uorder
; (void) v1
; (void) v2
; (void) vstride
; (void) vorder
; (void) points
;
1125 static void GLAPIENTRY
nop_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
1127 (void) un
; (void) u1
; (void) u2
;
1130 static void GLAPIENTRY
nop_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
1132 (void) un
; (void) u1
; (void) u2
;
1135 static void GLAPIENTRY
nop_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
, GLdouble v1
, GLdouble v2
)
1137 (void) un
; (void) u1
; (void) u2
; (void) vn
; (void) v1
; (void) v2
;
1140 static void GLAPIENTRY
nop_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
, GLfloat v2
)
1142 (void) un
; (void) u1
; (void) u2
; (void) vn
; (void) v1
; (void) v2
;
1145 static void GLAPIENTRY
nop_EvalCoord1d(GLdouble u
)
1150 static void GLAPIENTRY
nop_EvalCoord1dv(const GLdouble
* u
)
1155 static void GLAPIENTRY
nop_EvalCoord1f(GLfloat u
)
1160 static void GLAPIENTRY
nop_EvalCoord1fv(const GLfloat
* u
)
1165 static void GLAPIENTRY
nop_EvalCoord2d(GLdouble u
, GLdouble v
)
1170 static void GLAPIENTRY
nop_EvalCoord2dv(const GLdouble
* u
)
1175 static void GLAPIENTRY
nop_EvalCoord2f(GLfloat u
, GLfloat v
)
1180 static void GLAPIENTRY
nop_EvalCoord2fv(const GLfloat
* u
)
1185 static void GLAPIENTRY
nop_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
1187 (void) mode
; (void) i1
; (void) i2
;
1190 static void GLAPIENTRY
nop_EvalPoint1(GLint i
)
1195 static void GLAPIENTRY
nop_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
1197 (void) mode
; (void) i1
; (void) i2
; (void) j1
; (void) j2
;
1200 static void GLAPIENTRY
nop_EvalPoint2(GLint i
, GLint j
)
1205 static void GLAPIENTRY
nop_AlphaFunc(GLenum func
, GLclampf ref
)
1207 (void) func
; (void) ref
;
1210 static void GLAPIENTRY
nop_BlendFunc(GLenum sfactor
, GLenum dfactor
)
1212 (void) sfactor
; (void) dfactor
;
1215 static void GLAPIENTRY
nop_LogicOp(GLenum opcode
)
1220 static void GLAPIENTRY
nop_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
1222 (void) func
; (void) ref
; (void) mask
;
1225 static void GLAPIENTRY
nop_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
1227 (void) fail
; (void) zfail
; (void) zpass
;
1230 static void GLAPIENTRY
nop_DepthFunc(GLenum func
)
1235 static void GLAPIENTRY
nop_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
1237 (void) xfactor
; (void) yfactor
;
1240 static void GLAPIENTRY
nop_PixelTransferf(GLenum pname
, GLfloat param
)
1242 (void) pname
; (void) param
;
1245 static void GLAPIENTRY
nop_PixelTransferi(GLenum pname
, GLint param
)
1247 (void) pname
; (void) param
;
1250 static void GLAPIENTRY
nop_PixelStoref(GLenum pname
, GLfloat param
)
1252 (void) pname
; (void) param
;
1255 static void GLAPIENTRY
nop_PixelStorei(GLenum pname
, GLint param
)
1257 (void) pname
; (void) param
;
1260 static void GLAPIENTRY
nop_PixelMapfv(GLenum map
, GLsizei mapsize
, const GLfloat
* values
)
1262 (void) map
; (void) mapsize
; (void) values
;
1265 static void GLAPIENTRY
nop_PixelMapuiv(GLenum map
, GLsizei mapsize
, const GLuint
* values
)
1267 (void) map
; (void) mapsize
; (void) values
;
1270 static void GLAPIENTRY
nop_PixelMapusv(GLenum map
, GLsizei mapsize
, const GLushort
* values
)
1272 (void) map
; (void) mapsize
; (void) values
;
1275 static void GLAPIENTRY
nop_ReadBuffer(GLenum mode
)
1280 static void GLAPIENTRY
nop_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
1282 (void) x
; (void) y
; (void) width
; (void) height
; (void) type
;
1285 static void GLAPIENTRY
nop_ReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
)
1287 (void) x
; (void) y
; (void) width
; (void) height
; (void) format
; (void) type
; (void) pixels
;
1290 static void GLAPIENTRY
nop_DrawPixels(GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
1292 (void) width
; (void) height
; (void) format
; (void) type
; (void) pixels
;
1295 static void GLAPIENTRY
nop_GetBooleanv(GLenum pname
, GLboolean
* params
)
1297 (void) pname
; (void) params
;
1300 static void GLAPIENTRY
nop_GetClipPlane(GLenum plane
, GLdouble
* equation
)
1302 (void) plane
; (void) equation
;
1305 static void GLAPIENTRY
nop_GetDoublev(GLenum pname
, GLdouble
* params
)
1307 (void) pname
; (void) params
;
1310 static GLenum GLAPIENTRY
nop_GetError(void)
1315 static void GLAPIENTRY
nop_GetFloatv(GLenum pname
, GLfloat
* params
)
1317 (void) pname
; (void) params
;
1320 static void GLAPIENTRY
nop_GetIntegerv(GLenum pname
, GLint
* params
)
1322 (void) pname
; (void) params
;
1325 static void GLAPIENTRY
nop_GetLightfv(GLenum light
, GLenum pname
, GLfloat
* params
)
1327 (void) light
; (void) pname
; (void) params
;
1330 static void GLAPIENTRY
nop_GetLightiv(GLenum light
, GLenum pname
, GLint
* params
)
1332 (void) light
; (void) pname
; (void) params
;
1335 static void GLAPIENTRY
nop_GetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
1337 (void) target
; (void) query
; (void) v
;
1340 static void GLAPIENTRY
nop_GetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
1342 (void) target
; (void) query
; (void) v
;
1345 static void GLAPIENTRY
nop_GetMapiv(GLenum target
, GLenum query
, GLint
* v
)
1347 (void) target
; (void) query
; (void) v
;
1350 static void GLAPIENTRY
nop_GetMaterialfv(GLenum face
, GLenum pname
, GLfloat
* params
)
1352 (void) face
; (void) pname
; (void) params
;
1355 static void GLAPIENTRY
nop_GetMaterialiv(GLenum face
, GLenum pname
, GLint
* params
)
1357 (void) face
; (void) pname
; (void) params
;
1360 static void GLAPIENTRY
nop_GetPixelMapfv(GLenum map
, GLfloat
* values
)
1362 (void) map
; (void) values
;
1365 static void GLAPIENTRY
nop_GetPixelMapuiv(GLenum map
, GLuint
* values
)
1367 (void) map
; (void) values
;
1370 static void GLAPIENTRY
nop_GetPixelMapusv(GLenum map
, GLushort
* values
)
1372 (void) map
; (void) values
;
1375 static void GLAPIENTRY
nop_GetPolygonStipple(GLubyte
* mask
)
1380 static const GLubyte
* GLAPIENTRY
nop_GetString(GLenum name
)
1383 return (const GLubyte
*)"";
1386 static void GLAPIENTRY
nop_GetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
* params
)
1388 (void) target
; (void) pname
; (void) params
;
1391 static void GLAPIENTRY
nop_GetTexEnviv(GLenum target
, GLenum pname
, GLint
* params
)
1393 (void) target
; (void) pname
; (void) params
;
1396 static void GLAPIENTRY
nop_GetTexGendv(GLenum coord
, GLenum pname
, GLdouble
* params
)
1398 (void) coord
; (void) pname
; (void) params
;
1401 static void GLAPIENTRY
nop_GetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
* params
)
1403 (void) coord
; (void) pname
; (void) params
;
1406 static void GLAPIENTRY
nop_GetTexGeniv(GLenum coord
, GLenum pname
, GLint
* params
)
1408 (void) coord
; (void) pname
; (void) params
;
1411 static void GLAPIENTRY
nop_GetTexImage(GLenum target
, GLint level
, GLenum format
, GLenum type
, GLvoid
* pixels
)
1413 (void) target
; (void) level
; (void) format
; (void) type
; (void) pixels
;
1416 static void GLAPIENTRY
nop_GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
* params
)
1418 (void) target
; (void) pname
; (void) params
;
1421 static void GLAPIENTRY
nop_GetTexParameteriv(GLenum target
, GLenum pname
, GLint
* params
)
1423 (void) target
; (void) pname
; (void) params
;
1426 static void GLAPIENTRY
