2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (c) 2008-2009 VMware, Inc.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include "mfeatures.h"
34 * Information about texture formats.
40 /** text name for debugging */
44 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
45 * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
46 * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL, GL_DUDV_ATI.
51 * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALIZED,
52 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT.
60 GLubyte LuminanceBits
;
61 GLubyte IntensityBits
;
67 * To describe compressed formats. If not compressed, Width=Height=1.
69 GLubyte BlockWidth
, BlockHeight
;
70 GLubyte BytesPerBlock
;
75 * Info about each format.
76 * These must be in the same order as the MESA_FORMAT_* enums so that
77 * we can do lookups without searching.
79 static struct gl_format_info format_info
[MESA_FORMAT_COUNT
] =
82 MESA_FORMAT_NONE
, /* Name */
83 "MESA_FORMAT_NONE", /* StrName */
84 GL_NONE
, /* BaseFormat */
85 GL_NONE
, /* DataType */
86 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
87 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
88 0, 0, 0 /* BlockWidth/Height,Bytes */
91 MESA_FORMAT_RGBA8888
, /* Name */
92 "MESA_FORMAT_RGBA8888", /* StrName */
93 GL_RGBA
, /* BaseFormat */
94 GL_UNSIGNED_NORMALIZED
, /* DataType */
95 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
96 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
97 1, 1, 4 /* BlockWidth/Height,Bytes */
100 MESA_FORMAT_RGBA8888_REV
, /* Name */
101 "MESA_FORMAT_RGBA8888_REV", /* StrName */
102 GL_RGBA
, /* BaseFormat */
103 GL_UNSIGNED_NORMALIZED
, /* DataType */
104 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
105 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
106 1, 1, 4 /* BlockWidth/Height,Bytes */
109 MESA_FORMAT_ARGB8888
, /* Name */
110 "MESA_FORMAT_ARGB8888", /* StrName */
111 GL_RGBA
, /* BaseFormat */
112 GL_UNSIGNED_NORMALIZED
, /* DataType */
113 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
114 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
115 1, 1, 4 /* BlockWidth/Height,Bytes */
118 MESA_FORMAT_ARGB8888_REV
, /* Name */
119 "MESA_FORMAT_ARGB8888_REV", /* StrName */
120 GL_RGBA
, /* BaseFormat */
121 GL_UNSIGNED_NORMALIZED
, /* DataType */
122 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
123 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
124 1, 1, 4 /* BlockWidth/Height,Bytes */
127 MESA_FORMAT_RGBX8888
, /* Name */
128 "MESA_FORMAT_RGBX8888", /* StrName */
129 GL_RGB
, /* BaseFormat */
130 GL_UNSIGNED_NORMALIZED
, /* DataType */
131 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
132 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
133 1, 1, 4 /* BlockWidth/Height,Bytes */
136 MESA_FORMAT_RGBX8888_REV
, /* Name */
137 "MESA_FORMAT_RGBX8888_REV", /* StrName */
138 GL_RGB
, /* BaseFormat */
139 GL_UNSIGNED_NORMALIZED
, /* DataType */
140 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
141 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
142 1, 1, 4 /* BlockWidth/Height,Bytes */
145 MESA_FORMAT_XRGB8888
, /* Name */
146 "MESA_FORMAT_XRGB8888", /* StrName */
147 GL_RGB
, /* BaseFormat */
148 GL_UNSIGNED_NORMALIZED
, /* DataType */
149 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
150 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
151 1, 1, 4 /* BlockWidth/Height,Bytes */
154 MESA_FORMAT_XRGB8888_REV
, /* Name */
155 "MESA_FORMAT_XRGB8888_REV", /* StrName */
156 GL_RGB
, /* BaseFormat */
157 GL_UNSIGNED_NORMALIZED
, /* DataType */
158 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
159 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
160 1, 1, 4 /* BlockWidth/Height,Bytes */
163 MESA_FORMAT_RGB888
, /* Name */
164 "MESA_FORMAT_RGB888", /* StrName */
165 GL_RGB
, /* BaseFormat */
166 GL_UNSIGNED_NORMALIZED
, /* DataType */
167 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
168 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
169 1, 1, 3 /* BlockWidth/Height,Bytes */
172 MESA_FORMAT_BGR888
, /* Name */
173 "MESA_FORMAT_BGR888", /* StrName */
174 GL_RGB
, /* BaseFormat */
175 GL_UNSIGNED_NORMALIZED
, /* DataType */
176 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
177 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
178 1, 1, 3 /* BlockWidth/Height,Bytes */
181 MESA_FORMAT_RGB565
, /* Name */
182 "MESA_FORMAT_RGB565", /* StrName */
183 GL_RGB
, /* BaseFormat */
184 GL_UNSIGNED_NORMALIZED
, /* DataType */
185 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
186 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
187 1, 1, 2 /* BlockWidth/Height,Bytes */
190 MESA_FORMAT_RGB565_REV
, /* Name */
191 "MESA_FORMAT_RGB565_REV", /* StrName */
192 GL_RGB
, /* BaseFormat */
193 GL_UNSIGNED_NORMALIZED
, /* DataType */
194 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
195 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
196 1, 1, 2 /* BlockWidth/Height,Bytes */
199 MESA_FORMAT_ARGB4444
, /* Name */
200 "MESA_FORMAT_ARGB4444", /* StrName */
201 GL_RGBA
, /* BaseFormat */
202 GL_UNSIGNED_NORMALIZED
, /* DataType */
203 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
204 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
205 1, 1, 2 /* BlockWidth/Height,Bytes */
208 MESA_FORMAT_ARGB4444_REV
, /* Name */
209 "MESA_FORMAT_ARGB4444_REV", /* StrName */
210 GL_RGBA
, /* BaseFormat */
211 GL_UNSIGNED_NORMALIZED
, /* DataType */
212 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
213 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
214 1, 1, 2 /* BlockWidth/Height,Bytes */
217 MESA_FORMAT_RGBA5551
, /* Name */
218 "MESA_FORMAT_RGBA5551", /* StrName */
219 GL_RGBA
, /* BaseFormat */
220 GL_UNSIGNED_NORMALIZED
, /* DataType */
221 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
222 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
223 1, 1, 2 /* BlockWidth/Height,Bytes */
226 MESA_FORMAT_ARGB1555
, /* Name */
227 "MESA_FORMAT_ARGB1555", /* StrName */
228 GL_RGBA
, /* BaseFormat */
229 GL_UNSIGNED_NORMALIZED
, /* DataType */
230 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
231 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
232 1, 1, 2 /* BlockWidth/Height,Bytes */
235 MESA_FORMAT_ARGB1555_REV
, /* Name */
236 "MESA_FORMAT_ARGB1555_REV", /* StrName */
237 GL_RGBA
, /* BaseFormat */
238 GL_UNSIGNED_NORMALIZED
, /* DataType */
239 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
240 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
241 1, 1, 2 /* BlockWidth/Height,Bytes */
244 MESA_FORMAT_AL44
, /* Name */
245 "MESA_FORMAT_AL44", /* StrName */
246 GL_LUMINANCE_ALPHA
, /* BaseFormat */
247 GL_UNSIGNED_NORMALIZED
, /* DataType */
248 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
249 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
250 1, 1, 1 /* BlockWidth/Height,Bytes */
253 MESA_FORMAT_AL88
, /* Name */
254 "MESA_FORMAT_AL88", /* StrName */
255 GL_LUMINANCE_ALPHA
, /* BaseFormat */
256 GL_UNSIGNED_NORMALIZED
, /* DataType */
257 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
258 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
259 1, 1, 2 /* BlockWidth/Height,Bytes */
262 MESA_FORMAT_AL88_REV
, /* Name */
263 "MESA_FORMAT_AL88_REV", /* StrName */
264 GL_LUMINANCE_ALPHA
, /* BaseFormat */
265 GL_UNSIGNED_NORMALIZED
, /* DataType */
