[ACPI]
[reactos.git] / reactos / drivers / bus / acpi / acpica / dispatcher / dsmethod.c
1 /******************************************************************************
2 *
3 * Module Name: dsmethod - Parser/Interpreter interface - control method parsing
4 *
5 *****************************************************************************/
6
7 /******************************************************************************
8 *
9 * 1. Copyright Notice
10 *
11 * Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
12 * All rights reserved.
13 *
14 * 2. License
15 *
16 * 2.1. This is your license from Intel Corp. under its intellectual property
17 * rights. You may have additional license terms from the party that provided
18 * you this software, covering your right to use that party's intellectual
19 * property rights.
20 *
21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22 * copy of the source code appearing in this file ("Covered Code") an
23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24 * base code distributed originally by Intel ("Original Intel Code") to copy,
25 * make derivatives, distribute, use and display any portion of the Covered
26 * Code in any form, with the right to sublicense such rights; and
27 *
28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29 * license (with the right to sublicense), under only those claims of Intel
30 * patents that are infringed by the Original Intel Code, to make, use, sell,
31 * offer to sell, and import the Covered Code and derivative works thereof
32 * solely to the minimum extent necessary to exercise the above copyright
33 * license, and in no event shall the patent license extend to any additions
34 * to or modifications of the Original Intel Code. No other license or right
35 * is granted directly or by implication, estoppel or otherwise;
36 *
37 * The above copyright and patent license is granted only if the following
38 * conditions are met:
39 *
40 * 3. Conditions
41 *
42 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43 * Redistribution of source code of any substantial portion of the Covered
44 * Code or modification with rights to further distribute source must include
45 * the above Copyright Notice, the above License, this list of Conditions,
46 * and the following Disclaimer and Export Compliance provision. In addition,
47 * Licensee must cause all Covered Code to which Licensee contributes to
48 * contain a file documenting the changes Licensee made to create that Covered
49 * Code and the date of any change. Licensee must include in that file the
50 * documentation of any changes made by any predecessor Licensee. Licensee
51 * must include a prominent statement that the modification is derived,
52 * directly or indirectly, from Original Intel Code.
53 *
54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55 * Redistribution of source code of any substantial portion of the Covered
56 * Code or modification without rights to further distribute source must
57 * include the following Disclaimer and Export Compliance provision in the
58 * documentation and/or other materials provided with distribution. In
59 * addition, Licensee may not authorize further sublicense of source of any
60 * portion of the Covered Code, and must include terms to the effect that the
61 * license from Licensee to its licensee is limited to the intellectual
62 * property embodied in the software Licensee provides to its licensee, and
63 * not to intellectual property embodied in modifications its licensee may
64 * make.
65 *
66 * 3.3. Redistribution of Executable. Redistribution in executable form of any
67 * substantial portion of the Covered Code or modification must reproduce the
68 * above Copyright Notice, and the following Disclaimer and Export Compliance
69 * provision in the documentation and/or other materials provided with the
70 * distribution.
71 *
72 * 3.4. Intel retains all right, title, and interest in and to the Original
73 * Intel Code.
74 *
75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76 * Intel shall be used in advertising or otherwise to promote the sale, use or
77 * other dealings in products derived from or relating to the Covered Code
78 * without prior written authorization from Intel.
79 *
80 * 4. Disclaimer and Export Compliance
81 *
82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88 * PARTICULAR PURPOSE.
89 *
90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97 * LIMITED REMEDY.
98 *
99 * 4.3. Licensee shall not export, either directly or indirectly, any of this
100 * software or system incorporating such software without first obtaining any
101 * required license or other approval from the U. S. Department of Commerce or
102 * any other agency or department of the United States Government. In the
103 * event Licensee exports any such software from the United States or
104 * re-exports any such software from a foreign destination, Licensee shall
105 * ensure that the distribution and export/re-export of the software is in
106 * compliance with all laws, regulations, orders, or other restrictions of the
107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108 * any of its subsidiaries will export/re-export any technical data, process,
109 * software, or service, directly or indirectly, to any country for which the
110 * United States government or any agency thereof requires an export license,
111 * other governmental approval, or letter of assurance, without first obtaining
112 * such license, approval or letter.