nop_GetTexLevelParameterfv(GLenum target
, GLint level
, GLenum pname
, GLfloat
* params
)
1428 (void) target
; (void) level
; (void) pname
; (void) params
;
1431 static void GLAPIENTRY
nop_GetTexLevelParameteriv(GLenum target
, GLint level
, GLenum pname
, GLint
* params
)
1433 (void) target
; (void) level
; (void) pname
; (void) params
;
1436 static GLboolean GLAPIENTRY
nop_IsEnabled(GLenum cap
)
1442 static GLboolean GLAPIENTRY
nop_IsList(GLuint list
)
1448 static void GLAPIENTRY
nop_DepthRange(GLclampd zNear
, GLclampd zFar
)
1450 (void) zNear
; (void) zFar
;
1453 static void GLAPIENTRY
nop_Frustum(GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
)
1455 (void) left
; (void) right
; (void) bottom
; (void) top
; (void) zNear
; (void) zFar
;
1458 static void GLAPIENTRY
nop_LoadIdentity(void)
1462 static void GLAPIENTRY
nop_LoadMatrixf(const GLfloat
* m
)
1467 static void GLAPIENTRY
nop_LoadMatrixd(const GLdouble
* m
)
1472 static void GLAPIENTRY
nop_MatrixMode(GLenum mode
)
1477 static void GLAPIENTRY
nop_MultMatrixf(const GLfloat
* m
)
1482 static void GLAPIENTRY
nop_MultMatrixd(const GLdouble
* m
)
1487 static void GLAPIENTRY
nop_Ortho(GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
)
1489 (void) left
; (void) right
; (void) bottom
; (void) top
; (void) zNear
; (void) zFar
;
1492 static void GLAPIENTRY
nop_PopMatrix(void)
1496 static void GLAPIENTRY
nop_PushMatrix(void)
1500 static void GLAPIENTRY
nop_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
1502 (void) angle
; (void) x
; (void) y
; (void) z
;
1505 static void GLAPIENTRY
nop_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
1507 (void) angle
; (void) x
; (void) y
; (void) z
;
1510 static void GLAPIENTRY
nop_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
1512 (void) x
; (void) y
; (void) z
;
1515 static void GLAPIENTRY
nop_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
1517 (void) x
; (void) y
; (void) z
;
1520 static void GLAPIENTRY
nop_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
1522 (void) x
; (void) y
; (void) z
;
1525 static void GLAPIENTRY
nop_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
1527 (void) x
; (void) y
; (void) z
;
1530 static void GLAPIENTRY
nop_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
1532 (void) x
; (void) y
; (void) width
; (void) height
;
1535 static void GLAPIENTRY
nop_ArrayElement(GLint i
)
1540 static void GLAPIENTRY
nop_BindTexture(GLenum target
, GLuint texture
)
1542 (void) target
; (void) texture
;
1545 static void GLAPIENTRY
nop_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
1547 (void) size
; (void) type
; (void) stride
; (void) pointer
;
1550 static void GLAPIENTRY
nop_DisableClientState(GLenum array
)
1555 static void GLAPIENTRY
nop_DrawArrays(GLenum mode
, GLint first
, GLsizei count
)
1557 (void) mode
; (void) first
; (void) count
;
1560 static void GLAPIENTRY
nop_DrawElements(GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
* indices
)
1562 (void) mode
; (void) count
; (void) type
; (void) indices
;
1565 static void GLAPIENTRY
nop_EdgeFlagPointer(GLsizei stride
, const GLvoid
* pointer
)
1567 (void) stride
; (void) pointer
;
1570 static void GLAPIENTRY
nop_EnableClientState(GLenum array
)
1575 static void GLAPIENTRY
nop_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
1577 (void) type
; (void) stride
; (void) pointer
;
1580 static void GLAPIENTRY
nop_Indexub(GLubyte c
)
1585 static void GLAPIENTRY
nop_Indexubv(const GLubyte
* c
)
1590 static void GLAPIENTRY
nop_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
1592 (void) format
; (void) stride
; (void) pointer
;
1595 static void GLAPIENTRY
nop_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
1597 (void) type
; (void) stride
; (void) pointer
;
1600 static void GLAPIENTRY
nop_PolygonOffset(GLfloat factor
, GLfloat units
)
1602 (void) factor
; (void) units
;
1605 static void GLAPIENTRY
nop_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
1607 (void) size
; (void) type
; (void) stride
; (void) pointer
;
1610 static void GLAPIENTRY
nop_VertexPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
1612 (void) size
; (void) type
; (void) stride
; (void) pointer
;
1615 static GLboolean GLAPIENTRY
nop_AreTexturesResident(GLsizei n
, const GLuint
* textures
, GLboolean
* residences
)
1617 (void) n
; (void) textures
; (void) residences
;
1621 static void GLAPIENTRY
nop_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
)
1623 (void) target
; (void) level
; (void) internalformat
; (void) x
; (void) y
; (void) width
; (void) border
;
1626 static void GLAPIENTRY
nop_CopyTexImage2D(GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
)
1628 (void) target
; (void) level
; (void) internalformat
; (void) x
; (void) y
; (void) width
; (void) height
; (void) border
;
1631 static void GLAPIENTRY
nop_CopyTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
1633 (void) target
; (void) level
; (void) xoffset
; (void) x
; (void) y
; (void) width
;
1636 static void GLAPIENTRY
nop_CopyTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
1638 (void) target
; (void) level
; (void) xoffset
; (void) yoffset
; (void) x
; (void) y
; (void) width
; (void) height
;
1641 static void GLAPIENTRY
nop_DeleteTextures(GLsizei n
, const GLuint
* textures
)
1643 (void) n
; (void) textures
;
1646 static void GLAPIENTRY
nop_GenTextures(GLsizei n
, GLuint
* textures
)
1648 (void) n
; (void) textures
;
1651 static void GLAPIENTRY
nop_GetPointerv(GLenum pname
, GLvoid
** params
)
1653 (void) pname
; (void) params
;
1656 static GLboolean GLAPIENTRY
nop_IsTexture(GLuint texture
)
1662 static void GLAPIENTRY
nop_PrioritizeTextures(GLsizei n
, const GLuint
* textures
, const GLclampf
* priorities
)
1664 (void) n
; (void) textures
; (void) priorities
;
1667 static void GLAPIENTRY
nop_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
1669 (void) target
; (void) level
; (void) xoffset
; (void) width
; (void) format
; (void) type
; (void) pixels
;
1672 static void GLAPIENTRY
nop_TexSubImage2D(GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
1674 (void) target
; (void) level
; (void) xoffset
; (void) yoffset
; (void) width
; (void) height
; (void) format
; (void) type
; (void) pixels
;
1677 static void GLAPIENTRY
nop_PopClientAttrib(void)
1681 static void GLAPIENTRY
nop_PushClientAttrib(GLbitfield mask
)
1686 const GLCLTPROCTABLE StubTable
=
1688 OPENGL_VERSION_110_ENTRIES
,
1964 nop_GetPolygonStipple
,
1972 nop_GetTexParameterfv
,
1973 nop_GetTexParameteriv
,
1974 nop_GetTexLevelParameterfv
,
1975 nop_GetTexLevelParameteriv
,
1999 nop_DisableClientState
,
2002 nop_EdgeFlagPointer
,
2003 nop_EnableClientState
,
2007 nop_InterleavedArrays
,
2010 nop_TexCoordPointer
,
2012 nop_AreTexturesResident
,
2015 nop_CopyTexSubImage1D
,
2016 nop_CopyTexSubImage2D
,
2021 nop_PrioritizeTextures
,
2024 nop_PopClientAttrib
,
2025 nop_PushClientAttrib
2031 void GLAPIENTRY
glNewList(GLuint list
, GLenum mode
)
2033 IntGetCurrentDispatchTable()->NewList(list
, mode
);
2036 void GLAPIENTRY
glEndList(void)
2038 IntGetCurrentDispatchTable()->EndList();
2041 void GLAPIENTRY
glCallList(GLuint list
)
2043 IntGetCurrentDispatchTable()->CallList(list
);
2046 void GLAPIENTRY
glCallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
2048 IntGetCurrentDispatchTable()->CallLists(n
, type
, lists
);
2051 void GLAPIENTRY
glDeleteLists(GLuint list
, GLsizei range
)
2053 IntGetCurrentDispatchTable()->DeleteLists(list
, range
);
2056 GLuint GLAPIENTRY
glGenLists(GLsizei range
)
2058 return IntGetCurrentDispatchTable()->GenLists(range
);
2061 void GLAPIENTRY
glListBase(GLuint base
)
2063 IntGetCurrentDispatchTable()->ListBase(base
);
2066 void GLAPIENTRY
glBegin(GLenum mode
)
2068 IntGetCurrentDispatchTable()->Begin(mode
);
2071 void GLAPIENTRY
glBitmap(GLsizei width
, GLsizei height
, GLfloat xorig
, GLfloat yorig
, GLfloat xmove
, GLfloat ymove
, const GLubyte
* bitmap
)
2073 IntGetCurrentDispatchTable()->Bitmap(width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
2076 void GLAPIENTRY
glColor3b(GLbyte red
, GLbyte green
, GLbyte blue
)
2078 IntGetCurrentDispatchTable()->Color3b(red
, green
, blue
);
2081 void GLAPIENTRY
glColor3bv(const GLbyte
* v
)
2083 IntGetCurrentDispatchTable()->Color3bv(v
);
2086 void GLAPIENTRY
glColor3d(GLdouble red
, GLdouble green
, GLdouble blue
)
2088 IntGetCurrentDispatchTable()->Color3d(red
, green
, blue
);
2091 void GLAPIENTRY
glColor3dv(const GLdouble
* v
)
2093 IntGetCurrentDispatchTable()->Color3dv(v
);
2096 void GLAPIENTRY
glColor3f(GLfloat red
, GLfloat green
, GLfloat blue
)
2098 IntGetCurrentDispatchTable()->Color3f(red
, green
, blue
);
2101 void GLAPIENTRY
glColor3fv(const GLfloat
* v
)
2103 IntGetCurrentDispatchTable()->Color3fv(v
);
2106 void GLAPIENTRY
glColor3i(GLint red
, GLint green
, GLint blue
)
2108 IntGetCurrentDispatchTable()->Color3i(red
, green
, blue
);
2111 void GLAPIENTRY
glColor3iv(const GLint
* v
)
2113 IntGetCurrentDispatchTable()->Color3iv(v
);
2116 void GLAPIENTRY
glColor3s(GLshort red
, GLshort green
, GLshort blue
)
2118 IntGetCurrentDispatchTable()->Color3s(red
, green
, blue
);
2121 void GLAPIENTRY
glColor3sv(const GLshort
* v
)
2123 IntGetCurrentDispatchTable()->Color3sv(v
);
2126 void GLAPIENTRY
glColor3ub(GLubyte red
, GLubyte green
, GLubyte blue
)
2128 IntGetCurrentDispatchTable()->Color3ub(red
, green
, blue
);
2131 void GLAPIENTRY
glColor3ubv(const GLubyte
* v
)
2133 IntGetCurrentDispatchTable()->Color3ubv(v
);
2136 void GLAPIENTRY
glColor3ui(GLuint red
, GLuint green
, GLuint blue
)
2138 IntGetCurrentDispatchTable()->Color3ui(red
, green
, blue
);
2141 void GLAPIENTRY
glColor3uiv(const GLuint
* v
)
2143 IntGetCurrentDispatchTable()->Color3uiv(v
);
2146 void GLAPIENTRY
glColor3us(GLushort red
, GLushort green
, GLushort blue
)
2148 IntGetCurrentDispatchTable()->Color3us(red
, green
, blue
);
2151 void GLAPIENTRY
glColor3usv(const GLushort
* v
)
2153 IntGetCurrentDispatchTable()->Color3usv(v
);
2156 void GLAPIENTRY
glColor4b(GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
)
2158 IntGetCurrentDispatchTable()->Color4b(red
, green
, blue
, alpha
);
2161 void GLAPIENTRY
glColor4bv(const GLbyte
* v
)
2163 IntGetCurrentDispatchTable()->Color4bv(v
);
2166 void GLAPIENTRY
glColor4d(GLdouble red
, GLdouble green
, GLdouble blue
, GLdouble alpha
)
2168 IntGetCurrentDispatchTable()->Color4d(red
, green
, blue
, alpha
);
2171 void GLAPIENTRY
glColor4dv(const GLdouble
* v
)
2173 IntGetCurrentDispatchTable()->Color4dv(v
);
2176 void GLAPIENTRY
glColor4f(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
2178 IntGetCurrentDispatchTable()->Color4f(red
, green
, blue
, alpha
);
2181 void GLAPIENTRY
glColor4fv(const GLfloat
* v
)
2183 IntGetCurrentDispatchTable()->Color4fv(v
);
2186 void GLAPIENTRY
glColor4i(GLint red
, GLint green
, GLint blue
, GLint alpha
)
2188 IntGetCurrentDispatchTable()->Color4i(red
, green
, blue
, alpha
);
2191 void GLAPIENTRY
glColor4iv(const GLint
* v
)
2193 IntGetCurrentDispatchTable()->Color4iv(v
);
2196 void GLAPIENTRY
glColor4s(GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
)
2198 IntGetCurrentDispatchTable()->Color4s(red
, green
, blue
, alpha
);
2201 void GLAPIENTRY
glColor4sv(const GLshort
* v
)
2203 IntGetCurrentDispatchTable()->Color4sv(v
);
2206 void GLAPIENTRY
glColor4ub(GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
)
2208 IntGetCurrentDispatchTable()->Color4ub(red
, green
, blue
, alpha
);
2211 void GLAPIENTRY
glColor4ubv(const GLubyte
* v
)
2213 IntGetCurrentDispatchTable()->Color4ubv(v
);
2216 void GLAPIENTRY
glColor4ui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
2218 IntGetCurrentDispatchTable()->Color4ui(red
, green
, blue
, alpha
);
2221 void GLAPIENTRY
glColor4uiv(const GLuint
* v
)
2223 IntGetCurrentDispatchTable()->Color4uiv(v
);
2226 void GLAPIENTRY
glColor4us(GLushort red
, GLushort green
, GLushort blue
, GLushort alpha
)
2228 IntGetCurrentDispatchTable()->Color4us(red
, green
, blue
, alpha
);
2231 void GLAPIENTRY
glColor4usv(const GLushort
* v
)
2233 IntGetCurrentDispatchTable()->Color4usv(v
);
2236 void GLAPIENTRY
glEdgeFlag(GLboolean flag
)
2238 IntGetCurrentDispatchTable()->EdgeFlag(flag
);
2241 void GLAPIENTRY
glEdgeFlagv(const GLboolean
* flag
)
2243 IntGetCurrentDispatchTable()->EdgeFlagv(flag
);
2246 void GLAPIENTRY
glEnd(void)
2248 IntGetCurrentDispatchTable()->End();
2251 void GLAPIENTRY
glIndexd(GLdouble c
)
2253 IntGetCurrentDispatchTable()->Indexd(c
);
2256 void GLAPIENTRY
glIndexdv(const GLdouble
* c
)
2258 IntGetCurrentDispatchTable()->Indexdv(c
);
2261 void GLAPIENTRY
glIndexf(GLfloat c
)
2263 IntGetCurrentDispatchTable()->Indexf(c
);
2266 void GLAPIENTRY
glIndexfv(const GLfloat
* c
)
2268 IntGetCurrentDispatchTable()->Indexfv(c
);
2271 void GLAPIENTRY
glIndexi(GLint c
)
2273 IntGetCurrentDispatchTable()->Indexi(c
);
2276 void GLAPIENTRY
glIndexiv(const GLint
* c
)
2278 IntGetCurrentDispatchTable()->Indexiv(c
);
2281 void GLAPIENTRY
glIndexs(GLshort c
)
2283 IntGetCurrentDispatchTable()->Indexs(c
);
2286 void GLAPIENTRY
glIndexsv(const GLshort
* c
)
2288 IntGetCurrentDispatchTable()->Indexsv(c
);
2291 void GLAPIENTRY
glNormal3b(GLbyte nx
, GLbyte ny
, GLbyte nz
)
2293 IntGetCurrentDispatchTable()->Normal3b(nx
, ny
, nz
);
2296 void GLAPIENTRY
glNormal3bv(const GLbyte
* v
)
2298 IntGetCurrentDispatchTable()->Normal3bv(v
);
2301 void GLAPIENTRY
glNormal3d(GLdouble nx
, GLdouble ny
, GLdouble nz
)
2303 IntGetCurrentDispatchTable()->Normal3d(nx
, ny
, nz
);
2306 void GLAPIENTRY
glNormal3dv(const GLdouble
* v
)
2308 IntGetCurrentDispatchTable()->Normal3dv(v
);
2311 void GLAPIENTRY
glNormal3f(GLfloat nx
, GLfloat ny
, GLfloat nz
)
2313 IntGetCurrentDispatchTable()->Normal3f(nx
, ny
, nz
);
2316 void GLAPIENTRY
glNormal3fv(const GLfloat
* v
)
2318 IntGetCurrentDispatchTable()->Normal3fv(v
);
2321 void GLAPIENTRY
glNormal3i(GLint nx
, GLint ny
, GLint nz
)
2323 IntGetCurrentDispatchTable()->Normal3i(nx
, ny
, nz
);
2326 void GLAPIENTRY
glNormal3iv(const GLint
* v
)
2328 IntGetCurrentDispatchTable()->Normal3iv(v
);
2331 void GLAPIENTRY
glNormal3s(GLshort nx
, GLshort ny
, GLshort nz
)
2333 IntGetCurrentDispatchTable()->Normal3s(nx
, ny
, nz
);
2336 void GLAPIENTRY
glNormal3sv(const GLshort
* v
)
2338 IntGetCurrentDispatchTable()->Normal3sv(v
);
2341 void GLAPIENTRY
glRasterPos2d(GLdouble x
, GLdouble y
)
2343 IntGetCurrentDispatchTable()->RasterPos2d(x
, y
);
2346 void GLAPIENTRY