266 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
267 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
268 1, 1, 2 /* BlockWidth/Height,Bytes */
271 MESA_FORMAT_AL1616
, /* Name */
272 "MESA_FORMAT_AL1616", /* StrName */
273 GL_LUMINANCE_ALPHA
, /* BaseFormat */
274 GL_UNSIGNED_NORMALIZED
, /* DataType */
275 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
276 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
277 1, 1, 4 /* BlockWidth/Height,Bytes */
280 MESA_FORMAT_AL1616_REV
, /* Name */
281 "MESA_FORMAT_AL1616_REV", /* StrName */
282 GL_LUMINANCE_ALPHA
, /* BaseFormat */
283 GL_UNSIGNED_NORMALIZED
, /* DataType */
284 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
285 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
286 1, 1, 4 /* BlockWidth/Height,Bytes */
289 MESA_FORMAT_RGB332
, /* Name */
290 "MESA_FORMAT_RGB332", /* StrName */
291 GL_RGB
, /* BaseFormat */
292 GL_UNSIGNED_NORMALIZED
, /* DataType */
293 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */
294 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
295 1, 1, 1 /* BlockWidth/Height,Bytes */
298 MESA_FORMAT_A8
, /* Name */
299 "MESA_FORMAT_A8", /* StrName */
300 GL_ALPHA
, /* BaseFormat */
301 GL_UNSIGNED_NORMALIZED
, /* DataType */
302 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
303 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
304 1, 1, 1 /* BlockWidth/Height,Bytes */
307 MESA_FORMAT_A16
, /* Name */
308 "MESA_FORMAT_A16", /* StrName */
309 GL_ALPHA
, /* BaseFormat */
310 GL_UNSIGNED_NORMALIZED
, /* DataType */
311 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
312 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
313 1, 1, 2 /* BlockWidth/Height,Bytes */
316 MESA_FORMAT_L8
, /* Name */
317 "MESA_FORMAT_L8", /* StrName */
318 GL_LUMINANCE
, /* BaseFormat */
319 GL_UNSIGNED_NORMALIZED
, /* DataType */
320 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
321 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
322 1, 1, 1 /* BlockWidth/Height,Bytes */
325 MESA_FORMAT_L16
, /* Name */
326 "MESA_FORMAT_L16", /* StrName */
327 GL_LUMINANCE
, /* BaseFormat */
328 GL_UNSIGNED_NORMALIZED
, /* DataType */
329 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
330 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
331 1, 1, 2 /* BlockWidth/Height,Bytes */
334 MESA_FORMAT_I8
, /* Name */
335 "MESA_FORMAT_I8", /* StrName */
336 GL_INTENSITY
, /* BaseFormat */
337 GL_UNSIGNED_NORMALIZED
, /* DataType */
338 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
339 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
340 1, 1, 1 /* BlockWidth/Height,Bytes */
343 MESA_FORMAT_I16
, /* Name */
344 "MESA_FORMAT_I16", /* StrName */
345 GL_INTENSITY
, /* BaseFormat */
346 GL_UNSIGNED_NORMALIZED
, /* DataType */
347 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
348 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
349 1, 1, 2 /* BlockWidth/Height,Bytes */
352 MESA_FORMAT_YCBCR
, /* Name */
353 "MESA_FORMAT_YCBCR", /* StrName */
354 GL_YCBCR_MESA
, /* BaseFormat */
355 GL_UNSIGNED_NORMALIZED
, /* DataType */
356 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
357 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
358 1, 1, 2 /* BlockWidth/Height,Bytes */
361 MESA_FORMAT_YCBCR_REV
, /* Name */
362 "MESA_FORMAT_YCBCR_REV", /* StrName */
363 GL_YCBCR_MESA
, /* BaseFormat */
364 GL_UNSIGNED_NORMALIZED
, /* DataType */
365 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
366 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
367 1, 1, 2 /* BlockWidth/Height,Bytes */
373 GL_UNSIGNED_NORMALIZED
,
382 GL_UNSIGNED_NORMALIZED
,
391 GL_UNSIGNED_NORMALIZED
,
400 GL_UNSIGNED_NORMALIZED
,
407 "MESA_FORMAT_RG1616",
409 GL_UNSIGNED_NORMALIZED
,
415 MESA_FORMAT_RG1616_REV
,
416 "MESA_FORMAT_RG1616_REV",
418 GL_UNSIGNED_NORMALIZED
,
424 MESA_FORMAT_ARGB2101010
,
425 "MESA_FORMAT_ARGB2101010",
427 GL_UNSIGNED_NORMALIZED
,
433 MESA_FORMAT_Z24_S8
, /* Name */
434 "MESA_FORMAT_Z24_S8", /* StrName */
435 GL_DEPTH_STENCIL
, /* BaseFormat */
436 GL_UNSIGNED_NORMALIZED
, /* DataType */
437 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
438 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
439 1, 1, 4 /* BlockWidth/Height,Bytes */
442 MESA_FORMAT_S8_Z24
, /* Name */
443 "MESA_FORMAT_S8_Z24", /* StrName */
444 GL_DEPTH_STENCIL
, /* BaseFormat */
445 GL_UNSIGNED_NORMALIZED
, /* DataType */
446 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
447 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
448 1, 1, 4 /* BlockWidth/Height,Bytes */
451 MESA_FORMAT_Z16
, /* Name */
452 "MESA_FORMAT_Z16", /* StrName */
453 GL_DEPTH_COMPONENT
, /* BaseFormat */
454 GL_UNSIGNED_NORMALIZED
, /* DataType */
455 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
456 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */
457 1, 1, 2 /* BlockWidth/Height,Bytes */
460 MESA_FORMAT_X8_Z24
, /* Name */
461 "MESA_FORMAT_X8_Z24", /* StrName */
462 GL_DEPTH_COMPONENT
, /* BaseFormat */
463 GL_UNSIGNED_NORMALIZED
, /* DataType */
464 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
465 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
466 1, 1, 4 /* BlockWidth/Height,Bytes */
469 MESA_FORMAT_Z24_X8
, /* Name */
470 "MESA_FORMAT_Z24_X8", /* StrName */
471 GL_DEPTH_COMPONENT
, /* BaseFormat */
472 GL_UNSIGNED_NORMALIZED
, /* DataType */
473 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
474 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
475 1, 1, 4 /* BlockWidth/Height,Bytes */
478 MESA_FORMAT_Z32
, /* Name */
479 "MESA_FORMAT_Z32", /* StrName */
480 GL_DEPTH_COMPONENT
, /* BaseFormat */
481 GL_UNSIGNED_NORMALIZED
, /* DataType */
482 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
483 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
484 1, 1, 4 /* BlockWidth/Height,Bytes */
487 MESA_FORMAT_S8
, /* Name */
488 "MESA_FORMAT_S8", /* StrName */
489 GL_STENCIL_INDEX
, /* BaseFormat */
490 GL_UNSIGNED_INT
, /* DataType */
491 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
492 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */
493 1, 1, 1 /* BlockWidth/Height,Bytes */
499 GL_UNSIGNED_NORMALIZED
,
506 "MESA_FORMAT_SRGBA8",
508 GL_UNSIGNED_NORMALIZED
,
515 "MESA_FORMAT_SARGB8",
517 GL_UNSIGNED_NORMALIZED
,
526 GL_UNSIGNED_NORMALIZED
,
535 GL_UNSIGNED_NORMALIZED
,
541 MESA_FORMAT_SRGB_DXT1
, /* Name */
542 "MESA_FORMAT_SRGB_DXT1", /* StrName */
543 GL_RGB
, /* BaseFormat */
544 GL_UNSIGNED_NORMALIZED
, /* DataType */
545 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
546 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
547 4, 4, 8 /* 8 bytes per 4x4 block */
550 MESA_FORMAT_SRGBA_DXT1
,
551 "MESA_FORMAT_SRGBA_DXT1",
553 GL_UNSIGNED_NORMALIZED
,
556 4, 4, 8 /* 8 bytes per 4x4 block */
559 MESA_FORMAT_SRGBA_DXT3
,
560 "MESA_FORMAT_SRGBA_DXT3",
562 GL_UNSIGNED_NORMALIZED
,
565 4, 4, 16 /* 16 bytes per 4x4 block */
568 MESA_FORMAT_SRGBA_DXT5
,
569 "MESA_FORMAT_SRGBA_DXT5",
571 GL_UNSIGNED_NORMALIZED
,
574 4, 4, 16 /* 16 bytes per 4x4 block */
578 MESA_FORMAT_RGB_FXT1
,
579 "MESA_FORMAT_RGB_FXT1",
581 GL_UNSIGNED_NORMALIZED
,
582 4, 4, 4, 0, /* approx Red/Green/BlueBits */
584 8, 4, 16 /* 16 bytes per 8x4 block */
587 MESA_FORMAT_RGBA_FXT1
,
588 "MESA_FORMAT_RGBA_FXT1",
590 GL_UNSIGNED_NORMALIZED
,
591 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */
593 8, 4, 16 /* 16 bytes per 8x4 block */