113 *
114 *****************************************************************************/
115
116 #define __DSMETHOD_C__
117
118 #include "acpi.h"
119 #include "accommon.h"
120 #include "acdispat.h"
121 #include "acinterp.h"
122 #include "acnamesp.h"
123 #include "acdisasm.h"
124
125
126 #define _COMPONENT ACPI_DISPATCHER
127 ACPI_MODULE_NAME ("dsmethod")
128
129 /* Local prototypes */
130
131 static ACPI_STATUS
132 AcpiDsCreateMethodMutex (
133 ACPI_OPERAND_OBJECT *MethodDesc);
134
135
136 /*******************************************************************************
137 *
138 * FUNCTION: AcpiDsMethodError
139 *
140 * PARAMETERS: Status - Execution status
141 * WalkState - Current state
142 *
143 * RETURN: Status
144 *
145 * DESCRIPTION: Called on method error. Invoke the global exception handler if
146 * present, dump the method data if the disassembler is configured
147 *
148 * Note: Allows the exception handler to change the status code
149 *
150 ******************************************************************************/
151
152 ACPI_STATUS
153 AcpiDsMethodError (
154 ACPI_STATUS Status,
155 ACPI_WALK_STATE *WalkState)
156 {
157 ACPI_FUNCTION_ENTRY ();
158
159
160 /* Ignore AE_OK and control exception codes */
161
162 if (ACPI_SUCCESS (Status) ||
163 (Status & AE_CODE_CONTROL))
164 {
165 return (Status);
166 }
167
168 /* Invoke the global exception handler */
169
170 if (AcpiGbl_ExceptionHandler)
171 {
172 /* Exit the interpreter, allow handler to execute methods */
173
174 AcpiExExitInterpreter ();
175
176 /*
177 * Handler can map the exception code to anything it wants, including
178 * AE_OK, in which case the executing method will not be aborted.
179 */
180 Status = AcpiGbl_ExceptionHandler (Status,
181 WalkState->MethodNode ?
182 WalkState->MethodNode->Name.Integer : 0,
183 WalkState->Opcode, WalkState->AmlOffset, NULL);
184 AcpiExEnterInterpreter ();
185 }
186
187 AcpiDsClearImplicitReturn (WalkState);
188
189 #ifdef ACPI_DISASSEMBLER
190 if (ACPI_FAILURE (Status))
191 {
192 /* Display method locals/args if disassembler is present */
193
194 AcpiDmDumpMethodInfo (Status, WalkState, WalkState->Op);
195 }
196 #endif
197
198 return (Status);
199 }
200
201
202 /*******************************************************************************
203 *
204 * FUNCTION: AcpiDsCreateMethodMutex
205 *
206 * PARAMETERS: ObjDesc - The method object
207 *
208 * RETURN: Status
209 *
210 * DESCRIPTION: Create a mutex object for a serialized control method
211 *
212 ******************************************************************************/
213
214 static ACPI_STATUS
215 AcpiDsCreateMethodMutex (
216 ACPI_OPERAND_OBJECT *MethodDesc)
217 {
218 ACPI_OPERAND_OBJECT *MutexDesc;
219 ACPI_STATUS Status;
220
221
222 ACPI_FUNCTION_TRACE (DsCreateMethodMutex);
223
224
225 /* Create the new mutex object */
226
227 MutexDesc = AcpiUtCreateInternalObject (ACPI_TYPE_MUTEX);
228 if (!MutexDesc)
229 {
230 return_ACPI_STATUS (AE_NO_MEMORY);
231 }
232
233 /* Create the actual OS Mutex */
234
235 Status = AcpiOsCreateMutex (&MutexDesc->Mutex.OsMutex);
236 if (ACPI_FAILURE (Status))
237 {
238 return_ACPI_STATUS (Status);
239 }
240
241 MutexDesc->Mutex.SyncLevel = MethodDesc->Method.SyncLevel;
242 MethodDesc->Method.Mutex = MutexDesc;
243 return_ACPI_STATUS (AE_OK);
244 }
245
246
247 /*******************************************************************************
248 *
249 * FUNCTION: AcpiDsBeginMethodExecution
250 *
251 * PARAMETERS: MethodNode - Node of the method
252 * ObjDesc - The method object
253 * WalkState - current state, NULL if not yet executing
254 * a method.
255 *
256 * RETURN: Status
257 *
258 * DESCRIPTION: Prepare a method for execution. Parses the method if necessary,
259 * increments the thread count, and waits at the method semaphore
260 * for clearance to execute.
261 *
262 ******************************************************************************/
263
264 ACPI_STATUS
265 AcpiDsBeginMethodExecution (
266 ACPI_NAMESPACE_NODE *MethodNode,
267 ACPI_OPERAND_OBJECT *ObjDesc,
268 ACPI_WALK_STATE *WalkState)
269 {
270 ACPI_STATUS Status = AE_OK;
271
272
273 ACPI_FUNCTION_TRACE_PTR (DsBeginMethodExecution, MethodNode);
274
275
276 if (!MethodNode)
277 {
278 return_ACPI_STATUS (AE_NULL_ENTRY);
279 }
280
281 /* Prevent wraparound of thread count */
282
283 if (ObjDesc->Method.ThreadCount == ACPI_UINT8_MAX)
284 {
285 ACPI_ERROR ((AE_INFO,
286 "Method reached maximum reentrancy limit (255)"));
287 return_ACPI_STATUS (AE_AML_METHOD_LIMIT);
288 }
289
290 /*
291 * If this method is serialized, we need to acquire the method mutex.
292 */
293 if (ObjDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED)
294 {
295 /*
296 * Create a mutex for the method if it is defined to be Serialized
297 * and a mutex has not already been created. We defer the mutex creation
298 * until a method is actually executed, to minimize the object count
299 */
300 if (!ObjDesc->Method.Mutex)
301 {
302 Status = AcpiDsCreateMethodMutex (ObjDesc);
303 if (ACPI_FAILURE (Status))
304 {
305 return_ACPI_STATUS (Status);
306 }
307 }
308
309 /*
310 * The CurrentSyncLevel (per-thread) must be less than or equal to
311 * the sync level of the method. This mechanism provides some
312 * deadlock prevention
313 *
314 * Top-level method invocation has no walk state at this point
315 */
316 if (WalkState &&
317 (WalkState->Thread->CurrentSyncLevel > ObjDesc->Method.Mutex->Mutex.SyncLevel))
318 {
319 ACPI_ERROR ((AE_INFO,
320 "Cannot acquire Mutex for method [%4.4s], current SyncLevel is too large (%u)",
321 AcpiUtGetNodeName (MethodNode),
322 WalkState->Thread->CurrentSyncLevel));
323
324 return_ACPI_STATUS (AE_AML_MUTEX_ORDER);
325 }
326
327 /*
328 * Obtain the method mutex if necessary. Do not acquire mutex for a
329 * recursive call.
330 */
331 if (!WalkState ||
332 !ObjDesc->Method.Mutex->Mutex.ThreadId ||
333 (WalkState->Thread->ThreadId != ObjDesc->Method.Mutex->Mutex.ThreadId))
334 {
335 /*
336 * Acquire the method mutex. This releases the interpreter if we
337 * block (and reacquires it before it returns)
338 */
339 Status = AcpiExSystemWaitMutex (ObjDesc->Method.Mutex->Mutex.OsMutex,
340 ACPI_WAIT_FOREVER);
341 if (ACPI_FAILURE (Status))
342 {
343 return_ACPI_STATUS (Status);
344 }
345
346 /* Update the mutex and walk info and save the original SyncLevel */
347
348 if (WalkState)
349 {
350 ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel =
351 WalkState->Thread->CurrentSyncLevel;
352
353 ObjDesc->Method.Mutex->Mutex.ThreadId = WalkState->Thread->ThreadId;
354 WalkState->Thread->CurrentSyncLevel = ObjDesc->Method.SyncLevel;
355 }
356 else
357 {
358 ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel =
359 ObjDesc->Method.Mutex->Mutex.SyncLevel;
360 }
361 }
362
363 /* Always increase acquisition depth */
364
365 ObjDesc->Method.Mutex->Mutex.AcquisitionDepth++;
366 }
367
368 /*
369 * Allocate an Owner ID for this method, only if this is the first thread
370 * to begin concurrent execution. We only need one OwnerId, even if the
371 * method is invoked recursively.
372 */
373 if (!ObjDesc->Method.OwnerId)
374 {
375 Status = AcpiUtAllocateOwnerId (&ObjDesc->Method.OwnerId);
376 if (ACPI_FAILURE (Status))
377 {
378 goto Cleanup;
379 }
380 }
381
382 /*
383 * Increment the method parse tree thread count since it has been
384 * reentered one more time (even if it is the same thread)
385 */
386 ObjDesc->Method.ThreadCount++;
387 AcpiMethodCount++;
388 return_ACPI_STATUS (Status);
389
390
391 Cleanup:
392 /* On error, must release the method mutex (if present) */
393
394 if (ObjDesc->Method.Mutex)
395 {
396 AcpiOsReleaseMutex (ObjDesc->Method.Mutex->Mutex.OsMutex);
397 }
398 return_ACPI_STATUS (Status);
399 }
400
401
402 /*******************************************************************************
403 *
404 * FUNCTION: AcpiDsCallControlMethod
405 *
406 * PARAMETERS: Thread - Info for this thread
407 * ThisWalkState - Current walk state
408 * Op - Current Op to be walked
409 *
410 * RETURN: Status
411 *
412 * DESCRIPTION: Transfer execution to a called control method
413 *
414 ******************************************************************************/
415
416 ACPI_STATUS
417 AcpiDsCallControlMethod (
418 ACPI_THREAD_STATE *Thread,
419 ACPI_WALK_STATE *ThisWalkState,
420 ACPI_PARSE_OBJECT *Op)
421 {
422 ACPI_STATUS Status;
423 ACPI_NAMESPACE_NODE *MethodNode;
424 ACPI_WALK_STATE *NextWalkState = NULL;
425 ACPI_OPERAND_OBJECT *ObjDesc;
426 ACPI_EVALUATE_INFO *Info;
427 UINT32 i;
428
429
430 ACPI_FUNCTION_TRACE_PTR (DsCallControlMethod, ThisWalkState);
431
432 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Calling method %p, currentstate=%p\n",
433 ThisWalkState->PrevOp, ThisWalkState));
434
435 /*
436 * Get the namespace entry for the control method we are about to call
437 */
438 MethodNode = ThisWalkState->MethodCallNode;
439 if (!MethodNode)
440 {
441 return_ACPI_STATUS (AE_NULL_ENTRY);
442 }
443
444 ObjDesc = AcpiNsGetAttachedObject (MethodNode);
445 if (!ObjDesc)
446 {
447 return_ACPI_STATUS (AE_NULL_OBJECT);
448 }
449
450 /* Init for new method, possibly wait on method mutex */
451
452 Status = AcpiDsBeginMethodExecution (MethodNode, ObjDesc,
453 ThisWalkState);
454 if (ACPI_FAILURE (Status))
455 {
456 return_ACPI_STATUS (Status);
457 }
458
459 /* Begin method parse/execution. Create a new walk state */
460
461 NextWalkState = AcpiDsCreateWalkState (ObjDesc->Method.OwnerId,
462 NULL, ObjDesc, Thread);
463 if (!NextWalkState)
464 {
465 Status = AE_NO_MEMORY;
466 goto Cleanup;
467 }
468
469 /*
470 * The resolved arguments were put on the previous walk state's operand
471 * stack. Operands on the previous walk state stack always
472 * start at index 0. Also, null terminate the list of arguments
473 */
474 ThisWalkState->Operands [ThisWalkState->NumOperands] = NULL;
475
476 /*
477 * Allocate and initialize the evaluation information block
478 * TBD: this is somewhat inefficient, should change interface to
479 * DsInitAmlWalk. For now, keeps this struct off the CPU stack
480 */
481 Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
482 if (!Info)
483 {
484 return_ACPI_STATUS (AE_NO_MEMORY);
485 }
486
487 Info->Parameters = &ThisWalkState->Operands[0];
488
489 Status = AcpiDsInitAmlWalk (NextWalkState, NULL, MethodNode,
490 ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength,
491 Info, ACPI_IMODE_EXECUTE);
492
493 ACPI_FREE (Info);
494 if (ACPI_FAILURE (Status))
495 {
496 goto Cleanup;
497 }
498
499 /*
500 * Delete the operands on the previous walkstate operand stack
501 * (they were copied to new objects)
502 */
503 for (i = 0; i < ObjDesc->Method.ParamCount; i++)
504 {
505 AcpiUtRemoveReference (ThisWalkState->Operands [i]);
506 ThisWalkState->Operands [i] = NULL;
507 }
508
509 /* Clear the operand stack */
510
511 ThisWalkState->NumOperands = 0;
512
513 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
514 "**** Begin nested execution of [%4.4s] **** WalkState=%p\n",
515 MethodNode->Name.Ascii, NextWalkState));
516
517 /* Invoke an internal method if necessary */
518
519 if (ObjDesc->Method.InfoFlags & ACPI_METHOD_INTERNAL_ONLY)
520 {
521 Status = ObjDesc->Method.Dispatch.Implementation (NextWalkState);
522 if (Status == AE_OK)
523 {
524 Status = AE_CTRL_TERMINATE;
525 }
526 }
527
528 return_ACPI_STATUS (Status);
529
530
531 Cleanup:
532
533 /* On error, we must terminate the method properly */
534
535 AcpiDsTerminateControlMethod (ObjDesc, NextWalkState);
536 if (NextWalkState)
537 {
538 AcpiDsDeleteWalkState (NextWalkState);
539 }
540
541 return_ACPI_STATUS (Status);
542 }
543
544
545 /*******************************************************************************
546 *
547 * FUNCTION: AcpiDsRestartControlMethod
548 *
549 * PARAMETERS: WalkState - State for preempted method (caller)
550 * ReturnDesc - Return value from the called method
551 *
552 * RETURN: Status
553 *
554 * DESCRIPTION: Restart a method that was preempted by another (nested) method
555 * invocation. Handle the return value (if any) from the callee.
556 *
557 ******************************************************************************/
558
559 ACPI_STATUS
560 AcpiDsRestartControlMethod (
561 ACPI_WALK_STATE *WalkState,
562 ACPI_OPERAND_OBJECT *ReturnDesc)
563 {
564 ACPI_STATUS Status;
565 int SameAsImplicitReturn;
566
567
568 ACPI_FUNCTION_TRACE_PTR (DsRestartControlMethod, WalkState);
569
570
571 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
572 "****Restart [%4.4s] Op %p ReturnValueFromCallee %p\n",
573 AcpiUtGetNodeName (WalkState->MethodNode),
574 WalkState->MethodCallOp, ReturnDesc));
575
576 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
577 " ReturnFromThisMethodUsed?=%X ResStack %p Walk %p\n",
578 WalkState->ReturnUsed,
579 WalkState->Results, WalkState));
580
581 /* Did the called method return a value? */
582
583 if (ReturnDesc)
584 {
585 /* Is the implicit return object the same as the return desc? */
586
587 SameAsImplicitReturn = (WalkState->ImplicitReturnObj == ReturnDesc);
588
589 /* Are we actually going to use the return value? */
590
591 if (WalkState->ReturnUsed)
592 {
593 /* Save the return value from the previous method */
594
595 Status = AcpiDsResultPush (ReturnDesc, WalkState);
596 if (ACPI_FAILURE (Status))
597 {
598 AcpiUtRemoveReference (ReturnDesc);
599 return_ACPI_STATUS (Status);
600 }
601
602 /*
603 * Save as THIS method's return value in case it is returned
604 * immediately to yet another method
605 */
606 WalkState->ReturnDesc = ReturnDesc;
607 }
608
609 /*
610 * The following code is the optional support for the so-called
611 * "implicit return". Some AML code assumes that the last value of the
612 * method is "implicitly" returned to the caller, in the absence of an
613 * explicit return value.
614 *
615 * Just save the last result of the method as the return value.
616 *
617 * NOTE: this is optional because the ASL language does not actually
618 * support this behavior.
619 */
620 else if (!AcpiDsDoImplicitReturn (ReturnDesc, WalkState, FALSE) ||
621 SameAsImplicitReturn)
622 {
623 /*
624 * Delete the return value if it will not be used by the
625 * calling method or remove one reference if the explicit return
626 * is the same as the implicit return value.
627 */
628 AcpiUtRemoveReference (ReturnDesc);
629 }
630 }
631
632 return_ACPI_STATUS (AE_OK);
633 }
634
635
636 /*******************************************************************************
637 *
638 * FUNCTION: AcpiDsTerminateControlMethod
639 *
640 * PARAMETERS: MethodDesc - Method object
641 * WalkState - State associated with the method
642 *
643 * RETURN: None
644 *
645 * DESCRIPTION: Terminate a control method. Delete everything that the method
646 * created, delete all locals and arguments, and delete the parse
647 * tree if requested.
648 *
649 * MUTEX: Interpreter is locked
650 *
651 ******************************************************************************/
652
653 void
654 AcpiDsTerminateControlMethod (
655 ACPI_OPERAND_OBJECT *MethodDesc,
656 ACPI_WALK_STATE *WalkState)
657 {
658
659 ACPI_FUNCTION_TRACE_PTR (DsTerminateControlMethod, WalkState);
660
661
662 /* MethodDesc is required, WalkState is optional */
663
664 if (!MethodDesc)
665 {
666 return_VOID;
667 }
668
669 if (WalkState)
670 {
671 /* Delete all arguments and locals */
672
673 AcpiDsMethodDataDeleteAll (WalkState);
674
675 /*
676 * If method is serialized, release the mutex and restore the
677 * current sync level for this thread
678 */
679 if (MethodDesc->Method.Mutex)
680 {
681 /* Acquisition Depth handles recursive calls */
682
683 MethodDesc->Method.Mutex->Mutex.AcquisitionDepth--;
684 if (!MethodDesc->Method.Mutex->Mutex.AcquisitionDepth)
685 {
686 WalkState->Thread->CurrentSyncLevel =
687 MethodDesc->Method.Mutex->Mutex.OriginalSyncLevel;
688
689 AcpiOsReleaseMutex (MethodDesc->Method.Mutex->Mutex.OsMutex);
690 MethodDesc->Method.Mutex->Mutex.ThreadId = 0;
691 }
692 }
693
694 /*
695 * Delete any namespace objects created anywhere within the
696 * namespace by the execution of this method. Unless:
697 * 1) This method is a module-level executable code method, in which
698 * case we want make the objects permanent.
699 * 2) There are other threads executing the method, in which case we
700 * will wait until the last thread has completed.
701 */
702 if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL) &&
703 (MethodDesc->Method.ThreadCount == 1))
704 {
705 /* Delete any direct children of (created by) this method */
706
707 AcpiNsDeleteNamespaceSubtree (WalkState->MethodNode);
708
709 /*
710 * Delete any objects that were created by this method
711 * elsewhere in the namespace (if any were created).
712 * Use of the ACPI_METHOD_MODIFIED_NAMESPACE optimizes the
713 * deletion such that we don't have to perform an entire
714 * namespace walk for every control method execution.
715 */
716 if (MethodDesc->Method.InfoFlags & ACPI_METHOD_MODIFIED_NAMESPACE)
717 {
718 AcpiNsDeleteNamespaceByOwner (MethodDesc->Method.OwnerId);
719 MethodDesc->Method.InfoFlags &= ~ACPI_METHOD_MODIFIED_NAMESPACE;
720 }
721 }
722 }
723
724 /* Decrement the thread count on the method */
725
726 if (MethodDesc->Method.ThreadCount)
727 {
728 MethodDesc->Method.ThreadCount--;
729 }
730 else
731 {
732 ACPI_ERROR ((AE_INFO,
733 "Invalid zero thread count in method"));
734 }
735
736 /* Are there any other threads currently executing this method? */
737
738 if (MethodDesc->Method.ThreadCount)
739 {
740 /*
741 * Additional threads. Do not release the OwnerId in this case,
742 * we immediately reuse it for the next thread executing this method
743 */
744 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
745 "*** Completed execution of one thread, %u threads remaining\n",
746 MethodDesc->Method.ThreadCount));
747 }
748 else
749 {
750 /* This is the only executing thread for this method */
751
752 /*
753 * Support to dynamically change a method from NotSerialized to
754 * Serialized if it appears that the method is incorrectly written and
755 * does not support multiple thread execution. The best example of this
756 * is if such a method creates namespace objects and blocks. A second
757 * thread will fail with an AE_ALREADY_EXISTS exception.
758 *
759 * This code is here because we must wait until the last thread exits
760 * before marking the method as serialized.
761 */
762 if (MethodDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED_PENDING)
763 {
764 if (WalkState)
765 {
766 ACPI_INFO ((AE_INFO,
767 "Marking method %4.4s as Serialized because of AE_ALREADY_EXISTS error",
768 WalkState->MethodNode->Name.Ascii));
769 }
770
771 /*
772 * Method tried to create an object twice and was marked as
773 * "pending serialized". The probable cause is that the method
774 * cannot handle reentrancy.
775 *
776 * The method was created as NotSerialized, but it tried to create
777 * a named object and then blocked, causing the second thread
778 * entrance to begin and then fail. Workaround this problem by
779 * marking the method permanently as Serialized when the last
780 * thread exits here.
781 */
782 MethodDesc->Method.InfoFlags &= ~ACPI_METHOD_SERIALIZED_PENDING;
783 MethodDesc->Method.InfoFlags |= ACPI_METHOD_SERIALIZED;
784 MethodDesc->Method.SyncLevel = 0;
785 }
786
787 /* No more threads, we can free the OwnerId */
788
789 if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL))
790 {
791 AcpiUtReleaseOwnerId (&MethodDesc->Method.OwnerId);
792 }
793 }
794
795 return_VOID;
796 }
797
798