glRasterPos2dv(const GLdouble
* v
)
2348 IntGetCurrentDispatchTable()->RasterPos2dv(v
);
2351 void GLAPIENTRY
glRasterPos2f(GLfloat x
, GLfloat y
)
2353 IntGetCurrentDispatchTable()->RasterPos2f(x
, y
);
2356 void GLAPIENTRY
glRasterPos2fv(const GLfloat
* v
)
2358 IntGetCurrentDispatchTable()->RasterPos2fv(v
);
2361 void GLAPIENTRY
glRasterPos2i(GLint x
, GLint y
)
2363 IntGetCurrentDispatchTable()->RasterPos2i(x
, y
);
2366 void GLAPIENTRY
glRasterPos2iv(const GLint
* v
)
2368 IntGetCurrentDispatchTable()->RasterPos2iv(v
);
2371 void GLAPIENTRY
glRasterPos2s(GLshort x
, GLshort y
)
2373 IntGetCurrentDispatchTable()->RasterPos2s(x
, y
);
2376 void GLAPIENTRY
glRasterPos2sv(const GLshort
* v
)
2378 IntGetCurrentDispatchTable()->RasterPos2sv(v
);
2381 void GLAPIENTRY
glRasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
2383 IntGetCurrentDispatchTable()->RasterPos3d(x
, y
, z
);
2386 void GLAPIENTRY
glRasterPos3dv(const GLdouble
* v
)
2388 IntGetCurrentDispatchTable()->RasterPos3dv(v
);
2391 void GLAPIENTRY
glRasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
2393 IntGetCurrentDispatchTable()->RasterPos3f(x
, y
, z
);
2396 void GLAPIENTRY
glRasterPos3fv(const GLfloat
* v
)
2398 IntGetCurrentDispatchTable()->RasterPos3fv(v
);
2401 void GLAPIENTRY
glRasterPos3i(GLint x
, GLint y
, GLint z
)
2403 IntGetCurrentDispatchTable()->RasterPos3i(x
, y
, z
);
2406 void GLAPIENTRY
glRasterPos3iv(const GLint
* v
)
2408 IntGetCurrentDispatchTable()->RasterPos3iv(v
);
2411 void GLAPIENTRY
glRasterPos3s(GLshort x
, GLshort y
, GLshort z
)
2413 IntGetCurrentDispatchTable()->RasterPos3s(x
, y
, z
);
2416 void GLAPIENTRY
glRasterPos3sv(const GLshort
* v
)
2418 IntGetCurrentDispatchTable()->RasterPos3sv(v
);
2421 void GLAPIENTRY
glRasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
2423 IntGetCurrentDispatchTable()->RasterPos4d(x
, y
, z
, w
);
2426 void GLAPIENTRY
glRasterPos4dv(const GLdouble
* v
)
2428 IntGetCurrentDispatchTable()->RasterPos4dv(v
);
2431 void GLAPIENTRY
glRasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
2433 IntGetCurrentDispatchTable()->RasterPos4f(x
, y
, z
, w
);
2436 void GLAPIENTRY
glRasterPos4fv(const GLfloat
* v
)
2438 IntGetCurrentDispatchTable()->RasterPos4fv(v
);
2441 void GLAPIENTRY
glRasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
2443 IntGetCurrentDispatchTable()->RasterPos4i(x
, y
, z
, w
);
2446 void GLAPIENTRY
glRasterPos4iv(const GLint
* v
)
2448 IntGetCurrentDispatchTable()->RasterPos4iv(v
);
2451 void GLAPIENTRY
glRasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
2453 IntGetCurrentDispatchTable()->RasterPos4s(x
, y
, z
, w
);
2456 void GLAPIENTRY
glRasterPos4sv(const GLshort
* v
)
2458 IntGetCurrentDispatchTable()->RasterPos4sv(v
);
2461 void GLAPIENTRY
glRectd(GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
)
2463 IntGetCurrentDispatchTable()->Rectd(x1
, y1
, x2
, y2
);
2466 void GLAPIENTRY
glRectdv(const GLdouble
* v1
, const GLdouble
* v2
)
2468 IntGetCurrentDispatchTable()->Rectdv(v1
, v2
);
2471 void GLAPIENTRY
glRectf(GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
)
2473 IntGetCurrentDispatchTable()->Rectf(x1
, y1
, x2
, y2
);
2476 void GLAPIENTRY
glRectfv(const GLfloat
* v1
, const GLfloat
* v2
)
2478 IntGetCurrentDispatchTable()->Rectfv(v1
, v2
);
2481 void GLAPIENTRY
glRecti(GLint x1
, GLint y1
, GLint x2
, GLint y2
)
2483 IntGetCurrentDispatchTable()->Recti(x1
, y1
, x2
, y2
);
2486 void GLAPIENTRY
glRectiv(const GLint
* v1
, const GLint
* v2
)
2488 IntGetCurrentDispatchTable()->Rectiv(v1
, v2
);
2491 void GLAPIENTRY
glRects(GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
)
2493 IntGetCurrentDispatchTable()->Rects(x1
, y1
, x2
, y2
);
2496 void GLAPIENTRY
glRectsv(const GLshort
* v1
, const GLshort
* v2
)
2498 IntGetCurrentDispatchTable()->Rectsv(v1
, v2
);
2501 void GLAPIENTRY
glTexCoord1d(GLdouble s
)
2503 IntGetCurrentDispatchTable()->TexCoord1d(s
);
2506 void GLAPIENTRY
glTexCoord1dv(const GLdouble
* v
)
2508 IntGetCurrentDispatchTable()->TexCoord1dv(v
);
2511 void GLAPIENTRY
glTexCoord1f(GLfloat s
)
2513 IntGetCurrentDispatchTable()->TexCoord1f(s
);
2516 void GLAPIENTRY
glTexCoord1fv(const GLfloat
* v
)
2518 IntGetCurrentDispatchTable()->TexCoord1fv(v
);
2521 void GLAPIENTRY
glTexCoord1i(GLint s
)
2523 IntGetCurrentDispatchTable()->TexCoord1i(s
);
2526 void GLAPIENTRY
glTexCoord1iv(const GLint
* v
)
2528 IntGetCurrentDispatchTable()->TexCoord1iv(v
);
2531 void GLAPIENTRY
glTexCoord1s(GLshort s
)
2533 IntGetCurrentDispatchTable()->TexCoord1s(s
);
2536 void GLAPIENTRY
glTexCoord1sv(const GLshort
* v
)
2538 IntGetCurrentDispatchTable()->TexCoord1sv(v
);
2541 void GLAPIENTRY
glTexCoord2d(GLdouble s
, GLdouble t
)
2543 IntGetCurrentDispatchTable()->TexCoord2d(s
, t
);
2546 void GLAPIENTRY
glTexCoord2dv(const GLdouble
* v
)
2548 IntGetCurrentDispatchTable()->TexCoord2dv(v
);
2551 void GLAPIENTRY
glTexCoord2f(GLfloat s
, GLfloat t
)
2553 IntGetCurrentDispatchTable()->TexCoord2f(s
, t
);
2556 void GLAPIENTRY
glTexCoord2fv(const GLfloat
* v
)
2558 IntGetCurrentDispatchTable()->TexCoord2fv(v
);
2561 void GLAPIENTRY
glTexCoord2i(GLint s
, GLint t
)
2563 IntGetCurrentDispatchTable()->TexCoord2i(s
, t
);
2566 void GLAPIENTRY
glTexCoord2iv(const GLint
* v
)
2568 IntGetCurrentDispatchTable()->TexCoord2iv(v
);
2571 void GLAPIENTRY
glTexCoord2s(GLshort s
, GLshort t
)
2573 IntGetCurrentDispatchTable()->TexCoord2s(s
, t
);
2576 void GLAPIENTRY
glTexCoord2sv(const GLshort
* v
)
2578 IntGetCurrentDispatchTable()->TexCoord2sv(v
);
2581 void GLAPIENTRY
glTexCoord3d(GLdouble s
, GLdouble t
, GLdouble r
)
2583 IntGetCurrentDispatchTable()->TexCoord3d(s
, t
, r
);
2586 void GLAPIENTRY
glTexCoord3dv(const GLdouble
* v
)
2588 IntGetCurrentDispatchTable()->TexCoord3dv(v
);
2591 void GLAPIENTRY
glTexCoord3f(GLfloat s
, GLfloat t
, GLfloat r
)
2593 IntGetCurrentDispatchTable()->TexCoord3f(s
, t
, r
);
2596 void GLAPIENTRY
glTexCoord3fv(const GLfloat
* v
)
2598 IntGetCurrentDispatchTable()->TexCoord3fv(v
);
2601 void GLAPIENTRY
glTexCoord3i(GLint s
, GLint t
, GLint r
)
2603 IntGetCurrentDispatchTable()->TexCoord3i(s
, t
, r
);
2606 void GLAPIENTRY
glTexCoord3iv(const GLint
* v
)
2608 IntGetCurrentDispatchTable()->TexCoord3iv(v
);
2611 void GLAPIENTRY
glTexCoord3s(GLshort s
, GLshort t
, GLshort r
)
2613 IntGetCurrentDispatchTable()->TexCoord3s(s
, t
, r
);
2616 void GLAPIENTRY
glTexCoord3sv(const GLshort
* v
)
2618 IntGetCurrentDispatchTable()->TexCoord3sv(v
);
2621 void GLAPIENTRY
glTexCoord4d(GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
2623 IntGetCurrentDispatchTable()->TexCoord4d(s
, t
, r
, q
);
2626 void GLAPIENTRY
glTexCoord4dv(const GLdouble
* v
)
2628 IntGetCurrentDispatchTable()->TexCoord4dv(v
);
2631 void GLAPIENTRY
glTexCoord4f(GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
)
2633 IntGetCurrentDispatchTable()->TexCoord4f(s
, t
, r
, q
);
2636 void GLAPIENTRY
glTexCoord4fv(const GLfloat
* v
)
2638 IntGetCurrentDispatchTable()->TexCoord4fv(v
);
2641 void GLAPIENTRY
glTexCoord4i(GLint s
, GLint t
, GLint r
, GLint q
)
2643 IntGetCurrentDispatchTable()->TexCoord4i(s
, t
, r
, q
);
2646 void GLAPIENTRY
glTexCoord4iv(const GLint
* v
)
