[OPENGL]
[reactos.git] / reactos / dll / opengl / mesa / src / gallium / auxiliary / util / u_upload_mgr.c
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Helper utility for uploading user buffers & other data, and
29 * coalescing small buffers into larger ones.
30 */
31
32 #include "pipe/p_defines.h"
33 #include "util/u_inlines.h"
34 #include "pipe/p_context.h"
35 #include "util/u_memory.h"
36 #include "util/u_math.h"
37
38 #include "u_upload_mgr.h"
39
40
41 struct u_upload_mgr {
42 struct pipe_context *pipe;
43
44 unsigned default_size; /* Minimum size of the upload buffer, in bytes. */
45 unsigned alignment; /* Alignment of each sub-allocation. */
46 unsigned bind; /* Bitmask of PIPE_BIND_* flags. */
47
48 struct pipe_resource *buffer; /* Upload buffer. */
49 struct pipe_transfer *transfer; /* Transfer object for the upload buffer. */
50 uint8_t *map; /* Pointer to the mapped upload buffer. */
51 unsigned size; /* Actual size of the upload buffer. */
52 unsigned offset; /* Aligned offset to the upload buffer, pointing
53 * at the first unused byte. */
54 };
55
56
57 struct u_upload_mgr *u_upload_create( struct pipe_context *pipe,
58 unsigned default_size,
59 unsigned alignment,
60 unsigned bind )
61 {
62 struct u_upload_mgr *upload = CALLOC_STRUCT( u_upload_mgr );
63 if (!upload)
64 return NULL;
65
66 upload->pipe = pipe;
67 upload->default_size = default_size;
68 upload->alignment = alignment;
69 upload->bind = bind;
70 upload->buffer = NULL;
71
72 return upload;
73 }
74
75 void u_upload_unmap( struct u_upload_mgr *upload )
76 {
77 if (upload->transfer) {
78 struct pipe_box *box = &upload->transfer->box;
79 if (upload->offset > box->x) {
80
81 pipe_buffer_flush_mapped_range(upload->pipe, upload->transfer,
82 box->x, upload->offset - box->x);
83 }
84 pipe_transfer_unmap(upload->pipe, upload->transfer);
85 pipe_transfer_destroy(upload->pipe, upload->transfer);
86 upload->transfer = NULL;
87 upload->map = NULL;
88 }
89 }
90
91 /* Release old buffer.
92 *
93 * This must usually be called prior to firing the command stream
94 * which references the upload buffer, as many memory managers will
95 * cause subsequent maps of a fired buffer to wait.
96 *
97 * Can improve this with a change to pipe_buffer_write to use the
98 * DONT_WAIT bit, but for now, it's easiest just to grab a new buffer.
99 */
100 void u_upload_flush( struct u_upload_mgr *upload )
101 {
102 /* Unmap and unreference the upload buffer. */
103 u_upload_unmap(upload);
104 pipe_resource_reference( &upload->buffer, NULL );
105 upload->size = 0;
106 }
107
108
109 void u_upload_destroy( struct u_upload_mgr *upload )
110 {
111 u_upload_flush( upload );
112 FREE( upload );
113 }
114
115
116 static enum pipe_error
117 u_upload_alloc_buffer( struct u_upload_mgr *upload,
118 unsigned min_size )
119 {
120 unsigned size;
121
122 /* Release the old buffer, if present:
123 */
124 u_upload_flush( upload );
125
126 /* Allocate a new one:
127 */
128 size = align(MAX2(upload->default_size, min_size), 4096);
129
130 upload->buffer = pipe_buffer_create( upload->pipe->screen,
131 upload->bind,
132 PIPE_USAGE_STREAM,
133 size );
134 if (upload->buffer == NULL) {
135 return PIPE_ERROR_OUT_OF_MEMORY;
136 }
137
138 /* Map the new buffer. */
139 upload->map = pipe_buffer_map_range(upload->pipe, upload->buffer,
