merge trunk head (37902)
[reactos.git] / reactos / dll / win32 / opengl32 / opengl32.spec
1 @ stdcall glAccum( long long )
2 @ stdcall glAlphaFunc( long long )
3 @ stdcall glAreTexturesResident( long ptr ptr )
4 @ stdcall glArrayElement( long )
5 @ stdcall glBegin( long )
6 @ stdcall glBindTexture( long long )
7 @ stdcall glBitmap( long long long long long long ptr )
8 #@ stdcall glBlendColor( long long long long )
9 #@ stdcall glBlendEquation( long )
10 @ stdcall glBlendFunc( long long )
11 @ stdcall glCallList( long )
12 @ stdcall glCallLists( long long ptr )
13 @ stdcall glClear( long )
14 @ stdcall glClearAccum( long long long long )
15 @ stdcall glClearColor( long long long long )
16 @ stdcall glClearDepth( double )
17 @ stdcall glClearIndex( long )
18 @ stdcall glClearStencil( long )
19 @ stdcall glClipPlane( long ptr )
20 @ stdcall glColor3b( long long long )
21 @ stdcall glColor3bv( ptr )
22 @ stdcall glColor3d( double double double )
23 @ stdcall glColor3dv( ptr )
24 @ stdcall glColor3f( long long long )
25 @ stdcall glColor3fv( ptr )
26 @ stdcall glColor3i( long long long )
27 @ stdcall glColor3iv( ptr )
28 @ stdcall glColor3s( long long long )
29 @ stdcall glColor3sv( ptr )
30 @ stdcall glColor3ub( long long long )
31 @ stdcall glColor3ubv( ptr )
32 @ stdcall glColor3ui( long long long )
33 @ stdcall glColor3uiv( ptr )
34 @ stdcall glColor3us( long long long )
35 @ stdcall glColor3usv( ptr )
36 @ stdcall glColor4b( long long long long )
37 @ stdcall glColor4bv( ptr )
38 @ stdcall glColor4d( double double double double )
39 @ stdcall glColor4dv( ptr )
40 @ stdcall glColor4f( long long long long )
41 @ stdcall glColor4fv( ptr )
42 @ stdcall glColor4i( long long long long )
43 @ stdcall glColor4iv( ptr )
44 @ stdcall glColor4s( long long long long )
45 @ stdcall glColor4sv( ptr )
46 @ stdcall glColor4ub( long long long long )
47 @ stdcall glColor4ubv( ptr )
48 @ stdcall glColor4ui( long long long long )
49 @ stdcall glColor4uiv( ptr )
50 @ stdcall glColor4us( long long long long )
51 @ stdcall glColor4usv( ptr )
52 @ stdcall glColorMask( long long long long )
53 @ stdcall glColorMaterial( long long )
54 @ stdcall glColorPointer( long long long ptr )
55 #@ stdcall glColorSubTable( long long long long long ptr )
56 #@ stdcall glColorTable( long long long long long ptr )
57 #@ stdcall glColorTableParameterfv( long long ptr )
58 #@ stdcall glColorTableParameteriv( long long ptr )
59 #@ stdcall glConvolutionFilter1D( long long long long long ptr )
60 #@ stdcall glConvolutionFilter2D( long long long long long long ptr )
61 #@ stdcall glConvolutionParameterf( long long long )
62 #@ stdcall glConvolutionParameterfv( long long ptr )
63 #@ stdcall glConvolutionParameteri( long long long )
64 #@ stdcall glConvolutionParameteriv( long long ptr )
65 #@ stdcall glCopyColorSubTable( long long long long long )
66 #@ stdcall glCopyColorTable( long long long long long )
67 #@ stdcall glCopyConvolutionFilter1D( long long long long long )
68 #@ stdcall glCopyConvolutionFilter2D( long long long long long long )
69 @ stdcall glCopyPixels( long long long long long )
70 @ stdcall glCopyTexImage1D( long long long long long long long )
71 @ stdcall glCopyTexImage2D( long long long long long long long long )
72 @ stdcall glCopyTexSubImage1D( long long long long long long )
73 @ stdcall glCopyTexSubImage2D( long long long long long long long long )
74 #@ stdcall glCopyTexSubImage3D( long long long long long long long long long )
75 @ stdcall glCullFace( long )
76 @ stdcall glDeleteLists( long long )
77 @ stdcall glDeleteTextures( long ptr )
