[OPENGL]
[reactos.git] / reactos / dll / opengl / mesa / src / gallium / auxiliary / tgsi / tgsi_exec.h
1 /**************************************************************************
2 *
3 * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 * Copyright 2009-2010 VMware, Inc. All rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 #ifndef TGSI_EXEC_H
30 #define TGSI_EXEC_H
31
32 #include "pipe/p_compiler.h"
33 #include "pipe/p_state.h"
34 #include "pipe/p_shader_tokens.h"
35
36 #if defined __cplusplus
37 extern "C" {
38 #endif
39
40
41 #define NUM_CHANNELS 4 /* R,G,B,A */
42 #define QUAD_SIZE 4 /* 4 pixel/quad */
43
44
45 /**
46 * Registers may be treated as float, signed int or unsigned int.
47 */
48 union tgsi_exec_channel
49 {
50 float f[QUAD_SIZE];
51 int i[QUAD_SIZE];
52 unsigned u[QUAD_SIZE];
53 };
54
55 /**
56 * A vector[RGBA] of channels[4 pixels]
57 */
58 struct tgsi_exec_vector
59 {
60 union tgsi_exec_channel xyzw[NUM_CHANNELS];
61 };
62
63 /**
64 * For fragment programs, information for computing fragment input
65 * values from plane equation of the triangle/line.
66 */
67 struct tgsi_interp_coef
68 {
69 float a0[NUM_CHANNELS]; /* in an xyzw layout */
70 float dadx[NUM_CHANNELS];
71 float dady[NUM_CHANNELS];
72 };
73
74 enum tgsi_sampler_control {
75 tgsi_sampler_lod_bias,
76 tgsi_sampler_lod_explicit
77 };
78
79 /**
80 * Information for sampling textures, which must be implemented
81 * by code outside the TGSI executor.
82 */
83 struct tgsi_sampler
84 {
85 /** Get samples for four fragments in a quad */
86 void (*get_samples)(struct tgsi_sampler *sampler,
87 const float s[QUAD_SIZE],
88 const float t[QUAD_SIZE],
89 const float p[QUAD_SIZE],
90 const float c0[QUAD_SIZE],
91 enum tgsi_sampler_control control,
92 float rgba[NUM_CHANNELS][QUAD_SIZE]);
93 void (*get_dims)(struct tgsi_sampler *sampler, int level,
94 int dims[4]);
95 void (*get_texel)(struct tgsi_sampler *sampler, const int i[QUAD_SIZE],
96 const int j[QUAD_SIZE], const int k[QUAD_SIZE],
97 const int lod[QUAD_SIZE], const int8_t offset[3],
98 float rgba[NUM_CHANNELS][QUAD_SIZE]);
99 };
100
101 #define TGSI_EXEC_NUM_TEMPS 128
102 #define TGSI_EXEC_NUM_IMMEDIATES 256
103 #define TGSI_EXEC_NUM_TEMP_ARRAYS 8
104
105 /*
106 * Locations of various utility registers (_I = Index, _C = Channel)
107 */
108 #define TGSI_EXEC_TEMP_00000000_I (TGSI_EXEC_NUM_TEMPS + 0)
