[OPENGL]
[reactos.git] / reactos / dll / opengl / mesa / src / gallium / auxiliary / draw / draw_pt.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #include "draw/draw_context.h"
34 #include "draw/draw_gs.h"
35 #include "draw/draw_private.h"
36 #include "draw/draw_pt.h"
37 #include "draw/draw_vs.h"
38 #include "tgsi/tgsi_dump.h"
39 #include "util/u_math.h"
40 #include "util/u_prim.h"
41 #include "util/u_format.h"
42 #include "util/u_draw.h"
43
44
45 DEBUG_GET_ONCE_BOOL_OPTION(draw_fse, "DRAW_FSE", FALSE)
46 DEBUG_GET_ONCE_BOOL_OPTION(draw_no_fse, "DRAW_NO_FSE", FALSE)
47
48 /* Overall we split things into:
49 * - frontend -- prepare fetch_elts, draw_elts - eg vsplit
50 * - middle -- fetch, shade, cliptest, viewport
51 * - pipeline -- the prim pipeline: clipping, wide lines, etc
52 * - backend -- the vbuf_render provided by the driver.
53 */
54 static boolean
55 draw_pt_arrays(struct draw_context *draw,
56 unsigned prim,
57 unsigned start,
58 unsigned count)
59 {
60 struct draw_pt_front_end *frontend = NULL;
61 struct draw_pt_middle_end *middle = NULL;
62 unsigned opt = 0;
63
64 /* Sanitize primitive length:
65 */
66 {
67 unsigned first, incr;
68 draw_pt_split_prim(prim, &first, &incr);
69 count = draw_pt_trim_count(count, first, incr);
70 if (count < first)
71 return TRUE;
72 }
73
74 if (!draw->force_passthrough) {
75 unsigned gs_out_prim = (draw->gs.geometry_shader ?
76 draw->gs.geometry_shader->output_primitive :
77 prim);
78
79 if (!draw->render) {
80 opt |= PT_PIPELINE;
81 }
82
83 if (draw_need_pipeline(draw,
84 draw->rasterizer,
85 gs_out_prim)) {
86 opt |= PT_PIPELINE;
87 }
88
89 if ((draw->clip_xy ||
90 draw->clip_z ||
91 draw->clip_user) && !draw->pt.test_fse) {
92 opt |= PT_CLIPTEST;
93 }
94
95 opt |= PT_SHADE;
96 }
97
98 if (draw->pt.middle.llvm) {
99 middle = draw->pt.middle.llvm;
100 } else {
101 if (opt == 0)
102 middle = draw->pt.middle.fetch_emit;
103 else if (opt == PT_SHADE && !draw->pt.no_fse)
104 middle = draw->pt.middle.fetch_shade_emit;
105 else
106 middle = draw->pt.middle.general;
107 }
108
109 frontend = draw->pt.front.vsplit;
110
111 frontend->prepare( frontend, prim, middle, opt );
112
113 frontend->run(frontend, start, count);
114
115 frontend->finish( frontend );
116
117 return TRUE;
118 }
119
120
121 boolean draw_pt_init( struct draw_context *draw )
122 {
123 draw->pt.test_fse = debug_get_option_draw_fse();
124 draw->pt.no_fse = debug_get_option_draw_no_fse();
125
126 draw->pt.front.vsplit = draw_pt_vsplit(draw);
127 if (!draw->pt.front.vsplit)
128 return FALSE;
129
130 draw->pt.middle.fetch_emit = draw_pt_fetch_emit( draw );
131 if (!draw->pt.middle.fetch_emit)
132 return FALSE;
133
134 draw->pt.middle.fetch_shade_emit = draw_pt_middle_fse( draw );
135 if (!draw->pt.middle.fetch_shade_emit)
136 return FALSE;
137
138 draw->pt.middle.general = draw_pt_fetch_pipeline_or_emit( draw );
139 if (!draw->pt.middle.general)
140 return FALSE;
141
142 #if HAVE_LLVM