78 @ stdcall glDepthFunc( long )
79 @ stdcall glDepthMask( long )
80 @ stdcall glDepthRange( double double )
81 @ stdcall glDisable( long )
82 @ stdcall glDisableClientState( long )
83 @ stdcall glDrawArrays( long long long )
84 @ stdcall glDrawBuffer( long )
85 @ stdcall glDrawElements( long long long ptr )
86 @ stdcall glDrawPixels( long long long long ptr )
87 #@ stdcall glDrawRangeElements( long long long long long ptr )
88 @ stdcall glEdgeFlag( long )
89 @ stdcall glEdgeFlagPointer( long ptr )
90 @ stdcall glEdgeFlagv( ptr )
91 @ stdcall glEnable( long )
92 @ stdcall glEnableClientState( long )
93 @ stdcall glEnd( )
94 @ stdcall glEndList( )
95 @ stdcall glEvalCoord1d( double )
96 @ stdcall glEvalCoord1dv( ptr )
97 @ stdcall glEvalCoord1f( long )
98 @ stdcall glEvalCoord1fv( ptr )
99 @ stdcall glEvalCoord2d( double double )
100 @ stdcall glEvalCoord2dv( ptr )
101 @ stdcall glEvalCoord2f( long long )
102 @ stdcall glEvalCoord2fv( ptr )
103 @ stdcall glEvalMesh1( long long long )
104 @ stdcall glEvalMesh2( long long long long long )
105 @ stdcall glEvalPoint1( long )
106 @ stdcall glEvalPoint2( long long )
107 @ stdcall glFeedbackBuffer( long long ptr )
108 @ stdcall glFinish( )
109 @ stdcall glFlush( )
110 @ stdcall glFogf( long long )
111 @ stdcall glFogfv( long ptr )
112 @ stdcall glFogi( long long )
113 @ stdcall glFogiv( long ptr )
114 @ stdcall glFrontFace( long )
115 @ stdcall glFrustum( double double double double double double )
116 @ stdcall glGenLists( long )
117 @ stdcall glGenTextures( long ptr )
118 @ stdcall glGetBooleanv( long ptr )
119 @ stdcall glGetClipPlane( long ptr )
120 #@ stdcall glGetColorTable( long long long ptr )
121 #@ stdcall glGetColorTableParameterfv( long long ptr )
122 #@ stdcall glGetColorTableParameteriv( long long ptr )
123 #@ stdcall glGetConvolutionFilter( long long long ptr )
124 #@ stdcall glGetConvolutionParameterfv( long long ptr )
125 #@ stdcall glGetConvolutionParameteriv( long long ptr )
126 @ stdcall glGetDoublev( long ptr )
127 @ stdcall glGetError( )
128 @ stdcall glGetFloatv( long ptr )
129 #@ stdcall glGetHistogram( long long long long ptr )
130 #@ stdcall glGetHistogramParameterfv( long long ptr )
131 #@ stdcall glGetHistogramParameteriv( long long ptr )
132 @ stdcall glGetIntegerv( long ptr )
133 @ stub glGetLevelParameterfv
134 @ stub glGetLevelParameteriv
135 @ stdcall glGetLightfv( long long ptr )
136 @ stdcall glGetLightiv( long long ptr )
137 @ stdcall glGetMapdv( long long ptr )
138 @ stdcall glGetMapfv( long long ptr )
139 @ stdcall glGetMapiv( long long ptr )
140 @ stdcall glGetMaterialfv( long long ptr )
141 @ stdcall glGetMaterialiv( long long ptr )
142 #@ stdcall glGetMinmax( long long long long ptr )
143 #@ stdcall glGetMinmaxParameterfv( long long ptr )
144 #@ stdcall glGetMinmaxParameteriv( long long ptr )
145 @ stdcall glGetPixelMapfv( long ptr )
146 @ stdcall glGetPixelMapuiv( long ptr )
147 @ stdcall glGetPixelMapusv( long ptr )
148 @ stdcall glGetPointerv( long ptr )
149 @ stdcall glGetPolygonStipple( ptr )
150 #@ stdcall glGetSeparableFilter( long long long ptr ptr ptr )
151 @ stdcall glGetString( long )
152 @ stdcall glGetTexEnvfv( long long ptr )
153 @ stdcall glGetTexEnviv( long long ptr )
154 @ stdcall glGetTexGendv( long long ptr )
155 @ stdcall glGetTexGenfv( long long ptr )
156 @ stdcall glGetTexGeniv( long long ptr )
157 @ stdcall glGetTexImage( long long long long ptr )
158 @ stdcall glGetTexLevelParameterfv( long long long ptr )
159 @ stdcall glGetTexLevelParameteriv( long long long ptr )
160 @ stdcall glGetTexParameterfv( long long ptr )