109 #define TGSI_EXEC_TEMP_00000000_C 0
110
111 #define TGSI_EXEC_TEMP_7FFFFFFF_I (TGSI_EXEC_NUM_TEMPS + 0)
112 #define TGSI_EXEC_TEMP_7FFFFFFF_C 1
113
114 #define TGSI_EXEC_TEMP_80000000_I (TGSI_EXEC_NUM_TEMPS + 0)
115 #define TGSI_EXEC_TEMP_80000000_C 2
116
117 #define TGSI_EXEC_TEMP_FFFFFFFF_I (TGSI_EXEC_NUM_TEMPS + 0)
118 #define TGSI_EXEC_TEMP_FFFFFFFF_C 3
119
120 #define TGSI_EXEC_TEMP_ONE_I (TGSI_EXEC_NUM_TEMPS + 1)
121 #define TGSI_EXEC_TEMP_ONE_C 0
122
123 #define TGSI_EXEC_TEMP_TWO_I (TGSI_EXEC_NUM_TEMPS + 1)
124 #define TGSI_EXEC_TEMP_TWO_C 1
125
126 #define TGSI_EXEC_TEMP_128_I (TGSI_EXEC_NUM_TEMPS + 1)
127 #define TGSI_EXEC_TEMP_128_C 2
128
129 #define TGSI_EXEC_TEMP_MINUS_128_I (TGSI_EXEC_NUM_TEMPS + 1)
130 #define TGSI_EXEC_TEMP_MINUS_128_C 3
131
132 #define TGSI_EXEC_TEMP_KILMASK_I (TGSI_EXEC_NUM_TEMPS + 2)
133 #define TGSI_EXEC_TEMP_KILMASK_C 0
134
135 #define TGSI_EXEC_TEMP_OUTPUT_I (TGSI_EXEC_NUM_TEMPS + 2)
136 #define TGSI_EXEC_TEMP_OUTPUT_C 1
137
138 #define TGSI_EXEC_TEMP_PRIMITIVE_I (TGSI_EXEC_NUM_TEMPS + 2)
139 #define TGSI_EXEC_TEMP_PRIMITIVE_C 2
140
141 #define TGSI_EXEC_TEMP_THREE_I (TGSI_EXEC_NUM_TEMPS + 2)
142 #define TGSI_EXEC_TEMP_THREE_C 3
143
144 #define TGSI_EXEC_TEMP_HALF_I (TGSI_EXEC_NUM_TEMPS + 3)
145 #define TGSI_EXEC_TEMP_HALF_C 0
146
147 /* execution mask, each value is either 0 or ~0 */
148 #define TGSI_EXEC_MASK_I (TGSI_EXEC_NUM_TEMPS + 3)
149 #define TGSI_EXEC_MASK_C 1
150
151 /* 4 register buffer for various purposes */
152 #define TGSI_EXEC_TEMP_R0 (TGSI_EXEC_NUM_TEMPS + 4)
153 #define TGSI_EXEC_NUM_TEMP_R 4
154
155 #define TGSI_EXEC_TEMP_ADDR (TGSI_EXEC_NUM_TEMPS + 8)
156 #define TGSI_EXEC_NUM_ADDRS 1
157
158 /* predicate register */
159 #define TGSI_EXEC_TEMP_P0 (TGSI_EXEC_NUM_TEMPS + 9)
160 #define TGSI_EXEC_NUM_PREDS 1
161
162 #define TGSI_EXEC_NUM_TEMP_EXTRAS 10
163
164
165
166 #define TGSI_EXEC_MAX_NESTING 32
167 #define TGSI_EXEC_MAX_COND_NESTING TGSI_EXEC_MAX_NESTING
168 #define TGSI_EXEC_MAX_LOOP_NESTING TGSI_EXEC_MAX_NESTING
169 #define TGSI_EXEC_MAX_SWITCH_NESTING TGSI_EXEC_MAX_NESTING
170 #define TGSI_EXEC_MAX_CALL_NESTING TGSI_EXEC_MAX_NESTING
171
172 /* The maximum number of input attributes per vertex. For 2D
173 * input register files, this is the stride between two 1D
174 * arrays.
175 */
176 #define TGSI_EXEC_MAX_INPUT_ATTRIBS 17
177
178 /* The maximum number of constant vectors per constant buffer.