2648 IntGetCurrentDispatchTable()->TexCoord4iv(v
);
2651 void GLAPIENTRY
glTexCoord4s(GLshort s
, GLshort t
, GLshort r
, GLshort q
)
2653 IntGetCurrentDispatchTable()->TexCoord4s(s
, t
, r
, q
);
2656 void GLAPIENTRY
glTexCoord4sv(const GLshort
* v
)
2658 IntGetCurrentDispatchTable()->TexCoord4sv(v
);
2661 void GLAPIENTRY
glVertex2d(GLdouble x
, GLdouble y
)
2663 IntGetCurrentDispatchTable()->Vertex2d(x
, y
);
2666 void GLAPIENTRY
glVertex2dv(const GLdouble
* v
)
2668 IntGetCurrentDispatchTable()->Vertex2dv(v
);
2671 void GLAPIENTRY
glVertex2f(GLfloat x
, GLfloat y
)
2673 IntGetCurrentDispatchTable()->Vertex2f(x
, y
);
2676 void GLAPIENTRY
glVertex2fv(const GLfloat
* v
)
2678 IntGetCurrentDispatchTable()->Vertex2fv(v
);
2681 void GLAPIENTRY
glVertex2i(GLint x
, GLint y
)
2683 IntGetCurrentDispatchTable()->Vertex2i(x
, y
);
2686 void GLAPIENTRY
glVertex2iv(const GLint
* v
)
2688 IntGetCurrentDispatchTable()->Vertex2iv(v
);
2691 void GLAPIENTRY
glVertex2s(GLshort x
, GLshort y
)
2693 IntGetCurrentDispatchTable()->Vertex2s(x
, y
);
2696 void GLAPIENTRY
glVertex2sv(const GLshort
* v
)
2698 IntGetCurrentDispatchTable()->Vertex2sv(v
);
2701 void GLAPIENTRY
glVertex3d(GLdouble x
, GLdouble y
, GLdouble z
)
2703 IntGetCurrentDispatchTable()->Vertex3d(x
, y
, z
);
2706 void GLAPIENTRY
glVertex3dv(const GLdouble
* v
)
2708 IntGetCurrentDispatchTable()->Vertex3dv(v
);
2711 void GLAPIENTRY
glVertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
2713 IntGetCurrentDispatchTable()->Vertex3f(x
, y
, z
);
2716 void GLAPIENTRY
glVertex3fv(const GLfloat
* v
)
2718 IntGetCurrentDispatchTable()->Vertex3fv(v
);
2721 void GLAPIENTRY
glVertex3i(GLint x
, GLint y
, GLint z
)
2723 IntGetCurrentDispatchTable()->Vertex3i(x
, y
, z
);
2726 void GLAPIENTRY
glVertex3iv(const GLint
* v
)
2728 IntGetCurrentDispatchTable()->Vertex3iv(v
);
2731 void GLAPIENTRY
glVertex3s(GLshort x
, GLshort y
, GLshort z
)
2733 IntGetCurrentDispatchTable()->Vertex3s(x
, y
, z
);
2736 void GLAPIENTRY
glVertex3sv(const GLshort
* v
)
2738 IntGetCurrentDispatchTable()->Vertex3sv(v
);
2741 void GLAPIENTRY
glVertex4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
2743 IntGetCurrentDispatchTable()->Vertex4d(x
, y
, z
, w
);
2746 void GLAPIENTRY
glVertex4dv(const GLdouble
* v
)
2748 IntGetCurrentDispatchTable()->Vertex4dv(v
);
2751 void GLAPIENTRY
glVertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
2753 IntGetCurrentDispatchTable()->Vertex4f(x
, y
, z
, w
);
2756 void GLAPIENTRY
glVertex4fv(const GLfloat
* v
)
2758 IntGetCurrentDispatchTable()->Vertex4fv(v
);
2761 void GLAPIENTRY
glVertex4i(GLint x
, GLint y
, GLint z
, GLint w
)
2763 IntGetCurrentDispatchTable()->Vertex4i(x
, y
, z
, w
);
2766 void GLAPIENTRY
glVertex4iv(const GLint
* v
)
2768 IntGetCurrentDispatchTable()->Vertex4iv(v
);
2771 void GLAPIENTRY
glVertex4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
2773 IntGetCurrentDispatchTable()->Vertex4s(x
, y
, z
, w
);
2776 void GLAPIENTRY
glVertex4sv(const GLshort
* v
)
2778 IntGetCurrentDispatchTable()->Vertex4sv(v
);
2781 void GLAPIENTRY
glClipPlane(GLenum plane
, const GLdouble
* equation
)
2783 IntGetCurrentDispatchTable()->ClipPlane(plane
, equation
);
2786 void GLAPIENTRY
glColorMaterial(GLenum face
, GLenum mode
)
2788 IntGetCurrentDispatchTable()->ColorMaterial(face
, mode
);
2791 void GLAPIENTRY
glCullFace(GLenum mode
)
2793 IntGetCurrentDispatchTable()->CullFace(mode
);
2796 void GLAPIENTRY
glFogf(GLenum pname
, GLfloat param
)
2798 IntGetCurrentDispatchTable()->Fogf(pname
, param
);
2801 void GLAPIENTRY
glFogfv(GLenum pname
, const GLfloat
* params
)
2803 IntGetCurrentDispatchTable()->Fogfv(pname
, params
);
2806 void GLAPIENTRY
glFogi(GLenum pname
, GLint param
)
2808 IntGetCurrentDispatchTable()->Fogi(pname
, param
);
2811 void GLAPIENTRY
glFogiv(GLenum pname
, const GLint
* params
)
2813 IntGetCurrentDispatchTable()->Fogiv(pname
, params
);
2816 void GLAPIENTRY
glFrontFace(GLenum mode
)
2818 IntGetCurrentDispatchTable()->FrontFace(mode
);
2821 void GLAPIENTRY
glHint(GLenum target
, GLenum mode
)
2823 IntGetCurrentDispatchTable()->Hint(target
, mode
);
2826 void GLAPIENTRY
glLightf(GLenum light
, GLenum pname
, GLfloat param
)
2828 IntGetCurrentDispatchTable()->Lightf(light
, pname
, param
);
2831 void GLAPIENTRY
glLightfv(GLenum light
, GLenum pname
, const GLfloat
* params
)
2833 IntGetCurrentDispatchTable()->Lightfv(light
, pname
, params
);
2836 void GLAPIENTRY
glLighti(GLenum light
, GLenum pname
, GLint param
)
2838 IntGetCurrentDispatchTable()->Lighti(light
, pname
, param
);
2841 void GLAPIENTRY
glLightiv(GLenum light
, GLenum pname
, const GLint
* params
)
2843 IntGetCurrentDispatchTable()->Lightiv(light
, pname
, params
);
2846 void GLAPIENTRY
glLightModelf(GLenum pname
, GLfloat param
)
2848 IntGetCurrentDispatchTable()->LightModelf(pname
, param
);
2851 void GLAPIENTRY
glLightModelfv(GLenum pname
, const GLfloat
* params
)
2853 IntGetCurrentDispatchTable()->LightModelfv(pname
, params
);
2856 void GLAPIENTRY
glLightModeli(GLenum pname
, GLint param
)
2858 IntGetCurrentDispatchTable()->LightModeli(pname
, param
);
2861 void GLAPIENTRY
glLightModeliv(GLenum pname
, const GLint
* params
)
2863 IntGetCurrentDispatchTable()->LightModeliv(pname
, params
);
2866 void GLAPIENTRY
glLineStipple(GLint factor
, GLushort pattern
)
2868 IntGetCurrentDispatchTable()->LineStipple(factor
, pattern
);
2871 void GLAPIENTRY
glLineWidth(GLfloat width
)
2873 IntGetCurrentDispatchTable()->LineWidth(width
);
2876 void GLAPIENTRY
glMaterialf(GLenum face
, GLenum pname
, GLfloat param
)
2878 IntGetCurrentDispatchTable()->Materialf(face
, pname
, param
);
2881 void GLAPIENTRY
glMaterialfv(GLenum face
, GLenum pname
, const GLfloat
* params
)
2883 IntGetCurrentDispatchTable()->Materialfv(face
, pname
, params
);
2886 void GLAPIENTRY
glMateriali(GLenum face
, GLenum pname
, GLint param
)
2888 IntGetCurrentDispatchTable()->Materiali(face
, pname
, param
);
2891 void GLAPIENTRY
glMaterialiv(GLenum face
, GLenum pname
, const GLint
* params
)
2893 IntGetCurrentDispatchTable()->Materialiv(face
, pname
, params
);
2896 void GLAPIENTRY
glPointSize(GLfloat size
)
2898 IntGetCurrentDispatchTable()->PointSize(size
);
2901 void GLAPIENTRY
glPolygonMode(GLenum face
, GLenum mode
)
2903 IntGetCurrentDispatchTable()->PolygonMode(face
, mode
);
2906 void GLAPIENTRY
glPolygonStipple(const GLubyte
* mask
)
2908 IntGetCurrentDispatchTable()->PolygonStipple(mask
);
2911 void GLAPIENTRY
glScissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2913 IntGetCurrentDispatchTable()->Scissor(x
, y
, width
, height
);
2916 void GLAPIENTRY
glShadeModel(GLenum mode
)
2918 IntGetCurrentDispatchTable()->ShadeModel(mode
);
2921 void GLAPIENTRY
glTexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
2923 IntGetCurrentDispatchTable()->TexParameterf(target
, pname
, param
);
2926 void GLAPIENTRY
glTexParameterfv(GLenum target
, GLenum pname
, const GLfloat
* params
)
2928 IntGetCurrentDispatchTable()->TexParameterfv(target
, pname
, params
);
2931 void GLAPIENTRY
glTexParameteri(GLenum target
, GLenum pname
, GLint param
)
2933 IntGetCurrentDispatchTable()->TexParameteri(target
, pname
, param
);
2936 void GLAPIENTRY
glTexParameteriv(GLenum target
