- Merge aicom-network-fixes up to r36740
[reactos.git] / reactos / dll / directx / quartz / dsoundrender.c
1 /*
2 * Direct Sound Audio Renderer
3 *
4 * Copyright 2004 Christian Costa
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 */
20
21 #include "config.h"
22
23 #include "quartz_private.h"
24 #include "control_private.h"
25 #include "pin.h"
26
27 #include "uuids.h"
28 #include "vfwmsgs.h"
29 #include "windef.h"
30 #include "winbase.h"
31 #include "dshow.h"
32 #include "evcode.h"
33 #include "strmif.h"
34 #include "dsound.h"
35
36 #include "wine/unicode.h"
37 #include "wine/debug.h"
38
39 WINE_DEFAULT_DEBUG_CHANNEL(quartz);
40
41 static const WCHAR wcsInputPinName[] = {'i','n','p','u','t',' ','p','i','n',0};
42
43 static const IBaseFilterVtbl DSoundRender_Vtbl;
44 static const IPinVtbl DSoundRender_InputPin_Vtbl;
45 static const IBasicAudioVtbl IBasicAudio_Vtbl;
46 static const IReferenceClockVtbl IReferenceClock_Vtbl;
47 static const IMediaSeekingVtbl IMediaSeeking_Vtbl;
48
49 typedef struct DSoundRenderImpl
50 {
51 const IBaseFilterVtbl * lpVtbl;
52 const IBasicAudioVtbl *IBasicAudio_vtbl;
53 const IReferenceClockVtbl *IReferenceClock_vtbl;
54
55 LONG refCount;
56 CRITICAL_SECTION csFilter;
57 FILTER_STATE state;
58 REFERENCE_TIME rtStreamStart, rtLastStop;
59 IReferenceClock * pClock;
60 FILTER_INFO filterInfo;
61
62 InputPin * pInputPin;
63
64 IDirectSound8 *dsound;
65 LPDIRECTSOUNDBUFFER dsbuffer;
66 DWORD buf_size;
67 DWORD write_pos;
68 DWORD write_loops;
69
70 DWORD last_play_pos;
71 DWORD play_loops;
72
73 REFERENCE_TIME play_time;
74 MediaSeekingImpl mediaSeeking;
75
76 HANDLE state_change, blocked;
77
78 long volume;
79 long pan;
80 } DSoundRenderImpl;
81
82 /* Seeking is not needed for a renderer, rely on newsegment for the appropriate changes */
83 static HRESULT sound_mod_stop(IBaseFilter *iface)
84 {
85 TRACE("(%p)\n", iface);
86 return S_OK;
87 }
88
89 static HRESULT sound_mod_start(IBaseFilter *iface)
90 {
91 TRACE("(%p)\n", iface);
92
93 return S_OK;
94 }
95
96 static HRESULT sound_mod_rate(IBaseFilter *iface)
97 {
98 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
99
100 WAVEFORMATEX *format = (WAVEFORMATEX*)This->pInputPin->pin.mtCurrent.pbFormat;
101 DWORD freq = format->nSamplesPerSec;
102 double rate = This->mediaSeeking.dRate;
103
104 freq = (DWORD)((double)freq * rate);
105
106 TRACE("(%p)\n", iface);
107
108 if (freq > DSBFREQUENCY_MAX)
109 return VFW_E_UNSUPPORTED_AUDIO;
110
111 if (freq < DSBFREQUENCY_MIN)
112 return VFW_E_UNSUPPORTED_AUDIO;
113
114 return S_OK;
115 }
116
117 static inline HRESULT DSoundRender_GetPos(DSoundRenderImpl *This, DWORD *pPlayPos, REFERENCE_TIME *pRefTime)
118 {
119 HRESULT hr;
120
121 EnterCriticalSection(&This->csFilter);
122 {
123 DWORD state;
124 DWORD write_pos;
125
126 hr = IDirectSoundBuffer_GetStatus(This->dsbuffer, &state);
127 if (SUCCEEDED(hr) && !(state & DSBSTATUS_PLAYING) && This->state == State_Running)
128 {
129 TRACE("Not playing, kickstarting the engine\n");
130
131 hr = IDirectSoundBuffer_Play(This->dsbuffer, 0, 0, DSBPLAY_LOOPING);
132 if (FAILED(hr))
133 ERR("Can't play sound buffer (%x)\n", hr);
134 }
135
136 if (SUCCEEDED(hr))
137 hr = IDirectSoundBuffer_GetCurrentPosition(This->dsbuffer, pPlayPos, &write_pos);
138 if (hr == S_OK)
139 {
140 DWORD play_pos = *pPlayPos;
141
142 if (play_pos < This->last_play_pos)
143 This->play_loops++;
144 This->last_play_pos = play_pos;
145
146 /* If we really fell behind, start at the next possible position
147 * Also happens when just starting playback for the first time,
148 * or when flushing
149 */
150 if ((This->play_loops*This->buf_size)+play_pos >=
151 (This->write_loops*This->buf_size)+This->write_pos)
152 This->write_pos = write_pos;
153
154 if (pRefTime)
155 {
156 REFERENCE_TIME play_time;
157 play_time = ((REFERENCE_TIME)This->play_loops*10000000) +
158 ((REFERENCE_TIME)play_pos*10000000/This->buf_size);
159
160 /* Don't let time run backwards */
161 if(play_time-This->play_time > 0)
162 This->play_time = play_time;
163 else
164 hr = S_FALSE;
165
166 *pRefTime = This->play_time;
167 }
168 }
169 }
170 LeaveCriticalSection(&This->csFilter);
171
172 return hr;
173 }
174
175 static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, const BYTE *data, DWORD size)
176 {
177 HRESULT hr = S_OK;
178 LPBYTE lpbuf1 = NULL;
179 LPBYTE lpbuf2 = NULL;
180 DWORD dwsize1 = 0;
181 DWORD dwsize2 = 0;
182 DWORD size2;
183 DWORD play_pos,buf_free;
184
185 do {
186
187 hr = DSoundRender_GetPos(This, &play_pos, NULL);
188 if (hr != DS_OK)
189 {
