Visual C++ backend for rbuild (for now just a hacked mingw backend) and related compi...
[reactos.git] / include / dxsdk / d3dcaps.h
1
2 #ifndef _D3DCAPS_H
3 #define _D3DCAPS_H
4
5 #include "ddraw.h"
6
7 #ifndef DIRECT3D_VERSION
8 #define DIRECT3D_VERSION 0x0700
9 #endif
10
11 #if defined(_X86_) || defined(_IA64_)
12 #pragma pack(4)
13 #endif
14
15 #define D3DTRANSFORMCAPS_CLIP 0x00000001
16 #define D3DLIGHTINGMODEL_RGB 0x00000001
17 #define D3DLIGHTINGMODEL_MONO 0x00000002
18 #define D3DLIGHTCAPS_POINT 0x00000001
19 #define D3DLIGHTCAPS_SPOT 0x00000002
20 #define D3DLIGHTCAPS_DIRECTIONAL 0x00000004
21 #define D3DPMISCCAPS_MASKPLANES 0x00000001
22 #define D3DPMISCCAPS_MASKZ 0x00000002
23 #define D3DPMISCCAPS_LINEPATTERNREP 0x00000004
24 #define D3DPMISCCAPS_CONFORMANT 0x00000008
25 #define D3DPMISCCAPS_CULLNONE 0x00000010
26 #define D3DPMISCCAPS_CULLCW 0x00000020
27 #define D3DPMISCCAPS_CULLCCW 0x00000040
28 #define D3DPRASTERCAPS_DITHER 0x00000001
29 #define D3DPRASTERCAPS_ROP2 0x00000002
30 #define D3DPRASTERCAPS_XOR 0x00000004
31 #define D3DPRASTERCAPS_PAT 0x00000008
32 #define D3DPRASTERCAPS_ZTEST 0x00000010
33 #define D3DPRASTERCAPS_SUBPIXEL 0x00000020
34 #define D3DPRASTERCAPS_SUBPIXELX 0x00000040
35 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080
36 #define D3DPRASTERCAPS_FOGTABLE 0x00000100
37 #define D3DPRASTERCAPS_STIPPLE 0x00000200
38 #define D3DPCMPCAPS_NEVER 0x00000001
39 #define D3DPCMPCAPS_LESS 0x00000002
40 #define D3DPCMPCAPS_EQUAL 0x00000004
41 #define D3DPCMPCAPS_LESSEQUAL 0x00000008
42 #define D3DPCMPCAPS_GREATER 0x00000010
43 #define D3DPCMPCAPS_NOTEQUAL 0x00000020
44 #define D3DPCMPCAPS_GREATEREQUAL 0x00000040
45 #define D3DPCMPCAPS_ALWAYS 0x00000080
46 #define D3DPBLENDCAPS_ZERO 0x00000001
47 #define D3DPBLENDCAPS_ONE 0x00000002
48 #define D3DPBLENDCAPS_SRCCOLOR 0x00000004
49 #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
50 #define D3DPBLENDCAPS_SRCALPHA 0x00000010
51 #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
52 #define D3DPBLENDCAPS_DESTALPHA 0x00000040
53 #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
54 #define D3DPBLENDCAPS_DESTCOLOR 0x00000100
55 #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
56 #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
57 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
58 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
59 #define D3DPSHADECAPS_COLORFLATMONO 0x00000001
60 #define D3DPSHADECAPS_COLORFLATRGB 0x00000002
61 #define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004
62 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
63 #define D3DPSHADECAPS_COLORPHONGMONO 0x00000010
64 #define D3DPSHADECAPS_COLORPHONGRGB 0x00000020
65 #define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040
66 #define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080
67 #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
68 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
69 #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400
70 #define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800
71 #define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000
72 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000
73 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
74 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
75 #define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000
76 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000
77 #define D3DPSHADECAPS_FOGFLAT 0x00040000
78 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000
79 #define D3DPSHADECAPS_FOGPHONG 0x00100000
80 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
81 #define D3DPTEXTURECAPS_POW2 0x00000002
82 #define D3DPTEXTURECAPS_ALPHA 0x00000004
83 #define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008
84 #define D3DPTEXTURECAPS_BORDER 0x00000010
85 #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
86 #define D3DPTFILTERCAPS_NEAREST 0x00000001
87 #define D3DPTFILTERCAPS_LINEAR 0x00000002
88 #define D3DPTFILTERCAPS_MIPNEAREST 0x00000004