597 MESA_FORMAT_RGB_DXT1
, /* Name */
598 "MESA_FORMAT_RGB_DXT1", /* StrName */
599 GL_RGB
, /* BaseFormat */
600 GL_UNSIGNED_NORMALIZED
, /* DataType */
601 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
602 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
603 4, 4, 8 /* 8 bytes per 4x4 block */
606 MESA_FORMAT_RGBA_DXT1
,
607 "MESA_FORMAT_RGBA_DXT1",
609 GL_UNSIGNED_NORMALIZED
,
612 4, 4, 8 /* 8 bytes per 4x4 block */
615 MESA_FORMAT_RGBA_DXT3
,
616 "MESA_FORMAT_RGBA_DXT3",
618 GL_UNSIGNED_NORMALIZED
,
621 4, 4, 16 /* 16 bytes per 4x4 block */
624 MESA_FORMAT_RGBA_DXT5
,
625 "MESA_FORMAT_RGBA_DXT5",
627 GL_UNSIGNED_NORMALIZED
,
630 4, 4, 16 /* 16 bytes per 4x4 block */
633 MESA_FORMAT_RGBA_FLOAT32
,
634 "MESA_FORMAT_RGBA_FLOAT32",
642 MESA_FORMAT_RGBA_FLOAT16
,
643 "MESA_FORMAT_RGBA_FLOAT16",
651 MESA_FORMAT_RGB_FLOAT32
,
652 "MESA_FORMAT_RGB_FLOAT32",
660 MESA_FORMAT_RGB_FLOAT16
,
661 "MESA_FORMAT_RGB_FLOAT16",
669 MESA_FORMAT_ALPHA_FLOAT32
,
670 "MESA_FORMAT_ALPHA_FLOAT32",
678 MESA_FORMAT_ALPHA_FLOAT16
,
679 "MESA_FORMAT_ALPHA_FLOAT16",
687 MESA_FORMAT_LUMINANCE_FLOAT32
,
688 "MESA_FORMAT_LUMINANCE_FLOAT32",
696 MESA_FORMAT_LUMINANCE_FLOAT16
,
697 "MESA_FORMAT_LUMINANCE_FLOAT16",
705 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
,
706 "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32",
714 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
,
715 "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16",
723 MESA_FORMAT_INTENSITY_FLOAT32
,
724 "MESA_FORMAT_INTENSITY_FLOAT32",
732 MESA_FORMAT_INTENSITY_FLOAT16
,
733 "MESA_FORMAT_INTENSITY_FLOAT16",
741 MESA_FORMAT_R_FLOAT32
,
742 "MESA_FORMAT_R_FLOAT32",
750 MESA_FORMAT_R_FLOAT16
,
751 "MESA_FORMAT_R_FLOAT16",
759 MESA_FORMAT_RG_FLOAT32
,
760 "MESA_FORMAT_RG_FLOAT32",
768 MESA_FORMAT_RG_FLOAT16
,
769 "MESA_FORMAT_RG_FLOAT16",
777 /* unnormalized signed int formats */
778 /* unnormalized unsigned int formats */
780 MESA_FORMAT_ALPHA_UINT8
,
781 "MESA_FORMAT_ALPHA_UINT8",
789 MESA_FORMAT_ALPHA_UINT16
,
790 "MESA_FORMAT_ALPHA_UINT16",
798 MESA_FORMAT_ALPHA_UINT32
,
799 "MESA_FORMAT_ALPHA_UINT32",
807 MESA_FORMAT_ALPHA_INT8
,
808 "MESA_FORMAT_ALPHA_INT8",
816 MESA_FORMAT_ALPHA_INT16
,
817 "MESA_FORMAT_ALPHA_INT16",
825 MESA_FORMAT_ALPHA_INT32
,
826 "MESA_FORMAT_ALPHA_INT32",
834 MESA_FORMAT_INTENSITY_UINT8
,
835 "MESA_FORMAT_INTENSITY_UINT8",
843 MESA_FORMAT_INTENSITY_UINT16
,
844 "MESA_FORMAT_INTENSITY_UINT16",
852 MESA_FORMAT_INTENSITY_UINT32
,
853 "MESA_FORMAT_INTENSITY_UINT32",
861 MESA_FORMAT_INTENSITY_INT8
,
862 "MESA_FORMAT_INTENSITY_INT8",
870 MESA_FORMAT_INTENSITY_INT16
,
871 "MESA_FORMAT_INTENSITY_INT16",
879 MESA_FORMAT_INTENSITY_INT32
,
880 "MESA_FORMAT_INTENSITY_INT32",
888 MESA_FORMAT_LUMINANCE_UINT8
,
889 "MESA_FORMAT_LUMINANCE_UINT8",
897 MESA_FORMAT_LUMINANCE_UINT16
,
898 "MESA_FORMAT_LUMINANCE_UINT16",
906 MESA_FORMAT_LUMINANCE_UINT32
,
907 "MESA_FORMAT_LUMINANCE_UINT32",
915 MESA_FORMAT_LUMINANCE_INT8
,
916 "MESA_FORMAT_LUMINANCE_INT8",
924 MESA_FORMAT_LUMINANCE_INT16
,
925 "MESA_FORMAT_LUMINANCE_INT16",
933 MESA_FORMAT_LUMINANCE_INT32
,
934 "MESA_FORMAT_LUMINANCE_INT32",
942 MESA_FORMAT_LUMINANCE_ALPHA_UINT8
,
943 "MESA_FORMAT_LUMINANCE_ALPHA_UINT8",
951 MESA_FORMAT_LUMINANCE_ALPHA_UINT16
,
952 "MESA_FORMAT_LUMINANCE_ALPHA_UINT16",
960 MESA_FORMAT_LUMINANCE_ALPHA_UINT32
,
961 "MESA_FORMAT_LUMINANCE_ALPHA_UINT32",
969 MESA_FORMAT_LUMINANCE_ALPHA_INT8
,
970 "MESA_FORMAT_LUMINANCE_ALPHA_INT8",
978 MESA_FORMAT_LUMINANCE_ALPHA_INT16
,
979 "MESA_FORMAT_LUMINANCE_ALPHA_INT16",
987 MESA_FORMAT_LUMINANCE_ALPHA_INT32
,
988 "MESA_FORMAT_LUMINANCE_ALPHA_INT32",
998 "MESA_FORMAT_R_INT8",
1006 MESA_FORMAT_RG_INT8
,
1007 "MESA_FORMAT_RG_INT8",
1015 MESA_FORMAT_RGB_INT8
,
1016 "MESA_FORMAT_RGB_INT8",
1024 MESA_FORMAT_RGBA_INT8
,
1025 "MESA_FORMAT_RGBA_INT8",
1033 MESA_FORMAT_R_INT16
,
1034 "MESA_FORMAT_R_INT16",
1042 MESA_FORMAT_RG_INT16
,
1043 "MESA_FORMAT_RG_INT16",
1051 MESA_FORMAT_RGB_INT16
,
1052 "MESA_FORMAT_RGB_INT16",
1060 MESA_FORMAT_RGBA_INT16
,
1061 "MESA_FORMAT_RGBA_INT16",
1069 MESA_FORMAT_R_INT32
,
1070 "MESA_FORMAT_R_INT32",
1078 MESA_FORMAT_RG_INT32
,
1079 "MESA_FORMAT_RG_INT32",
1087 MESA_FORMAT_RGB_INT32
,
1088 "MESA_FORMAT_RGB_INT32",
1096 MESA_FORMAT_RGBA_INT32
,
1097 "MESA_FORMAT_RGBA_INT32",
1105 MESA_FORMAT_R_UINT8
,
1106 "MESA_FORMAT_R_UINT8",
1114 MESA_FORMAT_RG_UINT8
,
1115 "MESA_FORMAT_RG_UINT8",
1123 MESA_FORMAT_RGB_UINT8
,
1124 "MESA_FORMAT_RGB_UINT8",
1132 MESA_FORMAT_RGBA_UINT8
,
1133 "MESA_FORMAT_RGBA_UINT8",
1141 MESA_FORMAT_R_UINT16
,
1142 "MESA_FORMAT_R_UINT16",
1150 MESA_FORMAT_RG_UINT16
,
1151 "MESA_FORMAT_RG_UINT16",
1159 MESA_FORMAT_RGB_UINT16
,
1160 "MESA_FORMAT_RGB_UINT16",
1168 MESA_FORMAT_RGBA_UINT16
,
1169 "MESA_FORMAT_RGBA_UINT16",
1177 MESA_FORMAT_R_UINT32
,
1178 "MESA_FORMAT_R_UINT32",
1186 MESA_FORMAT_RG_UINT32
,
1187 "MESA_FORMAT_RG_UINT32",
1195 MESA_FORMAT_RGB_UINT32
,
1196 "MESA_FORMAT_RGB_UINT32",
1204 MESA_FORMAT_RGBA_UINT32
,
1205 "MESA_FORMAT_RGBA_UINT32",
1216 "MESA_FORMAT_DUDV8",
1218 GL_SIGNED_NORMALIZED
,
1224 /* Signed 8 bits / channel */
1226 MESA_FORMAT_SIGNED_R8
, /* Name */
1227 "MESA_FORMAT_SIGNED_R8", /* StrName */
1228 GL_RED
, /* BaseFormat */
1229 GL_SIGNED_NORMALIZED
, /* DataType */
1230 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1231 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1232 1, 1, 1 /* BlockWidth/Height,Bytes */
1235 MESA_FORMAT_SIGNED_RG88_REV
,
1236 "MESA_FORMAT_SIGNED_RG88_REV",
1238 GL_SIGNED_NORMALIZED
,
1244 MESA_FORMAT_SIGNED_RGBX8888
,
1245 "MESA_FORMAT_SIGNED_RGBX8888",
1247 GL_SIGNED_NORMALIZED
,
1250 1, 1, 4 /* 4 bpp, but no alpha */
1253 MESA_FORMAT_SIGNED_RGBA8888
,
1254 "MESA_FORMAT_SIGNED_RGBA8888",
1256 GL_SIGNED_NORMALIZED
,
1262 MESA_FORMAT_SIGNED_RGBA8888_REV
,
1263 "MESA_FORMAT_SIGNED_RGBA8888_REV",
1265 GL_SIGNED_NORMALIZED
,
1271 /* Signed 16 bits / channel */
1273 MESA_FORMAT_SIGNED_R16
,
1274 "MESA_FORMAT_SIGNED_R16",
1276 GL_SIGNED_NORMALIZED
,
1282 MESA_FORMAT_SIGNED_GR1616
,
1283 "MESA_FORMAT_SIGNED_GR1616",
1285 GL_SIGNED_NORMALIZED
,
1291 MESA_FORMAT_SIGNED_RGB_16
,
1292 "MESA_FORMAT_SIGNED_RGB_16",
1294 GL_SIGNED_NORMALIZED
,
1300 MESA_FORMAT_SIGNED_RGBA_16
,
1301 "MESA_FORMAT_SIGNED_RGBA_16",
1303 GL_SIGNED_NORMALIZED
,
1309 MESA_FORMAT_RGBA_16
,
1310 "MESA_FORMAT_RGBA_16",
1312 GL_UNSIGNED_NORMALIZED
,
1318 MESA_FORMAT_RED_RGTC1
,
1319 "MESA_FORMAT_RED_RGTC1",
1321 GL_UNSIGNED_NORMALIZED
,
1324 4, 4, 8 /* 8 bytes per 4x4 block */
1327 MESA_FORMAT_SIGNED_RED_RGTC1
,
1328 "MESA_FORMAT_SIGNED_RED_RGTC1",
1330 GL_SIGNED_NORMALIZED
,
1333 4, 4, 8 /* 8 bytes per 4x4 block */
1336 MESA_FORMAT_RG_RGTC2
,
1337 "MESA_FORMAT_RG_RGTC2",
1339 GL_UNSIGNED_NORMALIZED
,
1342 4, 4, 16 /* 16 bytes per 4x4 block */
1345 MESA_FORMAT_SIGNED_RG_RGTC2
,
1346 "MESA_FORMAT_SIGNED_RG_RGTC2",
1348 GL_SIGNED_NORMALIZED
,
1351 4, 4, 16 /* 16 bytes per 4x4 block */
1354 MESA_FORMAT_L_LATC1
,
1355 "MESA_FORMAT_L_LATC1",
1357 GL_UNSIGNED_NORMALIZED
,
1360 4, 4, 8 /* 8 bytes per 4x4 block */
1363 MESA_FORMAT_SIGNED_L_LATC1
,
1364 "MESA_FORMAT_SIGNED_L_LATC1",
1366 GL_SIGNED_NORMALIZED
,
1369 4, 4, 8 /* 8 bytes per 4x4 block */
1372 MESA_FORMAT_LA_LATC2
,
1373 "MESA_FORMAT_LA_LATC2",
1375 GL_UNSIGNED_NORMALIZED
,
1378 4, 4, 16 /* 16 bytes per 4x4 block */
1381 MESA_FORMAT_SIGNED_LA_LATC2
,
1382 "MESA_FORMAT_SIGNED_LA_LATC2",
1384 GL_SIGNED_NORMALIZED
,