190 ERR("GetPos returned error: %x\n", hr);
191 break;
192 }
193 if (This->write_pos <= play_pos)
194 buf_free = play_pos-This->write_pos;
195 else
196 buf_free = This->buf_size - This->write_pos + play_pos;
197
198 /* Wait for enough of the buffer to empty before filling it */
199 if(buf_free < This->buf_size/4)
200 {
201 Sleep(50);
202 continue;
203 }
204
205 size2 = min(buf_free, size);
206 hr = IDirectSoundBuffer_Lock(This->dsbuffer, This->write_pos, size2, (LPVOID *)&lpbuf1, &dwsize1, (LPVOID *)&lpbuf2, &dwsize2, 0);
207 if (hr != DS_OK) {
208 ERR("Unable to lock sound buffer! (%x)\n", hr);
209 break;
210 }
211 /* TRACE("write_pos=%d, size=%d, sz1=%d, sz2=%d\n", This->write_pos, size2, dwsize1, dwsize2); */
212
213 memcpy(lpbuf1, data, dwsize1);
214 if (dwsize2)
215 memcpy(lpbuf2, data + dwsize1, dwsize2);
216
217 hr = IDirectSoundBuffer_Unlock(This->dsbuffer, lpbuf1, dwsize1, lpbuf2, dwsize2);
218 if (hr != DS_OK)
219 ERR("Unable to unlock sound buffer! (%x)\n", hr);
220
221 size -= dwsize1 + dwsize2;
222 data += dwsize1 + dwsize2;
223 This->write_pos += dwsize1 + dwsize2;
224 if (This->write_pos >= This->buf_size)
225 {
226 This->write_pos -= This->buf_size;
227 This->write_loops++;
228 }
229 } while (size && This->state == State_Running);
230
231 return hr;
232 }
233
234 static HRESULT DSoundRender_Sample(LPVOID iface, IMediaSample * pSample)
235 {
236 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
237 LPBYTE pbSrcStream = NULL;
238 long cbSrcStream = 0;
239 REFERENCE_TIME tStart, tStop;
240 HRESULT hr;
241
242 TRACE("%p %p\n", iface, pSample);
243
244 /* Slightly incorrect, Pause completes when a frame is received so we should signal
245 * pause completion here, but for sound playing a single frame doesn't make sense
246 */
247
248 EnterCriticalSection(&This->csFilter);
249
250 if (This->pInputPin->end_of_stream || This->pInputPin->flushing)
251 {
252 LeaveCriticalSection(&This->csFilter);
253 return S_FALSE;
254 }
255
256 if (This->state == State_Stopped)
257 {
258 LeaveCriticalSection(&This->csFilter);
259 return VFW_E_WRONG_STATE;
260 }
261
262 SetEvent(This->state_change);
263
264 hr = IMediaSample_GetPointer(pSample, &pbSrcStream);
265 if (FAILED(hr))
266 {
267 ERR("Cannot get pointer to sample data (%x)\n", hr);
268 LeaveCriticalSection(&This->csFilter);
269 return hr;
270 }
271
272 hr = IMediaSample_GetTime(pSample, &tStart, &tStop);
273 if (FAILED(hr))
274 ERR("Cannot get sample time (%x)\n", hr);
275
276 if (This->rtLastStop != tStart && (IMediaSample_IsDiscontinuity(pSample) == S_FALSE))
277 WARN("Unexpected discontinuity: Last: %u.%03u, tStart: %u.%03u\n",
278 (DWORD)(This->rtLastStop / 10000000), (DWORD)((This->rtLastStop / 10000)%1000),
279 (DWORD)(tStart / 10000000), (DWORD)((tStart / 10000)%1000));
280 This->rtLastStop = tStop;
281
282 if (IMediaSample_IsPreroll(pSample) == S_OK)
283 {
284 TRACE("Preroll!\n");
285 LeaveCriticalSection(&This->csFilter);
286 return S_OK;
287 }
288
289 if (This->state == State_Paused)
290 {
291 LeaveCriticalSection(&This->csFilter);
292 WaitForSingleObject(This->blocked, INFINITE);
293 EnterCriticalSection(&This->csFilter);
294 if (This->state == State_Stopped)
295 {
296 LeaveCriticalSection(&This->csFilter);
297 return VFW_E_WRONG_STATE;
298 }
299
300 if (This->state == State_Paused)
301 {
302 /* Assuming we return because of flushing */
303 TRACE("Flushing\n");
304 LeaveCriticalSection(&This->csFilter);
305 return S_OK;
306 }
307 }
308
309 cbSrcStream = IMediaSample_GetActualDataLength(pSample);
310 TRACE("Sample data ptr = %p, size = %ld\n", pbSrcStream, cbSrcStream);
311
312 #if 0 /* For debugging purpose */
313 {
314 int i;
315 for(i = 0; i < cbSrcStream; i++)
316 {
317 if ((i!=0) && !(i%16))
318 TRACE("\n");
319 TRACE("%02x ", pbSrcStream[i]);
320 }
321 TRACE("\n");
322 }
323 #endif
324
325 hr = DSoundRender_SendSampleData(This, pbSrcStream, cbSrcStream);
326 LeaveCriticalSection(&This->csFilter);
327 return hr;
328 }
329
330 static HRESULT DSoundRender_QueryAccept(LPVOID iface, const AM_MEDIA_TYPE * pmt)
331 {
332 WAVEFORMATEX* format;
333
334 if (!IsEqualIID(&pmt->majortype, &MEDIATYPE_Audio))
335 return S_FALSE;
336
337 format = (WAVEFORMATEX*)pmt->pbFormat;
338 TRACE("Format = %p\n", format);
339 TRACE("wFormatTag = %x %x\n", format->wFormatTag, WAVE_FORMAT_PCM);
340 TRACE("nChannels = %d\n", format->nChannels);
341 TRACE("nSamplesPerSec = %d\n", format->nAvgBytesPerSec);
342 TRACE("nAvgBytesPerSec = %d\n", format->nAvgBytesPerSec);
343 TRACE("nBlockAlign = %d\n", format->nBlockAlign);
344 TRACE("wBitsPerSample = %d\n", format->wBitsPerSample);