143 if (draw->llvm)
144 draw->pt.middle.llvm = draw_pt_fetch_pipeline_or_emit_llvm( draw );
145 #endif
146
147 return TRUE;
148 }
149
150
151 void draw_pt_destroy( struct draw_context *draw )
152 {
153 if (draw->pt.middle.llvm) {
154 draw->pt.middle.llvm->destroy( draw->pt.middle.llvm );
155 draw->pt.middle.llvm = NULL;
156 }
157
158 if (draw->pt.middle.general) {
159 draw->pt.middle.general->destroy( draw->pt.middle.general );
160 draw->pt.middle.general = NULL;
161 }
162
163 if (draw->pt.middle.fetch_emit) {
164 draw->pt.middle.fetch_emit->destroy( draw->pt.middle.fetch_emit );
165 draw->pt.middle.fetch_emit = NULL;
166 }
167
168 if (draw->pt.middle.fetch_shade_emit) {
169 draw->pt.middle.fetch_shade_emit->destroy( draw->pt.middle.fetch_shade_emit );
170 draw->pt.middle.fetch_shade_emit = NULL;
171 }
172
173 if (draw->pt.front.vsplit) {
174 draw->pt.front.vsplit->destroy( draw->pt.front.vsplit );
175 draw->pt.front.vsplit = NULL;
176 }
177 }
178
179
180 /**
181 * Debug- print the first 'count' vertices.
182 */
183 static void
184 draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count)
185 {
186 uint i;
187
188 debug_printf("Draw arrays(prim = %u, start = %u, count = %u)\n",
189 prim, start, count);
190
191 for (i = 0; i < count; i++) {
192 uint ii = 0;
193 uint j;
194
195 if (draw->pt.user.eltSize) {
196 const char *elts;
197
198 /* indexed arrays */
199 elts = (const char *) draw->pt.user.elts;
200 elts += draw->pt.index_buffer.offset;
201
202 switch (draw->pt.user.eltSize) {
203 case 1:
204 {
205 const ubyte *elem = (const ubyte *) elts;
206 ii = elem[start + i];
207 }
208 break;
209 case 2:
210 {
211 const ushort *elem = (const ushort *) elts;
212 ii = elem[start + i];
213 }
214 break;
215 case 4:
216 {
217 const uint *elem = (const uint *) elts;
218 ii = elem[start + i];
219 }
220 break;
221 default:
222 assert(0);
223 return;
224 }
225 ii += draw->pt.user.eltBias;
226 debug_printf("Element[%u + %u] + %i -> Vertex %u:\n", start, i,
227 draw->pt.user.eltBias, ii);
228 }
229 else {
230 /* non-indexed arrays */
231 ii = start + i;
232 debug_printf("Vertex %u:\n", ii);
233 }
234
235 for (j = 0; j < draw->pt.nr_vertex_elements; j++) {
236 uint buf = draw->pt.vertex_element[j].vertex_buffer_index;
237 ubyte *ptr = (ubyte *) draw->pt.user.vbuffer[buf];
238
239 if (draw->pt.vertex_element[j].instance_divisor) {
240 ii = draw->instance_id / draw->pt.vertex_element[j].instance_divisor;
241 }
242
243 ptr += draw->pt.vertex_buffer[buf].buffer_offset;
244 ptr += draw->pt.vertex_buffer[buf].stride * ii;
245 ptr += draw->pt.vertex_element[j].src_offset;
246
247 debug_printf(" Attr %u: ", j);
248 switch (draw->pt.vertex_element[j].src_format) {
249 case PIPE_FORMAT_R32_FLOAT:
250 {
251 float *v = (float *) ptr;
252 debug_printf("R %f @ %p\n", v[0], (void *) v);
253 }
254 break;
255 case PIPE_FORMAT_R32G32_FLOAT:
256 {
257 float *v = (float *) ptr;
258 debug_printf("RG %f %f @ %p\n", v[0], v[1], (void *) v);