1387 4, 4, 16 /* 16 bytes per 4x4 block */
1390 /* Signed formats from EXT_texture_snorm that are not in GL3.1 */
1392 MESA_FORMAT_SIGNED_A8
,
1393 "MESA_FORMAT_SIGNED_A8",
1395 GL_SIGNED_NORMALIZED
,
1401 MESA_FORMAT_SIGNED_L8
,
1402 "MESA_FORMAT_SIGNED_L8",
1404 GL_SIGNED_NORMALIZED
,
1410 MESA_FORMAT_SIGNED_AL88
,
1411 "MESA_FORMAT_SIGNED_AL88",
1413 GL_SIGNED_NORMALIZED
,
1419 MESA_FORMAT_SIGNED_I8
,
1420 "MESA_FORMAT_SIGNED_I8",
1422 GL_SIGNED_NORMALIZED
,
1428 MESA_FORMAT_SIGNED_A16
,
1429 "MESA_FORMAT_SIGNED_A16",
1431 GL_SIGNED_NORMALIZED
,
1437 MESA_FORMAT_SIGNED_L16
,
1438 "MESA_FORMAT_SIGNED_L16",
1440 GL_SIGNED_NORMALIZED
,
1446 MESA_FORMAT_SIGNED_AL1616
,
1447 "MESA_FORMAT_SIGNED_AL1616",
1449 GL_SIGNED_NORMALIZED
,
1455 MESA_FORMAT_SIGNED_I16
,
1456 "MESA_FORMAT_SIGNED_I16",
1458 GL_SIGNED_NORMALIZED
,
1463 /* ARB_depth_buffer_float */
1465 MESA_FORMAT_Z32_FLOAT
, /* Name */
1466 "MESA_FORMAT_Z32_FLOAT", /* StrName */
1467 GL_DEPTH_COMPONENT
, /* BaseFormat */
1468 GL_FLOAT
, /* DataType */
1469 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1470 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
1471 1, 1, 4 /* BlockWidth/Height,Bytes */
1474 MESA_FORMAT_Z32_FLOAT_X24S8
, /* Name */
1475 "MESA_FORMAT_Z32_FLOAT_X24S8", /* StrName */
1476 GL_DEPTH_STENCIL
, /* BaseFormat */
1477 /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is
1478 * never used for stencil because stencil is always GL_UNSIGNED_INT.
1480 GL_FLOAT
, /* DataType */
1481 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1482 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */
1483 1, 1, 8 /* BlockWidth/Height,Bytes */
1489 static const struct gl_format_info
*
1490 _mesa_get_format_info(gl_format format
)
1492 const struct gl_format_info
*info
= &format_info
[format
];
1493 assert(info
->Name
== format
);
1498 /** Return string name of format (for debugging) */
1500 _mesa_get_format_name(gl_format format
)
1502 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1503 return info
->StrName
;
1509 * Return bytes needed to store a block of pixels in the given format.
1510 * Normally, a block is 1x1 (a single pixel). But for compressed formats
1511 * a block may be 4x4 or 8x4, etc.
1513 * Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
1516 _mesa_get_format_bytes(gl_format format
)
1518 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1519 ASSERT(info
->BytesPerBlock
);
1520 ASSERT(info
->BytesPerBlock
<= MAX_PIXEL_BYTES
||
1521 _mesa_is_format_compressed(format
));
1522 return info
->BytesPerBlock
;
1527 * Return bits per component for the given format.
1528 * \param format one of MESA_FORMAT_x
1529 * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
1532 _mesa_get_format_bits(gl_format format
, GLenum pname
)
1534 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1538 case GL_TEXTURE_RED_SIZE
:
1539 case GL_RENDERBUFFER_RED_SIZE_EXT
:
1540 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
:
1541 return info
->RedBits
;
1543 case GL_TEXTURE_GREEN_SIZE
:
1544 case GL_RENDERBUFFER_GREEN_SIZE_EXT
:
1545 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
:
1546 return info
->GreenBits
;
1548 case GL_TEXTURE_BLUE_SIZE
:
1549 case GL_RENDERBUFFER_BLUE_SIZE_EXT
:
1550 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
:
1551 return info
->BlueBits
;
1553 case GL_TEXTURE_ALPHA_SIZE
:
1554 case GL_RENDERBUFFER_ALPHA_SIZE_EXT
:
1555 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
:
1556 return info
->AlphaBits
;
1557 case GL_TEXTURE_INTENSITY_SIZE
:
1558 return info
->IntensityBits
;
1559 case GL_TEXTURE_LUMINANCE_SIZE
:
1560 return info
->LuminanceBits
;
1562 return info
->IndexBits
;
1564 case GL_TEXTURE_DEPTH_SIZE_ARB
:
1565 case GL_RENDERBUFFER_DEPTH_SIZE_EXT
:
1566 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
:
1567 return info
->DepthBits
;
1568 case GL_STENCIL_BITS
:
1569 case GL_TEXTURE_STENCIL_SIZE_EXT
:
1570 case GL_RENDERBUFFER_STENCIL_SIZE_EXT
:
1571 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
:
1572 return info
->StencilBits
;
1574 _mesa_problem(NULL
, "bad pname in _mesa_get_format_bits()");
1581 _mesa_get_format_max_bits(gl_format format
)
1583 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1584 GLuint max
= MAX2(info
->RedBits
, info
->GreenBits
);
1585 max
= MAX2(max
, info
->BlueBits
);
1586 max
= MAX2(max
, info
->AlphaBits
);
1587 max
= MAX2(max
, info
->LuminanceBits
);
1588 max
= MAX2(max
, info
->IntensityBits
);
1589 max
= MAX2(max
, info
->DepthBits
);
1590 max
= MAX2(max
, info
->StencilBits
);
1596 * Return the data type (or more specifically, the data representation)
1597 * for the given format.
1598 * The return value will be one of:
1599 * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
1600 * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
1601 * GL_UNSIGNED_INT = an ordinary unsigned integer
1602 * GL_INT = an ordinary signed integer
1603 * GL_FLOAT = an ordinary float
1606 _mesa_get_format_datatype(gl_format format
)
1608 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1609 return info
->DataType
;
1614 * Return the basic format for the given type. The result will be one of
1615 * GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
1616 * GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
1619 _mesa_get_format_base_format(gl_format format
)
1621 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1622 return info
->BaseFormat
;
1627 * Return the block size (in pixels) for the given format. Normally
1628 * the block size is 1x1. But compressed formats will have block sizes
1629 * of 4x4 or 8x4 pixels, etc.
1630 * \param bw returns block width in pixels
1631 * \param bh returns block height in pixels
1634 _mesa_get_format_block_size(gl_format format
, GLuint
*bw
, GLuint
*bh
)
1636 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1637 *bw
= info
->BlockWidth
;
1638 *bh
= info
->BlockHeight
;
1642 /** Is the given format a compressed format? */
1644 _mesa_is_format_compressed(gl_format format
)
1646 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1647 return info
->BlockWidth
> 1 || info
->BlockHeight
> 1;
1652 * Determine if the given format represents a packed depth/stencil buffer.
1655 _mesa_is_format_packed_depth_stencil(gl_format format
)
1657 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1659 return info
->BaseFormat
== GL_DEPTH_STENCIL
;
1664 * Is the given format a signed/unsigned integer color format?
1667 _mesa_is_format_integer_color(gl_format format
)
1669 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1670 return (info
->DataType
== GL_INT
|| info
->DataType
== GL_UNSIGNED_INT
) &&
1671 info
->BaseFormat
!= GL_DEPTH_COMPONENT
&&
1672 info
->BaseFormat
!= GL_DEPTH_STENCIL
&&
1673 info
->BaseFormat
!= GL_STENCIL_INDEX
;
1678 * Return color encoding for given format.
1679 * \return GL_LINEAR or GL_SRGB
1682 _mesa_get_format_color_encoding(gl_format format
)
1684 /* XXX this info should be encoded in gl_format_info */
1686 case MESA_FORMAT_SRGB8
:
1687 case MESA_FORMAT_SRGBA8
:
1688 case MESA_FORMAT_SARGB8
:
1689 case MESA_FORMAT_SL8
:
1690 case MESA_FORMAT_SLA8
:
1691 case MESA_FORMAT_SRGB_DXT1
:
1692 case MESA_FORMAT_SRGBA_DXT1
:
1693 case MESA_FORMAT_SRGBA_DXT3
:
1694 case MESA_FORMAT_SRGBA_DXT5
:
1703 * For an sRGB format, return the corresponding linear color space format.
1704 * For non-sRGB formats, return the format as-is.
