- Revert 44301
[reactos.git] / ntoskrnl / mm / ARM3 / i386 / init.c
1 /*
2 * PROJECT: ReactOS Kernel
3 * LICENSE: BSD - See COPYING.ARM in the top level directory
4 * FILE: ntoskrnl/mm/ARM3/i386/init.c
5 * PURPOSE: ARM Memory Manager Initialization for x86
6 * PROGRAMMERS: ReactOS Portable Systems Group
7 */
8
9 /* INCLUDES *******************************************************************/
10
11 #include <ntoskrnl.h>
12 #define NDEBUG
13 #include <debug.h>
14
15 #line 15 "ARM³::INIT"
16 #define MODULE_INVOLVED_IN_ARM3
17 #include "../../ARM3/miarm.h"
18
19 /* GLOBALS ********************************************************************/
20
21 //
22 // These are all registry-configurable, but by default, the memory manager will
23 // figure out the most appropriate values.
24 //
25 ULONG MmMaximumNonPagedPoolPercent;
26 ULONG MmSizeOfNonPagedPoolInBytes;
27 ULONG MmMaximumNonPagedPoolInBytes;
28
29 //
30 // These numbers describe the discrete equation components of the nonpaged
31 // pool sizing algorithm.
32 //
33 // They are described on http://support.microsoft.com/default.aspx/kb/126402/ja
34 // along with the algorithm that uses them, which is implemented later below.
35 //
36 ULONG MmMinimumNonPagedPoolSize = 256 * 1024;
37 ULONG MmMinAdditionNonPagedPoolPerMb = 32 * 1024;
38 ULONG MmDefaultMaximumNonPagedPool = 1024 * 1024;
39 ULONG MmMaxAdditionNonPagedPoolPerMb = 400 * 1024;
40
41 //
42 // The memory layout (and especially variable names) of the NT kernel mode
43 // components can be a bit hard to twig, especially when it comes to the non
44 // paged area.
45 //
46 // There are really two components to the non-paged pool:
47 //
48 // - The initial nonpaged pool, sized dynamically up to a maximum.
49 // - The expansion nonpaged pool, sized dynamically up to a maximum.
50 //
51 // The initial nonpaged pool is physically continuous for performance, and
52 // immediately follows the PFN database, typically sharing the same PDE. It is
53 // a very small resource (32MB on a 1GB system), and capped at 128MB.
54 //
55 // Right now we call this the "ARM³ Nonpaged Pool" and it begins somewhere after
56 // the PFN database (which starts at 0xB0000000).
57 //
58 // The expansion nonpaged pool, on the other hand, can grow much bigger (400MB
59 // for a 1GB system). On ARM³ however, it is currently capped at 128MB.
60 //
61 // The address where the initial nonpaged pool starts is aptly named
62 // MmNonPagedPoolStart, and it describes a range of MmSizeOfNonPagedPoolInBytes
63 // bytes.
64 //
65 // Expansion nonpaged pool starts at an address described by the variable called
66 // MmNonPagedPoolExpansionStart, and it goes on for MmMaximumNonPagedPoolInBytes
67 // minus MmSizeOfNonPagedPoolInBytes bytes, always reaching MmNonPagedPoolEnd
68 // (because of the way it's calculated) at 0xFFBE0000.
69 //
70 // Initial nonpaged pool is allocated and mapped early-on during boot, but what
71 // about the expansion nonpaged pool? It is instead composed of special pages
72 // which belong to what are called System PTEs. These PTEs are the matter of a
73 // later discussion, but they are also considered part of the "nonpaged" OS, due
74 // to the fact that they are never paged out -- once an address is described by
75 // a System PTE, it is always valid, until the System PTE is torn down.
76 //
77 // System PTEs are actually composed of two "spaces", the system space proper,
78 // and the nonpaged pool expansion space. The latter, as we've already seen,
79 // begins at MmNonPagedPoolExpansionStart. Based on the number of System PTEs
80 // that the system will support, the remaining address space below this address
81 // is used to hold the system space PTEs. This address, in turn, is held in the
82 // variable named MmNonPagedSystemStart, which itself is never allowed to go
83 // below 0xEB000000 (thus creating an upper bound on the number of System PTEs).
84 //
85 // This means that 330MB are reserved for total nonpaged system VA, on top of
86 // whatever the initial nonpaged pool allocation is.
87 //
88 // The following URLs, valid as of April 23rd, 2008, support this evidence:
89 //
90 // http://www.cs.miami.edu/~burt/journal/NT/memory.html
91 // http://www.ditii.com/2007/09/28/windows-memory-management-x86-virtual-address-space/
92 //
93 PVOID MmNonPagedSystemStart;
94 PVOID MmNonPagedPoolStart;
95 PVOID MmNonPagedPoolExpansionStart;
96 PVOID MmNonPagedPoolEnd = MI_NONPAGED_POOL_END;
97
98 //
99 // This is where paged pool starts by default
100 //
101 PVOID MmPagedPoolStart = MI_PAGED_POOL_START;
102 PVOID MmPagedPoolEnd;
103
104 //
105 // And this is its default size
106 //
107 ULONG MmSizeOfPagedPoolInBytes = MI_MIN_INIT_PAGED_POOLSIZE;
108 PFN_NUMBER MmSizeOfPagedPoolInPages = MI_MIN_INIT_PAGED_POOLSIZE / PAGE_SIZE;
109
110 //
111 // Session space starts at 0xBFFFFFFF and grows downwards
112 // By default, it includes an 8MB image area where we map win32k and video card
113 // drivers, followed by a 4MB area containing the session's working set. This is
114 // then followed by a 20MB mapped view area and finally by the session's paged
115 // pool, by default 16MB.
116 //
117 // On a normal system, this results in session space occupying the region from
118 // 0xBD000000 to 0xC0000000
119 //
120 // See miarm.h for the defines that determine the sizing of this region. On an
121 // NT system, some of these can be configured through the registry, but we don't
122 // support that yet.
123 //
124 PVOID MiSessionSpaceEnd; // 0xC0000000
125 PVOID MiSessionImageEnd; // 0xC0000000
126 PVOID MiSessionImageStart; // 0xBF800000
127 PVOID MiSessionViewStart; // 0xBE000000
128 PVOID MiSessionPoolEnd; // 0xBE000000
129 PVOID MiSessionPoolStart; // 0xBD000000
130 PVOID MmSessionBase; // 0xBD000000
131 ULONG MmSessionSize;
132 ULONG MmSessionViewSize;
133 ULONG MmSessionPoolSize;
134 ULONG MmSessionImageSize;
135
136 //
137 // The system view space, on the other hand, is where sections that are memory
138 // mapped into "system space" end up.
