[MSACM32]
[reactos.git] / reactos / dll / opengl / mesa / src / gallium / auxiliary / tgsi / tgsi_scan.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 * Copyright 2008 VMware, Inc. All rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 /**
30 * TGSI program scan utility.
31 * Used to determine which registers and instructions are used by a shader.
32 *
33 * Authors: Brian Paul
34 */
35
36
37 #include "util/u_math.h"
38 #include "tgsi/tgsi_parse.h"
39 #include "tgsi/tgsi_util.h"
40 #include "tgsi/tgsi_scan.h"
41
42
43
44
45 /**
46 * Scan the given TGSI shader to collect information such as number of
47 * registers used, special instructions used, etc.
48 * \return info the result of the scan
49 */
50 void
51 tgsi_scan_shader(const struct tgsi_token *tokens,
52 struct tgsi_shader_info *info)
53 {
54 uint procType, i;
55 struct tgsi_parse_context parse;
56
57 memset(info, 0, sizeof(*info));
58 for (i = 0; i < TGSI_FILE_COUNT; i++)
59 info->file_max[i] = -1;
60
61 /**
62 ** Setup to begin parsing input shader
63 **/
64 if (tgsi_parse_init( &parse, tokens ) != TGSI_PARSE_OK) {
65 debug_printf("tgsi_parse_init() failed in tgsi_scan_shader()!\n");
66 return;
67 }
68 procType = parse.FullHeader.Processor.Processor;
69 assert(procType == TGSI_PROCESSOR_FRAGMENT ||
70 procType == TGSI_PROCESSOR_VERTEX ||
71 procType == TGSI_PROCESSOR_GEOMETRY);
72
73
74 /**
75 ** Loop over incoming program tokens/instructions
76 */
77 while( !tgsi_parse_end_of_tokens( &parse ) ) {
78
79 info->num_tokens++;
80
81 tgsi_parse_token( &parse );
82
83 switch( parse.FullToken.Token.Type ) {
84 case TGSI_TOKEN_TYPE_INSTRUCTION:
85 {
86 const struct tgsi_full_instruction *fullinst
87 = &parse.FullToken.FullInstruction;
88 uint i;
89
90 assert(fullinst->Instruction.Opcode < TGSI_OPCODE_LAST);
91 info->opcode_count[fullinst->Instruction.Opcode]++;
92
93 for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) {
94 const struct tgsi_full_src_register *src =
95 &fullinst->Src[i];
96 int ind = src->Register.Index;
97
98 /* Mark which inputs are effectively used */
99 if (src->Register.File == TGSI_FILE_INPUT) {
100 unsigned usage_mask;
101 usage_mask = tgsi_util_get_inst_usage_mask(fullinst, i);
102 if (src->Register.Indirect) {
103 for (ind = 0; ind < info->num_inputs; ++ind) {
104 info->input_usage_mask[ind] |= usage_mask;
105 }
106 } else {
107 assert(ind >= 0);
108 assert(ind < PIPE_MAX_SHADER_INPUTS);
109 info->input_usage_mask[ind] |= usage_mask;
110 }
111
112 if (procType == TGSI_PROCESSOR_FRAGMENT &&
113 src->Register.File == TGSI_FILE_INPUT &&
114 info->reads_position &&
115 src->Register.Index == 0 &&
116 (src->Register.SwizzleX == TGSI_SWIZZLE_Z ||
117 src->Register.SwizzleY == TGSI_SWIZZLE_Z ||
118 src->Register.SwizzleZ == TGSI_SWIZZLE_Z ||
119 src->Register.SwizzleW == TGSI_SWIZZLE_Z)) {
120 info->reads_z = TRUE;
121 }
122 }
123
124 /* check for indirect register reads */
125 if (src->Register.Indirect) {
126 info->indirect_files |= (1 << src->Register.File);
127 }
128 }
129
130 /* check for indirect register writes */
131 for (i = 0; i < fullinst->Instruction.NumDstRegs; i++) {