, GLenum pname
, const GLint
* params
)
2938 IntGetCurrentDispatchTable()->TexParameteriv(target
, pname
, params
);
2941 void GLAPIENTRY
glTexImage1D(GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
2943 IntGetCurrentDispatchTable()->TexImage1D(target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
2946 void GLAPIENTRY
glTexImage2D(GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
2948 IntGetCurrentDispatchTable()->TexImage2D(target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
2951 void GLAPIENTRY
glTexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
2953 IntGetCurrentDispatchTable()->TexEnvf(target
, pname
, param
);
2956 void GLAPIENTRY
glTexEnvfv(GLenum target
, GLenum pname
, const GLfloat
* params
)
2958 IntGetCurrentDispatchTable()->TexEnvfv(target
, pname
, params
);
2961 void GLAPIENTRY
glTexEnvi(GLenum target
, GLenum pname
, GLint param
)
2963 IntGetCurrentDispatchTable()->TexEnvi(target
, pname
, param
);
2966 void GLAPIENTRY
glTexEnviv(GLenum target
, GLenum pname
, const GLint
* params
)
2968 IntGetCurrentDispatchTable()->TexEnviv(target
, pname
, params
);
2971 void GLAPIENTRY
glTexGend(GLenum coord
, GLenum pname
, GLdouble param
)
2973 IntGetCurrentDispatchTable()->TexGend(coord
, pname
, param
);
2976 void GLAPIENTRY
glTexGendv(GLenum coord
, GLenum pname
, const GLdouble
* params
)
2978 IntGetCurrentDispatchTable()->TexGendv(coord
, pname
, params
);
2981 void GLAPIENTRY
glTexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
2983 IntGetCurrentDispatchTable()->TexGenf(coord
, pname
, param
);
2986 void GLAPIENTRY
glTexGenfv(GLenum coord
, GLenum pname
, const GLfloat
* params
)
2988 IntGetCurrentDispatchTable()->TexGenfv(coord
, pname
, params
);
2991 void GLAPIENTRY
glTexGeni(GLenum coord
, GLenum pname
, GLint param
)
2993 IntGetCurrentDispatchTable()->TexGeni(coord
, pname
, param
);
2996 void GLAPIENTRY
glTexGeniv(GLenum coord
, GLenum pname
, const GLint
* params
)
2998 IntGetCurrentDispatchTable()->TexGeniv(coord
, pname
, params
);
3001 void GLAPIENTRY
glFeedbackBuffer(GLsizei size
, GLenum type
, GLfloat
* buffer
)
3003 IntGetCurrentDispatchTable()->FeedbackBuffer(size
, type
, buffer
);
3006 void GLAPIENTRY
glSelectBuffer(GLsizei size
, GLuint
* buffer
)
3008 IntGetCurrentDispatchTable()->SelectBuffer(size
, buffer
);
3011 GLint GLAPIENTRY
glRenderMode(GLenum mode
)
3013 return IntGetCurrentDispatchTable()->RenderMode(mode
);
3016 void GLAPIENTRY
glInitNames(void)
3018 IntGetCurrentDispatchTable()->InitNames();
3021 void GLAPIENTRY
glLoadName(GLuint name
)
3023 IntGetCurrentDispatchTable()->LoadName(name
);
3026 void GLAPIENTRY
glPassThrough(GLfloat token
)
3028 IntGetCurrentDispatchTable()->PassThrough(token
);
3031 void GLAPIENTRY
glPopName(void)
3033 IntGetCurrentDispatchTable()->PopName();
3036 void GLAPIENTRY
glPushName(GLuint name
)
3038 IntGetCurrentDispatchTable()->PushName(name
);
3041 void GLAPIENTRY
glDrawBuffer(GLenum mode
)
3043 IntGetCurrentDispatchTable()->DrawBuffer(mode
);
3046 void GLAPIENTRY
glClear(GLbitfield mask
)
3048 IntGetCurrentDispatchTable()->Clear(mask
);
3051 void GLAPIENTRY
glClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
3053 IntGetCurrentDispatchTable()->ClearAccum(red
, green
, blue
, alpha
);
3056 void GLAPIENTRY
glClearIndex(GLfloat c
)
3058 IntGetCurrentDispatchTable()->ClearIndex(c
);
3061 void GLAPIENTRY
glClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
3063 IntGetCurrentDispatchTable()->ClearColor(red
, green
, blue
, alpha
);
3066 void GLAPIENTRY
glClearStencil(GLint s
)
3068 IntGetCurrentDispatchTable()->ClearStencil(s
);
3071 void GLAPIENTRY
glClearDepth(GLclampd depth
)
3073 IntGetCurrentDispatchTable()->ClearDepth(depth
);
3076 void GLAPIENTRY
glStencilMask(GLuint mask
)
3078 IntGetCurrentDispatchTable()->StencilMask(mask
);
3081 void GLAPIENTRY
glColorMask(GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
)
3083 IntGetCurrentDispatchTable()->ColorMask(red
, green
, blue
, alpha
);
3086 void GLAPIENTRY
glDepthMask(GLboolean flag
)
3088 IntGetCurrentDispatchTable()->DepthMask(flag
);
3091 void GLAPIENTRY
glIndexMask(GLuint mask
)
3093 IntGetCurrentDispatchTable()->IndexMask(mask
);
3096 void GLAPIENTRY
glAccum(GLenum op
, GLfloat value
)
3098 IntGetCurrentDispatchTable()->Accum(op
, value
);
3101 void GLAPIENTRY
glDisable(GLenum cap
)
3103 IntGetCurrentDispatchTable()->Disable(cap
);
3106 void GLAPIENTRY
glEnable(GLenum cap
)
3108 IntGetCurrentDispatchTable()->Enable(cap
);
3111 void GLAPIENTRY
glFinish(void)
3113 IntGetCurrentDispatchTable()->Finish();
3116 void GLAPIENTRY
glFlush(void)
3118 IntGetCurrentDispatchTable()->Flush();
3121 void GLAPIENTRY
glPopAttrib(void)
3123 IntGetCurrentDispatchTable()->PopAttrib();
3126 void GLAPIENTRY
glPushAttrib(GLbitfield mask
)
3128 IntGetCurrentDispatchTable()->PushAttrib(mask
);
3131 void GLAPIENTRY
glMap1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
, GLint order
, const GLdouble
* points
)
3133 IntGetCurrentDispatchTable()->Map1d(target
, u1
, u2
, stride
, order
, points
);
3136 void GLAPIENTRY
glMap1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
, GLint order
, const GLfloat
* points
)
3138 IntGetCurrentDispatchTable()->Map1f(target
, u1
, u2
, stride
, order
, points
);
3141 void GLAPIENTRY
glMap2d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, const GLdouble
* points
)
3143 IntGetCurrentDispatchTable()->Map2d(target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
3146 void GLAPIENTRY
glMap2f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, const GLfloat
* points
)
3148 IntGetCurrentDispatchTable()->Map2f(target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
3151 void GLAPIENTRY
glMapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3153 IntGetCurrentDispatchTable()->MapGrid1d(un
, u1
, u2
);
3156 void GLAPIENTRY
glMapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3158 IntGetCurrentDispatchTable()->MapGrid1f(un
, u1
, u2
);
3161 void GLAPIENTRY
glMapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
, GLdouble v1
, GLdouble v2
)
3163 IntGetCurrentDispatchTable()->MapGrid2d(un
, u1
, u2
, vn
, v1
, v2
);
3166 void GLAPIENTRY
glMapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
, GLfloat v2
)
3168 IntGetCurrentDispatchTable()->MapGrid2f(un
, u1
, u2
, vn
, v1
, v2
);
3171 void GLAPIENTRY
glEvalCoord1d(GLdouble u
)
3173 IntGetCurrentDispatchTable()->EvalCoord1d(u
);
3176 void GLAPIENTRY
glEvalCoord1dv(const GLdouble
* u
)
3178 IntGetCurrentDispatchTable()->EvalCoord1dv(u
);
3181 void GLAPIENTRY
glEvalCoord1f(GLfloat u
)
3183 IntGetCurrentDispatchTable()->EvalCoord1f(u
);
3186 void GLAPIENTRY
glEvalCoord1fv(const GLfloat
* u
)
3188 IntGetCurrentDispatchTable()->EvalCoord1fv(u
);
3191 void GLAPIENTRY
glEvalCoord2d(GLdouble u
, GLdouble v
)
3193 IntGetCurrentDispatchTable()->EvalCoord2d(u
, v
);
3196 void GLAPIENTRY
glEvalCoord2dv(const GLdouble
* u
)
3198 IntGetCurrentDispatchTable()->EvalCoord2dv(u
);
3201 void GLAPIENTRY
glEvalCoord2f(GLfloat u
, GLfloat v
)
3203 IntGetCurrentDispatchTable()->EvalCoord2f(u
, v
);
3206 void GLAPIENTRY
glEvalCoord2fv(const GLfloat
* u
)
3208 IntGetCurrentDispatchTable()->EvalCoord2fv(u