139 //
140 // By default, it is a 16MB region.
141 //
142 PVOID MiSystemViewStart;
143 ULONG MmSystemViewSize;
144
145 //
146 // A copy of the system page directory (the page directory associated with the
147 // System process) is kept (double-mapped) by the manager in order to lazily
148 // map paged pool PDEs into external processes when they fault on a paged pool
149 // address.
150 //
151 PFN_NUMBER MmSystemPageDirectory;
152 PMMPTE MmSystemPagePtes;
153
154 //
155 // Windows NT seems to choose between 7000, 11000 and 50000
156 // On systems with more than 32MB, this number is then doubled, and further
157 // aligned up to a PDE boundary (4MB).
158 //
159 ULONG MmNumberOfSystemPtes;
160
161 //
162 // This is how many pages the PFN database will take up
163 // In Windows, this includes the Quark Color Table, but not in ARM³
164 //
165 ULONG MxPfnAllocation;
166
167 //
168 // Unlike the old ReactOS Memory Manager, ARM³ (and Windows) does not keep track
169 // of pages that are not actually valid physical memory, such as ACPI reserved
170 // regions, BIOS address ranges, or holes in physical memory address space which
171 // could indicate device-mapped I/O memory.
172 //
173 // In fact, the lack of a PFN entry for a page usually indicates that this is
174 // I/O space instead.
175 //
176 // A bitmap, called the PFN bitmap, keeps track of all page frames by assigning
177 // a bit to each. If the bit is set, then the page is valid physical RAM.
178 //
179 RTL_BITMAP MiPfnBitMap;
180
181 //
182 // This structure describes the different pieces of RAM-backed address space
183 //
184 PPHYSICAL_MEMORY_DESCRIPTOR MmPhysicalMemoryBlock;
185
186 //
187 // Before we have a PFN database, memory comes straight from our physical memory
188 // blocks, which is nice because it's guaranteed contiguous and also because once
189 // we take a page from here, the system doesn't see it anymore.
190 // However, once the fun is over, those pages must be re-integrated back into
191 // PFN society life, and that requires us keeping a copy of the original layout
192 // so that we can parse it later.
193 //
194 PMEMORY_ALLOCATION_DESCRIPTOR MxFreeDescriptor;
195 MEMORY_ALLOCATION_DESCRIPTOR MxOldFreeDescriptor;
196
197 //
198 // This is where we keep track of the most basic physical layout markers
199 //
200 ULONG MmNumberOfPhysicalPages, MmHighestPhysicalPage, MmLowestPhysicalPage = -1;
201
202 //
203 // The total number of pages mapped by the boot loader, which include the kernel
204 // HAL, boot drivers, registry, NLS files and other loader data structures is
205 // kept track of here. This depends on "LoaderPagesSpanned" being correct when
206 // coming from the loader.
207 //
208 // This number is later aligned up to a PDE boundary.
209 //
210 ULONG MmBootImageSize;
211
212 //
213 // These three variables keep track of the core separation of address space that
214 // exists between kernel mode and user mode.
215 //
216 ULONG MmUserProbeAddress;
217 PVOID MmHighestUserAddress;
218 PVOID MmSystemRangeStart;
219
220
221
222 PVOID MmSystemCacheStart;
223 PVOID MmSystemCacheEnd;
224 MMSUPPORT MmSystemCacheWs;
225
226 /* PRIVATE FUNCTIONS **********************************************************/
227
228 //
229 // In Bavaria, this is probably a hate crime
230 //
231 VOID
232 FASTCALL
233 MiSyncARM3WithROS(IN PVOID AddressStart,
234 IN PVOID AddressEnd)
235 {
236 //
237 // Puerile piece of junk-grade carbonized horseshit puss sold to the lowest bidder
238 //
239 ULONG Pde = ADDR_TO_PDE_OFFSET(AddressStart);
240 while (Pde <= ADDR_TO_PDE_OFFSET(AddressEnd))
241 {
242 //
243 // This both odious and heinous
244 //
245 extern ULONG MmGlobalKernelPageDirectory[1024];
246 MmGlobalKernelPageDirectory[Pde] = ((PULONG)PDE_BASE)[Pde];
247 Pde++;
248 }
249 }
250
251 PFN_NUMBER
252 NTAPI
253 MxGetNextPage(IN PFN_NUMBER PageCount)
254 {
255 PFN_NUMBER Pfn;
256
257 //
258 // Make sure we have enough pages
259 //
260 if (PageCount > MxFreeDescriptor->PageCount)
261 {
262 //
263 // Crash the system
264 //
265 KeBugCheckEx(INSTALL_MORE_MEMORY,
266 MmNumberOfPhysicalPages,
267 MxFreeDescriptor->PageCount,
268 MxOldFreeDescriptor.PageCount,
269 PageCount);
270 }
271
272 //
273 // Use our lowest usable free pages
274 //
275 Pfn = MxFreeDescriptor->BasePage;
276 MxFreeDescriptor->BasePage += PageCount;
277 MxFreeDescriptor->PageCount -= PageCount;
278 return Pfn;
279 }
280
281 PPHYSICAL_MEMORY_DESCRIPTOR
282 NTAPI
283 MmInitializeMemoryLimits(IN PLOADER_PARAMETER_BLOCK LoaderBlock,
284 IN PBOOLEAN IncludeType)
285 {
286 PLIST_ENTRY NextEntry;
287 ULONG Run = 0, InitialRuns = 0;
288 PFN_NUMBER NextPage = -1, PageCount = 0;
289 PPHYSICAL_MEMORY_DESCRIPTOR Buffer, NewBuffer;
290 PMEMORY_ALLOCATION_DESCRIPTOR MdBlock;
291
292 //
293 // Scan the memory descriptors
294 //
295 NextEntry = LoaderBlock->MemoryDescriptorListHead.Flink;
296 while (NextEntry != &LoaderBlock->MemoryDescriptorListHead)
297 {
298 //
299 // For each one, increase the memory allocation estimate
300 //
301 InitialRuns++;
302 NextEntry = NextEntry->Flink;
303 }
304
305 //
306 // Allocate the maximum we'll ever need
307 //
308 Buffer = ExAllocatePoolWithTag(NonPagedPool,
309 sizeof(PHYSICAL_MEMORY_DESCRIPTOR) +
310 sizeof(PHYSICAL_MEMORY_RUN) *
311 (InitialRuns - 1),
312 'lMmM');
313 if (!Buffer) return NULL;
314
315 //
316 // For now that's how many runs we have
317 //
318 Buffer->NumberOfRuns = InitialRuns;
319
320 //
321 // Now loop through the descriptors again
322 //
323 NextEntry = LoaderBlock->MemoryDescriptorListHead.Flink;
324 while (NextEntry != &LoaderBlock->MemoryDescriptorListHead)
325 {
326 //
327 // Grab each one, and check if it's one we should include
328 //
329 MdBlock = CONTAINING_RECORD(NextEntry,
330 MEMORY_ALLOCATION_DESCRIPTOR,
331 ListEntry);
332 if ((MdBlock->MemoryType < LoaderMaximum) &&
333 (IncludeType[MdBlock->MemoryType]))
334 {
335 //
336 // Add this to our running total
337 //
338 PageCount += MdBlock->PageCount;
339
340 //
341 // Check if the next page is described by the next descriptor
342 //
343 if (MdBlock->BasePage == NextPage)
344 {
345 //
346 // Combine it into the same physical run
347 //
348 ASSERT(MdBlock->PageCount != 0);
349 Buffer->Run[Run - 1].PageCount += MdBlock->PageCount;
350 NextPage += MdBlock->PageCount;
351 }
352 else
353 {
354 //
355 // Otherwise just duplicate the descriptor's contents
356 //
357 Buffer->Run[Run].BasePage = MdBlock->BasePage;
358 Buffer->Run[Run].PageCount = MdBlock->PageCount;
359 NextPage = Buffer->Run[Run].BasePage + Buffer->Run[Run].PageCount;
360
361 //
362 // And in this case, increase the number of runs
363 //
364 Run++;
365 }
366 }
367
368 //
369 // Try the next descriptor
370 //
371 NextEntry = MdBlock->ListEntry.Flink;
372 }
373
374 //
375 // We should not have been able to go past our initial estimate
376 //
377 ASSERT(Run <= Buffer->NumberOfRuns);
378
379 //
380 // Our guess was probably exaggerated...
