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[reactos.git] / drivers / bus / acpi / acpica / namespace / nsalloc.c
1 /*******************************************************************************
2 *
3 * Module Name: nsalloc - Namespace allocation and deletion utilities
4 *
5 ******************************************************************************/
6
7 /******************************************************************************
8 *
9 * 1. Copyright Notice
10 *
11 * Some or all of this work - Copyright (c) 1999 - 2014, Intel Corp.
12 * All rights reserved.
13 *
14 * 2. License
15 *
16 * 2.1. This is your license from Intel Corp. under its intellectual property
17 * rights. You may have additional license terms from the party that provided
18 * you this software, covering your right to use that party's intellectual
19 * property rights.
20 *
21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22 * copy of the source code appearing in this file ("Covered Code") an
23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24 * base code distributed originally by Intel ("Original Intel Code") to copy,
25 * make derivatives, distribute, use and display any portion of the Covered
26 * Code in any form, with the right to sublicense such rights; and
27 *
28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29 * license (with the right to sublicense), under only those claims of Intel
30 * patents that are infringed by the Original Intel Code, to make, use, sell,
31 * offer to sell, and import the Covered Code and derivative works thereof
32 * solely to the minimum extent necessary to exercise the above copyright
33 * license, and in no event shall the patent license extend to any additions
34 * to or modifications of the Original Intel Code. No other license or right
35 * is granted directly or by implication, estoppel or otherwise;
36 *
37 * The above copyright and patent license is granted only if the following
38 * conditions are met:
39 *
40 * 3. Conditions
41 *
42 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43 * Redistribution of source code of any substantial portion of the Covered
44 * Code or modification with rights to further distribute source must include
45 * the above Copyright Notice, the above License, this list of Conditions,
46 * and the following Disclaimer and Export Compliance provision. In addition,
47 * Licensee must cause all Covered Code to which Licensee contributes to
48 * contain a file documenting the changes Licensee made to create that Covered
49 * Code and the date of any change. Licensee must include in that file the
50 * documentation of any changes made by any predecessor Licensee. Licensee
51 * must include a prominent statement that the modification is derived,
52 * directly or indirectly, from Original Intel Code.
53 *
54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55 * Redistribution of source code of any substantial portion of the Covered
56 * Code or modification without rights to further distribute source must
57 * include the following Disclaimer and Export Compliance provision in the
58 * documentation and/or other materials provided with distribution. In
59 * addition, Licensee may not authorize further sublicense of source of any
60 * portion of the Covered Code, and must include terms to the effect that the
61 * license from Licensee to its licensee is limited to the intellectual
62 * property embodied in the software Licensee provides to its licensee, and
63 * not to intellectual property embodied in modifications its licensee may
64 * make.
65 *
66 * 3.3. Redistribution of Executable. Redistribution in executable form of any
67 * substantial portion of the Covered Code or modification must reproduce the
68 * above Copyright Notice, and the following Disclaimer and Export Compliance
69 * provision in the documentation and/or other materials provided with the
70 * distribution.
71 *
72 * 3.4. Intel retains all right, title, and interest in and to the Original
73 * Intel Code.
74 *
75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76 * Intel shall be used in advertising or otherwise to promote the sale, use or
77 * other dealings in products derived from or relating to the Covered Code
78 * without prior written authorization from Intel.
79 *
80 * 4. Disclaimer and Export Compliance
81 *
82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88 * PARTICULAR PURPOSE.
89 *
90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97 * LIMITED REMEDY.
98 *
99 * 4.3. Licensee shall not export, either directly or indirectly, any of this
100 * software or system incorporating such software without first obtaining any
101 * required license or other approval from the U. S. Department of Commerce or
102 * any other agency or department of the United States Government. In the
103 * event Licensee exports any such software from the United States or
104 * re-exports any such software from a foreign destination, Licensee shall
105 * ensure that the distribution and export/re-export of the software is in
106 * compliance with all laws, regulations, orders, or other restrictions of the
107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108 * any of its subsidiaries will export/re-export any technical data, process,
109 * software, or service, directly or indirectly, to any country for which the
110 * United States government or any agency thereof requires an export license,
111 * other governmental approval, or letter of assurance, without first obtaining
112 * such license, approval or letter.