161 @ stdcall glGetTexParameteriv( long long ptr )
162 @ stdcall glHint( long long )
163 #@ stdcall glHistogram( long long long long )
164 @ stdcall glIndexMask( long )
165 @ stdcall glIndexPointer( long long ptr )
166 @ stdcall glIndexd( double )
167 @ stdcall glIndexdv( ptr )
168 @ stdcall glIndexf( long )
169 @ stdcall glIndexfv( ptr )
170 @ stdcall glIndexi( long )
171 @ stdcall glIndexiv( ptr )
172 @ stdcall glIndexs( long )
173 @ stdcall glIndexsv( ptr )
174 @ stdcall glIndexub( long )
175 @ stdcall glIndexubv( ptr )
176 @ stdcall glInitNames( )
177 @ stdcall glInterleavedArrays( long long ptr )
178 @ stdcall glIsEnabled( long )
179 @ stdcall glIsList( long )
180 @ stdcall glIsTexture( long )
181 @ stdcall glLightModelf( long long )
182 @ stdcall glLightModelfv( long ptr )
183 @ stdcall glLightModeli( long long )
184 @ stdcall glLightModeliv( long ptr )
185 @ stdcall glLightf( long long long )
186 @ stdcall glLightfv( long long ptr )
187 @ stdcall glLighti( long long long )
188 @ stdcall glLightiv( long long ptr )
189 @ stdcall glLineStipple( long long )
190 @ stdcall glLineWidth( long )
191 @ stdcall glListBase( long )
192 @ stdcall glLoadIdentity( )
193 @ stdcall glLoadMatrixd( ptr )
194 @ stdcall glLoadMatrixf( ptr )
195 @ stdcall glLoadName( long )
196 @ stdcall glLogicOp( long )
197 @ stdcall glMap1d( long double double long long ptr )
198 @ stdcall glMap1f( long long long long long ptr )
199 @ stdcall glMap2d( long double double long long double double long long ptr )
200 @ stdcall glMap2f( long long long long long long long long long ptr )
201 @ stdcall glMapGrid1d( long double double )
202 @ stdcall glMapGrid1f( long long long )
203 @ stdcall glMapGrid2d( long double double long double double )
204 @ stdcall glMapGrid2f( long long long long long long )
205 @ stdcall glMaterialf( long long long )
206 @ stdcall glMaterialfv( long long ptr )
207 @ stdcall glMateriali( long long long )
208 @ stdcall glMaterialiv( long long ptr )
209 @ stdcall glMatrixMode( long )
210 #@ stdcall glMinmax( long long long )
211 @ stdcall glMultMatrixd( ptr )
212 @ stdcall glMultMatrixf( ptr )
213 @ stdcall glNewList( long long )
214 @ stdcall glNormal3b( long long long )
215 @ stdcall glNormal3bv( ptr )
216 @ stdcall glNormal3d( double double double )
217 @ stdcall glNormal3dv( ptr )
218 @ stdcall glNormal3f( long long long )
219 @ stdcall glNormal3fv( ptr )
220 @ stdcall glNormal3i( long long long )
221 @ stdcall glNormal3iv( ptr )
222 @ stdcall glNormal3s( long long long )
223 @ stdcall glNormal3sv( ptr )
224 @ stdcall glNormalPointer( long long ptr )
225 @ stdcall glOrtho( double double double double double double )
226 @ stdcall glPassThrough( long )
227 @ stdcall glPixelMapfv( long long ptr )
228 @ stdcall glPixelMapuiv( long long ptr )
229 @ stdcall glPixelMapusv( long long ptr )
230 @ stdcall glPixelStoref( long long )
231 @ stdcall glPixelStorei( long long )
232 @ stdcall glPixelTransferf( long long )
233 @ stdcall glPixelTransferi( long long )
234 @ stdcall glPixelZoom( long long )
235 @ stdcall glPointSize( long )
236 @ stdcall glPolygonMode( long long )
237 @ stdcall glPolygonOffset( long long )
238 @ stdcall glPolygonStipple( ptr )
239 @ stdcall glPopAttrib( )
240 @ stdcall glPopClientAttrib( )
241 @ stdcall glPopMatrix( )
242 @ stdcall glPopName( )
243 @ stdcall glPrioritizeTextures( long ptr ptr )
244 @ stdcall glPushAttrib( long )
245 @ stdcall glPushClientAttrib( long )
246 @ stdcall glPushMatrix( )
247 @ stdcall glPushName( long )
248 @ stdcall glRasterPos2d( double double )
249 @ stdcall glRasterPos2dv( ptr )