381 //
382 if (InitialRuns > Run)
383 {
384 //
385 // Allocate a more accurately sized buffer
386 //
387 NewBuffer = ExAllocatePoolWithTag(NonPagedPool,
388 sizeof(PHYSICAL_MEMORY_DESCRIPTOR) +
389 sizeof(PHYSICAL_MEMORY_RUN) *
390 (Run - 1),
391 'lMmM');
392 if (NewBuffer)
393 {
394 //
395 // Copy the old buffer into the new, then free it
396 //
397 RtlCopyMemory(NewBuffer->Run,
398 Buffer->Run,
399 sizeof(PHYSICAL_MEMORY_RUN) * Run);
400 ExFreePool(Buffer);
401
402 //
403 // Now use the new buffer
404 //
405 Buffer = NewBuffer;
406 }
407 }
408
409 //
410 // Write the final numbers, and return it
411 //
412 Buffer->NumberOfRuns = Run;
413 Buffer->NumberOfPages = PageCount;
414 return Buffer;
415 }
416
417 VOID
418 NTAPI
419 MiBuildPagedPool(VOID)
420 {
421 PMMPTE PointerPte, PointerPde;
422 MMPTE TempPte = HyperTemplatePte;
423 PFN_NUMBER PageFrameIndex;
424 KIRQL OldIrql;
425 ULONG Size, BitMapSize;
426
427 //
428 // Get the page frame number for the system page directory
429 //
430 PointerPte = MiAddressToPte(PDE_BASE);
431 MmSystemPageDirectory = PFN_FROM_PTE(PointerPte);
432
433 //
434 // Allocate a system PTE which will hold a copy of the page directory
435 //
436 PointerPte = MiReserveSystemPtes(1, SystemPteSpace);
437 ASSERT(PointerPte);
438 MmSystemPagePtes = MiPteToAddress(PointerPte);
439
440 //
441 // Make this system PTE point to the system page directory.
442 // It is now essentially double-mapped. This will be used later for lazy
443 // evaluation of PDEs accross process switches, similarly to how the Global
444 // page directory array in the old ReactOS Mm is used (but in a less hacky
445 // way).
446 //
447 TempPte = HyperTemplatePte;
448 TempPte.u.Hard.PageFrameNumber = MmSystemPageDirectory;
449 ASSERT(PointerPte->u.Hard.Valid == 0);
450 ASSERT(TempPte.u.Hard.Valid == 1);
451 *PointerPte = TempPte;
452
453 //
454 // Let's get back to paged pool work: size it up.
455 // By default, it should be twice as big as nonpaged pool.
456 //
457 MmSizeOfPagedPoolInBytes = 2 * MmMaximumNonPagedPoolInBytes;
458 if (MmSizeOfPagedPoolInBytes > ((ULONG_PTR)MmNonPagedSystemStart -
459 (ULONG_PTR)MmPagedPoolStart))
460 {
461 //
462 // On the other hand, we have limited VA space, so make sure that the VA
463 // for paged pool doesn't overflow into nonpaged pool VA. Otherwise, set
464 // whatever maximum is possible.
465 //
466 MmSizeOfPagedPoolInBytes = (ULONG_PTR)MmNonPagedSystemStart -
467 (ULONG_PTR)MmPagedPoolStart;
468 }
469
470 //
471 // Get the size in pages and make sure paged pool is at least 32MB.
472 //
473 Size = MmSizeOfPagedPoolInBytes;
474 if (Size < MI_MIN_INIT_PAGED_POOLSIZE) Size = MI_MIN_INIT_PAGED_POOLSIZE;
475 Size = BYTES_TO_PAGES(Size);
476
477 //
478 // Now check how many PTEs will be required for these many pages.
479 //
480 Size = (Size + (1024 - 1)) / 1024;
481
482 //
483 // Recompute the page-aligned size of the paged pool, in bytes and pages.