1707 _mesa_get_srgb_format_linear(gl_format format
)
1710 case MESA_FORMAT_SRGB8
:
1711 format
= MESA_FORMAT_RGB888
;
1713 case MESA_FORMAT_SRGBA8
:
1714 format
= MESA_FORMAT_RGBA8888
;
1716 case MESA_FORMAT_SARGB8
:
1717 format
= MESA_FORMAT_ARGB8888
;
1719 case MESA_FORMAT_SL8
:
1720 format
= MESA_FORMAT_L8
;
1722 case MESA_FORMAT_SLA8
:
1723 format
= MESA_FORMAT_AL88
;
1725 case MESA_FORMAT_SRGB_DXT1
:
1726 format
= MESA_FORMAT_RGB_DXT1
;
1728 case MESA_FORMAT_SRGBA_DXT1
:
1729 format
= MESA_FORMAT_RGBA_DXT1
;
1731 case MESA_FORMAT_SRGBA_DXT3
:
1732 format
= MESA_FORMAT_RGBA_DXT3
;
1734 case MESA_FORMAT_SRGBA_DXT5
:
1735 format
= MESA_FORMAT_RGBA_DXT5
;
1745 * If the given format is a compressed format, return a corresponding
1746 * uncompressed format.
1749 _mesa_get_uncompressed_format(gl_format format
)
1752 case MESA_FORMAT_RGB_FXT1
:
1753 return MESA_FORMAT_RGB888
;
1754 case MESA_FORMAT_RGBA_FXT1
:
1755 return MESA_FORMAT_RGBA8888
;
1756 case MESA_FORMAT_RGB_DXT1
:
1757 case MESA_FORMAT_SRGB_DXT1
:
1758 return MESA_FORMAT_RGB888
;
1759 case MESA_FORMAT_RGBA_DXT1
:
1760 case MESA_FORMAT_SRGBA_DXT1
:
1761 return MESA_FORMAT_RGBA8888
;
1762 case MESA_FORMAT_RGBA_DXT3
:
1763 case MESA_FORMAT_SRGBA_DXT3
:
1764 return MESA_FORMAT_RGBA8888
;
1765 case MESA_FORMAT_RGBA_DXT5
:
1766 case MESA_FORMAT_SRGBA_DXT5
:
1767 return MESA_FORMAT_RGBA8888
;
1768 case MESA_FORMAT_RED_RGTC1
:
1769 return MESA_FORMAT_R8
;
1770 case MESA_FORMAT_SIGNED_RED_RGTC1
:
1771 return MESA_FORMAT_SIGNED_R8
;
1772 case MESA_FORMAT_RG_RGTC2
:
1773 return MESA_FORMAT_GR88
;
1774 case MESA_FORMAT_SIGNED_RG_RGTC2
:
1775 return MESA_FORMAT_SIGNED_RG88_REV
;
1776 case MESA_FORMAT_L_LATC1
:
1777 return MESA_FORMAT_L8
;
1778 case MESA_FORMAT_SIGNED_L_LATC1
:
1779 return MESA_FORMAT_SIGNED_L8
;
1780 case MESA_FORMAT_LA_LATC2
:
1781 return MESA_FORMAT_AL88
;
1782 case MESA_FORMAT_SIGNED_LA_LATC2
:
1783 return MESA_FORMAT_SIGNED_AL88
;
1786 assert(!_mesa_is_format_compressed(format
));
1794 _mesa_format_num_components(gl_format format
)
1796 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1797 return ((info
->RedBits
> 0) +
1798 (info
->GreenBits
> 0) +
1799 (info
->BlueBits
> 0) +
1800 (info
->AlphaBits
> 0) +
1801 (info
->LuminanceBits
> 0) +
1802 (info
->IntensityBits
> 0) +
1803 (info
->DepthBits
> 0) +
1804 (info
->StencilBits
> 0));
1809 * Return number of bytes needed to store an image of the given size
1810 * in the given format.
1813 _mesa_format_image_size(gl_format format
, GLsizei width
,
1814 GLsizei height
, GLsizei depth
)
1816 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1817 /* Strictly speaking, a conditional isn't needed here */
1818 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1819 /* compressed format (2D only for now) */
1820 const GLuint bw
= info
->BlockWidth
, bh
= info
->BlockHeight
;
1821 const GLuint wblocks
= (width
+ bw
- 1) / bw
;
1822 const GLuint hblocks
= (height
+ bh
- 1) / bh
;
1823 const GLuint sz
= wblocks
* hblocks
* info
->BytesPerBlock
;
1828 /* non-compressed */
1829 const GLuint sz
= width
* height
* depth
* info
->BytesPerBlock
;
1836 * Same as _mesa_format_image_size() but returns a 64-bit value to
1837 * accomodate very large textures.
1840 _mesa_format_image_size64(gl_format format
, GLsizei width
,
1841 GLsizei height
, GLsizei depth
)
1843 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1844 /* Strictly speaking, a conditional isn't needed here */
1845 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1846 /* compressed format (2D only for now) */
1847 const uint64_t bw
= info
->BlockWidth
, bh
= info
->BlockHeight
;
1848 const uint64_t wblocks
= (width
+ bw
- 1) / bw
;
1849 const uint64_t hblocks
= (height
+ bh
- 1) / bh
;
1850 const uint64_t sz
= wblocks
* hblocks
* info
->BytesPerBlock
;
1855 /* non-compressed */
1856 const uint64_t sz
= ((uint64_t) width
*
1859 info
->BytesPerBlock
);
1867 _mesa_format_row_stride(gl_format format
, GLsizei width
)
1869 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1870 /* Strictly speaking, a conditional isn't needed here */
1871 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1872 /* compressed format */
1873 const GLuint bw
= info
->BlockWidth
;
1874 const GLuint wblocks
= (width
+ bw
- 1) / bw
;
1875 const GLint stride
= wblocks
* info
->BytesPerBlock
;
1879 const GLint stride
= width
* info
->BytesPerBlock
;
1886 * Debug/test: check that all formats are handled in the
1887 * _mesa_format_to_type_and_comps() function. When new pixel formats
1888 * are added to Mesa, that function needs to be updated.
1889 * This is a no-op after the first call.
1892 check_format_to_type_and_comps(void)
1896 for (f
= MESA_FORMAT_NONE
+ 1; f
< MESA_FORMAT_COUNT
; f
++) {
1897 GLenum datatype
= 0;
1899 /* This function will emit a problem/warning if the format is
1902 _mesa_format_to_type_and_comps(f
, &datatype
, &comps
);
1908 * Do sanity checking of the format info table.
1911 _mesa_test_formats(void)
1915 STATIC_ASSERT(Elements(format_info
) == MESA_FORMAT_COUNT
);
1917 for (i
= 0; i
< MESA_FORMAT_COUNT
; i
++) {
1918 const struct gl_format_info
*info
= _mesa_get_format_info(i
);
1921 assert(info
->Name
== i
);
1923 if (info
->Name
== MESA_FORMAT_NONE
)
1926 if (info
->BlockWidth
== 1 && info
->BlockHeight
== 1) {
1927 if (info
->RedBits
> 0) {
1928 GLuint t
= info
->RedBits
+ info
->GreenBits
1929 + info
->BlueBits
+ info
->AlphaBits
;
1930 assert(t
/ 8 <= info
->BytesPerBlock
);
1935 assert(info
->DataType
== GL_UNSIGNED_NORMALIZED
||
1936 info
->DataType
== GL_SIGNED_NORMALIZED
||
1937 info
->DataType
== GL_UNSIGNED_INT
||
1938 info
->DataType
== GL_INT
||
1939 info
->DataType
== GL_FLOAT
||
1940 /* Z32_FLOAT_X24S8 has DataType of GL_NONE */
1941 info
->DataType
== GL_NONE
);
1943 if (info
->BaseFormat
== GL_RGB
) {
1944 assert(info
->RedBits
> 0);
1945 assert(info
->GreenBits
> 0);
1946 assert(info
->BlueBits
> 0);
1947 assert(info
->AlphaBits
== 0);
1948 assert(info
->LuminanceBits
== 0);
1949 assert(info
->IntensityBits
== 0);
1951 else if (info
->BaseFormat
== GL_RGBA
) {
1952 assert(info
->RedBits
> 0);
1953 assert(info
->GreenBits
> 0);
1954 assert(info
->BlueBits
> 0);
1955 assert(info
->AlphaBits
> 0);
1956 assert(info
->LuminanceBits
== 0);
1957 assert(info
->IntensityBits
== 0);
1959 else if (info
->BaseFormat
== GL_RG
) {
1960 assert(info
->RedBits
> 0);
1961 assert(info
->GreenBits
> 0);
1962 assert(info
->BlueBits
== 0);
1963 assert(info
->AlphaBits
== 0);
1964 assert(info
->LuminanceBits
== 0);
1965 assert(info
->IntensityBits
== 0);
1967 else if (info
->BaseFormat
== GL_RED
) {
1968 assert(info
->RedBits
> 0);
1969 assert(info
->GreenBits
== 0);
1970 assert(info
->BlueBits
== 0);
1971 assert(info
->AlphaBits
== 0);
1972 assert(info
->LuminanceBits
== 0);
1973 assert(info
->IntensityBits
== 0);
1975 else if (info
->BaseFormat
== GL_LUMINANCE
) {
1976 assert(info
->RedBits
== 0);
1977 assert(info
->GreenBits
== 0);
1978 assert(info
->BlueBits
== 0);
1979 assert(info
->AlphaBits
== 0);
1980 assert(info
->LuminanceBits
> 0);
1981 assert(info
->IntensityBits
== 0);
1983 else if (info
->BaseFormat
== GL_INTENSITY
) {
1984 assert(info
->RedBits
== 0);
1985 assert(info
->GreenBits
== 0);
1986 assert(info
->BlueBits
== 0);
1987 assert(info
->AlphaBits
== 0);
1988 assert(info
->LuminanceBits
== 0);
1989 assert(info
->IntensityBits
> 0);
1993 check_format_to_type_and_comps();
1999 * Return datatype and number of components per texel for the given gl_format.