250 @ stdcall glRasterPos2f( long long )
251 @ stdcall glRasterPos2fv( ptr )
252 @ stdcall glRasterPos2i( long long )
253 @ stdcall glRasterPos2iv( ptr )
254 @ stdcall glRasterPos2s( long long )
255 @ stdcall glRasterPos2sv( ptr )
256 @ stdcall glRasterPos3d( double double double )
257 @ stdcall glRasterPos3dv( ptr )
258 @ stdcall glRasterPos3f( long long long )
259 @ stdcall glRasterPos3fv( ptr )
260 @ stdcall glRasterPos3i( long long long )
261 @ stdcall glRasterPos3iv( ptr )
262 @ stdcall glRasterPos3s( long long long )
263 @ stdcall glRasterPos3sv( ptr )
264 @ stdcall glRasterPos4d( double double double double )
265 @ stdcall glRasterPos4dv( ptr )
266 @ stdcall glRasterPos4f( long long long long )
267 @ stdcall glRasterPos4fv( ptr )
268 @ stdcall glRasterPos4i( long long long long )
269 @ stdcall glRasterPos4iv( ptr )
270 @ stdcall glRasterPos4s( long long long long )
271 @ stdcall glRasterPos4sv( ptr )
272 @ stdcall glReadBuffer( long )
273 @ stdcall glReadPixels( long long long long long long ptr )
274 @ stdcall glRectd( double double double double )
275 @ stdcall glRectdv( ptr ptr )
276 @ stdcall glRectf( long long long long )
277 @ stdcall glRectfv( ptr ptr )
278 @ stdcall glRecti( long long long long )
279 @ stdcall glRectiv( ptr ptr )
280 @ stdcall glRects( long long long long )
281 @ stdcall glRectsv( ptr ptr )
282 @ stdcall glRenderMode( long )
283 #@ stdcall glResetHistogram( long )
284 #@ stdcall glResetMinmax( long )
285 @ stdcall glRotated( double double double double )
286 @ stdcall glRotatef( long long long long )
287 @ stdcall glScaled( double double double )
288 @ stdcall glScalef( long long long )
289 @ stdcall glScissor( long long long long )
290 @ stdcall glSelectBuffer( long ptr )
291 #@ stdcall glSeparableFilter2D( long long long long long long ptr ptr )
292 @ stdcall glShadeModel( long )
293 @ stdcall glStencilFunc( long long long )
294 @ stdcall glStencilMask( long )
295 @ stdcall glStencilOp( long long long )
296 @ stdcall glTexCoord1d( double )
297 @ stdcall glTexCoord1dv( ptr )
298 @ stdcall glTexCoord1f( long )
299 @ stdcall glTexCoord1fv( ptr )
300 @ stdcall glTexCoord1i( long )
301 @ stdcall glTexCoord1iv( ptr )
302 @ stdcall glTexCoord1s( long )
303 @ stdcall glTexCoord1sv( ptr )
304 @ stdcall glTexCoord2d( double double )
305 @ stdcall glTexCoord2dv( ptr )
306 @ stdcall glTexCoord2f( long long )
307 @ stdcall glTexCoord2fv( ptr )
308 @ stdcall glTexCoord2i( long long )
309 @ stdcall glTexCoord2iv( ptr )
310 @ stdcall glTexCoord2s( long long )
311 @ stdcall glTexCoord2sv( ptr )
312 @ stdcall glTexCoord3d( double double double )
313 @ stdcall glTexCoord3dv( ptr )
314 @ stdcall glTexCoord3f( long long long )
315 @ stdcall glTexCoord3fv( ptr )
316 @ stdcall glTexCoord3i( long long long )
317 @ stdcall glTexCoord3iv( ptr )
318 @ stdcall glTexCoord3s( long long long )
319 @ stdcall glTexCoord3sv( ptr )
320 @ stdcall glTexCoord4d( double double double double )
321 @ stdcall glTexCoord4dv( ptr )
322 @ stdcall glTexCoord4f( long long long long )
323 @ stdcall glTexCoord4fv( ptr )
324 @ stdcall glTexCoord4i( long long long long )
325 @ stdcall glTexCoord4iv( ptr )
326 @ stdcall glTexCoord4s( long long long long )
327 @ stdcall glTexCoord4sv( ptr )
328 @ stdcall glTexCoordPointer( long long long ptr )
329 @ stdcall glTexEnvf( long long long )
330 @ stdcall glTexEnvfv( long long ptr )
331 @ stdcall glTexEnvi( long long long )
332 @ stdcall glTexEnviv( long long ptr )
333 @ stdcall glTexGend( long long double )
334 @ stdcall glTexGendv( long long ptr )
335 @ stdcall glTexGenf( long long long )