484 //
485 MmSizeOfPagedPoolInBytes = Size * PAGE_SIZE * 1024;
486 MmSizeOfPagedPoolInPages = MmSizeOfPagedPoolInBytes >> PAGE_SHIFT;
487
488 //
489 // Let's be really sure this doesn't overflow into nonpaged system VA
490 //
491 ASSERT((MmSizeOfPagedPoolInBytes + (ULONG_PTR)MmPagedPoolStart) <=
492 (ULONG_PTR)MmNonPagedSystemStart);
493
494 //
495 // This is where paged pool ends
496 //
497 MmPagedPoolEnd = (PVOID)(((ULONG_PTR)MmPagedPoolStart +
498 MmSizeOfPagedPoolInBytes) - 1);
499
500 //
501 // So now get the PDE for paged pool and zero it out
502 //
503 PointerPde = MiAddressToPde(MmPagedPoolStart);
504 RtlZeroMemory(PointerPde,
505 (1 + MiAddressToPde(MmPagedPoolEnd) - PointerPde) * sizeof(MMPTE));
506
507 //
508 // Next, get the first and last PTE
509 //
510 PointerPte = MiAddressToPte(MmPagedPoolStart);
511 MmPagedPoolInfo.FirstPteForPagedPool = PointerPte;
512 MmPagedPoolInfo.LastPteForPagedPool = MiAddressToPte(MmPagedPoolEnd);
513
514 //
515 // Lock the PFN database
516 //
517 OldIrql = KeAcquireQueuedSpinLock(LockQueuePfnLock);
518
519 //
520 // Allocate a page and map the first paged pool PDE
521 //
522 PageFrameIndex = MmAllocPage(MC_NPPOOL, 0);
523 TempPte.u.Hard.PageFrameNumber = PageFrameIndex;
524 ASSERT(PointerPde->u.Hard.Valid == 0);
525 ASSERT(TempPte.u.Hard.Valid == 1);
526 *PointerPde = TempPte;
527
528 //
529 // Release the PFN database lock
530 //
531 KeReleaseQueuedSpinLock(LockQueuePfnLock, OldIrql);
532
533 //
534 // We only have one PDE mapped for now... at fault time, additional PDEs
535 // will be allocated to handle paged pool growth. This is where they'll have
536 // to start.
537 //
538 MmPagedPoolInfo.NextPdeForPagedPoolExpansion = PointerPde + 1;
539
540 //
541 // We keep track of each page via a bit, so check how big the bitmap will
542 // have to be (make sure to align our page count such that it fits nicely
543 // into a 4-byte aligned bitmap.
544 //
545 // We'll also allocate the bitmap header itself part of the same buffer.
546 //
547 Size = Size * 1024;
548 ASSERT(Size == MmSizeOfPagedPoolInPages);
549 BitMapSize = Size;
550 Size = sizeof(RTL_BITMAP) + (((Size + 31) / 32) * sizeof(ULONG));
551
552 //
553 // Allocate the allocation bitmap, which tells us which regions have not yet
554 // been mapped into memory
555 //
556 MmPagedPoolInfo.PagedPoolAllocationMap = ExAllocatePoolWithTag(NonPagedPool,
557 Size,
558 ' mM');
559 ASSERT(MmPagedPoolInfo.PagedPoolAllocationMap);
560
561 //
562 // Initialize it such that at first, only the first page's worth of PTEs is
563 // marked as allocated (incidentially, the first PDE we allocated earlier).
564 //
565 RtlInitializeBitMap(MmPagedPoolInfo.PagedPoolAllocationMap,
566 (PULONG)(MmPagedPoolInfo.PagedPoolAllocationMap + 1),
567 BitMapSize);
568 RtlSetAllBits(MmPagedPoolInfo.PagedPoolAllocationMap);
569 RtlClearBits(MmPagedPoolInfo.PagedPoolAllocationMap, 0, 1024);
570
571 //
572 // We have a second bitmap, which keeps track of where allocations end.
573 // Given the allocation bitmap and a base address, we can therefore figure
574 // out which page is the last page of that allocation, and thus how big the
575 // entire allocation is.
576 //
577 MmPagedPoolInfo.EndOfPagedPoolBitmap = ExAllocatePoolWithTag(NonPagedPool,
578 Size,
579 ' mM');
580 ASSERT(MmPagedPoolInfo.EndOfPagedPoolBitmap);
581 RtlInitializeBitMap(MmPagedPoolInfo.EndOfPagedPoolBitmap,
582 (PULONG)(MmPagedPoolInfo.EndOfPagedPoolBitmap + 1),
583 BitMapSize);
584
585 //
586 // Since no allocations have been made yet, there are no bits set as the end
587 //
588 RtlClearAllBits(MmPagedPoolInfo.EndOfPagedPoolBitmap);
589
590 //
591 // Initialize paged pool.
592 //
593 InitializePool(PagedPool, 0);
594
595 //
596 // Initialize the paged pool mutex
597 //
598 KeInitializeGuardedMutex(&MmPagedPoolMutex);
599 }
600
601 NTSTATUS
602 NTAPI
603 MmArmInitSystem(IN ULONG Phase,
604 IN PLOADER_PARAMETER_BLOCK LoaderBlock)
605 {
606 PLIST_ENTRY NextEntry;
607 PMEMORY_ALLOCATION_DESCRIPTOR MdBlock;
608 ULONG FreePages = 0;
609 PFN_NUMBER PageFrameIndex;
610 PMMPTE StartPde, EndPde, PointerPte, LastPte;
611 MMPTE TempPde = HyperTemplatePte, TempPte = HyperTemplatePte;
612 PVOID NonPagedPoolExpansionVa;
613 ULONG OldCount;
614 BOOLEAN IncludeType[LoaderMaximum];
615 ULONG i;
616 PVOID Bitmap;
617 PPHYSICAL_MEMORY_RUN Run;
618 PFN_NUMBER FreePage, FreePageCount, PagesLeft, BasePage, PageCount;
619
620 if (Phase == 0)
621 {
622 //
623 // Define the basic user vs. kernel address space separation
624 //
625 MmSystemRangeStart = (PVOID)KSEG0_BASE;
626 MmUserProbeAddress = (ULONG_PTR)MmSystemRangeStart - 0x10000;
627 MmHighestUserAddress = (PVOID)(MmUserProbeAddress - 1);
628
629 //
630 // Get the size of the boot loader's image allocations and then round
631 // that region up to a PDE size, so that any PDEs we might create for
632 // whatever follows are separate from the PDEs that boot loader might've
633 // already created (and later, we can blow all that away if we want to).