);
3211 void GLAPIENTRY
glEvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
3213 IntGetCurrentDispatchTable()->EvalMesh1(mode
, i1
, i2
);
3216 void GLAPIENTRY
glEvalPoint1(GLint i
)
3218 IntGetCurrentDispatchTable()->EvalPoint1(i
);
3221 void GLAPIENTRY
glEvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
3223 IntGetCurrentDispatchTable()->EvalMesh2(mode
, i1
, i2
, j1
, j2
);
3226 void GLAPIENTRY
glEvalPoint2(GLint i
, GLint j
)
3228 IntGetCurrentDispatchTable()->EvalPoint2(i
, j
);
3231 void GLAPIENTRY
glAlphaFunc(GLenum func
, GLclampf ref
)
3233 IntGetCurrentDispatchTable()->AlphaFunc(func
, ref
);
3236 void GLAPIENTRY
glBlendFunc(GLenum sfactor
, GLenum dfactor
)
3238 IntGetCurrentDispatchTable()->BlendFunc(sfactor
, dfactor
);
3241 void GLAPIENTRY
glLogicOp(GLenum opcode
)
3243 IntGetCurrentDispatchTable()->LogicOp(opcode
);
3246 void GLAPIENTRY
glStencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3248 IntGetCurrentDispatchTable()->StencilFunc(func
, ref
, mask
);
3251 void GLAPIENTRY
glStencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3253 IntGetCurrentDispatchTable()->StencilOp(fail
, zfail
, zpass
);
3256 void GLAPIENTRY
glDepthFunc(GLenum func
)
3258 IntGetCurrentDispatchTable()->DepthFunc(func
);
3261 void GLAPIENTRY
glPixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3263 IntGetCurrentDispatchTable()->PixelZoom(xfactor
, yfactor
);
3266 void GLAPIENTRY
glPixelTransferf(GLenum pname
, GLfloat param
)
3268 IntGetCurrentDispatchTable()->PixelTransferf(pname
, param
);
3271 void GLAPIENTRY
glPixelTransferi(GLenum pname
, GLint param
)
3273 IntGetCurrentDispatchTable()->PixelTransferi(pname
, param
);
3276 void GLAPIENTRY
glPixelStoref(GLenum pname
, GLfloat param
)
3278 IntGetCurrentDispatchTable()->PixelStoref(pname
, param
);
3281 void GLAPIENTRY
glPixelStorei(GLenum pname
, GLint param
)
3283 IntGetCurrentDispatchTable()->PixelStorei(pname
, param
);
3286 void GLAPIENTRY
glPixelMapfv(GLenum map
, GLsizei mapsize
, const GLfloat
* values
)
3288 IntGetCurrentDispatchTable()->PixelMapfv(map
, mapsize
, values
);
3291 void GLAPIENTRY
glPixelMapuiv(GLenum map
, GLsizei mapsize
, const GLuint
* values
)
3293 IntGetCurrentDispatchTable()->PixelMapuiv(map
, mapsize
, values
);
3296 void GLAPIENTRY
glPixelMapusv(GLenum map
, GLsizei mapsize
, const GLushort
* values
)
3298 IntGetCurrentDispatchTable()->PixelMapusv(map
, mapsize
, values
);
3301 void GLAPIENTRY
glReadBuffer(GLenum mode
)
3303 IntGetCurrentDispatchTable()->ReadBuffer(mode
);
3306 void GLAPIENTRY
glCopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
3308 IntGetCurrentDispatchTable()->CopyPixels(x
, y
, width
, height
, type
);
3311 void GLAPIENTRY
glReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
)
3313 IntGetCurrentDispatchTable()->ReadPixels(x
, y
, width
, height
, format
, type
, pixels
);
3316 void GLAPIENTRY
glDrawPixels(GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
3318 IntGetCurrentDispatchTable()->DrawPixels(width
, height
, format
, type
, pixels
);
3321 void GLAPIENTRY
glGetBooleanv(GLenum pname
, GLboolean
* params
)
3323 IntGetCurrentDispatchTable()->GetBooleanv(pname
, params
);
3326 void GLAPIENTRY
glGetClipPlane(GLenum plane
, GLdouble
* equation
)
3328 IntGetCurrentDispatchTable()->GetClipPlane(plane
, equation
);
3331 void GLAPIENTRY
glGetDoublev(GLenum pname
, GLdouble
* params
)
3333 IntGetCurrentDispatchTable()->GetDoublev(pname
, params
);
3336 GLenum GLAPIENTRY
glGetError(void)
3338 return IntGetCurrentDispatchTable()->GetError();
3341 void GLAPIENTRY
glGetFloatv(GLenum pname
, GLfloat
* params
)
3343 IntGetCurrentDispatchTable()->GetFloatv(pname
, params
);
3346 void GLAPIENTRY
glGetIntegerv(GLenum pname
, GLint
* params
)
3348 IntGetCurrentDispatchTable()->GetIntegerv(pname
, params
);
3351 void GLAPIENTRY
glGetLightfv(GLenum light
, GLenum pname
, GLfloat
* params
)
3353 IntGetCurrentDispatchTable()->GetLightfv(light
, pname
, params
);
3356 void GLAPIENTRY
glGetLightiv(GLenum light
, GLenum pname
, GLint
* params
)
3358 IntGetCurrentDispatchTable()->GetLightiv(light
, pname
, params
);
3361 void GLAPIENTRY
glGetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
3363 IntGetCurrentDispatchTable()->GetMapdv(target
, query
, v
);
3366 void GLAPIENTRY
glGetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
3368 IntGetCurrentDispatchTable()->GetMapfv(target
, query
, v
);
3371 void GLAPIENTRY
glGetMapiv(GLenum target
, GLenum query
, GLint
* v
)
3373 IntGetCurrentDispatchTable()->GetMapiv(target
, query
, v
);
3376 void GLAPIENTRY
glGetMaterialfv(GLenum face
, GLenum pname
, GLfloat
* params
)
3378 IntGetCurrentDispatchTable()->GetMaterialfv(face
, pname
, params
);
3381 void GLAPIENTRY
glGetMaterialiv(GLenum face
, GLenum pname
, GLint
* params
)
3383 IntGetCurrentDispatchTable()->GetMaterialiv(face
, pname
, params
);
3386 void GLAPIENTRY
glGetPixelMapfv(GLenum map
, GLfloat
* values
)
3388 IntGetCurrentDispatchTable()->GetPixelMapfv(map
, values
);
3391 void GLAPIENTRY
glGetPixelMapuiv(GLenum map
, GLuint
* values
)
3393 IntGetCurrentDispatchTable()->GetPixelMapuiv(map
, values
);
3396 void GLAPIENTRY
glGetPixelMapusv(GLenum map
, GLushort
* values
)
3398 IntGetCurrentDispatchTable()->GetPixelMapusv(map
, values
);
3401 void GLAPIENTRY
glGetPolygonStipple(GLubyte
* mask
)
3403 IntGetCurrentDispatchTable()->GetPolygonStipple(mask
);
3406 const GLubyte
* GLAPIENTRY
glGetString(GLenum name
)
3408 return IntGetCurrentDispatchTable()->GetString(name
);
3411 void GLAPIENTRY
glGetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
* params
)
3413 IntGetCurrentDispatchTable()->GetTexEnvfv(target
, pname
, params
);
3416 void GLAPIENTRY
glGetTexEnviv(GLenum target
, GLenum pname
, GLint
* params
)
3418 IntGetCurrentDispatchTable()->GetTexEnviv(target
, pname
, params
);
3421 void GLAPIENTRY
glGetTexGendv(GLenum coord
, GLenum pname
, GLdouble
* params
)
3423 IntGetCurrentDispatchTable()->GetTexGendv(coord
, pname
, params
);
3426 void GLAPIENTRY
glGetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
* params
)
3428 IntGetCurrentDispatchTable()->GetTexGenfv(coord
, pname
, params
);
3431 void GLAPIENTRY
glGetTexGeniv(GLenum coord
, GLenum pname
, GLint
* params
)
3433 IntGetCurrentDispatchTable()->GetTexGeniv(coord
, pname
, params
);
3436 void GLAPIENTRY
glGetTexImage(GLenum target
, GLint level
, GLenum format
, GLenum type
, GLvoid
* pixels
)
3438 IntGetCurrentDispatchTable()->GetTexImage(target
, level
, format
, type
, pixels
);
3441 void GLAPIENTRY
glGetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
* params
)
3443 IntGetCurrentDispatchTable()->GetTexParameterfv(target
, pname
, params
);
3446 void GLAPIENTRY
glGetTexParameteriv(GLenum target
, GLenum pname
, GLint
* params
)
3448 IntGetCurrentDispatchTable()->GetTexParameteriv(target
, pname
, params
);
3451 void GLAPIENTRY
glGetTexLevelParameterfv(GLenum target
, GLint level
, GLenum pname
, GLfloat
* params
)
3453 IntGetCurrentDispatchTable()->GetTexLevelParameterfv(target
, level
, pname
, params
);
3456 void GLAPIENTRY
glGetTexLevelParameteriv(GLenum target
, GLint level
, GLenum pname
, GLint
* params
)
3458 IntGetCurrentDispatchTable()->GetTexLevelParameteriv(target