345
346 if (!IsEqualIID(&pmt->subtype, &MEDIASUBTYPE_PCM))
347 return S_FALSE;
348
349 return S_OK;
350 }
351
352 HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
353 {
354 HRESULT hr;
355 PIN_INFO piInput;
356 DSoundRenderImpl * pDSoundRender;
357
358 TRACE("(%p, %p)\n", pUnkOuter, ppv);
359
360 *ppv = NULL;
361
362 if (pUnkOuter)
363 return CLASS_E_NOAGGREGATION;
364
365 pDSoundRender = CoTaskMemAlloc(sizeof(DSoundRenderImpl));
366 if (!pDSoundRender)
367 return E_OUTOFMEMORY;
368 ZeroMemory(pDSoundRender, sizeof(DSoundRenderImpl));
369
370 pDSoundRender->lpVtbl = &DSoundRender_Vtbl;
371 pDSoundRender->IBasicAudio_vtbl = &IBasicAudio_Vtbl;
372 pDSoundRender->IReferenceClock_vtbl = &IReferenceClock_Vtbl;
373 pDSoundRender->refCount = 1;
374 InitializeCriticalSection(&pDSoundRender->csFilter);
375 pDSoundRender->csFilter.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": DSoundRenderImpl.csFilter");
376 pDSoundRender->state = State_Stopped;
377
378 /* construct input pin */
379 piInput.dir = PINDIR_INPUT;
380 piInput.pFilter = (IBaseFilter *)pDSoundRender;
381 lstrcpynW(piInput.achName, wcsInputPinName, sizeof(piInput.achName) / sizeof(piInput.achName[0]));
382 hr = InputPin_Construct(&DSoundRender_InputPin_Vtbl, &piInput, DSoundRender_Sample, pDSoundRender, DSoundRender_QueryAccept, NULL, &pDSoundRender->csFilter, NULL, (IPin **)&pDSoundRender->pInputPin);
383
384 if (SUCCEEDED(hr))
385 {
386 hr = DirectSoundCreate8(NULL, &pDSoundRender->dsound, NULL);
387 if (FAILED(hr))
388 ERR("Cannot create Direct Sound object (%x)\n", hr);
389 else
390 IDirectSound_SetCooperativeLevel(pDSoundRender->dsound, GetDesktopWindow(), DSSCL_PRIORITY);
391 }
392
393 if (SUCCEEDED(hr))
394 {
395 MediaSeekingImpl_Init((IBaseFilter*)pDSoundRender, sound_mod_stop, sound_mod_start, sound_mod_rate, &pDSoundRender->mediaSeeking, &pDSoundRender->csFilter);
396 pDSoundRender->mediaSeeking.lpVtbl = &IMediaSeeking_Vtbl;
397
398 pDSoundRender->state_change = CreateEventW(NULL, TRUE, TRUE, NULL);
399 pDSoundRender->blocked = CreateEventW(NULL, FALSE, FALSE, NULL);
400
401 if (!pDSoundRender->state_change || !pDSoundRender->blocked)
402 {
403 IUnknown_Release((IUnknown *)pDSoundRender);
404 return HRESULT_FROM_WIN32(GetLastError());
405 }
406
407 *ppv = (LPVOID)pDSoundRender;
408 }
409 else
410 {
411 if (pDSoundRender->pInputPin)
412 IPin_Release((IPin*)pDSoundRender->pInputPin);
413 pDSoundRender->csFilter.DebugInfo->Spare[0] = 0;
414 DeleteCriticalSection(&pDSoundRender->csFilter);
415 CoTaskMemFree(pDSoundRender);
416 }
417
418 return hr;
419 }
420
421 static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv)
422 {
423 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
424 TRACE("(%p, %p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv);
425
426 *ppv = NULL;
427
428 if (IsEqualIID(riid, &IID_IUnknown))
429 *ppv = (LPVOID)This;
430 else if (IsEqualIID(riid, &IID_IPersist))
431 *ppv = (LPVOID)This;
432 else if (IsEqualIID(riid, &IID_IMediaFilter))
433 *ppv = (LPVOID)This;
434 else if (IsEqualIID(riid, &IID_IBaseFilter))
435 *ppv = (LPVOID)This;
436 else if (IsEqualIID(riid, &IID_IBasicAudio))
437 *ppv = (LPVOID)&(This->IBasicAudio_vtbl);
438 else if (IsEqualIID(riid, &IID_IReferenceClock))
439 *ppv = (LPVOID)&(This->IReferenceClock_vtbl);
440 else if (IsEqualIID(riid, &IID_IMediaSeeking))
441 *ppv = &This->mediaSeeking.lpVtbl;
442
443 if (*ppv)
444 {
445 IUnknown_AddRef((IUnknown *)(*ppv));
446 return S_OK;
447 }
448
449 if (!IsEqualIID(riid, &IID_IPin) && !IsEqualIID(riid, &IID_IVideoWindow))
450 FIXME("No interface for %s!\n", qzdebugstr_guid(riid));
451
452 return E_NOINTERFACE;
453 }
454
455 static ULONG WINAPI DSoundRender_AddRef(IBaseFilter * iface)
456 {
457 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
458 ULONG refCount = InterlockedIncrement(&This->refCount);
459
460 TRACE("(%p/%p)->() AddRef from %d\n", This, iface, refCount - 1);
461
462 return refCount;
463 }
464
465 static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
466 {
467 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
468 ULONG refCount = InterlockedDecrement(&This->refCount);
469
470 TRACE("(%p)->() Release from %d\n", This, refCount + 1);
471
472 if (!refCount)
473 {
474 IPin *pConnectedTo;
475
476 if (This->pClock)
477 IReferenceClock_Release(This->pClock);
478
479 if (This->dsbuffer)
480 IDirectSoundBuffer_Release(This->dsbuffer);
481 This->dsbuffer = NULL;
482 if (This->dsound)
483 IDirectSound_Release(This->dsound);
484 This->dsound = NULL;
485