634 //
635 MmBootImageSize = KeLoaderBlock->Extension->LoaderPagesSpanned;
636 MmBootImageSize *= PAGE_SIZE;
637 MmBootImageSize = (MmBootImageSize + (4 * 1024 * 1024) - 1) & ~((4 * 1024 * 1024) - 1);
638 ASSERT((MmBootImageSize % (4 * 1024 * 1024)) == 0);
639
640 //
641 // Set the size of session view, pool, and image
642 //
643 MmSessionSize = MI_SESSION_SIZE;
644 MmSessionViewSize = MI_SESSION_VIEW_SIZE;
645 MmSessionPoolSize = MI_SESSION_POOL_SIZE;
646 MmSessionImageSize = MI_SESSION_IMAGE_SIZE;
647
648 //
649 // Set the size of system view
650 //
651 MmSystemViewSize = MI_SYSTEM_VIEW_SIZE;
652
653 //
654 // This is where it all ends
655 //
656 MiSessionImageEnd = (PVOID)PTE_BASE;
657
658 //
659 // This is where we will load Win32k.sys and the video driver
660 //
661 MiSessionImageStart = (PVOID)((ULONG_PTR)MiSessionImageEnd -
662 MmSessionImageSize);
663
664 //
665 // So the view starts right below the session working set (itself below
666 // the image area)
667 //
668 MiSessionViewStart = (PVOID)((ULONG_PTR)MiSessionImageEnd -
669 MmSessionImageSize -
670 MI_SESSION_WORKING_SET_SIZE -
671 MmSessionViewSize);
672
673 //
674 // Session pool follows
675 //
676 MiSessionPoolEnd = MiSessionViewStart;
677 MiSessionPoolStart = (PVOID)((ULONG_PTR)MiSessionPoolEnd -
678 MmSessionPoolSize);
679
680 //
681 // And it all begins here
682 //
683 MmSessionBase = MiSessionPoolStart;
684
685 //
686 // Sanity check that our math is correct
687 //
688 ASSERT((ULONG_PTR)MmSessionBase + MmSessionSize == PTE_BASE);
689
690 //
691 // Session space ends wherever image session space ends
692 //
693 MiSessionSpaceEnd = MiSessionImageEnd;
694
695 //
696 // System view space ends at session space, so now that we know where
697 // this is, we can compute the base address of system view space itself.
698 //
699 MiSystemViewStart = (PVOID)((ULONG_PTR)MmSessionBase -
700 MmSystemViewSize);
701
702 //
703 // Set CR3 for the system process
704 //
705 PointerPte = MiAddressToPde(PTE_BASE);
706 PageFrameIndex = PFN_FROM_PTE(PointerPte) << PAGE_SHIFT;
707 PsGetCurrentProcess()->Pcb.DirectoryTableBase[0] = PageFrameIndex;
708
709 //
710 // Blow away user-mode
711 //
712 StartPde = MiAddressToPde(0);
713 EndPde = MiAddressToPde(KSEG0_BASE);
714 RtlZeroMemory(StartPde, (EndPde - StartPde) * sizeof(MMPTE));
715
716 //
717 // Loop the memory descriptors
718 //
719 NextEntry = LoaderBlock->MemoryDescriptorListHead.Flink;
720 while (NextEntry != &LoaderBlock->MemoryDescriptorListHead)
721 {
722 //
723 // Get the memory block
724 //
725 MdBlock = CONTAINING_RECORD(NextEntry,
726 MEMORY_ALLOCATION_DESCRIPTOR,
727 ListEntry);
728
729 //
730 // Skip invisible memory
731 //
732 if ((MdBlock->MemoryType != LoaderFirmwarePermanent) &&
733 (MdBlock->MemoryType != LoaderSpecialMemory) &&
734 (MdBlock->MemoryType != LoaderHALCachedMemory) &&
735 (MdBlock->MemoryType != LoaderBBTMemory))
736 {
737 //
738 // Check if BURNMEM was used
739 //
740 if (MdBlock->MemoryType != LoaderBad)
741 {
742 //
743 // Count this in the total of pages
744 //
745 MmNumberOfPhysicalPages += MdBlock->PageCount;
746 }
747
748 //
749 // Check if this is the new lowest page
750 //
751 if (MdBlock->BasePage < MmLowestPhysicalPage)
752 {
753 //
754 // Update the lowest page
755 //
756 MmLowestPhysicalPage = MdBlock->BasePage;
757 }
758
759 //
760 // Check if this is the new highest page
761 //
762 PageFrameIndex = MdBlock->BasePage + MdBlock->PageCount;
763 if (PageFrameIndex > MmHighestPhysicalPage)
764 {
765 //
766 // Update the highest page
767 //
768 MmHighestPhysicalPage = PageFrameIndex - 1;
769 }
770
771 //
772 // Check if this is free memory
773 //
774 if ((MdBlock->MemoryType == LoaderFree) ||
775 (MdBlock->MemoryType == LoaderLoadedProgram) ||
776 (MdBlock->MemoryType == LoaderFirmwareTemporary) ||
777 (MdBlock->MemoryType == LoaderOsloaderStack))
778 {
779 //
780 // Check if this is the largest memory descriptor
781 //
782 if (MdBlock->PageCount > FreePages)
783 {
784 //
785 // For now, it is
786 //
787 FreePages = MdBlock->PageCount;
788 MxFreeDescriptor = MdBlock;
789 }
790 }
791 }
792
793 //
794 // Keep going
795 //
796 NextEntry = MdBlock->ListEntry.Flink;
797 }
798
799 //
800 // Save original values of the free descriptor, since it'll be
801 // altered by early allocations
802 //
803 MxOldFreeDescriptor = *MxFreeDescriptor;
804
805 //
806 // Check if this is a machine with less than 19MB of RAM
807 //
808 if (MmNumberOfPhysicalPages < MI_MIN_PAGES_FOR_SYSPTE_TUNING)
809 {
810 //
811 // Use the very minimum of system PTEs
812 //
813 MmNumberOfSystemPtes = 7000;
814 }
815 else
816 {
817 //
818 // Use the default, but check if we have more than 32MB of RAM
819 //
820 MmNumberOfSystemPtes = 11000;
821 if (MmNumberOfPhysicalPages > MI_MIN_PAGES_FOR_SYSPTE_BOOST)
822 {
823 //
824 // Double the amount of system PTEs
825 //
826 MmNumberOfSystemPtes <<= 1;
827 }
828 }
829
830 DPRINT("System PTE count has been tuned to %d (%d bytes)\n",
831 MmNumberOfSystemPtes, MmNumberOfSystemPtes * PAGE_SIZE);
832
833 //
834 // Check if this is a machine with less than 256MB of RAM, and no overide
835 //
836 if ((MmNumberOfPhysicalPages <= MI_MIN_PAGES_FOR_NONPAGED_POOL_TUNING) &&
837 !(MmSizeOfNonPagedPoolInBytes))
838 {
839 //
840 // Force the non paged pool to be 2MB so we can reduce RAM usage
841 //
842 MmSizeOfNonPagedPoolInBytes = 2 * 1024 * 1024;
843 }
844
845 //
846 // Check if the user gave a ridicuously large nonpaged pool RAM size
847 //
848 if ((MmSizeOfNonPagedPoolInBytes >> PAGE_SHIFT) >
849 (MmNumberOfPhysicalPages * 7 / 8))
850 {
851 //
852 // More than 7/8ths of RAM was dedicated to nonpaged pool, ignore!