132 const struct tgsi_full_dst_register *dst = &fullinst->Dst[i];
133 if (dst->Register.Indirect) {
134 info->indirect_files |= (1 << dst->Register.File);
135 }
136 }
137
138 info->num_instructions++;
139 }
140 break;
141
142 case TGSI_TOKEN_TYPE_DECLARATION:
143 {
144 const struct tgsi_full_declaration *fulldecl
145 = &parse.FullToken.FullDeclaration;
146 const uint file = fulldecl->Declaration.File;
147 uint reg;
148 for (reg = fulldecl->Range.First;
149 reg <= fulldecl->Range.Last;
150 reg++) {
151
152 /* only first 32 regs will appear in this bitfield */
153 info->file_mask[file] |= (1 << reg);
154 info->file_count[file]++;
155 info->file_max[file] = MAX2(info->file_max[file], (int)reg);
156
157 if (file == TGSI_FILE_INPUT) {
158 info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name;
159 info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index;
160 info->input_interpolate[reg] = (ubyte)fulldecl->Declaration.Interpolate;
161 info->input_centroid[reg] = (ubyte)fulldecl->Declaration.Centroid;
162 info->input_cylindrical_wrap[reg] = (ubyte)fulldecl->Declaration.CylindricalWrap;
163 info->num_inputs++;
164
165 if (procType == TGSI_PROCESSOR_FRAGMENT &&
166 fulldecl->Semantic.Name == TGSI_SEMANTIC_POSITION)
167 info->reads_position = TRUE;
168 }
169 else if (file == TGSI_FILE_SYSTEM_VALUE) {
170 unsigned index = fulldecl->Range.First;
171 unsigned semName = fulldecl->Semantic.Name;
172
173 info->system_value_semantic_name[index] = semName;
174 info->num_system_values = MAX2(info->num_system_values,
175 index + 1);
176
177 /*
178 info->system_value_semantic_name[info->num_system_values++] =
179 fulldecl->Semantic.Name;
180 */
181
182 if (fulldecl->Semantic.Name == TGSI_SEMANTIC_INSTANCEID) {
183 info->uses_instanceid = TRUE;
184 }
185 else if (fulldecl->Semantic.Name == TGSI_SEMANTIC_VERTEXID) {
186 info->uses_vertexid = TRUE;
187 }
188 }
189 else if (file == TGSI_FILE_OUTPUT) {
190 info->output_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name;
191 info->output_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index;
192 info->num_outputs++;
193
194 if (procType == TGSI_PROCESSOR_VERTEX &&
195 fulldecl->Semantic.Name == TGSI_SEMANTIC_CLIPDIST) {
196 info->num_written_clipdistance += util_bitcount(fulldecl->Declaration.UsageMask);
197 }
198 /* extra info for special outputs */
199 if (procType == TGSI_PROCESSOR_FRAGMENT &&
200 fulldecl->Semantic.Name == TGSI_SEMANTIC_POSITION)
201 info->writes_z = TRUE;
202 if (procType == TGSI_PROCESSOR_FRAGMENT &&
203 fulldecl->Semantic.Name == TGSI_SEMANTIC_STENCIL)
204 info->writes_stencil = TRUE;
205 if (procType == TGSI_PROCESSOR_VERTEX &&
206 fulldecl->Semantic.Name == TGSI_SEMANTIC_EDGEFLAG) {
207 info->writes_edgeflag = TRUE;
208 }
209 }
210
211 }
212 }
213 break;
214
215 case TGSI_TOKEN_TYPE_IMMEDIATE:
216 {
217 uint reg = info->immediate_count++;
218 uint file = TGSI_FILE_IMMEDIATE;
219
220 info->file_mask[file] |= (1 << reg);
221 info->file_count[file]++;
222 info->file_max[file] = MAX2(info->file_max[file], (int)reg);
223 }
224 break;
225