89 #define D3DPTFILTERCAPS_MIPLINEAR 0x00000008
90 #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010
91 #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020
92 #define D3DPTBLENDCAPS_DECAL 0x00000001
93 #define D3DPTBLENDCAPS_MODULATE 0x00000002
94 #define D3DPTBLENDCAPS_DECALALPHA 0x00000004
95 #define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008
96 #define D3DPTBLENDCAPS_DECALMASK 0x00000010
97 #define D3DPTBLENDCAPS_MODULATEMASK 0x00000020
98 #define D3DPTBLENDCAPS_COPY 0x00000040
99 #define D3DPTADDRESSCAPS_WRAP 0x00000001
100 #define D3DPTADDRESSCAPS_MIRROR 0x00000002
101 #define D3DPTADDRESSCAPS_CLAMP 0x00000004
102 #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
103 #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
104 #define D3DDD_COLORMODEL 0x00000001
105 #define D3DDD_DEVCAPS 0x00000002
106 #define D3DDD_TRANSFORMCAPS 0x00000004
107 #define D3DDD_LIGHTINGCAPS 0x00000008
108 #define D3DDD_BCLIPPING 0x00000010
109 #define D3DDD_LINECAPS 0x00000020
110 #define D3DDD_TRICAPS 0x00000040
111 #define D3DDD_DEVICERENDERBITDEPTH 0x00000080
112 #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100
113 #define D3DDD_MAXBUFFERSIZE 0x00000200
114 #define D3DDD_MAXVERTEXCOUNT 0x00000400
115 #define D3DDEVCAPS_FLOATTLVERTEX 0x00000001
116 #define D3DDEVCAPS_SORTINCREASINGZ 0x00000002
117 #define D3DDEVCAPS_SORTDECREASINGZ 0X00000004
118 #define D3DDEVCAPS_SORTEXACT 0x00000008
119 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
120 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
121 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
122 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
123 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
124 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
125 #define D3DFDS_COLORMODEL 0x00000001
126 #define D3DFDS_GUID 0x00000002
127 #define D3DFDS_HARDWARE 0x00000004
128 #define D3DFDS_TRIANGLES 0x00000008
129 #define D3DFDS_LINES 0x00000010
130 #define D3DFDS_MISCCAPS 0x00000020
131 #define D3DFDS_RASTERCAPS 0x00000040
132 #define D3DFDS_ZCMPCAPS 0x00000080
133 #define D3DFDS_ALPHACMPCAPS 0x00000100
134 #define D3DFDS_SRCBLENDCAPS 0x00000200
135 #define D3DFDS_DSTBLENDCAPS 0x00000400
136 #define D3DFDS_SHADECAPS 0x00000800
137 #define D3DFDS_TEXTURECAPS 0x00001000
138 #define D3DFDS_TEXTUREFILTERCAPS 0x00002000
139 #define D3DFDS_TEXTUREBLENDCAPS 0x00004000
140 #define D3DFDS_TEXTUREADDRESSCAPS 0x00008000
141 #define D3DDEB_BUFSIZE 0x00000001
142 #define D3DDEB_CAPS 0x00000002
143 #define D3DDEB_LPDATA 0x00000004
144 #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001
145 #define D3DDEBCAPS_VIDEOMEMORY 0x00000002
146 #define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY)
147
148
149
150 #if(DIRECT3D_VERSION < 0x700)
151 #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008
152 #endif
153 #if(DIRECT3D_VERSION < 0x500)
154 #define D3DLIGHTCAPS_GLSPOT 0x00000010
155 #endif
156
157 #if(DIRECT3D_VERSION >= 0x0500)
158 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400
159 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800
160 #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
161 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
162 #define D3DPRASTERCAPS_ZBIAS 0x00004000
163 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
164 #define D3DPRASTERCAPS_FOGRANGE 0x00010000
165 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000
166 #define D3DPTBLENDCAPS_ADD 0x00000080
167 #define D3DPTADDRESSCAPS_BORDER 0x00000008
168 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
169 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
170 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
171 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
172 #endif
173
174 #if(DIRECT3D_VERSION >= 0x0600)
175 #define D3DPRASTERCAPS_WBUFFER 0x00040000
176 #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
177 #define D3DPRASTERCAPS_WFOG 0x00100000
178 #define D3DPRASTERCAPS_ZFOG 0x00200000