853 //
854 MmSizeOfNonPagedPoolInBytes = 0;
855 }
856
857 //
858 // Check if no registry setting was set, or if the setting was too low
859 //
860 if (MmSizeOfNonPagedPoolInBytes < MmMinimumNonPagedPoolSize)
861 {
862 //
863 // Start with the minimum (256 KB) and add 32 KB for each MB above 4
864 //
865 MmSizeOfNonPagedPoolInBytes = MmMinimumNonPagedPoolSize;
866 MmSizeOfNonPagedPoolInBytes += (MmNumberOfPhysicalPages - 1024) /
867 256 * MmMinAdditionNonPagedPoolPerMb;
868 }
869
870 //
871 // Check if the registy setting or our dynamic calculation was too high
872 //
873 if (MmSizeOfNonPagedPoolInBytes > MI_MAX_INIT_NONPAGED_POOL_SIZE)
874 {
875 //
876 // Set it to the maximum
877 //
878 MmSizeOfNonPagedPoolInBytes = MI_MAX_INIT_NONPAGED_POOL_SIZE;
879 }
880
881 //
882 // Check if a percentage cap was set through the registry
883 //
884 if (MmMaximumNonPagedPoolPercent)
885 {
886 //
887 // Don't feel like supporting this right now
888 //
889 UNIMPLEMENTED;
890 }
891
892 //
893 // Page-align the nonpaged pool size
894 //
895 MmSizeOfNonPagedPoolInBytes &= ~(PAGE_SIZE - 1);
896
897 //
898 // Now, check if there was a registry size for the maximum size
899 //
900 if (!MmMaximumNonPagedPoolInBytes)
901 {
902 //
903 // Start with the default (1MB) and add 400 KB for each MB above 4
904 //
905 MmMaximumNonPagedPoolInBytes = MmDefaultMaximumNonPagedPool;
906 MmMaximumNonPagedPoolInBytes += (MmNumberOfPhysicalPages - 1024) /
907 256 * MmMaxAdditionNonPagedPoolPerMb;
908 }
909
910 //
911 // Don't let the maximum go too high
912 //
913 if (MmMaximumNonPagedPoolInBytes > MI_MAX_NONPAGED_POOL_SIZE)
914 {
915 //
916 // Set it to the upper limit
917 //
918 MmMaximumNonPagedPoolInBytes = MI_MAX_NONPAGED_POOL_SIZE;
919 }
920
921 //
922 // Calculate the number of bytes, and then convert to pages
923 //
924 MxPfnAllocation = (MmHighestPhysicalPage + 1) * sizeof(MMPFN);
925 MxPfnAllocation >>= PAGE_SHIFT;
926
927 //
928 // We have to add one to the count here, because in the process of
929 // shifting down to the page size, we actually ended up getting the
930 // lower aligned size (so say, 0x5FFFF bytes is now 0x5F pages).
931 // Later on, we'll shift this number back into bytes, which would cause
932 // us to end up with only 0x5F000 bytes -- when we actually want to have
933 // 0x60000 bytes.
934 //
935 MxPfnAllocation++;
936
937 //
938 // Now calculate the nonpaged pool expansion VA region
939 //
940 MmNonPagedPoolStart = (PVOID)((ULONG_PTR)MmNonPagedPoolEnd -
941 MmMaximumNonPagedPoolInBytes +
942 MmSizeOfNonPagedPoolInBytes);
943 MmNonPagedPoolStart = (PVOID)PAGE_ALIGN(MmNonPagedPoolStart);
944 NonPagedPoolExpansionVa = MmNonPagedPoolStart;
945 DPRINT("NP Pool has been tuned to: %d bytes and %d bytes\n",
946 MmSizeOfNonPagedPoolInBytes, MmMaximumNonPagedPoolInBytes);
947
948 //
949 // Now calculate the nonpaged system VA region, which includes the
950 // nonpaged pool expansion (above) and the system PTEs. Note that it is
951 // then aligned to a PDE boundary (4MB).
952 //
953 MmNonPagedSystemStart = (PVOID)((ULONG_PTR)MmNonPagedPoolStart -
954 (MmNumberOfSystemPtes + 1) * PAGE_SIZE);
955 MmNonPagedSystemStart = (PVOID)((ULONG_PTR)MmNonPagedSystemStart &
956 ~((4 * 1024 * 1024) - 1));
957
958 //
959 // Don't let it go below the minimum
960 //
961 if (MmNonPagedSystemStart < (PVOID)0xEB000000)
962 {
963 //
964 // This is a hard-coded limit in the Windows NT address space
965 //
966 MmNonPagedSystemStart = (PVOID)0xEB000000;
967
968 //
969 // Reduce the amount of system PTEs to reach this point
970 //
971 MmNumberOfSystemPtes = ((ULONG_PTR)MmNonPagedPoolStart -
972 (ULONG_PTR)MmNonPagedSystemStart) >>
973 PAGE_SHIFT;
974 MmNumberOfSystemPtes--;
975 ASSERT(MmNumberOfSystemPtes > 1000);
976 }
977
978 //
979 // Normally, the PFN database should start after the loader images.
980 // This is already the case in ReactOS, but for now we want to co-exist
981 // with the old memory manager, so we'll create a "Shadow PFN Database"
982 // instead, and arbitrarly start it at 0xB0000000.