226 case TGSI_TOKEN_TYPE_PROPERTY:
227 {
228 const struct tgsi_full_property *fullprop
229 = &parse.FullToken.FullProperty;
230
231 info->properties[info->num_properties].name =
232 fullprop->Property.PropertyName;
233 memcpy(info->properties[info->num_properties].data,
234 fullprop->u, 8 * sizeof(unsigned));;
235
236 ++info->num_properties;
237 }
238 break;
239
240 default:
241 assert( 0 );
242 }
243 }
244
245 info->uses_kill = (info->opcode_count[TGSI_OPCODE_KIL] ||
246 info->opcode_count[TGSI_OPCODE_KILP]);
247
248 /* extract simple properties */
249 for (i = 0; i < info->num_properties; ++i) {
250 switch (info->properties[i].name) {
251 case TGSI_PROPERTY_FS_COORD_ORIGIN:
252 info->origin_lower_left = info->properties[i].data[0];
253 break;
254 case TGSI_PROPERTY_FS_COORD_PIXEL_CENTER:
255 info->pixel_center_integer = info->properties[i].data[0];
256 break;
257 case TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS:
258 info->color0_writes_all_cbufs = info->properties[i].data[0];
259 break;
260 default:
261 ;
262 }
263 }
264
265 tgsi_parse_free (&parse);
266 }
267
268
269
270 /**
271 * Check if the given shader is a "passthrough" shader consisting of only
272 * MOV instructions of the form: MOV OUT[n], IN[n]
273 *
274 */
275 boolean
276 tgsi_is_passthrough_shader(const struct tgsi_token *tokens)
277 {
278 struct tgsi_parse_context parse;
279
280 /**
281 ** Setup to begin parsing input shader
282 **/
283 if (tgsi_parse_init(&parse, tokens) != TGSI_PARSE_OK) {
284 debug_printf("tgsi_parse_init() failed in tgsi_is_passthrough_shader()!\n");
285 return FALSE;
286 }
287
288 /**
289 ** Loop over incoming program tokens/instructions
290 */
291 while (!tgsi_parse_end_of_tokens(&parse)) {
292
293 tgsi_parse_token(&parse);
294
295 switch (parse.FullToken.Token.Type) {
296 case TGSI_TOKEN_TYPE_INSTRUCTION:
297 {
298 struct tgsi_full_instruction *fullinst =
299 &parse.FullToken.FullInstruction;
300 const struct tgsi_full_src_register *src =
301 &fullinst->Src[0];
302 const struct tgsi_full_dst_register *dst =
303 &fullinst->Dst[0];
304
305 /* Do a whole bunch of checks for a simple move */
306 if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV ||
307 (src->Register.File != TGSI_FILE_INPUT &&
308 src->Register.File != TGSI_FILE_SYSTEM_VALUE) ||
309 dst->Register.File != TGSI_FILE_OUTPUT ||
310 src->Register.Index != dst->Register.Index ||
311
312 src->Register.Negate ||
313 src->Register.Absolute ||
314
315 src->Register.SwizzleX != TGSI_SWIZZLE_X ||
316 src->Register.SwizzleY != TGSI_SWIZZLE_Y ||
317 src->Register.SwizzleZ != TGSI_SWIZZLE_Z ||
318 src->Register.SwizzleW != TGSI_SWIZZLE_W ||
319
320 dst->Register.WriteMask != TGSI_WRITEMASK_XYZW)
321 {
322 tgsi_parse_free(&parse);
323 return FALSE;
324 }
325 }
326 break;
327
328 case TGSI_TOKEN_TYPE_DECLARATION:
329 /* fall-through */
330 case TGSI_TOKEN_TYPE_IMMEDIATE:
331 /* fall-through */
332 case TGSI_TOKEN_TYPE_PROPERTY:
333 /* fall-through */
334 default:
335 ; /* no-op */
336 }
337 }
338
339 tgsi_parse_free(&parse);
340
341 /* if we get here, it's a pass-through shader */
342 return TRUE;
343 }