486 if (SUCCEEDED(IPin_ConnectedTo((IPin *)This->pInputPin, &pConnectedTo)))
487 {
488 IPin_Disconnect(pConnectedTo);
489 IPin_Release(pConnectedTo);
490 }
491 IPin_Disconnect((IPin *)This->pInputPin);
492
493 IPin_Release((IPin *)This->pInputPin);
494
495 This->lpVtbl = NULL;
496 This->IBasicAudio_vtbl = NULL;
497
498 This->csFilter.DebugInfo->Spare[0] = 0;
499 DeleteCriticalSection(&This->csFilter);
500
501 CloseHandle(This->state_change);
502 CloseHandle(This->blocked);
503
504 TRACE("Destroying Audio Renderer\n");
505 CoTaskMemFree(This);
506
507 return 0;
508 }
509 else
510 return refCount;
511 }
512
513 /** IPersist methods **/
514
515 static HRESULT WINAPI DSoundRender_GetClassID(IBaseFilter * iface, CLSID * pClsid)
516 {
517 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
518 TRACE("(%p/%p)->(%p)\n", This, iface, pClsid);
519
520 *pClsid = CLSID_DSoundRender;
521
522 return S_OK;
523 }
524
525 /** IMediaFilter methods **/
526
527 static HRESULT WINAPI DSoundRender_Stop(IBaseFilter * iface)
528 {
529 HRESULT hr = S_OK;
530 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
531
532 TRACE("(%p/%p)->()\n", This, iface);
533
534 EnterCriticalSection(&This->csFilter);
535 {
536 DWORD state = 0;
537 if (This->dsbuffer)
538 {
539 hr = IDirectSoundBuffer_GetStatus(This->dsbuffer, &state);
540 if (SUCCEEDED(hr))
541 {
542 if (state & DSBSTATUS_PLAYING)
543 hr = IDirectSoundBuffer_Stop(This->dsbuffer);
544 }
545 }
546 if (SUCCEEDED(hr))
547 This->state = State_Stopped;
548
549 /* Complete our transition */
550 SetEvent(This->state_change);
551 SetEvent(This->blocked);
552 }
553 LeaveCriticalSection(&This->csFilter);
554
555 return hr;
556 }
557
558 static HRESULT WINAPI DSoundRender_Pause(IBaseFilter * iface)
559 {
560 HRESULT hr = S_OK;
561 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
562
563 TRACE("(%p/%p)->()\n", This, iface);
564
565 EnterCriticalSection(&This->csFilter);
566 if (This->state != State_Paused)
567 {
568 DWORD state = 0;
569 if (This->state == State_Stopped)
570 {
571 This->pInputPin->end_of_stream = 0;
572 }
573
574 if (This->dsbuffer)
575 {
576 hr = IDirectSoundBuffer_GetStatus(This->dsbuffer, &state);
577 if (SUCCEEDED(hr))
578 {
579 if (state & DSBSTATUS_PLAYING)
580 hr = IDirectSoundBuffer_Stop(This->dsbuffer);
581 }
582 }
583 if (SUCCEEDED(hr))
584 This->state = State_Paused;
585
586 ResetEvent(This->blocked);
587 ResetEvent(This->state_change);
588 }
589 LeaveCriticalSection(&This->csFilter);
590
591 return hr;
592 }
593
594 static HRESULT WINAPI DSoundRender_Run(IBaseFilter * iface, REFERENCE_TIME tStart)
595 {
596 HRESULT hr = S_OK;
597 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
598
599 TRACE("(%p/%p)->(%s)\n", This, iface, wine_dbgstr_longlong(tStart));
600
601 EnterCriticalSection(&This->csFilter);
602 {
603 This->rtStreamStart = tStart;
604 if (This->state == State_Paused)
605 {
606 /* Unblock our thread, state changing from paused to running doesn't need a reset for state change */
607 SetEvent(This->blocked);
608 }
609 else if (This->state == State_Stopped)
610 {
611 ResetEvent(This->state_change);
612 This->pInputPin->end_of_stream = 0;
613 }
614
615 This->state = State_Running;
616 }
617 LeaveCriticalSection(&This->csFilter);
618
619 return hr;
620 }
621
622 static HRESULT WINAPI DSoundRender_GetState(IBaseFilter * iface, DWORD dwMilliSecsTimeout, FILTER_STATE *pState)
623 {
624 HRESULT hr;
625 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
626
627 TRACE("(%p/%p)->(%d, %p)\n", This, iface, dwMilliSecsTimeout, pState);
628
629 if (WaitForSingleObject(This->state_change, dwMilliSecsTimeout) == WAIT_TIMEOUT)
630 hr = VFW_S_STATE_INTERMEDIATE;
631 else
632 hr = S_OK;
633
634 EnterCriticalSection(&This->csFilter);
635 {
636 *pState = This->state;
637 }
638 LeaveCriticalSection(&This->csFilter);
639
640 return S_OK;
641 }
642
643 static HRESULT WINAPI DSoundRender_SetSyncSource(IBaseFilter * iface, IReferenceClock *pClock)
644 {
645 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
646
647 TRACE("(%p/%p)->(%p)\n", This, iface, pClock);
648
649 EnterCriticalSection(&This->csFilter);
650 {
651 if (This->pClock)
652 IReferenceClock_Release(This->pClock);
653 This->pClock = pClock;
654 if (This->pClock)
655 IReferenceClock_AddRef(This->pClock);
656 }
657 LeaveCriticalSection(&This->csFilter);
658
659 return S_OK;
660 }
661
662 static HRESULT WINAPI DSoundRender_GetSyncSource(IBaseFilter * iface, IReferenceClock **ppClock)
663 {
664 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
665
666 TRACE("(%p/%p)->(%p)\n", This, iface, ppClock);
667