2000 * Only used for mipmap generation code.
2003 _mesa_format_to_type_and_comps(gl_format format
,
2004 GLenum
*datatype
, GLuint
*comps
)
2007 case MESA_FORMAT_RGBA8888
:
2008 case MESA_FORMAT_RGBA8888_REV
:
2009 case MESA_FORMAT_ARGB8888
:
2010 case MESA_FORMAT_ARGB8888_REV
:
2011 case MESA_FORMAT_RGBX8888
:
2012 case MESA_FORMAT_RGBX8888_REV
:
2013 case MESA_FORMAT_XRGB8888
:
2014 case MESA_FORMAT_XRGB8888_REV
:
2015 *datatype
= GL_UNSIGNED_BYTE
;
2018 case MESA_FORMAT_RGB888
:
2019 case MESA_FORMAT_BGR888
:
2020 *datatype
= GL_UNSIGNED_BYTE
;
2023 case MESA_FORMAT_RGB565
:
2024 case MESA_FORMAT_RGB565_REV
:
2025 *datatype
= GL_UNSIGNED_SHORT_5_6_5
;
2029 case MESA_FORMAT_ARGB4444
:
2030 case MESA_FORMAT_ARGB4444_REV
:
2031 *datatype
= GL_UNSIGNED_SHORT_4_4_4_4
;
2035 case MESA_FORMAT_ARGB1555
:
2036 case MESA_FORMAT_ARGB1555_REV
:
2037 *datatype
= GL_UNSIGNED_SHORT_1_5_5_5_REV
;
2041 case MESA_FORMAT_ARGB2101010
:
2042 *datatype
= GL_UNSIGNED_INT_2_10_10_10_REV
;
2046 case MESA_FORMAT_RGBA5551
:
2047 *datatype
= GL_UNSIGNED_SHORT_5_5_5_1
;
2051 case MESA_FORMAT_AL44
:
2052 *datatype
= MESA_UNSIGNED_BYTE_4_4
;
2056 case MESA_FORMAT_AL88
:
2057 case MESA_FORMAT_AL88_REV
:
2058 case MESA_FORMAT_GR88
:
2059 case MESA_FORMAT_RG88
:
2060 *datatype
= GL_UNSIGNED_BYTE
;
2064 case MESA_FORMAT_AL1616
:
2065 case MESA_FORMAT_AL1616_REV
:
2066 case MESA_FORMAT_RG1616
:
2067 case MESA_FORMAT_RG1616_REV
:
2068 *datatype
= GL_UNSIGNED_SHORT
;
2072 case MESA_FORMAT_R16
:
2073 case MESA_FORMAT_A16
:
2074 case MESA_FORMAT_L16
:
2075 case MESA_FORMAT_I16
:
2076 *datatype
= GL_UNSIGNED_SHORT
;
2080 case MESA_FORMAT_RGB332
:
2081 *datatype
= GL_UNSIGNED_BYTE_3_3_2
;
2085 case MESA_FORMAT_A8
:
2086 case MESA_FORMAT_L8
:
2087 case MESA_FORMAT_I8
:
2088 case MESA_FORMAT_R8
:
2089 case MESA_FORMAT_S8
:
2090 *datatype
= GL_UNSIGNED_BYTE
;
2094 case MESA_FORMAT_YCBCR
:
2095 case MESA_FORMAT_YCBCR_REV
:
2096 *datatype
= GL_UNSIGNED_SHORT
;
2100 case MESA_FORMAT_Z24_S8
:
2101 *datatype
= GL_UNSIGNED_INT_24_8_MESA
;
2105 case MESA_FORMAT_S8_Z24
:
2106 *datatype
= GL_UNSIGNED_INT_8_24_REV_MESA
;
2110 case MESA_FORMAT_Z16
:
2111 *datatype
= GL_UNSIGNED_SHORT
;
2115 case MESA_FORMAT_X8_Z24
:
2116 *datatype
= GL_UNSIGNED_INT
;
2120 case MESA_FORMAT_Z24_X8
:
2121 *datatype
= GL_UNSIGNED_INT
;
2125 case MESA_FORMAT_Z32
:
2126 *datatype
= GL_UNSIGNED_INT
;
2130 case MESA_FORMAT_Z32_FLOAT
:
2131 *datatype
= GL_FLOAT
;
2135 case MESA_FORMAT_Z32_FLOAT_X24S8
:
2136 *datatype
= GL_FLOAT_32_UNSIGNED_INT_24_8_REV
;
2140 case MESA_FORMAT_DUDV8
:
2141 *datatype
= GL_BYTE
;
2145 case MESA_FORMAT_SIGNED_R8
:
2146 case MESA_FORMAT_SIGNED_A8
:
2147 case MESA_FORMAT_SIGNED_L8
:
2148 case MESA_FORMAT_SIGNED_I8
:
2149 *datatype
= GL_BYTE
;
2152 case MESA_FORMAT_SIGNED_RG88_REV
:
2153 case MESA_FORMAT_SIGNED_AL88
:
2154 *datatype
= GL_BYTE
;
2157 case MESA_FORMAT_SIGNED_RGBA8888
:
2158 case MESA_FORMAT_SIGNED_RGBA8888_REV
:
2159 case MESA_FORMAT_SIGNED_RGBX8888
:
2160 *datatype
= GL_BYTE
;
2164 case MESA_FORMAT_RGBA_16
:
2165 *datatype
= GL_UNSIGNED_SHORT
;
2169 case MESA_FORMAT_SIGNED_R16
:
2170 case MESA_FORMAT_SIGNED_A16
:
2171 case MESA_FORMAT_SIGNED_L16
:
2172 case MESA_FORMAT_SIGNED_I16
:
2173 *datatype
= GL_SHORT
;
2176 case MESA_FORMAT_SIGNED_GR1616
:
2177 case MESA_FORMAT_SIGNED_AL1616
:
2178 *datatype
= GL_SHORT
;
2181 case MESA_FORMAT_SIGNED_RGB_16
:
2182 *datatype
= GL_SHORT
;
2185 case MESA_FORMAT_SIGNED_RGBA_16
:
2186 *datatype
= GL_SHORT
;
2190 #if FEATURE_EXT_texture_sRGB
2191 case MESA_FORMAT_SRGB8
:
2192 *datatype
= GL_UNSIGNED_BYTE
;
2195 case MESA_FORMAT_SRGBA8
:
2196 case MESA_FORMAT_SARGB8
:
2197 *datatype
= GL_UNSIGNED_BYTE
;
2200 case MESA_FORMAT_SL8
:
2201 *datatype
= GL_UNSIGNED_BYTE
;
2204 case MESA_FORMAT_SLA8
:
2205 *datatype
= GL_UNSIGNED_BYTE
;
2210 #if FEATURE_texture_fxt1
2211 case MESA_FORMAT_RGB_FXT1
:
2212 case MESA_FORMAT_RGBA_FXT1
:
2214 #if FEATURE_texture_s3tc
2215 case MESA_FORMAT_RGB_DXT1
:
2216 case MESA_FORMAT_RGBA_DXT1
:
2217 case MESA_FORMAT_RGBA_DXT3
:
2218 case MESA_FORMAT_RGBA_DXT5
:
2219 #if FEATURE_EXT_texture_sRGB
2220 case MESA_FORMAT_SRGB_DXT1
:
2221 case MESA_FORMAT_SRGBA_DXT1
:
2222 case MESA_FORMAT_SRGBA_DXT3
:
2223 case MESA_FORMAT_SRGBA_DXT5
:
2226 case MESA_FORMAT_RED_RGTC1
:
2227 case MESA_FORMAT_SIGNED_RED_RGTC1
:
2228 case MESA_FORMAT_RG_RGTC2
:
2229 case MESA_FORMAT_SIGNED_RG_RGTC2
:
2230 case MESA_FORMAT_L_LATC1
:
2231 case MESA_FORMAT_SIGNED_L_LATC1
:
2232 case MESA_FORMAT_LA_LATC2
:
2233 case MESA_FORMAT_SIGNED_LA_LATC2
:
2234 /* XXX generate error instead? */
2235 *datatype
= GL_UNSIGNED_BYTE
;
2239 case MESA_FORMAT_RGBA_FLOAT32
:
2240 *datatype
= GL_FLOAT
;
2243 case MESA_FORMAT_RGBA_FLOAT16
:
2244 *datatype
= GL_HALF_FLOAT_ARB
;
2247 case MESA_FORMAT_RGB_FLOAT32
:
2248 *datatype
= GL_FLOAT
;
2251 case MESA_FORMAT_RGB_FLOAT16
:
2252 *datatype
= GL_HALF_FLOAT_ARB
;
2255 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
:
2256 case MESA_FORMAT_RG_FLOAT32
:
2257 *datatype
= GL_FLOAT
;
2260 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
:
2261 case MESA_FORMAT_RG_FLOAT16
:
2262 *datatype
= GL_HALF_FLOAT_ARB
;
2265 case MESA_FORMAT_ALPHA_FLOAT32
:
2266 case MESA_FORMAT_LUMINANCE_FLOAT32
:
2267 case MESA_FORMAT_INTENSITY_FLOAT32
:
2268 case MESA_FORMAT_R_FLOAT32
:
2269 *datatype
= GL_FLOAT
;
2272 case MESA_FORMAT_ALPHA_FLOAT16
:
2273 case MESA_FORMAT_LUMINANCE_FLOAT16
:
2274 case MESA_FORMAT_INTENSITY_FLOAT16
:
2275 case MESA_FORMAT_R_FLOAT16
:
2276 *datatype