179 */
180 #define TGSI_EXEC_MAX_CONST_BUFFER 4096
181
182 /* The maximum number of vertices per primitive */
183 #define TGSI_MAX_PRIM_VERTICES 6
184
185 /* The maximum number of primitives to be generated */
186 #define TGSI_MAX_PRIMITIVES 64
187
188 /* The maximum total number of vertices */
189 #define TGSI_MAX_TOTAL_VERTICES (TGSI_MAX_PRIM_VERTICES * TGSI_MAX_PRIMITIVES * PIPE_MAX_ATTRIBS)
190
191 #define TGSI_MAX_MISC_INPUTS 8
192
193 /** function call/activation record */
194 struct tgsi_call_record
195 {
196 uint CondStackTop;
197 uint LoopStackTop;
198 uint ContStackTop;
199 int SwitchStackTop;
200 int BreakStackTop;
201 uint ReturnAddr;
202 };
203
204
205 /* Switch-case block state. */
206 struct tgsi_switch_record {
207 uint mask; /**< execution mask */
208 union tgsi_exec_channel selector; /**< a value case statements are compared to */
209 uint defaultMask; /**< non-execute mask for default case */
210 };
211
212
213 enum tgsi_break_type {
214 TGSI_EXEC_BREAK_INSIDE_LOOP,
215 TGSI_EXEC_BREAK_INSIDE_SWITCH
216 };
217
218
219 #define TGSI_EXEC_MAX_BREAK_STACK (TGSI_EXEC_MAX_LOOP_NESTING + TGSI_EXEC_MAX_SWITCH_NESTING)
220
221
222 /**
223 * Run-time virtual machine state for executing TGSI shader.
224 */
225 struct tgsi_exec_machine
226 {
227 /* Total = program temporaries + internal temporaries
228 */
229 struct tgsi_exec_vector Temps[TGSI_EXEC_NUM_TEMPS +
230 TGSI_EXEC_NUM_TEMP_EXTRAS];
231 struct tgsi_exec_vector TempArray[TGSI_EXEC_NUM_TEMP_ARRAYS][TGSI_EXEC_NUM_TEMPS];
232
233 float Imms[TGSI_EXEC_NUM_IMMEDIATES][4];
234
235 float ImmArray[TGSI_EXEC_NUM_IMMEDIATES][4];
236
237 struct tgsi_exec_vector *Inputs;
238 struct tgsi_exec_vector *Outputs;
239
240 /* System values */
241 unsigned SysSemanticToIndex[TGSI_SEMANTIC_COUNT];
242 union tgsi_exec_channel SystemValue[TGSI_MAX_MISC_INPUTS];
243
244 struct tgsi_exec_vector *Addrs;
245 struct tgsi_exec_vector *Predicates;
246
247 struct tgsi_sampler **Samplers;
248
249 unsigned ImmLimit;
250
251 const void *Consts[PIPE_MAX_CONSTANT_BUFFERS];
252 unsigned ConstsSize[PIPE_MAX_CONSTANT_BUFFERS];
253
254 const struct tgsi_token *Tokens; /**< Declarations, instructions */
255 unsigned Processor; /**< TGSI_PROCESSOR_x */
256
257 /* GEOMETRY processor only. */
258 unsigned *Primitives;
259 unsigned NumOutputs;
260 unsigned MaxGeometryShaderOutputs;
261
262 /* FRAGMENT processor only. */
263 const struct tgsi_interp_coef *InterpCoefs;
264 struct tgsi_exec_vector QuadPos;
265 float Face; /**< +1 if front facing, -1 if back facing */
266 bool flatshade_color;
267 /* Conditional execution masks */
268 uint CondMask; /**< For IF/ELSE/ENDIF */
269 uint LoopMask; /**< For BGNLOOP/ENDLOOP */
270 uint ContMask; /**< For loop CONT statements */
271 uint FuncMask; /**< For function calls */
272 uint ExecMask; /**< = CondMask & LoopMask */
273
274 /* Current switch-case state. */
275 struct tgsi_switch_record Switch;
276
277 /* Current break type. */
278 enum tgsi_break_type BreakType;
279
280 /** Condition mask stack (for nested conditionals) */
281 uint CondStack[TGSI_EXEC_MAX_COND_NESTING];
282 int CondStackTop;
283
284 /** Loop mask stack (for nested loops) */
285 uint LoopStack[TGSI_EXEC_MAX_LOOP_NESTING];
286 int LoopStackTop;
287
288 /** Loop label stack */
289 uint LoopLabelStack[TGSI_EXEC_MAX_LOOP_NESTING];
290 int LoopLabelStackTop;
291
292 /** Loop continue mask stack (see comments in tgsi_exec.c) */
293 uint ContStack[TGSI_EXEC_MAX_LOOP_NESTING];
294 int ContStackTop;
295
296 /** Switch case stack */
297 struct tgsi_switch_record SwitchStack[TGSI_EXEC_MAX_SWITCH_NESTING];