179 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
180 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
181 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100
182 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100
183 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
184 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
185 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
186 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
187 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
188 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
189 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
190 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000
191 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
192 #define D3DSTENCILCAPS_KEEP 0x00000001
193 #define D3DSTENCILCAPS_ZERO 0x00000002
194 #define D3DSTENCILCAPS_REPLACE 0x00000004
195 #define D3DSTENCILCAPS_INCRSAT 0x00000008
196 #define D3DSTENCILCAPS_DECRSAT 0x00000010
197 #define D3DSTENCILCAPS_INVERT 0x00000020
198 #define D3DSTENCILCAPS_INCR 0x00000040
199 #define D3DSTENCILCAPS_DECR 0x00000080
200 #define D3DTEXOPCAPS_DISABLE 0x00000001
201 #define D3DTEXOPCAPS_SELECTARG1 0x00000002
202 #define D3DTEXOPCAPS_SELECTARG2 0x00000004
203 #define D3DTEXOPCAPS_MODULATE 0x00000008
204 #define D3DTEXOPCAPS_MODULATE2X 0x00000010
205 #define D3DTEXOPCAPS_MODULATE4X 0x00000020
206 #define D3DTEXOPCAPS_ADD 0x00000040
207 #define D3DTEXOPCAPS_ADDSIGNED 0x00000080
208 #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
209 #define D3DTEXOPCAPS_SUBTRACT 0x00000200
210 #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
211 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
212 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
213 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
214 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
215 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
216 #define D3DTEXOPCAPS_PREMODULATE 0x00010000
217 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
218 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
219 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
220 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
221 #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
222 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
223 #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
224 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
225 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
226 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
227 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
228 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
229 #endif
230
231 #if(DIRECT3D_VERSION >= 0x0700)
232 #define D3DPTEXTURECAPS_PROJECTED 0x00000400
233 #define D3DPTEXTURECAPS_CUBEMAP 0x00000800
234 #define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000
235 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
236 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
237 #define D3DDEVCAPS_HWRASTERIZATION 0x00080000
238 #define D3DVTXPCAPS_TEXGEN 0x00000001
239 #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
240 #define D3DVTXPCAPS_VERTEXFOG 0x00000004
241 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
242 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
243 #define D3DVTXPCAPS_LOCALVIEWER 0x00000020
244 #endif
245
246 typedef struct _D3DTRANSFORMCAPS
247 {
248 DWORD dwSize;
249 DWORD dwCaps;
250 } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
251
252 typedef struct _D3DLIGHTINGCAPS
253 {
254 DWORD dwSize;
255 DWORD dwCaps;
256 DWORD dwLightingModel;
257 DWORD dwNumLights;
258 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
259
260 typedef struct _D3DPrimCaps
261 {
262 DWORD dwSize;
263 DWORD dwMiscCaps;
264 DWORD dwRasterCaps;
265 DWORD dwZCmpCaps;
266 DWORD dwSrcBlendCaps;
267 DWORD dwDestBlendCaps;
268 DWORD dwAlphaCmpCaps;
269 DWORD dwShadeCaps;
270 DWORD dwTextureCaps;
271 DWORD dwTextureFilterCaps;
272 DWORD dwTextureBlendCaps;
273 DWORD dwTextureAddressCaps;
