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[reactos.git] / reactos / dll / opengl / mesa / src / mesa / main / clip.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include "glheader.h"
27 #include "clip.h"
28 #include "context.h"
29 #include "macros.h"
30 #include "mtypes.h"
31
32 #include "math/m_matrix.h"
33
34
35 /**
36 * Update derived clip plane state.
37 */
38 void
39 _mesa_update_clip_plane(struct gl_context *ctx, GLuint plane)
40 {
41 if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top))
42 _math_matrix_analyse( ctx->ProjectionMatrixStack.Top );
43
44 /* Clip-Space Plane = Eye-Space Plane * Projection Matrix */
45 _mesa_transform_vector(ctx->Transform._ClipUserPlane[plane],
46 ctx->Transform.EyeUserPlane[plane],
47 ctx->ProjectionMatrixStack.Top->inv);
48 }
49
50
51 void GLAPIENTRY
52 _mesa_ClipPlane( GLenum plane, const GLdouble *eq )
53 {
54 GET_CURRENT_CONTEXT(ctx);
55 GLint p;
56 GLfloat equation[4];
57 ASSERT_OUTSIDE_BEGIN_END(ctx);
58
59 p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
60 if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) {
61 _mesa_error( ctx, GL_INVALID_ENUM, "glClipPlane" );
62 return;
63 }
64
65 equation[0] = (GLfloat) eq[0];
66 equation[1] = (GLfloat) eq[1];
67 equation[2] = (GLfloat) eq[2];
68 equation[3] = (GLfloat) eq[3];
69
70 /*
71 * The equation is transformed by the transpose of the inverse of the
72 * current modelview matrix and stored in the resulting eye coordinates.
73 *
74 * KW: Eqn is then transformed to the current clip space, where user
75 * clipping now takes place. The clip-space equations are recalculated
76 * whenever the projection matrix changes.
77 */
78 if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top))
79 _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
80
81 _mesa_transform_vector( equation, equation,
82 ctx->ModelviewMatrixStack.Top->inv );
83
84 if (TEST_EQ_4V(ctx->Transform.EyeUserPlane[p], equation))
85 return;
86
87 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
88 COPY_4FV(ctx->Transform.EyeUserPlane[p], equation);
89
90 if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
91 _mesa_update_clip_plane(ctx, p);
92 }
93
94 if (ctx->Driver.ClipPlane)
95 ctx->Driver.ClipPlane( ctx, plane, equation );
96 }
97
98
99 void GLAPIENTRY
100 _mesa_GetClipPlane( GLenum plane, GLdouble *equation )
101 {
102 GET_CURRENT_CONTEXT(ctx);
103 GLint p;
104 ASSERT_OUTSIDE_BEGIN_END(ctx);
105
106 p = (GLint) (plane - GL_CLIP_PLANE0);
107 if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) {
108 _mesa_error( ctx, GL_INVALID_ENUM, "glGetClipPlane" );
109 return;
110 }
111
112 equation[0] = (GLdouble) ctx->Transform.EyeUserPlane[p][0];
113 equation[1] = (GLdouble) ctx->Transform.EyeUserPlane[p][1];
114 equation[2] = (GLdouble) ctx->Transform.EyeUserPlane[p][2];
115 equation[3] = (GLdouble) ctx->Transform.EyeUserPlane[p][3];
116 }