113 *
114 *****************************************************************************/
115
116
117 #define __NSALLOC_C__
118
119 #include "acpi.h"
120 #include "accommon.h"
121 #include "acnamesp.h"
122
123
124 #define _COMPONENT ACPI_NAMESPACE
125 ACPI_MODULE_NAME ("nsalloc")
126
127
128 /*******************************************************************************
129 *
130 * FUNCTION: AcpiNsCreateNode
131 *
132 * PARAMETERS: Name - Name of the new node (4 char ACPI name)
133 *
134 * RETURN: New namespace node (Null on failure)
135 *
136 * DESCRIPTION: Create a namespace node
137 *
138 ******************************************************************************/
139
140 ACPI_NAMESPACE_NODE *
141 AcpiNsCreateNode (
142 UINT32 Name)
143 {
144 ACPI_NAMESPACE_NODE *Node;
145 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
146 UINT32 Temp;
147 #endif
148
149
150 ACPI_FUNCTION_TRACE (NsCreateNode);
151
152
153 Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
154 if (!Node)
155 {
156 return_PTR (NULL);
157 }
158
159 ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
160
161 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
162 Temp = AcpiGbl_NsNodeList->TotalAllocated -
163 AcpiGbl_NsNodeList->TotalFreed;
164 if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
165 {
166 AcpiGbl_NsNodeList->MaxOccupied = Temp;
167 }
168 #endif
169
170 Node->Name.Integer = Name;
171 ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
172 return_PTR (Node);
173 }
174
175
176 /*******************************************************************************
177 *
178 * FUNCTION: AcpiNsDeleteNode
179 *
180 * PARAMETERS: Node - Node to be deleted
181 *
182 * RETURN: None
183 *
184 * DESCRIPTION: Delete a namespace node. All node deletions must come through
185 * here. Detaches any attached objects, including any attached
186 * data. If a handler is associated with attached data, it is
187 * invoked before the node is deleted.
188 *
189 ******************************************************************************/
190
191 void
192 AcpiNsDeleteNode (
193 ACPI_NAMESPACE_NODE *Node)
194 {
195 ACPI_OPERAND_OBJECT *ObjDesc;
196 ACPI_OPERAND_OBJECT *NextDesc;
197
198
199 ACPI_FUNCTION_NAME (NsDeleteNode);
200
201
202 /* Detach an object if there is one */
203
204 AcpiNsDetachObject (Node);
205
206 /*
207 * Delete an attached data object list if present (objects that were
208 * attached via AcpiAttachData). Note: After any normal object is
209 * detached above, the only possible remaining object(s) are data
210 * objects, in a linked list.
211 */
212 ObjDesc = Node->Object;
213 while (ObjDesc &&
214 (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
215 {
216 /* Invoke the attached data deletion handler if present */
217
218 if (ObjDesc->Data.Handler)
219 {
220 ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer);
221 }
222
223 NextDesc = ObjDesc->Common.NextObject;
224 AcpiUtRemoveReference (ObjDesc);
225 ObjDesc = NextDesc;
226 }
227
228 /* Special case for the statically allocated root node */
229
230 if (Node == AcpiGbl_RootNode)
231 {
232 return;
233 }
234
235 /* Now we can delete the node */
236
237 (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
238
239 ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
240 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
241 Node, AcpiGbl_CurrentNodeCount));
242 }
243
244
245 /*******************************************************************************
246 *
247 * FUNCTION: AcpiNsRemoveNode
248 *
249 * PARAMETERS: Node - Node to be removed/deleted
250 *
251 * RETURN: None
252 *
253 * DESCRIPTION: Remove (unlink) and delete a namespace node
254 *
255 ******************************************************************************/
256
257 void
258 AcpiNsRemoveNode (
259 ACPI_NAMESPACE_NODE *Node)
260 {
261 ACPI_NAMESPACE_NODE *ParentNode;
262 ACPI_NAMESPACE_NODE *PrevNode;
263 ACPI_NAMESPACE_NODE *NextNode;
264
265
266 ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node);
267
268
269 ParentNode = Node->Parent;
270
271 PrevNode = NULL;
272 NextNode = ParentNode->Child;
273
274 /* Find the node that is the previous peer in the parent's child list */
275
276 while (NextNode != Node)
277 {
278 PrevNode = NextNode;
279 NextNode = NextNode->Peer;
280 }
281
282 if (PrevNode)
283 {
284 /* Node is not first child, unlink it */
285
286 PrevNode->Peer = Node->Peer;
287 }
288 else
289 {
290 /*
291 * Node is first child (has no previous peer).