140 0, size,
141 PIPE_TRANSFER_WRITE |
142 PIPE_TRANSFER_FLUSH_EXPLICIT,
143 &upload->transfer);
144 if (upload->map == NULL) {
145 upload->size = 0;
146 pipe_resource_reference(&upload->buffer, NULL);
147 return PIPE_ERROR_OUT_OF_MEMORY;
148 }
149
150 upload->size = size;
151
152 upload->offset = 0;
153 return PIPE_OK;
154 }
155
156 enum pipe_error u_upload_alloc( struct u_upload_mgr *upload,
157 unsigned min_out_offset,
158 unsigned size,
159 unsigned *out_offset,
160 struct pipe_resource **outbuf,
161 void **ptr )
162 {
163 unsigned alloc_size = align( size, upload->alignment );
164 unsigned alloc_offset = align(min_out_offset, upload->alignment);
165 unsigned offset;
166
167 /* Make sure we have enough space in the upload buffer
168 * for the sub-allocation. */
169 if (MAX2(upload->offset, alloc_offset) + alloc_size > upload->size) {
170 enum pipe_error ret = u_upload_alloc_buffer(upload,
171 alloc_offset + alloc_size);
172 if (ret != PIPE_OK)
173 return ret;
174 }
175
176 offset = MAX2(upload->offset, alloc_offset);
177
178 if (!upload->map) {
179 upload->map = pipe_buffer_map_range(upload->pipe, upload->buffer,
180 offset, upload->size - offset,
181 PIPE_TRANSFER_WRITE |
182 PIPE_TRANSFER_FLUSH_EXPLICIT |
183 PIPE_TRANSFER_UNSYNCHRONIZED,
184 &upload->transfer);
185 if (!upload->map) {
186 pipe_resource_reference(outbuf, NULL);
187 *ptr = NULL;
188 return PIPE_ERROR_OUT_OF_MEMORY;
189 }
190
191 upload->map -= offset;
192 }
193
194 assert(offset < upload->buffer->width0);
195 assert(offset + size <= upload->buffer->width0);
196 assert(size);
197
198 /* Emit the return values: */
199 *ptr = upload->map + offset;
200 pipe_resource_reference( outbuf, upload->buffer );
201 *out_offset = offset;
202
203 upload->offset = offset + alloc_size;
204 return PIPE_OK;
205 }
206
207 enum pipe_error u_upload_data( struct u_upload_mgr *upload,
208 unsigned min_out_offset,
209 unsigned size,
210 const void *data,
211 unsigned *out_offset,
212 struct pipe_resource **outbuf)
213 {
214 uint8_t *ptr;
215 enum pipe_error ret = u_upload_alloc(upload, min_out_offset, size,
216 out_offset, outbuf,
217 (void**)&ptr);
218 if (ret != PIPE_OK)
219 return ret;
220
221 memcpy(ptr, data, size);
222 return PIPE_OK;
223 }
224
225
226 /* As above, but upload the full contents of a buffer. Useful for
227 * uploading user buffers, avoids generating an explosion of GPU
228 * buffers if you have an app that does lots of small vertex buffer
229 * renders or DrawElements calls.
230 */
231 enum pipe_error u_upload_buffer( struct u_upload_mgr *upload,
232 unsigned min_out_offset,
233 unsigned offset,
234 unsigned size,
235 struct pipe_resource *inbuf,
236 unsigned *out_offset,
237 struct pipe_resource **outbuf)
238 {
239 enum pipe_error ret = PIPE_OK;
240 struct pipe_transfer *transfer = NULL;
241 const char *map = NULL;
242
243 map = (const char *)pipe_buffer_map_range(upload->pipe,
244 inbuf,
245 offset, size,
246 PIPE_TRANSFER_READ,
247 &transfer);
248
249 if (map == NULL) {
250 return PIPE_ERROR_OUT_OF_MEMORY;
251 }
252
253 if (0)
254 debug_printf("upload ptr %p ofs %d sz %d\n", map, offset, size);
255
256 ret = u_upload_data( upload,
257 min_out_offset,
258 size,
259 map,
260 out_offset,
261 outbuf);
262
263 pipe_buffer_unmap( upload->pipe, transfer );
264
265 return ret;
266 }