983 //
984 MmPfnDatabase = (PVOID)0xB0000000;
985 ASSERT(((ULONG_PTR)MmPfnDatabase & ((4 * 1024 * 1024) - 1)) == 0);
986
987 //
988 // Non paged pool comes after the PFN database
989 //
990 MmNonPagedPoolStart = (PVOID)((ULONG_PTR)MmPfnDatabase +
991 (MxPfnAllocation << PAGE_SHIFT));
992
993 //
994 // Now we actually need to get these many physical pages. Nonpaged pool
995 // is actually also physically contiguous (but not the expansion)
996 //
997 PageFrameIndex = MxGetNextPage(MxPfnAllocation +
998 (MmSizeOfNonPagedPoolInBytes >> PAGE_SHIFT));
999 ASSERT(PageFrameIndex != 0);
1000 DPRINT("PFN DB PA PFN begins at: %lx\n", PageFrameIndex);
1001 DPRINT("NP PA PFN begins at: %lx\n", PageFrameIndex + MxPfnAllocation);
1002
1003 //
1004 // Now we need some pages to create the page tables for the NP system VA
1005 // which includes system PTEs and expansion NP
1006 //
1007 StartPde = MiAddressToPde(MmNonPagedSystemStart);
1008 EndPde = MiAddressToPde((PVOID)((ULONG_PTR)MmNonPagedPoolEnd - 1));
1009 while (StartPde <= EndPde)
1010 {
1011 //
1012 // Sanity check
1013 //
1014 ASSERT(StartPde->u.Hard.Valid == 0);
1015
1016 //
1017 // Get a page
1018 //
1019 TempPde.u.Hard.PageFrameNumber = MxGetNextPage(1);
1020 ASSERT(TempPde.u.Hard.Valid == 1);
1021 *StartPde = TempPde;
1022
1023 //
1024 // Zero out the page table
1025 //
1026 PointerPte = MiPteToAddress(StartPde);
1027 RtlZeroMemory(PointerPte, PAGE_SIZE);
1028
1029 //
1030 // Next
1031 //
1032 StartPde++;
1033 }
1034
1035 //
1036 // Now we need pages for the page tables which will map initial NP
1037 //
1038 StartPde = MiAddressToPde(MmPfnDatabase);
1039 EndPde = MiAddressToPde((PVOID)((ULONG_PTR)MmNonPagedPoolStart +
1040 MmSizeOfNonPagedPoolInBytes - 1));
1041 while (StartPde <= EndPde)
1042 {
1043 //
1044 // Sanity check
1045 //
1046 ASSERT(StartPde->u.Hard.Valid == 0);
1047
1048 //
1049 // Get a page
1050 //
1051 TempPde.u.Hard.PageFrameNumber = MxGetNextPage(1);
1052 ASSERT(TempPde.u.Hard.Valid == 1);
1053 *StartPde = TempPde;
1054
1055 //
1056 // Zero out the page table
1057 //
1058 PointerPte = MiPteToAddress(StartPde);
1059 RtlZeroMemory(PointerPte, PAGE_SIZE);
1060
1061 //
1062 // Next
1063 //
1064 StartPde++;
1065 }
1066
1067 //
1068 // Now remember where the expansion starts
1069 //
1070 MmNonPagedPoolExpansionStart = NonPagedPoolExpansionVa;
1071
1072 //
1073 // Last step is to actually map the nonpaged pool
1074 //
1075 PointerPte = MiAddressToPte(MmNonPagedPoolStart);
1076 LastPte = MiAddressToPte((PVOID)((ULONG_PTR)MmNonPagedPoolStart +
1077 MmSizeOfNonPagedPoolInBytes - 1));
1078 while (PointerPte <= LastPte)
1079 {
1080 //
1081 // Use one of our contigous pages
1082 //
1083 TempPte.u.Hard.PageFrameNumber = PageFrameIndex++;
1084 ASSERT(PointerPte->u.Hard.Valid == 0);
1085 ASSERT(TempPte.u.Hard.Valid == 1);
1086 *PointerPte++ = TempPte;
1087 }
1088
1089 //
1090 // Sanity check: make sure we have properly defined the system PTE space
1091 //
1092 ASSERT(MiAddressToPte(MmNonPagedSystemStart) <
1093 MiAddressToPte(MmNonPagedPoolExpansionStart));
1094
1095 //
1096 // Now go ahead and initialize the ARM³ nonpaged pool
1097 //
1098 MiInitializeArmPool();
1099
1100 //
1101 // Get current page data, since we won't be using MxGetNextPage as it
1102 // would corrupt our state
1103 //
1104 FreePage = MxFreeDescriptor->BasePage;
1105 FreePageCount = MxFreeDescriptor->PageCount;
1106 PagesLeft = 0;
1107
1108 //
1109 // Loop the memory descriptors
1110 //
1111 NextEntry = KeLoaderBlock->MemoryDescriptorListHead.Flink;
1112 while (NextEntry != &KeLoaderBlock->MemoryDescriptorListHead)
1113 {
1114 //
1115 // Get the descriptor
1116 //
1117 MdBlock = CONTAINING_RECORD(NextEntry,
1118 MEMORY_ALLOCATION_DESCRIPTOR,
1119 ListEntry);
1120 if ((MdBlock->MemoryType == LoaderFirmwarePermanent) ||
1121 (MdBlock->MemoryType == LoaderBBTMemory) ||
1122 (MdBlock->MemoryType == LoaderSpecialMemory))
1123 {
1124 //
1125 // These pages are not part of the PFN database
1126 //
1127 NextEntry = MdBlock->ListEntry.Flink;
1128 continue;
1129 }
1130
1131 //
1132 // Next, check if this is our special free descriptor we've found
1133 //
1134 if (MdBlock == MxFreeDescriptor)
1135 {
1136 //
1137 // Use the real numbers instead
1138 //
1139 BasePage = MxOldFreeDescriptor.BasePage;
1140 PageCount = MxOldFreeDescriptor.PageCount;
1141 }
1142 else
1143 {
1144 //
1145 // Use the descriptor's numbers
1146 //
1147 BasePage = MdBlock->BasePage;
1148 PageCount = MdBlock->PageCount;
1149 }
1150
1151 //
1152 // Get the PTEs for this range
1153 //
1154 PointerPte = MiAddressToPte(&MmPfnDatabase[BasePage]);
1155 LastPte = MiAddressToPte(((ULONG_PTR)&MmPfnDatabase[BasePage + PageCount]) - 1);
1156 DPRINT("MD Type: %lx Base: %lx Count: %lx\n", MdBlock->MemoryType, BasePage, PageCount);
1157
1158 //
1159 // Loop them
1160 //
1161 while (PointerPte <= LastPte)
1162 {
1163 //
1164 // We'll only touch PTEs that aren't already valid
1165 //
1166 if (PointerPte->u.Hard.Valid == 0)
1167 {
1168 //
1169 // Use the next free page
1170 //
1171 TempPte.u.Hard.PageFrameNumber = FreePage;
1172 ASSERT(FreePageCount != 0);
1173
1174 //
1175 // Consume free pages
1176 //
1177 FreePage++;
1178 FreePageCount--;
1179 if (!FreePageCount)
1180 {
1181 //
1182 // Out of memory
1183 //
1184 KeBugCheckEx(INSTALL_MORE_MEMORY,
1185 MmNumberOfPhysicalPages,
1186 FreePageCount,
1187 MxOldFreeDescriptor.PageCount,
1188 1);
1189 }
1190
1191 //
1192 // Write out this PTE
1193 //
1194 PagesLeft++;
1195 ASSERT(PointerPte->u.Hard.Valid == 0);
1196 ASSERT(TempPte.u.Hard.Valid == 1);
1197 *PointerPte = TempPte;
1198
1199 //
1200 // Zero this page
1201 //
1202 RtlZeroMemory(MiPteToAddress(PointerPte), PAGE_SIZE);
1203 }
1204
1205 //
1206 // Next!