292 * Link peer list to parent
293 */
294 ParentNode->Child = Node->Peer;
295 }
296
297 /* Delete the node and any attached objects */
298
299 AcpiNsDeleteNode (Node);
300 return_VOID;
301 }
302
303
304 /*******************************************************************************
305 *
306 * FUNCTION: AcpiNsInstallNode
307 *
308 * PARAMETERS: WalkState - Current state of the walk
309 * ParentNode - The parent of the new Node
310 * Node - The new Node to install
311 * Type - ACPI object type of the new Node
312 *
313 * RETURN: None
314 *
315 * DESCRIPTION: Initialize a new namespace node and install it amongst
316 * its peers.
317 *
318 * Note: Current namespace lookup is linear search. This appears
319 * to be sufficient as namespace searches consume only a small
320 * fraction of the execution time of the ACPI subsystem.
321 *
322 ******************************************************************************/
323
324 void
325 AcpiNsInstallNode (
326 ACPI_WALK_STATE *WalkState,
327 ACPI_NAMESPACE_NODE *ParentNode, /* Parent */
328 ACPI_NAMESPACE_NODE *Node, /* New Child*/
329 ACPI_OBJECT_TYPE Type)
330 {
331 ACPI_OWNER_ID OwnerId = 0;
332 ACPI_NAMESPACE_NODE *ChildNode;
333
334
335 ACPI_FUNCTION_TRACE (NsInstallNode);
336
337
338 if (WalkState)
339 {
340 /*
341 * Get the owner ID from the Walk state. The owner ID is used to
342 * track table deletion and deletion of objects created by methods.
343 */
344 OwnerId = WalkState->OwnerId;
345
346 if ((WalkState->MethodDesc) &&
347 (ParentNode != WalkState->MethodNode))
348 {
349 /*
350 * A method is creating a new node that is not a child of the
351 * method (it is non-local). Mark the executing method as having
352 * modified the namespace. This is used for cleanup when the
353 * method exits.
354 */
355 WalkState->MethodDesc->Method.InfoFlags |= ACPI_METHOD_MODIFIED_NAMESPACE;
356 }
357 }
358
359 /* Link the new entry into the parent and existing children */
360
361 Node->Peer = NULL;
362 Node->Parent = ParentNode;
363 ChildNode = ParentNode->Child;
364
365 if (!ChildNode)
366 {
367 ParentNode->Child = Node;
368 }
369 else
370 {
371 /* Add node to the end of the peer list */
372
373 while (ChildNode->Peer)
374 {
375 ChildNode = ChildNode->Peer;
376 }
377
378 ChildNode->Peer = Node;
379 }
380
381 /* Init the new entry */
382
383 Node->OwnerId = OwnerId;
384 Node->Type = (UINT8) Type;
385
386 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
387 "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
388 AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
389 AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
390 ParentNode));
391
392 return_VOID;
393 }
394
395
396 /*******************************************************************************
397 *
398 * FUNCTION: AcpiNsDeleteChildren
399 *
400 * PARAMETERS: ParentNode - Delete this objects children
401 *
402 * RETURN: None.
403 *
404 * DESCRIPTION: Delete all children of the parent object. In other words,
405 * deletes a "scope".
406 *
407 ******************************************************************************/
408
409 void
410 AcpiNsDeleteChildren (
411 ACPI_NAMESPACE_NODE *ParentNode)
412 {
413 ACPI_NAMESPACE_NODE *NextNode;
414 ACPI_NAMESPACE_NODE *NodeToDelete;
415
416
417 ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
418
419
420 if (!ParentNode)
421 {
422 return_VOID;
423 }
424
425 /* Deallocate all children at this level */
426
427 NextNode = ParentNode->Child;
428 while (NextNode)
429 {
430 /* Grandchildren should have all been deleted already */
431
432 if (NextNode->Child)
433 {
434 ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
435 ParentNode, NextNode));
436 }
437
438 /*
439 * Delete this child node and move on to the next child in the list.
440 * No need to unlink the node since we are deleting the entire branch.
441 */
442 NodeToDelete = NextNode;
443 NextNode = NextNode->Peer;
444 AcpiNsDeleteNode (NodeToDelete);
445 };
446
447 /* Clear the parent's child pointer */
448
449 ParentNode->Child = NULL;
450 return_VOID;
451 }
452
453
454 /*******************************************************************************
455 *
456 * FUNCTION: AcpiNsDeleteNamespaceSubtree
457 *
458 * PARAMETERS: ParentNode - Root of the subtree to be deleted
459 *
460 * RETURN: None.
461 *
462 * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
463 * stored within the subtree.