298 int SwitchStackTop;
299
300 enum tgsi_break_type BreakStack[TGSI_EXEC_MAX_BREAK_STACK];
301 int BreakStackTop;
302
303 /** Function execution mask stack (for executing subroutine code) */
304 uint FuncStack[TGSI_EXEC_MAX_CALL_NESTING];
305 int FuncStackTop;
306
307 /** Function call stack for saving/restoring the program counter */
308 struct tgsi_call_record CallStack[TGSI_EXEC_MAX_CALL_NESTING];
309 int CallStackTop;
310
311 struct tgsi_full_instruction *Instructions;
312 uint NumInstructions;
313
314 struct tgsi_full_declaration *Declarations;
315 uint NumDeclarations;
316
317 struct tgsi_declaration_resource Resources[PIPE_MAX_SHADER_RESOURCES];
318
319 boolean UsedGeometryShader;
320 };
321
322 struct tgsi_exec_machine *
323 tgsi_exec_machine_create( void );
324
325 void
326 tgsi_exec_machine_destroy(struct tgsi_exec_machine *mach);
327
328
329 void
330 tgsi_exec_machine_bind_shader(
331 struct tgsi_exec_machine *mach,
332 const struct tgsi_token *tokens,
333 uint numSamplers,
334 struct tgsi_sampler **samplers);
335
336 uint
337 tgsi_exec_machine_run(
338 struct tgsi_exec_machine *mach );
339
340
341 void
342 tgsi_exec_machine_free_data(struct tgsi_exec_machine *mach);
343
344
345 boolean
346 tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst);
347
348
349 static INLINE void
350 tgsi_set_kill_mask(struct tgsi_exec_machine *mach, unsigned mask)
351 {
352 mach->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0] =
353 mask;
354 }
355
356
357 /** Set execution mask values prior to executing the shader */
358 static INLINE void
359 tgsi_set_exec_mask(struct tgsi_exec_machine *mach,
360 boolean ch0, boolean ch1, boolean ch2, boolean ch3)
361 {
362 int *mask = mach->Temps[TGSI_EXEC_MASK_I].xyzw[TGSI_EXEC_MASK_C].i;
363 mask[0] = ch0 ? ~0 : 0;
364 mask[1] = ch1 ? ~0 : 0;
365 mask[2] = ch2 ? ~0 : 0;
366 mask[3] = ch3 ? ~0 : 0;
367 }
368
369
370 extern void
371 tgsi_exec_set_constant_buffers(struct tgsi_exec_machine *mach,
372 unsigned num_bufs,
373 const void **bufs,
374 const unsigned *buf_sizes);
375
376
377 static INLINE int
378 tgsi_exec_get_shader_param(enum pipe_shader_cap param)
379 {
380 switch(param) {
381 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
382 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
383 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
384 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
385 return INT_MAX;
386 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
387 return TGSI_EXEC_MAX_NESTING;
388 case PIPE_SHADER_CAP_MAX_INPUTS:
389 return TGSI_EXEC_MAX_INPUT_ATTRIBS;
390 case PIPE_SHADER_CAP_MAX_CONSTS:
391 return TGSI_EXEC_MAX_CONST_BUFFER;
392 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
393 return PIPE_MAX_CONSTANT_BUFFERS;
394 case PIPE_SHADER_CAP_MAX_TEMPS:
395 return TGSI_EXEC_NUM_TEMPS;
396 case PIPE_SHADER_CAP_MAX_ADDRS:
397 return TGSI_EXEC_NUM_ADDRS;
398 case PIPE_SHADER_CAP_MAX_PREDS:
399 return TGSI_EXEC_NUM_PREDS;
400 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
401 return 1;
402 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
403 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
404 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
405 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
406 return 1;
407 case PIPE_SHADER_CAP_SUBROUTINES:
408 return 1;
409 case PIPE_SHADER_CAP_INTEGERS:
410 return 1;
411 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
412 return PIPE_MAX_SAMPLERS;
413 default:
414 return 0;
415 }
416 }
417
418 #if defined __cplusplus
419 } /* extern "C" */
420 #endif
421
422 #endif /* TGSI_EXEC_H */