259 }
260 break;
261 case PIPE_FORMAT_R32G32B32_FLOAT:
262 {
263 float *v = (float *) ptr;
264 debug_printf("RGB %f %f %f @ %p\n", v[0], v[1], v[2], (void *) v);
265 }
266 break;
267 case PIPE_FORMAT_R32G32B32A32_FLOAT:
268 {
269 float *v = (float *) ptr;
270 debug_printf("RGBA %f %f %f %f @ %p\n", v[0], v[1], v[2], v[3],
271 (void *) v);
272 }
273 break;
274 case PIPE_FORMAT_B8G8R8A8_UNORM:
275 {
276 ubyte *u = (ubyte *) ptr;
277 debug_printf("BGRA %d %d %d %d @ %p\n", u[0], u[1], u[2], u[3],
278 (void *) u);
279 }
280 break;
281 default:
282 debug_printf("other format %s (fix me)\n",
283 util_format_name(draw->pt.vertex_element[j].src_format));
284 }
285 }
286 }
287 }
288
289
290 /** Helper code for below */
291 #define PRIM_RESTART_LOOP(elements) \
292 do { \
293 for (i = start; i < end; i++) { \
294 if (elements[i] == info->restart_index) { \
295 if (cur_count > 0) { \
296 /* draw elts up to prev pos */ \
297 draw_pt_arrays(draw, prim, cur_start, cur_count); \
298 } \
299 /* begin new prim at next elt */ \
300 cur_start = i + 1; \
301 cur_count = 0; \
302 } \
303 else { \
304 cur_count++; \
305 } \
306 } \
307 if (cur_count > 0) { \
308 draw_pt_arrays(draw, prim, cur_start, cur_count); \
309 } \
310 } while (0)
311
312
313 /**
314 * For drawing prims with primitive restart enabled.
315 * Scan for restart indexes and draw the runs of elements/vertices between
316 * the restarts.
317 */
318 static void
319 draw_pt_arrays_restart(struct draw_context *draw,
320 const struct pipe_draw_info *info)
321 {
322 const unsigned prim = info->mode;
323 const unsigned start = info->start;
324 const unsigned count = info->count;
325 const unsigned end = start + count;
326 unsigned i, cur_start, cur_count;
327
328 assert(info->primitive_restart);
329
330 if (draw->pt.user.elts) {
331 /* indexed prims (draw_elements) */
332 const char *elts =
333 (const char *) draw->pt.user.elts + draw->pt.index_buffer.offset;
334
335 cur_start = start;
336 cur_count = 0;
337
338 switch (draw->pt.user.eltSize) {
339 case 1:
340 {
341 const ubyte *elt_ub = (const ubyte *) elts;
342 PRIM_RESTART_LOOP(elt_ub);
343 }
344 break;
345 case 2:
346 {
347 const ushort *elt_us = (const ushort *) elts;
348 PRIM_RESTART_LOOP(elt_us);
349 }
350 break;
351 case 4:
352 {
353 const uint *elt_ui = (const uint *) elts;
354 PRIM_RESTART_LOOP(elt_ui);
355 }
356 break;
357 default:
358 assert(0 && "bad eltSize in draw_arrays()");
359 }
360 }
361 else {
362 /* Non-indexed prims (draw_arrays).
363 * Primitive restart should have been handled in the state tracker.
364 */
365 draw_pt_arrays(draw, prim, start, count);
366 }
367 }
368
369
370
371 /**
372 * Non-instanced drawing.
373 * \sa draw_arrays_instanced
374 */
375 void
376 draw_arrays(struct draw_context *draw, unsigned prim,
377 unsigned start, unsigned count)
378 {
379 draw_arrays_instanced(draw, prim, start, count, 0, 1);
380 }
381
382
383 /**
384 * Instanced drawing.