668 EnterCriticalSection(&This->csFilter);
669 {
670 *ppClock = This->pClock;
671 if (This->pClock)
672 IReferenceClock_AddRef(This->pClock);
673 }
674 LeaveCriticalSection(&This->csFilter);
675
676 return S_OK;
677 }
678
679 /** IBaseFilter implementation **/
680
681 static HRESULT DSoundRender_GetPin(IBaseFilter *iface, ULONG pos, IPin **pin, DWORD *lastsynctick)
682 {
683 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
684
685 /* Our pins are static, not changing so setting static tick count is ok */
686 *lastsynctick = 0;
687
688 if (pos >= 1)
689 return S_FALSE;
690
691 *pin = (IPin *)This->pInputPin;
692 IPin_AddRef(*pin);
693 return S_OK;
694 }
695
696 static HRESULT WINAPI DSoundRender_EnumPins(IBaseFilter * iface, IEnumPins **ppEnum)
697 {
698 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
699
700 TRACE("(%p/%p)->(%p)\n", This, iface, ppEnum);
701
702 return IEnumPinsImpl_Construct(ppEnum, DSoundRender_GetPin, iface);
703 }
704
705 static HRESULT WINAPI DSoundRender_FindPin(IBaseFilter * iface, LPCWSTR Id, IPin **ppPin)
706 {
707 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
708
709 TRACE("(%p/%p)->(%s,%p)\n", This, iface, debugstr_w(Id), ppPin);
710
711 FIXME("DSoundRender::FindPin(...)\n");
712
713 /* FIXME: critical section */
714
715 return E_NOTIMPL;
716 }
717
718 static HRESULT WINAPI DSoundRender_QueryFilterInfo(IBaseFilter * iface, FILTER_INFO *pInfo)
719 {
720 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
721
722 TRACE("(%p/%p)->(%p)\n", This, iface, pInfo);
723
724 strcpyW(pInfo->achName, This->filterInfo.achName);
725 pInfo->pGraph = This->filterInfo.pGraph;
726
727 if (pInfo->pGraph)
728 IFilterGraph_AddRef(pInfo->pGraph);
729
730 return S_OK;
731 }
732
733 static HRESULT WINAPI DSoundRender_JoinFilterGraph(IBaseFilter * iface, IFilterGraph *pGraph, LPCWSTR pName)
734 {
735 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
736
737 TRACE("(%p/%p)->(%p, %s)\n", This, iface, pGraph, debugstr_w(pName));
738
739 EnterCriticalSection(&This->csFilter);
740 {
741 if (pName)
742 strcpyW(This->filterInfo.achName, pName);
743 else
744 *This->filterInfo.achName = '\0';
745 This->filterInfo.pGraph = pGraph; /* NOTE: do NOT increase ref. count */
746 }
747 LeaveCriticalSection(&This->csFilter);
748
749 return S_OK;
750 }
751
752 static HRESULT WINAPI DSoundRender_QueryVendorInfo(IBaseFilter * iface, LPWSTR *pVendorInfo)
753 {
754 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
755 TRACE("(%p/%p)->(%p)\n", This, iface, pVendorInfo);
756 return E_NOTIMPL;
757 }
758
759 static const IBaseFilterVtbl DSoundRender_Vtbl =
760 {
761 DSoundRender_QueryInterface,
762 DSoundRender_AddRef,
763 DSoundRender_Release,
764 DSoundRender_GetClassID,
765 DSoundRender_Stop,
766 DSoundRender_Pause,
767 DSoundRender_Run,
768 DSoundRender_GetState,
769 DSoundRender_SetSyncSource,
770 DSoundRender_GetSyncSource,
771 DSoundRender_EnumPins,
772 DSoundRender_FindPin,
773 DSoundRender_QueryFilterInfo,
774 DSoundRender_JoinFilterGraph,
775 DSoundRender_QueryVendorInfo
776 };
777
778 static HRESULT WINAPI DSoundRender_InputPin_ReceiveConnection(IPin * iface, IPin * pReceivePin, const AM_MEDIA_TYPE * pmt)
779 {
780 InputPin *This = (InputPin *)iface;
781 PIN_DIRECTION pindirReceive;
782 DSoundRenderImpl *DSImpl;
783 HRESULT hr = S_OK;
784
785 TRACE("(%p)->(%p, %p)\n", This, pReceivePin, pmt);
786 dump_AM_MEDIA_TYPE(pmt);
787
788 EnterCriticalSection(This->pin.pCritSec);
789 {
790 DSImpl = (DSoundRenderImpl*)This->pin.pinInfo.pFilter;
791 DSImpl->rtLastStop = -1;
792
793 if (This->pin.pConnectedTo)
794 hr = VFW_E_ALREADY_CONNECTED;
795
796 if (SUCCEEDED(hr) && This->pin.fnQueryAccept(This->pin.pUserData, pmt) != S_OK)
797 hr = VFW_E_TYPE_NOT_ACCEPTED;
798
799 if (SUCCEEDED(hr))
800 {
801 IPin_QueryDirection(pReceivePin, &pindirReceive);
802
803 if (pindirReceive != PINDIR_OUTPUT)
804 {
805 ERR("Can't connect from non-output pin\n");
806 hr = VFW_E_INVALID_DIRECTION;
807 }
808 }
809
810 if (SUCCEEDED(hr))
811 {
812 WAVEFORMATEX *format;
813 DSBUFFERDESC buf_desc;
814
815 TRACE("MajorType %s\n", debugstr_guid(&pmt->majortype));
816 TRACE("SubType %s\n", debugstr_guid(&pmt->subtype));
817 TRACE("Format %s\n", debugstr_guid(&pmt->formattype));
818 TRACE("Size %d\n", pmt->cbFormat);
819
820 format = (WAVEFORMATEX*)pmt->pbFormat;
821
822 DSImpl->buf_size = format->nAvgBytesPerSec;
823
824 memset(&buf_desc,0,sizeof(DSBUFFERDESC));
825 buf_desc.dwSize = sizeof(DSBUFFERDESC);
826 buf_desc.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN |
827 DSBCAPS_CTRLFREQUENCY |
828 DSBCAPS_GETCURRENTPOSITION2;
829 buf_desc.dwBufferBytes = DSImpl->buf_size;
830 buf_desc.lpwfxFormat = format;
831 hr = IDirectSound_CreateSoundBuffer(DSImpl->dsound, &buf_desc, &DSImpl->dsbuffer, NULL);
832 if (FAILED(hr))
833 ERR("Can't create sound buffer (%x)\n", hr);
834 }
835
836 if (SUCCEEDED(hr))
837 {
838 hr = IDirectSoundBuffer_SetVolume(DSImpl->dsbuffer, DSImpl->volume);
839 if (FAILED(hr))
840 ERR("Can't set volume to %ld (%x)\n", DSImpl->volume, hr);
841
842 hr = IDirectSoundBuffer_SetPan(DSImpl->dsbuffer, DSImpl->pan);
843 if (FAILED(hr))
844 ERR("Can't set pan to %ld (%x)\n", DSImpl->pan, hr);
845
846 DSImpl->write_pos = 0;
847 hr = S_OK;
848 }
849
850 if (SUCCEEDED(hr))
851 {
852 CopyMediaType(&This->pin.mtCurrent, pmt);
853 This->pin.pConnectedTo = pReceivePin;
854 IPin_AddRef(pReceivePin);
855 }
856 else if (hr != VFW_E_ALREADY_CONNECTED)
857 {
858 if (DSImpl->dsbuffer)
859 IDirectSoundBuffer_Release(DSImpl->dsbuffer);
860 DSImpl->dsbuffer = NULL;
861 }
862 }
863 LeaveCriticalSection(This->pin.pCritSec);
864
865 return hr;
866 }
867
868 static HRESULT WINAPI DSoundRender_InputPin_Disconnect(IPin * iface)
869 {
870 IPinImpl *This = (IPinImpl*)iface;
871 DSoundRenderImpl *DSImpl;
872
873 TRACE("(%p)->()\n", iface);
874
875 DSImpl = (DSoundRenderImpl*)This->pinInfo.pFilter;
876 if (DSImpl->dsbuffer)
877 IDirectSoundBuffer_Release(DSImpl->dsbuffer);
878 DSImpl->dsbuffer = NULL;
879
880 return IPinImpl_Disconnect(iface);
881 }
882
883 static HRESULT WINAPI DSoundRender_InputPin_EndOfStream(IPin * iface)
884 {
885 InputPin* This = (InputPin*)iface;
886 DSoundRenderImpl *me = (DSoundRenderImpl*)This->pin.pinInfo.pFilter;
887 IMediaEventSink* pEventSink;
888 HRESULT hr;
889
890 EnterCriticalSection(This->pin.pCritSec);
891
892 TRACE("(%p/%p)->()\n", This, iface);
893 hr = InputPin_EndOfStream(iface);
894 if (hr != S_OK)
895 {
896 ERR("%08x\n", hr);
897 LeaveCriticalSection(This->pin.pCritSec);
898 return hr;
899 }
900
901 hr = IFilterGraph_QueryInterface(me->filterInfo.pGraph, &IID_IMediaEventSink, (LPVOID*)&pEventSink);
902 if (SUCCEEDED(hr))
903 {
904 BYTE * silence;
905
906 silence = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, me->buf_size);
907 if (silence)
908 {
909 memset(silence, 0, me->buf_size);
910 DSoundRender_SendSampleData((DSoundRenderImpl*)This->pin.pinInfo.pFilter, silence, me->buf_size);
911 HeapFree(GetProcessHeap(), 0, silence);
912 }
913
914 hr = IMediaEventSink_Notify(pEventSink, EC_COMPLETE, S_OK, 0);
915 IMediaEventSink_Release(pEventSink);
916 }
917 LeaveCriticalSection(This->pin.pCritSec);
918
919 return hr;
920 }
921
922 static HRESULT WINAPI DSoundRender_InputPin_BeginFlush(IPin * iface)
923 {
924 InputPin *This = (InputPin *)iface;
925 DSoundRenderImpl *pFilter = (DSoundRenderImpl *)This->pin.pinInfo.pFilter;
926 HRESULT hr;
927 LPBYTE buffer;
928 DWORD size;
929
930 TRACE("\n");
931
932 EnterCriticalSection(This->pin.pCritSec);
933 hr = InputPin_BeginFlush(iface);
934
935 if (pFilter->dsbuffer)
936 {
937 IDirectSoundBuffer_Stop(pFilter->dsbuffer);
938
939 /* Force a reset */
940 IDirectSoundBuffer_SetCurrentPosition(pFilter->dsbuffer, 0);
941 pFilter->write_pos = pFilter->last_play_pos = 0;
942 ++pFilter->play_loops;
943 pFilter->write_loops = pFilter->play_loops;
944
945 IDirectSoundBuffer_Lock(pFilter->dsbuffer, 0, 0, (LPVOID *)&buffer, &size, NULL, NULL, DSBLOCK_ENTIREBUFFER);
946 memset(buffer, 0, size);
947 IDirectSoundBuffer_Unlock(pFilter->dsbuffer, buffer, size, NULL, 0);
948 }
949
950 if (pFilter->state == State_Paused)
951 SetEvent(pFilter->blocked);
952 LeaveCriticalSection(This->pin.pCritSec);
953
954 return hr;
955 }
956
957 static HRESULT WINAPI DSoundRender_InputPin_EndFlush(IPin * iface)
958 {
959 InputPin *This = (InputPin *)iface;
960 DSoundRenderImpl *pFilter = (DSoundRenderImpl *)This->pin.pinInfo.pFilter;
961 HRESULT hr;
962
963 TRACE("\n");
964
965 EnterCriticalSection(This->pin.pCritSec);
966 hr = InputPin_EndFlush(iface);
967
968 if (pFilter->state == State_Paused)
969 SetEvent(pFilter->blocked);
970 LeaveCriticalSection(This->pin.pCritSec);
971
972 return hr;
973 }
974
975 static const IPinVtbl DSoundRender_InputPin_Vtbl =
976 {
977 InputPin_QueryInterface,
978 IPinImpl_AddRef,
979 InputPin_Release,
980 InputPin_Connect,
981 DSoundRender_InputPin_ReceiveConnection,
982 DSoundRender_InputPin_Disconnect,
983 IPinImpl_ConnectedTo,
984 IPinImpl_ConnectionMediaType,
985 IPinImpl_QueryPinInfo,
986 IPinImpl_QueryDirection,
987 IPinImpl_QueryId,
988 IPinImpl_QueryAccept,
989 IPinImpl_EnumMediaTypes,
990 IPinImpl_QueryInternalConnections,
991 DSoundRender_InputPin_EndOfStream,
992 DSoundRender_InputPin_BeginFlush,
993 DSoundRender_InputPin_EndFlush,
994 InputPin_NewSegment
995 };
996
997 /*** IUnknown methods ***/
998 static HRESULT WINAPI Basicaudio_QueryInterface(IBasicAudio *iface,
999 REFIID riid,
1000 LPVOID*ppvObj) {
1001 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
1002
1003 TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
1004
1005 return DSoundRender_QueryInterface((IBaseFilter*)This, riid, ppvObj);
1006 }
1007
1008 static ULONG WINAPI Basicaudio_AddRef(IBasicAudio *iface) {
1009 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
1010
1011 TRACE("(%p/%p)->()\n", This, iface);
1012
1013 return DSoundRender_AddRef((IBaseFilter*)This);
1014 }
1015
1016 static ULONG WINAPI Basicaudio_Release(IBasicAudio *iface) {
1017 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
1018
1019 TRACE("(%p/%p)->()\n", This, iface);
1020
1021 return DSoundRender_Release((IBaseFilter*)This);
1022 }
1023
1024 /*** IDispatch methods ***/
1025 static HRESULT WINAPI Basicaudio_GetTypeInfoCount(IBasicAudio *iface,
1026 UINT*pctinfo) {
1027 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
1028
1029 TRACE("(%p/%p)->(%p): stub !!!\n", This, iface, pctinfo);
1030
1031 return S_OK;
1032 }
1033
1034 static HRESULT WINAPI Basicaudio_GetTypeInfo(IBasicAudio *iface,
1035 UINT iTInfo,
1036 LCID lcid,
1037 ITypeInfo**ppTInfo) {
1038 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
1039
1040 TRACE("(%p/%p)->(%d, %d, %p): stub !!!\n", This, iface, iTInfo, lcid, ppTInfo);
1041
1042 return S_OK;
1043 }
1044
1045 static HRESULT WINAPI Basicaudio_GetIDsOfNames(IBasicAudio *iface,
1046 REFIID riid,
1047 LPOLESTR*rgszNames,
1048 UINT cNames,
1049 LCID lcid,
1050 DISPID*rgDispId) {
1051 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
1052
1053 TRACE("(%p/%p)->(%s (%p), %p, %d, %d, %p): stub !!!\n", This, iface, debugstr_guid(riid), riid, rgszNames, cNames, lcid, rgDispId);
1054
1055 return S_OK;
1056 }
1057
1058 static HRESULT WINAPI Basicaudio_Invoke(IBasicAudio *iface,
1059 DISPID dispIdMember,
1060 REFIID riid,
1061 LCID lcid,
1062 WORD wFlags,
1063 DISPPARAMS*pDispParams,
1064 VARIANT*pVarResult,
1065 EXCEPINFO*pExepInfo,
1066 UINT*puArgErr) {
1067 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
1068
1069 TRACE("(%p/%p)->(%d, %s (%p), %d, %04x, %p, %p, %p, %p): stub !!!\n", This, iface, dispIdMember, debugstr_guid(riid), riid, lcid, wFlags, pDispParams, pVarResult, pExepInfo, puArgErr);
1070
1071 return S_OK;
1072 }
1073
1074 /*** IBasicAudio methods ***/
1075 static HRESULT WINAPI Basicaudio_put_Volume(IBasicAudio *iface,
1076 long lVolume) {
1077 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
1078
1079 TRACE("(%p/%p)->(%ld)\n", This, iface, lVolume);
1080
1081 if (lVolume > DSBVOLUME_MAX || lVolume < DSBVOLUME_MIN)
1082 return E_INVALIDARG;
1083
1084 if (This->dsbuffer) {
1085 if (FAILED(IDirectSoundBuffer_SetVolume(This->dsbuffer, lVolume)))
1086 return E_FAIL;
1087 }
1088
1089 This->volume = lVolume;
1090 return S_OK;
1091 }
1092
1093 static HRESULT WINAPI Basicaudio_get_Volume(IBasicAudio *iface,
1094 long *plVolume) {
1095 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
1096
1097 TRACE("(%p/%p)->(%p)\n", This, iface, plVolume);
1098
1099 if (!plVolume)
1100 return E_POINTER;
1101
1102 *plVolume = This->volume;
1103 return S_OK;
1104 }
1105
1106 static HRESULT WINAPI Basicaudio_put_Balance(IBasicAudio *iface,
1107 long lBalance) {
1108 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
1109
1110 TRACE("(%p/%p)->(%ld)\n", This, iface, lBalance);
1111
1112 if (lBalance < DSBPAN_LEFT || lBalance > DSBPAN_RIGHT)
1113 return E_INVALIDARG;
1114
1115 if (This->dsbuffer) {
1116 if (FAILED(IDirectSoundBuffer_SetPan(This->dsbuffer, lBalance)))
1117 return E_FAIL;
1118 }
1119
1120 This->pan = lBalance;
1121 return S_OK;
1122 }
1123
1124 static HRESULT WINAPI Basicaudio_get_Balance(IBasicAudio *iface,
1125 long *plBalance) {
1126 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
1127
1128 TRACE("(%p/%p)->(%p)\n", This, iface, plBalance);
1129
1130 if (!plBalance)
1131 return E_POINTER;
1132
1133 *plBalance = This->pan;
1134 return S_OK;
1135 }
1136
1137 static const IBasicAudioVtbl IBasicAudio_Vtbl =
1138 {
1139 Basicaudio_QueryInterface,
1140 Basicaudio_AddRef,
1141 Basicaudio_Release,
1142 Basicaudio_GetTypeInfoCount,
1143 Basicaudio_GetTypeInfo,
1144 Basicaudio_GetIDsOfNames,
1145 Basicaudio_Invoke,
1146 Basicaudio_put_Volume,
1147 Basicaudio_get_Volume,
1148 Basicaudio_put_Balance,
1149 Basicaudio_get_Balance
1150 };
1151
1152
1153 /*** IUnknown methods ***/
1154 static HRESULT WINAPI ReferenceClock_QueryInterface(IReferenceClock *iface,
1155 REFIID riid,
1156 LPVOID*ppvObj)
1157 {
1158 ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
1159
1160 TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
1161
1162 return DSoundRender_QueryInterface((IBaseFilter*)This, riid, ppvObj);
1163 }
1164
1165 static ULONG WINAPI ReferenceClock_AddRef(IReferenceClock *iface)
1166 {
1167 ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
1168
1169 TRACE("(%p/%p)->()\n", This, iface);
1170
1171 return DSoundRender_AddRef((IBaseFilter*)This);
1172 }
1173
1174 static ULONG WINAPI ReferenceClock_Release(IReferenceClock *iface)
1175 {
1176 ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
1177
1178 TRACE("(%p/%p)->()\n", This, iface);
1179
1180 return DSoundRender_Release((IBaseFilter*)This);
1181 }
1182
1183 /*** IReferenceClock methods ***/
1184 static HRESULT WINAPI ReferenceClock_GetTime(IReferenceClock *iface,
1185 REFERENCE_TIME *pTime)
1186 {
1187 ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
1188 HRESULT hr = E_FAIL;
1189 DWORD play_pos;
1190
1191 TRACE("(%p/%p)->(%p)\n", This, iface, pTime);
1192
1193 if (This->dsbuffer)
1194 hr = DSoundRender_GetPos(This, &play_pos, pTime);
1195 if (FAILED(hr))
1196 ERR("Could not get reference time (%x)!\n", hr);
1197
1198 return hr;
1199 }
1200
1201 static HRESULT WINAPI ReferenceClock_AdviseTime(IReferenceClock *iface,
1202 REFERENCE_TIME rtBaseTime,
1203 REFERENCE_TIME rtStreamTime,
1204 HEVENT hEvent,
1205 DWORD_PTR *pdwAdviseCookie)
1206 {
1207 ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
1208
1209 FIXME("(%p/%p)->(%s, %s, %p, %p): stub!\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hEvent, pdwAdviseCookie);
1210
1211 return E_NOTIMPL;
1212 }
1213
1214 static HRESULT WINAPI ReferenceClock_AdvisePeriodic(IReferenceClock *iface,
1215 REFERENCE_TIME rtBaseTime,
1216 REFERENCE_TIME rtStreamTime,
1217 HSEMAPHORE hSemaphore,
1218 DWORD_PTR *pdwAdviseCookie)
1219 {
1220 ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
1221
1222 FIXME("(%p/%p)->(%s, %s, %p, %p): stub!\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hSemaphore, pdwAdviseCookie);
1223
1224 return E_NOTIMPL;
1225 }
1226
1227 static HRESULT WINAPI ReferenceClock_Unadvise(IReferenceClock *iface,
1228 DWORD_PTR dwAdviseCookie)
1229 {
1230 ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
1231
1232 FIXME("(%p/%p)->(%p): stub!\n", This, iface, (void*)dwAdviseCookie);
1233
1234 return S_FALSE;
1235 }
1236
1237 static const IReferenceClockVtbl IReferenceClock_Vtbl =
1238 {
1239 ReferenceClock_QueryInterface,
1240 ReferenceClock_AddRef,
1241 ReferenceClock_Release,
1242 ReferenceClock_GetTime,
1243 ReferenceClock_AdviseTime,
1244 ReferenceClock_AdvisePeriodic,
1245 ReferenceClock_Unadvise
1246 };
1247
1248 static inline DSoundRenderImpl *impl_from_IMediaSeeking( IMediaSeeking *iface )
1249 {
1250 return (DSoundRenderImpl *)((char*)iface - FIELD_OFFSET(DSoundRenderImpl, mediaSeeking.lpVtbl));
1251 }
1252
1253 static HRESULT WINAPI sound_seek_QueryInterface(IMediaSeeking * iface, REFIID riid, LPVOID * ppv)
1254 {
1255 DSoundRenderImpl *This = impl_from_IMediaSeeking(iface);
1256
1257 return IUnknown_QueryInterface((IUnknown *)This, riid, ppv);
1258 }
1259
1260 static ULONG WINAPI sound_seek_AddRef(IMediaSeeking * iface)
1261 {
1262 DSoundRenderImpl *This = impl_from_IMediaSeeking(iface);
1263
1264 return IUnknown_AddRef((IUnknown *)This);
1265 }
1266
1267 static ULONG WINAPI sound_seek_Release(IMediaSeeking * iface)
1268 {
1269 DSoundRenderImpl *This = impl_from_IMediaSeeking(iface);
1270
1271 return IUnknown_Release((IUnknown *)This);
1272 }
1273
1274 static const IMediaSeekingVtbl IMediaSeeking_Vtbl =
1275 {
1276 sound_seek_QueryInterface,
1277 sound_seek_AddRef,
1278 sound_seek_Release,
1279 MediaSeekingImpl_GetCapabilities,
1280 MediaSeekingImpl_CheckCapabilities,
1281 MediaSeekingImpl_IsFormatSupported,
1282 MediaSeekingImpl_QueryPreferredFormat,
1283 MediaSeekingImpl_GetTimeFormat,
1284 MediaSeekingImpl_IsUsingTimeFormat,
1285 MediaSeekingImpl_SetTimeFormat,
1286 MediaSeekingImpl_GetDuration,
1287 MediaSeekingImpl_GetStopPosition,
1288 MediaSeekingImpl_GetCurrentPosition,
1289 MediaSeekingImpl_ConvertTimeFormat,
1290 MediaSeekingImpl_SetPositions,
1291 MediaSeekingImpl_GetPositions,
1292 MediaSeekingImpl_GetAvailable,
1293 MediaSeekingImpl_SetRate,
1294 MediaSeekingImpl_GetRate,
1295 MediaSeekingImpl_GetPreroll
1296 };