1207 //
1208 PointerPte++;
1209 }
1210
1211 //
1212 // Do the next address range
1213 //
1214 NextEntry = MdBlock->ListEntry.Flink;
1215 }
1216
1217 //
1218 // Now update the free descriptors to consume the pages we used up during
1219 // the PFN allocation loop
1220 //
1221 MxFreeDescriptor->BasePage = FreePage;
1222 MxFreeDescriptor->PageCount = FreePageCount;
1223 }
1224 else if (Phase == 1) // IN BETWEEN, THE PFN DATABASE IS NOW CREATED
1225 {
1226 //
1227 // Reset the descriptor back so we can create the correct memory blocks
1228 //
1229 *MxFreeDescriptor = MxOldFreeDescriptor;
1230
1231 //
1232 // Initialize the nonpaged pool
1233 //
1234 InitializePool(NonPagedPool, 0);
1235
1236 //
1237 // We PDE-aligned the nonpaged system start VA, so haul some extra PTEs!
1238 //
1239 PointerPte = MiAddressToPte(MmNonPagedSystemStart);
1240 OldCount = MmNumberOfSystemPtes;
1241 MmNumberOfSystemPtes = MiAddressToPte(MmNonPagedPoolExpansionStart) -
1242 PointerPte;
1243 MmNumberOfSystemPtes--;
1244 DPRINT("Final System PTE count: %d (%d bytes)\n",
1245 MmNumberOfSystemPtes, MmNumberOfSystemPtes * PAGE_SIZE);
1246
1247 //
1248 // Create the system PTE space
1249 //
1250 MiInitializeSystemPtes(PointerPte, MmNumberOfSystemPtes, SystemPteSpace);
1251
1252 //
1253 // Get the PDE For hyperspace
1254 //
1255 StartPde = MiAddressToPde(HYPER_SPACE);
1256
1257 //
1258 // Allocate a page for it and create it
1259 //
1260 PageFrameIndex = MmAllocPage(MC_SYSTEM, 0);
1261 TempPde.u.Hard.PageFrameNumber = PageFrameIndex;
1262 TempPde.u.Hard.Global = FALSE; // Hyperspace is local!
1263 ASSERT(StartPde->u.Hard.Valid == 0);
1264 ASSERT(TempPde.u.Hard.Valid == 1);
1265 *StartPde = TempPde;
1266
1267 //
1268 // Zero out the page table now
1269 //
1270 PointerPte = MiAddressToPte(HYPER_SPACE);
1271 RtlZeroMemory(PointerPte, PAGE_SIZE);
1272
1273 //
1274 // Setup the mapping PTEs
1275 //
1276 MmFirstReservedMappingPte = MiAddressToPte(MI_MAPPING_RANGE_START);
1277 MmLastReservedMappingPte = MiAddressToPte(MI_MAPPING_RANGE_END);
1278 MmFirstReservedMappingPte->u.Hard.PageFrameNumber = MI_HYPERSPACE_PTES;
1279
1280 //
1281 // Reserve system PTEs for zeroing PTEs and clear them
1282 //
1283 MiFirstReservedZeroingPte = MiReserveSystemPtes(MI_ZERO_PTES,
1284 SystemPteSpace);
1285 RtlZeroMemory(MiFirstReservedZeroingPte, MI_ZERO_PTES * sizeof(MMPTE));
1286
1287 //
1288 // Set the counter to maximum to boot with
1289 //
1290 MiFirstReservedZeroingPte->u.Hard.PageFrameNumber = MI_ZERO_PTES - 1;
1291
1292 //
1293 // Sync us up with ReactOS Mm
1294 //
1295 MiSyncARM3WithROS(MmNonPagedSystemStart, (PVOID)((ULONG_PTR)MmNonPagedPoolEnd - 1));
1296 MiSyncARM3WithROS(MmPfnDatabase, (PVOID)((ULONG_PTR)MmNonPagedPoolStart + MmSizeOfNonPagedPoolInBytes - 1));
1297 MiSyncARM3WithROS((PVOID)HYPER_SPACE, (PVOID)(HYPER_SPACE + PAGE_SIZE - 1));
1298
1299 //
1300 // Instantiate memory that we don't consider RAM/usable
1301 // We use the same exclusions that Windows does, in order to try to be
1302 // compatible with WinLDR-style booting
1303 //
1304 for (i = 0; i < LoaderMaximum; i++) IncludeType[i] = TRUE;
1305 IncludeType[LoaderBad] = FALSE;
1306 IncludeType[LoaderFirmwarePermanent] = FALSE;
1307 IncludeType[LoaderSpecialMemory] = FALSE;
1308 IncludeType[LoaderBBTMemory] = FALSE;
1309
1310 //
1311 // Build the physical memory block
1312 //
1313 MmPhysicalMemoryBlock = MmInitializeMemoryLimits(LoaderBlock,
1314 IncludeType);
1315
1316 //
1317 // Allocate enough buffer for the PFN bitmap
1318 // Align it up to a 32-bit boundary
1319 //
1320 Bitmap = ExAllocatePoolWithTag(NonPagedPool,
1321 (((MmHighestPhysicalPage + 1) + 31) / 32) * 4,
1322 ' mM');
1323 if (!Bitmap)
1324 {
1325 //
1326 // This is critical
1327 //
1328 KeBugCheckEx(INSTALL_MORE_MEMORY,
1329 MmNumberOfPhysicalPages,
1330 MmLowestPhysicalPage,
1331 MmHighestPhysicalPage,
1332 0x101);
1333 }
1334
1335 //
1336 // Initialize it and clear all the bits to begin with
1337 //
1338 RtlInitializeBitMap(&MiPfnBitMap,
1339 Bitmap,
1340 MmHighestPhysicalPage + 1);
1341 RtlClearAllBits(&MiPfnBitMap);
1342
1343 //
1344 // Loop physical memory runs
1345 //
1346 for (i = 0; i < MmPhysicalMemoryBlock->NumberOfRuns; i++)
1347 {
1348 //
1349 // Get the run
1350 //
1351 Run = &MmPhysicalMemoryBlock->Run[i];
1352 DPRINT("PHYSICAL RAM [0x%08p to 0x%08p]\n",
1353 Run->BasePage << PAGE_SHIFT,
1354 (Run->BasePage + Run->PageCount) << PAGE_SHIFT);
1355
1356 //
1357 // Make sure it has pages inside it
1358 //
1359 if (Run->PageCount)
1360 {
1361 //
1362 // Set the bits in the PFN bitmap
1363 //
1364 RtlSetBits(&MiPfnBitMap, Run->BasePage, Run->PageCount);
1365 }
1366 }
1367
1368 //
1369 // Size up paged pool and build the shadow system page directory
1370 //
1371 MiBuildPagedPool();
1372 }
1373
1374 //
1375 // Always return success for now
1376 //
1377 return STATUS_SUCCESS;
1378 }
1379
1380 /* EOF */