336 @ stdcall glTexGenfv( long long ptr )
337 @ stdcall glTexGeni( long long long )
338 @ stdcall glTexGeniv( long long ptr )
339 @ stdcall glTexImage1D( long long long long long long long ptr )
340 @ stdcall glTexImage2D( long long long long long long long long ptr )
341 #@ stdcall glTexImage3D( long long long long long long long long long ptr )
342 @ stdcall glTexParameterf( long long long )
343 @ stdcall glTexParameterfv( long long ptr )
344 @ stdcall glTexParameteri( long long long )
345 @ stdcall glTexParameteriv( long long ptr )
346 @ stdcall glTexSubImage1D( long long long long long long ptr )
347 @ stdcall glTexSubImage2D( long long long long long long long long ptr )
348 #@ stdcall glTexSubImage3D( long long long long long long long long long long ptr )
349 @ stdcall glTranslated( double double double )
350 @ stdcall glTranslatef( long long long )
351 @ stdcall glVertex2d( double double )
352 @ stdcall glVertex2dv( ptr )
353 @ stdcall glVertex2f( long long )
354 @ stdcall glVertex2fv( ptr )
355 @ stdcall glVertex2i( long long )
356 @ stdcall glVertex2iv( ptr )
357 @ stdcall glVertex2s( long long )
358 @ stdcall glVertex2sv( ptr )
359 @ stdcall glVertex3d( double double double )
360 @ stdcall glVertex3dv( ptr )
361 @ stdcall glVertex3f( long long long )
362 @ stdcall glVertex3fv( ptr )
363 @ stdcall glVertex3i( long long long )
364 @ stdcall glVertex3iv( ptr )
365 @ stdcall glVertex3s( long long long )
366 @ stdcall glVertex3sv( ptr )
367 @ stdcall glVertex4d( double double double double )
368 @ stdcall glVertex4dv( ptr )
369 @ stdcall glVertex4f( long long long long )
370 @ stdcall glVertex4fv( ptr )
371 @ stdcall glVertex4i( long long long long )
372 @ stdcall glVertex4iv( ptr )
373 @ stdcall glVertex4s( long long long long )
374 @ stdcall glVertex4sv( ptr )
375 @ stdcall glVertexPointer( long long long ptr )
376 @ stdcall glViewport( long long long long )
377
378 @ stdcall wglChoosePixelFormat(long ptr) rosglChoosePixelFormat
379 @ stdcall wglCopyContext(long long long) rosglCopyContext
380 @ stdcall wglCreateContext(long) rosglCreateContext
381 @ stdcall wglCreateLayerContext(long long) rosglCreateLayerContext
382 @ stdcall wglDeleteContext(long) rosglDeleteContext
383 @ stdcall wglDescribeLayerPlane(long long long long ptr) rosglDescribeLayerPlane
384 @ stdcall wglDescribePixelFormat(long long long ptr) rosglDescribePixelFormat
385 @ stdcall wglGetCurrentContext() rosglGetCurrentContext
386 @ stdcall wglGetCurrentDC() rosglGetCurrentDC
387 @ stdcall wglGetDefaultProcAddress(ptr) rosglGetDefaultProcAddress
388 @ stdcall wglGetLayerPaletteEntries(long long long long ptr) rosglGetLayerPaletteEntries
389 @ stdcall wglGetPixelFormat(long) rosglGetPixelFormat
390 @ stdcall wglGetProcAddress(str) rosglGetProcAddress
391 @ stdcall wglMakeCurrent(long long) rosglMakeCurrent
392 @ stdcall wglRealizeLayerPalette(long long long) rosglRealizeLayerPalette
393 @ stdcall wglSetLayerPaletteEntries(long long long long ptr) rosglSetLayerPaletteEntries
394 @ stdcall wglSetPixelFormat(long long ptr) rosglSetPixelFormat
395 @ stdcall wglShareLists(long long) rosglShareLists
396 @ stdcall wglSwapBuffers(long) rosglSwapBuffers
397 @ stdcall wglSwapLayerBuffers(long long) rosglSwapLayerBuffers
398 @ stdcall wglUseFontBitmapsA(long long long long) rosglUseFontBitmapsA
399 @ stdcall wglUseFontBitmapsW(long long long long) rosglUseFontBitmapsW
400 @ stdcall wglUseFontOutlinesA(long long long long long long long ptr) rosglUseFontOutlinesA
401 @ stdcall wglUseFontOutlinesW(long long long long long long long ptr) rosglUseFontOutlinesW