= GL_HALF_FLOAT_ARB
;
2280 case MESA_FORMAT_ALPHA_UINT8
:
2281 case MESA_FORMAT_LUMINANCE_UINT8
:
2282 case MESA_FORMAT_INTENSITY_UINT8
:
2283 *datatype
= GL_UNSIGNED_BYTE
;
2286 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8
:
2287 *datatype
= GL_UNSIGNED_BYTE
;
2291 case MESA_FORMAT_ALPHA_UINT16
:
2292 case MESA_FORMAT_LUMINANCE_UINT16
:
2293 case MESA_FORMAT_INTENSITY_UINT16
:
2294 *datatype
= GL_UNSIGNED_SHORT
;
2297 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16
:
2298 *datatype
= GL_UNSIGNED_SHORT
;
2301 case MESA_FORMAT_ALPHA_UINT32
:
2302 case MESA_FORMAT_LUMINANCE_UINT32
:
2303 case MESA_FORMAT_INTENSITY_UINT32
:
2304 *datatype
= GL_UNSIGNED_INT
;
2307 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32
:
2308 *datatype
= GL_UNSIGNED_INT
;
2311 case MESA_FORMAT_ALPHA_INT8
:
2312 case MESA_FORMAT_LUMINANCE_INT8
:
2313 case MESA_FORMAT_INTENSITY_INT8
:
2314 *datatype
= GL_BYTE
;
2317 case MESA_FORMAT_LUMINANCE_ALPHA_INT8
:
2318 *datatype
= GL_BYTE
;
2322 case MESA_FORMAT_ALPHA_INT16
:
2323 case MESA_FORMAT_LUMINANCE_INT16
:
2324 case MESA_FORMAT_INTENSITY_INT16
:
2325 *datatype
= GL_SHORT
;
2328 case MESA_FORMAT_LUMINANCE_ALPHA_INT16
:
2329 *datatype
= GL_SHORT
;
2333 case MESA_FORMAT_ALPHA_INT32
:
2334 case MESA_FORMAT_LUMINANCE_INT32
:
2335 case MESA_FORMAT_INTENSITY_INT32
:
2339 case MESA_FORMAT_LUMINANCE_ALPHA_INT32
:
2344 case MESA_FORMAT_R_INT8
:
2345 *datatype
= GL_BYTE
;
2348 case MESA_FORMAT_RG_INT8
:
2349 *datatype
= GL_BYTE
;
2352 case MESA_FORMAT_RGB_INT8
:
2353 *datatype
= GL_BYTE
;
2356 case MESA_FORMAT_RGBA_INT8
:
2357 *datatype
= GL_BYTE
;
2360 case MESA_FORMAT_R_INT16
:
2361 *datatype
= GL_SHORT
;
2364 case MESA_FORMAT_RG_INT16
:
2365 *datatype
= GL_SHORT
;
2368 case MESA_FORMAT_RGB_INT16
:
2369 *datatype
= GL_SHORT
;
2372 case MESA_FORMAT_RGBA_INT16
:
2373 *datatype
= GL_SHORT
;
2376 case MESA_FORMAT_R_INT32
:
2380 case MESA_FORMAT_RG_INT32
:
2384 case MESA_FORMAT_RGB_INT32
:
2388 case MESA_FORMAT_RGBA_INT32
:
2394 * \name Non-normalized unsigned integer formats.
2396 case MESA_FORMAT_R_UINT8
:
2397 *datatype
= GL_UNSIGNED_BYTE
;
2400 case MESA_FORMAT_RG_UINT8
:
2401 *datatype
= GL_UNSIGNED_BYTE
;
2404 case MESA_FORMAT_RGB_UINT8
:
2405 *datatype
= GL_UNSIGNED_BYTE
;
2408 case MESA_FORMAT_RGBA_UINT8
:
2409 *datatype
= GL_UNSIGNED_BYTE
;
2412 case MESA_FORMAT_R_UINT16
:
2413 *datatype
= GL_UNSIGNED_SHORT
;
2416 case MESA_FORMAT_RG_UINT16
:
2417 *datatype
= GL_UNSIGNED_SHORT
;
2420 case MESA_FORMAT_RGB_UINT16
:
2421 *datatype
= GL_UNSIGNED_SHORT
;
2424 case MESA_FORMAT_RGBA_UINT16
:
2425 *datatype
= GL_UNSIGNED_SHORT
;
2428 case MESA_FORMAT_R_UINT32
:
2429 *datatype
= GL_UNSIGNED_INT
;
2432 case MESA_FORMAT_RG_UINT32
:
2433 *datatype
= GL_UNSIGNED_INT
;
2436 case MESA_FORMAT_RGB_UINT32
:
2437 *datatype
= GL_UNSIGNED_INT
;
2440 case MESA_FORMAT_RGBA_UINT32
:
2441 *datatype
= GL_UNSIGNED_INT
;
2445 case MESA_FORMAT_COUNT
:
2449 case MESA_FORMAT_NONE
:
2450 /* For debug builds, warn if any formats are not handled */
2454 _mesa_problem(NULL
, "bad format %s in _mesa_format_to_type_and_comps",
2455 _mesa_get_format_name(format
));
2462 * Check if a gl_format exactly matches a GL formaat/type combination
2463 * such that we can use memcpy() from one to the other.
2465 * Note: this matching assumes that GL_PACK/UNPACK_SWAP_BYTES is unset.
2467 * \return GL_TRUE if the formats match, GL_FALSE otherwise.
2470 _mesa_format_matches_format_and_type(gl_format gl_format
,
2471 GLenum format
, GLenum type
)
2473 const GLboolean littleEndian
= _mesa_little_endian();
2475 /* Note: When reading a GL format/type combination, the format lists channel
2476 * assignments from most significant channel in the type to least
2477 * significant. A type with _REV indicates that the assignments are
2478 * swapped, so they are listed from least significant to most significant.
2480 * For sanity, please keep this switch statement ordered the same as the
2481 * enums in formats.h.
2484 switch (gl_format
) {
2486 case MESA_FORMAT_NONE
:
2487 case MESA_FORMAT_COUNT
:
2490 case MESA_FORMAT_RGBA8888
:
2491 return ((format
== GL_RGBA
&& (type
== GL_UNSIGNED_INT_8_8_8_8
||
2492 (type
== GL_UNSIGNED_BYTE
&& !littleEndian
))) ||
2493 (format
== GL_ABGR_EXT
&& (type
== GL_UNSIGNED_INT_8_8_8_8_REV
||
2494 (type
== GL_UNSIGNED_BYTE
&& littleEndian
))));
2496 case MESA_FORMAT_RGBA8888_REV
:
2497 return ((format
== GL_RGBA
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
));
2499 case MESA_FORMAT_ARGB8888
:
2500 return ((format
== GL_BGRA
&& (type
== GL_UNSIGNED_INT_8_8_8_8_REV
||
2501 (type
== GL_UNSIGNED_BYTE
&& littleEndian
))));
2503 case MESA_FORMAT_ARGB8888_REV
:
2504 return ((format
== GL_BGRA
&& (type
== GL_UNSIGNED_INT_8_8_8_8
||
2505 (type
== GL_UNSIGNED_BYTE
&& !littleEndian
))));
2507 case MESA_FORMAT_RGBX8888
:
2508 case MESA_FORMAT_RGBX8888_REV
:
2511 case MESA_FORMAT_XRGB8888
:
2512 case MESA_FORMAT_XRGB8888_REV
:
2515 case MESA_FORMAT_RGB888
:
2516 return format
== GL_BGR
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2518 case MESA_FORMAT_BGR888
:
2519 return format
== GL_RGB
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2521 case MESA_FORMAT_RGB565
:
2522 return format
== GL_RGB
&& type
== GL_UNSIGNED_SHORT_5_6_5
;
2523 case MESA_FORMAT_RGB565_REV
:
2524 /* Some of the 16-bit MESA_FORMATs that would seem to correspond to
2525 * GL_UNSIGNED_SHORT_* are byte-swapped instead of channel-reversed,
2526 * according to formats.h, so they can't be matched.