385 * \sa draw_vbo
386 */
387 void
388 draw_arrays_instanced(struct draw_context *draw,
389 unsigned mode,
390 unsigned start,
391 unsigned count,
392 unsigned startInstance,
393 unsigned instanceCount)
394 {
395 struct pipe_draw_info info;
396
397 util_draw_init_info(&info);
398
399 info.mode = mode;
400 info.start = start;
401 info.count = count;
402 info.start_instance = startInstance;
403 info.instance_count = instanceCount;
404
405 info.indexed = (draw->pt.user.elts != NULL);
406 if (!info.indexed) {
407 info.min_index = start;
408 info.max_index = start + count - 1;
409 }
410
411 draw_vbo(draw, &info);
412 }
413
414
415 /**
416 * Draw vertex arrays.
417 * This is the main entrypoint into the drawing module. If drawing an indexed
418 * primitive, the draw_set_index_buffer() and draw_set_mapped_index_buffer()
419 * functions should have already been called to specify the element/index
420 * buffer information.
421 */
422 void
423 draw_vbo(struct draw_context *draw,
424 const struct pipe_draw_info *info)
425 {
426 unsigned reduced_prim = u_reduced_prim(info->mode);
427 unsigned instance;
428 unsigned index_limit;
429
430 assert(info->instance_count > 0);
431 if (info->indexed)
432 assert(draw->pt.user.elts);
433
434 draw->pt.user.eltSize =
435 (info->indexed) ? draw->pt.index_buffer.index_size : 0;
436
437 draw->pt.user.eltBias = info->index_bias;
438 draw->pt.user.min_index = info->min_index;
439 draw->pt.user.max_index = info->max_index;
440
441 if (reduced_prim != draw->reduced_prim) {
442 draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
443 draw->reduced_prim = reduced_prim;
444 }
445
446 if (0)
447 debug_printf("draw_vbo(mode=%u start=%u count=%u):\n",
448 info->mode, info->start, info->count);
449
450 if (0)
451 tgsi_dump(draw->vs.vertex_shader->state.tokens, 0);
452
453 if (0) {
454 unsigned int i;
455 debug_printf("Elements:\n");
456 for (i = 0; i < draw->pt.nr_vertex_elements; i++) {
457 debug_printf(" %u: src_offset=%u inst_div=%u vbuf=%u format=%s\n",
458 i,
459 draw->pt.vertex_element[i].src_offset,
460 draw->pt.vertex_element[i].instance_divisor,
461 draw->pt.vertex_element[i].vertex_buffer_index,
462 util_format_name(draw->pt.vertex_element[i].src_format));
463 }
464 debug_printf("Buffers:\n");
465 for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
466 debug_printf(" %u: stride=%u offset=%u ptr=%p\n",
467 i,
468 draw->pt.vertex_buffer[i].stride,
469 draw->pt.vertex_buffer[i].buffer_offset,
470 draw->pt.user.vbuffer[i]);
471 }
472 }
473
474 if (0)
475 draw_print_arrays(draw, info->mode, info->start, MIN2(info->count, 20));
476
477 index_limit = util_draw_max_index(draw->pt.vertex_buffer,
478 draw->pt.nr_vertex_buffers,
479 draw->pt.vertex_element,
480 draw->pt.nr_vertex_elements,
481 info);
482
483 if (index_limit == 0) {
484 /* one of the buffers is too small to do any valid drawing */
485 debug_warning("draw: VBO too small to draw anything\n");
486 return;
487 }
488
489 draw->pt.max_index = index_limit - 1;
490
491
492 /*
493 * TODO: We could use draw->pt.max_index to further narrow
494 * the min_index/max_index hints given by the state tracker.
495 */
496
497 for (instance = 0; instance < info->instance_count; instance++) {
498 draw->instance_id = instance + info->start_instance;
499
500 if (info->primitive_restart) {
501 draw_pt_arrays_restart(draw, info);
502 }
503 else {
504 draw_pt_arrays(draw, info->mode, info->start, info->count);
505 }
506 }
507 }