, level
, pname
, params
);
3461 GLboolean GLAPIENTRY
glIsEnabled(GLenum cap
)
3463 return IntGetCurrentDispatchTable()->IsEnabled(cap
);
3466 GLboolean GLAPIENTRY
glIsList(GLuint list
)
3468 return IntGetCurrentDispatchTable()->IsList(list
);
3471 void GLAPIENTRY
glDepthRange(GLclampd zNear
, GLclampd zFar
)
3473 IntGetCurrentDispatchTable()->DepthRange(zNear
, zFar
);
3476 void GLAPIENTRY
glFrustum(GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
)
3478 IntGetCurrentDispatchTable()->Frustum(left
, right
, bottom
, top
, zNear
, zFar
);
3481 void GLAPIENTRY
glLoadIdentity(void)
3483 IntGetCurrentDispatchTable()->LoadIdentity();
3486 void GLAPIENTRY
glLoadMatrixf(const GLfloat
* m
)
3488 IntGetCurrentDispatchTable()->LoadMatrixf(m
);
3491 void GLAPIENTRY
glLoadMatrixd(const GLdouble
* m
)
3493 IntGetCurrentDispatchTable()->LoadMatrixd(m
);
3496 void GLAPIENTRY
glMatrixMode(GLenum mode
)
3498 IntGetCurrentDispatchTable()->MatrixMode(mode
);
3501 void GLAPIENTRY
glMultMatrixf(const GLfloat
* m
)
3503 IntGetCurrentDispatchTable()->MultMatrixf(m
);
3506 void GLAPIENTRY
glMultMatrixd(const GLdouble
* m
)
3508 IntGetCurrentDispatchTable()->MultMatrixd(m
);
3511 void GLAPIENTRY
glOrtho(GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
)
3513 IntGetCurrentDispatchTable()->Ortho(left
, right
, bottom
, top
, zNear
, zFar
);
3516 void GLAPIENTRY
glPopMatrix(void)
3518 IntGetCurrentDispatchTable()->PopMatrix();
3521 void GLAPIENTRY
glPushMatrix(void)
3523 IntGetCurrentDispatchTable()->PushMatrix();
3526 void GLAPIENTRY
glRotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3528 IntGetCurrentDispatchTable()->Rotated(angle
, x
, y
, z
);
3531 void GLAPIENTRY
glRotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3533 IntGetCurrentDispatchTable()->Rotatef(angle
, x
, y
, z
);
3536 void GLAPIENTRY
glScaled(GLdouble x
, GLdouble y
, GLdouble z
)
3538 IntGetCurrentDispatchTable()->Scaled(x
, y
, z
);
3541 void GLAPIENTRY
glScalef(GLfloat x
, GLfloat y
, GLfloat z
)
3543 IntGetCurrentDispatchTable()->Scalef(x
, y
, z
);
3546 void GLAPIENTRY
glTranslated(GLdouble x
, GLdouble y
, GLdouble z
)
3548 IntGetCurrentDispatchTable()->Translated(x
, y
, z
);
3551 void GLAPIENTRY
glTranslatef(GLfloat x
, GLfloat y
, GLfloat z
)
3553 IntGetCurrentDispatchTable()->Translatef(x
, y
, z
);
3556 void GLAPIENTRY
glViewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3558 IntGetCurrentDispatchTable()->Viewport(x
, y
, width
, height
);
3561 void GLAPIENTRY
glArrayElement(GLint i
)
3563 IntGetCurrentDispatchTable()->ArrayElement(i
);
3566 void GLAPIENTRY
glBindTexture(GLenum target
, GLuint texture
)
3568 IntGetCurrentDispatchTable()->BindTexture(target
, texture
);
3571 void GLAPIENTRY
glColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
3573 IntGetCurrentDispatchTable()->ColorPointer(size
, type
, stride
, pointer
);
3576 void GLAPIENTRY
glDisableClientState(GLenum array
)
3578 IntGetCurrentDispatchTable()->DisableClientState(array
);
3581 void GLAPIENTRY
glDrawArrays(GLenum mode
, GLint first
, GLsizei count
)
3583 IntGetCurrentDispatchTable()->DrawArrays(mode
, first
, count
);
3586 void GLAPIENTRY
glDrawElements(GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
* indices
)
3588 IntGetCurrentDispatchTable()->DrawElements(mode
, count
, type
, indices
);
3591 void GLAPIENTRY
glEdgeFlagPointer(GLsizei stride
, const GLvoid
* pointer
)
3593 IntGetCurrentDispatchTable()->EdgeFlagPointer(stride
, pointer
);
3596 void GLAPIENTRY
glEnableClientState(GLenum array
)
3598 IntGetCurrentDispatchTable()->EnableClientState(array
);
3601 void GLAPIENTRY
glIndexPointer(GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
3603 IntGetCurrentDispatchTable()->IndexPointer(type
, stride
, pointer
);
3606 void GLAPIENTRY
glIndexub(GLubyte c
)
3608 IntGetCurrentDispatchTable()->Indexub(c
);
3611 void GLAPIENTRY
glIndexubv(const GLubyte
* c
)
3613 IntGetCurrentDispatchTable()->Indexubv(c
);
3616 void GLAPIENTRY
glInterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
* pointer
)
3618 IntGetCurrentDispatchTable()->InterleavedArrays(format
, stride
, pointer
);
3621 void GLAPIENTRY
glNormalPointer(GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
3623 IntGetCurrentDispatchTable()->NormalPointer(type
, stride
, pointer
);
3626 void GLAPIENTRY
glPolygonOffset(GLfloat factor
, GLfloat units
)
3628 IntGetCurrentDispatchTable()->PolygonOffset(factor
, units
);
3631 void GLAPIENTRY
glTexCoordPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
3633 IntGetCurrentDispatchTable()->TexCoordPointer(size
, type
, stride
, pointer
);
3636 void GLAPIENTRY
glVertexPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
)
3638 IntGetCurrentDispatchTable()->VertexPointer(size
, type
, stride
, pointer
);
3641 GLboolean GLAPIENTRY
glAreTexturesResident(GLsizei n
, const GLuint
* textures
, GLboolean
* residences
)
3643 return IntGetCurrentDispatchTable()->AreTexturesResident(n
, textures
, residences
);
3646 void GLAPIENTRY
glCopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
)
3648 IntGetCurrentDispatchTable()->CopyTexImage1D(target
, level
, internalformat
, x
, y
, width
, border
);
3651 void GLAPIENTRY
glCopyTexImage2D(GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
)
3653 IntGetCurrentDispatchTable()->CopyTexImage2D(target
, level
, internalformat
, x
, y
, width
, height
, border
);
3656 void GLAPIENTRY
glCopyTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
3658 IntGetCurrentDispatchTable()->CopyTexSubImage1D(target
, level
, xoffset
, x
, y
, width
);
3661 void GLAPIENTRY
glCopyTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3663 IntGetCurrentDispatchTable()->CopyTexSubImage2D(target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
3666 void GLAPIENTRY
glDeleteTextures(GLsizei n
, const GLuint
* textures
)
3668 IntGetCurrentDispatchTable()->DeleteTextures(n
, textures
);
3671 void GLAPIENTRY
glGenTextures(GLsizei n
, GLuint
* textures
)
3673 IntGetCurrentDispatchTable()->GenTextures(n
, textures
);
3676 void GLAPIENTRY
glGetPointerv(GLenum pname
, GLvoid
** params
)
3678 IntGetCurrentDispatchTable()->GetPointerv(pname
, params
);
3681 GLboolean GLAPIENTRY
glIsTexture(GLuint texture
)
3683 return IntGetCurrentDispatchTable()->IsTexture(texture
);
3686 void GLAPIENTRY
glPrioritizeTextures(GLsizei n
, const GLuint
* textures
, const GLclampf
* priorities
)
3688 IntGetCurrentDispatchTable()->PrioritizeTextures(n
, textures
, priorities
);
3691 void GLAPIENTRY
glTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
3693 IntGetCurrentDispatchTable()->TexSubImage1D(target
, level
, xoffset
, width
, format
, type
, pixels
);
3696 void GLAPIENTRY
glTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
)
3698 IntGetCurrentDispatchTable()->TexSubImage2D(target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
3701 void GLAPIENTRY
glPopClientAttrib(void)
3703 IntGetCurrentDispatchTable()->PopClientAttrib();
3706 void GLAPIENTRY
glPushClientAttrib(GLbitfield mask
)
3708 IntGetCurrentDispatchTable()->PushClientAttrib(mask
);
3712 /* Unknown debug function */
3713 GLint GLAPIENTRY
glDebugEntry(GLint unknown1
, GLint unknown2
)