2530 case MESA_FORMAT_ARGB4444
:
2531 return format
== GL_BGRA
&& type
== GL_UNSIGNED_SHORT_4_4_4_4_REV
;
2532 case MESA_FORMAT_ARGB4444_REV
:
2535 case MESA_FORMAT_RGBA5551
:
2536 return format
== GL_RGBA
&& type
== GL_UNSIGNED_SHORT_5_5_5_1
;
2538 case MESA_FORMAT_ARGB1555
:
2539 return format
== GL_BGRA
&& type
== GL_UNSIGNED_SHORT_1_5_5_5_REV
;
2540 case MESA_FORMAT_ARGB1555_REV
:
2543 case MESA_FORMAT_AL44
:
2545 case MESA_FORMAT_AL88
:
2546 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2547 case MESA_FORMAT_AL88_REV
:
2550 case MESA_FORMAT_AL1616
:
2551 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2552 case MESA_FORMAT_AL1616_REV
:
2555 case MESA_FORMAT_RGB332
:
2556 return format
== GL_RGB
&& type
== GL_UNSIGNED_BYTE_3_3_2
;
2558 case MESA_FORMAT_A8
:
2559 return format
== GL_ALPHA
&& type
== GL_UNSIGNED_BYTE
;
2560 case MESA_FORMAT_A16
:
2561 return format
== GL_ALPHA
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2562 case MESA_FORMAT_L8
:
2563 return format
== GL_LUMINANCE
&& type
== GL_UNSIGNED_BYTE
;
2564 case MESA_FORMAT_L16
:
2565 return format
== GL_LUMINANCE
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2566 case MESA_FORMAT_I8
:
2567 return format
== GL_INTENSITY
&& type
== GL_UNSIGNED_BYTE
;
2568 case MESA_FORMAT_I16
:
2569 return format
== GL_INTENSITY
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2571 case MESA_FORMAT_YCBCR
:
2572 case MESA_FORMAT_YCBCR_REV
:
2575 case MESA_FORMAT_R8
:
2576 return format
== GL_RED
&& type
== GL_UNSIGNED_BYTE
;
2577 case MESA_FORMAT_GR88
:
2578 return format
== GL_RG
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2579 case MESA_FORMAT_RG88
:
2582 case MESA_FORMAT_R16
:
2583 return format
== GL_RED
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2584 case MESA_FORMAT_RG1616
:
2585 return format
== GL_RG
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2586 case MESA_FORMAT_RG1616_REV
:
2589 case MESA_FORMAT_ARGB2101010
:
2590 return format
== GL_BGRA
&& type
== GL_UNSIGNED_INT_2_10_10_10_REV
;
2592 case MESA_FORMAT_Z24_S8
:
2593 return format
== GL_DEPTH_STENCIL
&& type
== GL_UNSIGNED_INT_24_8
;
2594 case MESA_FORMAT_Z24_X8
:
2595 case MESA_FORMAT_S8_Z24
:
2598 case MESA_FORMAT_Z16
:
2599 return format
== GL_DEPTH_COMPONENT
&& type
== GL_UNSIGNED_SHORT
;
2601 case MESA_FORMAT_X8_Z24
:
2604 case MESA_FORMAT_Z32
:
2605 return format
== GL_DEPTH_COMPONENT
&& type
== GL_UNSIGNED_INT
;
2607 case MESA_FORMAT_S8
:
2610 case MESA_FORMAT_SRGB8
:
2611 case MESA_FORMAT_SRGBA8
:
2612 case MESA_FORMAT_SARGB8
:
2613 case MESA_FORMAT_SL8
:
2614 case MESA_FORMAT_SLA8
:
2615 case MESA_FORMAT_SRGB_DXT1
:
2616 case MESA_FORMAT_SRGBA_DXT1
:
2617 case MESA_FORMAT_SRGBA_DXT3
:
2618 case MESA_FORMAT_SRGBA_DXT5
:
2621 case MESA_FORMAT_RGB_FXT1
:
2622 case MESA_FORMAT_RGBA_FXT1
:
2623 case MESA_FORMAT_RGB_DXT1
:
2624 case MESA_FORMAT_RGBA_DXT1
:
2625 case MESA_FORMAT_RGBA_DXT3
:
2626 case MESA_FORMAT_RGBA_DXT5
:
2629 case MESA_FORMAT_RGBA_FLOAT32
:
2630 return format
== GL_RGBA
&& type
== GL_FLOAT
;
2631 case MESA_FORMAT_RGBA_FLOAT16
:
2632 return format
== GL_RGBA
&& type
== GL_HALF_FLOAT
;
2634 case MESA_FORMAT_RGB_FLOAT32
:
2635 return format
== GL_RGB
&& type
== GL_FLOAT
;
2636 case MESA_FORMAT_RGB_FLOAT16
:
2637 return format
== GL_RGB
&& type
== GL_HALF_FLOAT
;
2639 case MESA_FORMAT_ALPHA_FLOAT32
:
2640 return format
== GL_ALPHA
&& type
== GL_FLOAT
;
2641 case MESA_FORMAT_ALPHA_FLOAT16
:
2642 return format
== GL_ALPHA
&& type
== GL_HALF_FLOAT
;
2644 case MESA_FORMAT_LUMINANCE_FLOAT32
:
2645 return format
== GL_LUMINANCE
&& type
== GL_FLOAT
;
2646 case MESA_FORMAT_LUMINANCE_FLOAT16
:
2647 return format
== GL_LUMINANCE
&& type
== GL_HALF_FLOAT
;
2649 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
:
2650 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_FLOAT
;
2651 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
:
2652 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_HALF_FLOAT
;
2654 case MESA_FORMAT_INTENSITY_FLOAT32
:
2655 return format
== GL_INTENSITY
&& type
== GL_FLOAT
;
2656 case MESA_FORMAT_INTENSITY_FLOAT16
:
2657 return format
== GL_INTENSITY
&& type
== GL_HALF_FLOAT
;
2659 case MESA_FORMAT_R_FLOAT32
:
2660 return format
== GL_RED
&& type
== GL_FLOAT
;
2661 case MESA_FORMAT_R_FLOAT16
:
2662 return format
== GL_RED
&& type
== GL_HALF_FLOAT
;
2664 case MESA_FORMAT_RG_FLOAT32
:
2665 return format
== GL_RG
&& type
== GL_FLOAT
;
2666 case MESA_FORMAT_RG_FLOAT16
:
2667 return format
== GL_RG
&& type
== GL_HALF_FLOAT
;
2669 /* FINISHME: What do we want to do for GL_EXT_texture_integer? */
2670 case MESA_FORMAT_ALPHA_UINT8
:
2671 case MESA_FORMAT_ALPHA_UINT16
:
2672 case MESA_FORMAT_ALPHA_UINT32
:
2673 case MESA_FORMAT_ALPHA_INT8
:
2674 case MESA_FORMAT_ALPHA_INT16
:
2675 case MESA_FORMAT_ALPHA_INT32
:
2678 case MESA_FORMAT_INTENSITY_UINT8
:
2679 case MESA_FORMAT_INTENSITY_UINT16
:
2680 case MESA_FORMAT_INTENSITY_UINT32
:
2681 case MESA_FORMAT_INTENSITY_INT8
:
2682 case MESA_FORMAT_INTENSITY_INT16
:
2683 case MESA_FORMAT_INTENSITY_INT32
:
2686 case MESA_FORMAT_LUMINANCE_UINT8
:
2687 case MESA_FORMAT_LUMINANCE_UINT16
:
2688 case MESA_FORMAT_LUMINANCE_UINT32
:
2689 case MESA_FORMAT_LUMINANCE_INT8
:
2690 case MESA_FORMAT_LUMINANCE_INT16
:
2691 case MESA_FORMAT_LUMINANCE_INT32
:
2694 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8
:
2695 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16
:
2696 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32
:
2697 case MESA_FORMAT_LUMINANCE_ALPHA_INT8
:
2698 case MESA_FORMAT_LUMINANCE_ALPHA_INT16
:
2699 case MESA_FORMAT_LUMINANCE_ALPHA_INT32
:
2702 case MESA_FORMAT_R_INT8
:
2703 case MESA_FORMAT_RG_INT8
:
2704 case MESA_FORMAT_RGB_INT8
:
2705 case MESA_FORMAT_RGBA_INT8
:
2706 case MESA_FORMAT_R_INT16
:
2707 case MESA_FORMAT_RG_INT16
:
2708 case MESA_FORMAT_RGB_INT16
:
2709 case MESA_FORMAT_RGBA_INT16
:
2710 case MESA_FORMAT_R_INT32
:
2711 case MESA_FORMAT_RG_INT32
:
2712 case MESA_FORMAT_RGB_INT32
:
2713 case MESA_FORMAT_RGBA_INT32
:
2716 case MESA_FORMAT_R_UINT8
:
2717 case MESA_FORMAT_RG_UINT8
:
2718 case MESA_FORMAT_RGB_UINT8
:
2719 case MESA_FORMAT_RGBA_UINT8
:
2720 case MESA_FORMAT_R_UINT16
:
2721 case MESA_FORMAT_RG_UINT16
:
2722 case MESA_FORMAT_RGB_UINT16
:
2723 case MESA_FORMAT_RGBA_UINT16
:
2724 case MESA_FORMAT_R_UINT32
:
2725 case MESA_FORMAT_RG_UINT32
:
2726 case MESA_FORMAT_RGB_UINT32
:
2727 case MESA_FORMAT_RGBA_UINT32
:
2730 case MESA_FORMAT_DUDV8
:
2731 case MESA_FORMAT_SIGNED_R8
:
2732 case MESA_FORMAT_SIGNED_RG88_REV
:
2733 case MESA_FORMAT_SIGNED_RGBX8888
:
2734 case MESA_FORMAT_SIGNED_RGBA8888
:
2735 case MESA_FORMAT_SIGNED_RGBA8888_REV
:
2736 case MESA_FORMAT_SIGNED_R16
:
2737 case MESA_FORMAT_SIGNED_GR1616
:
2738 case MESA_FORMAT_SIGNED_RGB_16
:
2739 case MESA_FORMAT_SIGNED_RGBA_16
:
2740 case MESA_FORMAT_RGBA_16
:
2741 /* FINISHME: SNORM */
2744 case MESA_FORMAT_RED_RGTC1
:
2745 case MESA_FORMAT_SIGNED_RED_RGTC1
:
2746 case MESA_FORMAT_RG_RGTC2
:
2747 case MESA_FORMAT_SIGNED_RG_RGTC2
:
2750 case MESA_FORMAT_L_LATC1
:
2751 case MESA_FORMAT_SIGNED_L_LATC1
:
2752 case MESA_FORMAT_LA_LATC2
:
2753 case MESA_FORMAT_SIGNED_LA_LATC2
:
2756 case MESA_FORMAT_SIGNED_A8
:
2757 case MESA_FORMAT_SIGNED_L8
:
2758 case MESA_FORMAT_SIGNED_AL88
:
2759 case MESA_FORMAT_SIGNED_I8
:
2760 case MESA_FORMAT_SIGNED_A16
:
2761 case MESA_FORMAT_SIGNED_L16
:
2762 case MESA_FORMAT_SIGNED_AL1616
:
2763 case MESA_FORMAT_SIGNED_I16
:
2764 /* FINISHME: SNORM */
2767 case MESA_FORMAT_Z32_FLOAT
:
2768 return format
== GL_DEPTH_COMPONENT
&& type
== GL_FLOAT
;
2770 case MESA_FORMAT_Z32_FLOAT_X24S8
: