[WINED3D|DDRAW|D3D8|D3D9]
[reactos.git] / reactos / dll / directx / wine / d3d8 / volume.c
1 /*
2 * IDirect3DVolume8 implementation
3 *
4 * Copyright 2005 Oliver Stieber
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 */
20
21 #include "config.h"
22 #include "d3d8_private.h"
23
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
25
26 static inline IDirect3DVolume8Impl *impl_from_IDirect3DVolume8(IDirect3DVolume8 *iface)
27 {
28 return CONTAINING_RECORD(iface, IDirect3DVolume8Impl, IDirect3DVolume8_iface);
29 }
30
31 static HRESULT WINAPI IDirect3DVolume8Impl_QueryInterface(IDirect3DVolume8 *iface, REFIID riid,
32 void **ppobj)
33 {
34 IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
35
36 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
37
38 if (IsEqualGUID(riid, &IID_IUnknown)
39 || IsEqualGUID(riid, &IID_IDirect3DVolume8)) {
40 IUnknown_AddRef(iface);
41 *ppobj = This;
42 return S_OK;
43 }
44
45 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
46 *ppobj = NULL;
47 return E_NOINTERFACE;
48 }
49
50 static ULONG WINAPI IDirect3DVolume8Impl_AddRef(IDirect3DVolume8 *iface)
51 {
52 IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
53
54 TRACE("iface %p.\n", iface);
55
56 if (This->forwardReference) {
57 /* Forward to the containerParent */
58 TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
59 return IUnknown_AddRef(This->forwardReference);
60 } else {
61 /* No container, handle our own refcounting */
62 ULONG ref = InterlockedIncrement(&This->ref);
63
64 TRACE("%p increasing refcount to %u.\n", iface, ref);
65
66 if (ref == 1)
67 {
68 wined3d_mutex_lock();
69 wined3d_volume_incref(This->wined3d_volume);
70 wined3d_mutex_unlock();
71 }
72
73 return ref;
74 }
75 }
76
77 static ULONG WINAPI IDirect3DVolume8Impl_Release(IDirect3DVolume8 *iface)
78 {
79 IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
80
81 TRACE("iface %p.\n", iface);
82
83 if (This->forwardReference) {
84 /* Forward to the containerParent */
85 TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
86 return IUnknown_Release(This->forwardReference);
87 }
88 else {
89 /* No container, handle our own refcounting */
90 ULONG ref = InterlockedDecrement(&This->ref);
91
92 TRACE("%p decreasing refcount to %u.\n", iface, ref);
93
94 if (ref == 0) {
95 wined3d_mutex_lock();
96 wined3d_volume_decref(This->wined3d_volume);
97 wined3d_mutex_unlock();
98 }
99
100 return ref;
101 }
102 }
103
104 static HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(IDirect3DVolume8 *iface,
105 IDirect3DDevice8 **device)
106 {
107 IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
108 IDirect3DResource8 *resource;
109 HRESULT hr;
110
111 TRACE("iface %p, device %p.\n", iface, device);
112
113 hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
114 if (SUCCEEDED(hr))
115 {
116 hr = IDirect3DResource8_GetDevice(resource, device);
117 IDirect3DResource8_Release(resource);
118
119 TRACE("Returning device %p.\n", *device);
120 }
121
122 return hr;
123 }
124
125 static HRESULT WINAPI IDirect3DVolume8Impl_SetPrivateData(IDirect3DVolume8 *iface, REFGUID refguid,
126 const void *pData, DWORD SizeOfData, DWORD Flags)
127 {
128 IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
129 struct wined3d_resource *resource;
130 HRESULT hr;
131
132 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
133 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
134
135 wined3d_mutex_lock();
136 resource = wined3d_volume_get_resource(This->wined3d_volume);
137 hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags);
138 wined3d_mutex_unlock();
139
140 return hr;
141 }
142
143 static HRESULT WINAPI IDirect3DVolume8Impl_GetPrivateData(IDirect3DVolume8 *iface, REFGUID refguid,
144 void *pData, DWORD *pSizeOfData)
145 {
146 IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
147 struct wined3d_resource *resource;
148 HRESULT hr;
149
150 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
151 iface, debugstr_guid(refguid), pData, pSizeOfData);
152
153 wined3d_mutex_lock();
154 resource = wined3d_volume_get_resource(This->wined3d_volume);
155 hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData);
156 wined3d_mutex_unlock();
157
158 return hr;
159 }
160
161 static HRESULT WINAPI IDirect3DVolume8Impl_FreePrivateData(IDirect3DVolume8 *iface, REFGUID refguid)
162 {
163 IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
164 struct wined3d_resource *resource;
165 HRESULT hr;
166
167 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
168
169 wined3d_mutex_lock();
170 resource = wined3d_volume_get_resource(This->wined3d_volume);
171 hr = wined3d_resource_free_private_data(resource, refguid);
172 wined3d_mutex_unlock();
173
174 return hr;
175 }
176
177 static HRESULT WINAPI IDirect3DVolume8Impl_GetContainer(IDirect3DVolume8 *iface, REFIID riid,
178 void **ppContainer)
179 {
180 IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
181 HRESULT res;
182
183 TRACE("iface %p, riid %s, container %p.\n",
184 iface, debugstr_guid(riid), ppContainer);
185
186 if (!This->container) return E_NOINTERFACE;
187
188 res = IUnknown_QueryInterface(This->container, riid, ppContainer);
189
190 TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
191
192 return res;
193 }
194
195 static HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DESC *desc)
196 {
197 IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
198 struct wined3d_resource_desc wined3d_desc;
199 struct wined3d_resource *wined3d_resource;
200
201 TRACE("iface %p, desc %p.\n", iface, desc);
202
203 wined3d_mutex_lock();
204 wined3d_resource = wined3d_volume_get_resource(This->wined3d_volume);
205 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
206 wined3d_mutex_unlock();
207
208 desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
209 desc->Type = wined3d_desc.resource_type;
210 desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
211 desc->Pool = wined3d_desc.pool;
212 desc->Size = wined3d_desc.size;
213 desc->Width = wined3d_desc.width;
214 desc->Height = wined3d_desc.height;
215 desc->Depth = wined3d_desc.depth;
216
217 return D3D_OK;
218 }
219
220 static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(IDirect3DVolume8 *iface,
221 D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags)
222 {
223 IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
224 HRESULT hr;
225
226 TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
227 iface, pLockedVolume, pBox, Flags);
228
229 wined3d_mutex_lock();
230 hr = wined3d_volume_map(This->wined3d_volume, (struct wined3d_mapped_box *)pLockedVolume,
231 (const struct wined3d_box *)pBox, Flags);
232 wined3d_mutex_unlock();
233
234 return hr;
235 }
236
237 static HRESULT WINAPI IDirect3DVolume8Impl_UnlockBox(IDirect3DVolume8 *iface)
238 {
239 IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
240 HRESULT hr;
241
242 TRACE("iface %p.\n", iface);
243
244 wined3d_mutex_lock();
245 hr = wined3d_volume_unmap(This->wined3d_volume);
246 wined3d_mutex_unlock();
247
248 return hr;
249 }
250
251 static const IDirect3DVolume8Vtbl Direct3DVolume8_Vtbl =
252 {
253 /* IUnknown */
254 IDirect3DVolume8Impl_QueryInterface,
255 IDirect3DVolume8Impl_AddRef,
256 IDirect3DVolume8Impl_Release,
257 /* IDirect3DVolume8 */
258 IDirect3DVolume8Impl_GetDevice,
259 IDirect3DVolume8Impl_SetPrivateData,
260 IDirect3DVolume8Impl_GetPrivateData,
261 IDirect3DVolume8Impl_FreePrivateData,
262 IDirect3DVolume8Impl_GetContainer,
263 IDirect3DVolume8Impl_GetDesc,
264 IDirect3DVolume8Impl_LockBox,
265 IDirect3DVolume8Impl_UnlockBox
266 };
267
268 static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
269 {
270 HeapFree(GetProcessHeap(), 0, parent);
271 }
272
273 static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops =
274 {
275 volume_wined3d_object_destroyed,
276 };
277
278 HRESULT volume_init(IDirect3DVolume8Impl *volume, IDirect3DDevice8Impl *device, UINT width, UINT height,
279 UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool)
280 {
281 HRESULT hr;
282
283 volume->IDirect3DVolume8_iface.lpVtbl = &Direct3DVolume8_Vtbl;
284 volume->ref = 1;
285
286 hr = wined3d_volume_create(device->wined3d_device, width, height, depth, usage,
287 format, pool, volume, &d3d8_volume_wined3d_parent_ops, &volume->wined3d_volume);
288 if (FAILED(hr))
289 {
290 WARN("Failed to create wined3d volume, hr %#x.\n", hr);
291 return hr;
292 }
293
294 return D3D_OK;
295 }