274 DWORD dwStippleWidth;
275 DWORD dwStippleHeight;
276 } D3DPRIMCAPS, *LPD3DPRIMCAPS;
277
278 typedef struct _D3DDeviceDesc
279 {
280 DWORD dwSize;
281 DWORD dwFlags;
282 D3DCOLORMODEL dcmColorModel;
283 DWORD dwDevCaps;
284 D3DTRANSFORMCAPS dtcTransformCaps;
285 BOOL bClipping;
286 D3DLIGHTINGCAPS dlcLightingCaps;
287 D3DPRIMCAPS dpcLineCaps;
288 D3DPRIMCAPS dpcTriCaps;
289 DWORD dwDeviceRenderBitDepth;
290 DWORD dwDeviceZBufferBitDepth;
291 DWORD dwMaxBufferSize;
292 DWORD dwMaxVertexCount;
293 #if(DIRECT3D_VERSION >= 0x0500)
294 DWORD dwMinTextureWidth, dwMinTextureHeight;
295 DWORD dwMaxTextureWidth, dwMaxTextureHeight;
296 DWORD dwMinStippleWidth, dwMaxStippleWidth;
297 DWORD dwMinStippleHeight, dwMaxStippleHeight;
298 #endif
299
300 #if(DIRECT3D_VERSION >= 0x0600)
301 DWORD dwMaxTextureRepeat;
302 DWORD dwMaxTextureAspectRatio;
303 DWORD dwMaxAnisotropy;
304 D3DVALUE dvGuardBandLeft;
305 D3DVALUE dvGuardBandTop;
306 D3DVALUE dvGuardBandRight;
307 D3DVALUE dvGuardBandBottom;
308 D3DVALUE dvExtentsAdjust;
309 DWORD dwStencilCaps;
310 DWORD dwFVFCaps;
311 DWORD dwTextureOpCaps;
312 WORD wMaxTextureBlendStages;
313 WORD wMaxSimultaneousTextures;
314 #endif
315 } D3DDEVICEDESC, *LPD3DDEVICEDESC;
316
317 #if(DIRECT3D_VERSION >= 0x0700)
318 typedef struct _D3DDeviceDesc7
319 {
320 DWORD dwDevCaps;
321 D3DPRIMCAPS dpcLineCaps;
322 D3DPRIMCAPS dpcTriCaps;
323 DWORD dwDeviceRenderBitDepth;
324 DWORD dwDeviceZBufferBitDepth;
325 DWORD dwMinTextureWidth;
326 DWORD dwMinTextureHeight;
327 DWORD dwMaxTextureWidth;
328 DWORD dwMaxTextureHeight;
329 DWORD dwMaxTextureRepeat;
330 DWORD dwMaxTextureAspectRatio;
331 DWORD dwMaxAnisotropy;
332 D3DVALUE dvGuardBandLeft;
333 D3DVALUE dvGuardBandTop;
334 D3DVALUE dvGuardBandRight;
335 D3DVALUE dvGuardBandBottom;
336 D3DVALUE dvExtentsAdjust;
337 DWORD dwStencilCaps;
338 DWORD dwFVFCaps;
339 DWORD dwTextureOpCaps;
340 WORD wMaxTextureBlendStages;
341 WORD wMaxSimultaneousTextures;
342 DWORD dwMaxActiveLights;
343 D3DVALUE dvMaxVertexW;
344 GUID deviceGUID;
345 WORD wMaxUserClipPlanes;
346 WORD wMaxVertexBlendMatrices;
347 DWORD dwVertexProcessingCaps;
348 DWORD dwReserved1;
349 DWORD dwReserved2;
350 DWORD dwReserved3;
351 DWORD dwReserved4;
352 } D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
353 #endif
354
355 typedef struct _D3DFINDDEVICESEARCH
356 {
357 DWORD dwSize;
358 DWORD dwFlags;
359 BOOL bHardware;
360 D3DCOLORMODEL dcmColorModel;
361 GUID guid;
362 DWORD dwCaps;
363 D3DPRIMCAPS dpcPrimCaps;
364 } D3DFINDDEVICESEARCH, *LPD3DFINDDEVICESEARCH;
365
366 typedef struct _D3DFINDDEVICERESULT
367 {
368 DWORD dwSize;
369 GUID guid;
370 D3DDEVICEDESC ddHwDesc;
371 D3DDEVICEDESC ddSwDesc;
372 } D3DFINDDEVICERESULT, *LPD3DFINDDEVICERESULT;
373
374 typedef struct _D3DExecuteBufferDesc
375 {
376 DWORD dwSize;
377 DWORD dwFlags;
378 DWORD dwCaps;
379 DWORD dwBufferSize;
380 LPVOID lpData;
381 } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
382
383 #if(DIRECT3D_VERSION == 0x0700)
384 typedef struct _D3DDEVINFO_TEXTUREMANAGER
385 {
386 BOOL bThrashing;
387 DWORD dwApproxBytesDownloaded;
388 DWORD dwNumEvicts;
389 DWORD dwNumVidCreates;
390 DWORD dwNumTexturesUsed;
391 DWORD dwNumUsedTexInVid;
392 DWORD dwWorkingSet;
393 DWORD dwWorkingSetBytes;
394 DWORD dwTotalManaged;
395 DWORD dwTotalBytes;
396 DWORD dwLastPri;
397 } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
398
399 typedef struct _D3DDEVINFO_TEXTURING
400 {
401 DWORD dwNumLoads;
402 DWORD dwApproxBytesLoaded;
403 DWORD dwNumPreLoads;
404 DWORD dwNumSet;
405 DWORD dwNumCreates;
406 DWORD dwNumDestroys;
407 DWORD dwNumSetPriorities;
408 DWORD dwNumSetLODs;
409 DWORD dwNumLocks;
410 DWORD dwNumGetDCs;
411 } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
412 #endif
413
414 typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK)(GUID *lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID);
415
416 #if(DIRECT3D_VERSION >= 0x0700)
417 typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID);
418 #endif
419
420 #pragma pack()
421
422 #endif
423