464 *
465 ******************************************************************************/
466
467 void
468 AcpiNsDeleteNamespaceSubtree (
469 ACPI_NAMESPACE_NODE *ParentNode)
470 {
471 ACPI_NAMESPACE_NODE *ChildNode = NULL;
472 UINT32 Level = 1;
473 ACPI_STATUS Status;
474
475
476 ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
477
478
479 if (!ParentNode)
480 {
481 return_VOID;
482 }
483
484 /* Lock namespace for possible update */
485
486 Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
487 if (ACPI_FAILURE (Status))
488 {
489 return_VOID;
490 }
491
492 /*
493 * Traverse the tree of objects until we bubble back up
494 * to where we started.
495 */
496 while (Level > 0)
497 {
498 /* Get the next node in this scope (NULL if none) */
499
500 ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
501 if (ChildNode)
502 {
503 /* Found a child node - detach any attached object */
504
505 AcpiNsDetachObject (ChildNode);
506
507 /* Check if this node has any children */
508
509 if (ChildNode->Child)
510 {
511 /*
512 * There is at least one child of this node,
513 * visit the node
514 */
515 Level++;
516 ParentNode = ChildNode;
517 ChildNode = NULL;
518 }
519 }
520 else
521 {
522 /*
523 * No more children of this parent node.
524 * Move up to the grandparent.
525 */
526 Level--;
527
528 /*
529 * Now delete all of the children of this parent
530 * all at the same time.
531 */
532 AcpiNsDeleteChildren (ParentNode);
533
534 /* New "last child" is this parent node */
535
536 ChildNode = ParentNode;
537
538 /* Move up the tree to the grandparent */
539
540 ParentNode = ParentNode->Parent;
541 }
542 }
543
544 (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
545 return_VOID;
546 }
547
548
549 /*******************************************************************************
550 *
551 * FUNCTION: AcpiNsDeleteNamespaceByOwner
552 *
553 * PARAMETERS: OwnerId - All nodes with this owner will be deleted
554 *
555 * RETURN: Status
556 *
557 * DESCRIPTION: Delete entries within the namespace that are owned by a
558 * specific ID. Used to delete entire ACPI tables. All
559 * reference counts are updated.
560 *
561 * MUTEX: Locks namespace during deletion walk.
562 *
563 ******************************************************************************/
564
565 void
566 AcpiNsDeleteNamespaceByOwner (
567 ACPI_OWNER_ID OwnerId)
568 {
569 ACPI_NAMESPACE_NODE *ChildNode;
570 ACPI_NAMESPACE_NODE *DeletionNode;
571 ACPI_NAMESPACE_NODE *ParentNode;
572 UINT32 Level;
573 ACPI_STATUS Status;
574
575
576 ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
577
578
579 if (OwnerId == 0)
580 {
581 return_VOID;
582 }
583
584 /* Lock namespace for possible update */
585
586 Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
587 if (ACPI_FAILURE (Status))
588 {
589 return_VOID;
590 }
591
592 DeletionNode = NULL;
593 ParentNode = AcpiGbl_RootNode;
594 ChildNode = NULL;
595 Level = 1;
596
597 /*
598 * Traverse the tree of nodes until we bubble back up
599 * to where we started.
600 */
601 while (Level > 0)
602 {
603 /*
604 * Get the next child of this parent node. When ChildNode is NULL,
605 * the first child of the parent is returned
606 */
607 ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
608
609 if (DeletionNode)
610 {
611 AcpiNsDeleteChildren (DeletionNode);
612 AcpiNsRemoveNode (DeletionNode);
613 DeletionNode = NULL;
614 }
615
616 if (ChildNode)
617 {
618 if (ChildNode->OwnerId == OwnerId)
619 {
620 /* Found a matching child node - detach any attached object */
621
622 AcpiNsDetachObject (ChildNode);
623 }
624
625 /* Check if this node has any children */
626
627 if (ChildNode->Child)
628 {
629 /*
630 * There is at least one child of this node,
631 * visit the node
632 */
633 Level++;
634 ParentNode = ChildNode;
635 ChildNode = NULL;
636 }
637 else if (ChildNode->OwnerId == OwnerId)
638 {
639 DeletionNode = ChildNode;
640 }
641 }
642 else
643 {
644 /*
645 * No more children of this parent node.
646 * Move up to the grandparent.
647 */
648 Level--;
649 if (Level != 0)
650 {
651 if (ParentNode->OwnerId == OwnerId)
652 {
653 DeletionNode = ParentNode;
654 }
655 }
656
657 /* New "last child" is this parent node */
658
659 ChildNode = ParentNode;
660
661 /* Move up the tree to the grandparent */
662
663 ParentNode = ParentNode->Parent;
664 }
665 }
666
667 (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
668 return_VOID;
669 }