Import include directory from Mesa3D vendor drop (this time into the right directory)
[reactos.git] / reactos / lib / mesa32 / include / GL / xmesa.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 4.1
4 *
5 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Mesa/X11 interface. This header file serves as the documentation for
28 * the Mesa/X11 interface functions.
29 *
30 * Note: this interface isn't intended for user programs. It's primarily
31 * just for implementing the pseudo-GLX interface.
32 */
33
34
35 /* Sample Usage:
36
37 In addition to the usual X calls to select a visual, create a colormap
38 and create a window, you must do the following to use the X/Mesa interface:
39
40 1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo.
41
42 2. Call XMesaCreateContext() to create an X/Mesa rendering context, given
43 the XMesaVisual.
44
45 3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window
46 and XMesaVisual.
47
48 4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and
49 to make the context the current one.
50
51 5. Make gl* calls to render your graphics.
52
53 6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers.
54
55 7. Before the X window is destroyed, call XMesaDestroyBuffer().
56
57 8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext.
58
59 */
60
61
62
63
64 #ifndef XMESA_H
65 #define XMESA_H
66
67 #ifdef __VMS
68 #include <GL/vms_x_fix.h>
69 #endif
70
71 #ifdef __cplusplus
72 extern "C" {
73 #endif
74
75 #ifdef XFree86Server
76 #include "xmesa_xf86.h"
77 #else
78 #include <X11/Xlib.h>
79 #include <X11/Xutil.h>
80 #include "xmesa_x.h"
81 #endif
82 #include "GL/gl.h"
83
84 #ifdef AMIWIN
85 #include <pragmas/xlib_pragmas.h>
86 extern struct Library *XLibBase;
87 #endif
88
89
90 #define XMESA_MAJOR_VERSION 4
91 #define XMESA_MINOR_VERSION 1
92
93
94
95 /*
96 * Values passed to XMesaGetString:
97 */
98 #define XMESA_VERSION 1
99 #define XMESA_EXTENSIONS 2
100
101
102 /*
103 * Values passed to XMesaSetFXmode:
104 */
105 #define XMESA_FX_WINDOW 1
106 #define XMESA_FX_FULLSCREEN 2
107
108
109
110 typedef struct xmesa_context *XMesaContext;
111
112 typedef struct xmesa_visual *XMesaVisual;
113
114 typedef struct xmesa_buffer *XMesaBuffer;
115
116
117
118 /*
119 * Create a new X/Mesa visual.
120 * Input: display - X11 display
121 * visinfo - an XVisualInfo pointer
122 * rgb_flag - GL_TRUE = RGB mode,
123 * GL_FALSE = color index mode
124 * alpha_flag - alpha buffer requested?
125 * db_flag - GL_TRUE = double-buffered,
126 * GL_FALSE = single buffered
127 * stereo_flag - stereo visual?
128 * ximage_flag - GL_TRUE = use an XImage for back buffer,
129 * GL_FALSE = use an off-screen pixmap for back buffer
130 * depth_size - requested bits/depth values, or zero
131 * stencil_size - requested bits/stencil values, or zero
132 * accum_red_size - requested bits/red accum values, or zero
133 * accum_green_size - requested bits/green accum values, or zero
134 * accum_blue_size - requested bits/blue accum values, or zero
135 * accum_alpha_size - requested bits/alpha accum values, or zero
136 * num_samples - number of samples/pixel if multisampling, or zero
137 * level - visual level, usually 0
138 * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
139 * Return; a new XMesaVisual or 0 if error.
140 */
141 extern XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
142 XMesaVisualInfo visinfo,
143 GLboolean rgb_flag,
144 GLboolean alpha_flag,
145 GLboolean db_flag,
146 GLboolean stereo_flag,
147 GLboolean ximage_flag,
148 GLint depth_size,
149 GLint stencil_size,
150 GLint accum_red_size,
151 GLint accum_green_size,
152 GLint accum_blue_size,
153 GLint accum_alpha_size,
154 GLint num_samples,
155 GLint level,
156 GLint visualCaveat );
157
158 /*
159 * Destroy an XMesaVisual, but not the associated XVisualInfo.
160 */
161 extern void XMesaDestroyVisual( XMesaVisual v );
162
163
164
165 /*
166 * Create a new XMesaContext for rendering into an X11 window.
167 *
168 * Input: visual - an XMesaVisual
169 * share_list - another XMesaContext with which to share display
170 * lists or NULL if no sharing is wanted.
171 * Return: an XMesaContext or NULL if error.
172 */
173 extern XMesaContext XMesaCreateContext( XMesaVisual v,
174 XMesaContext share_list );
175
176
177 /*
178 * Destroy a rendering context as returned by XMesaCreateContext()
179 */
180 extern void XMesaDestroyContext( XMesaContext c );
181
182
183 /*
184 * Create an XMesaBuffer from an X window.
185 */
186 extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w );
187
188
189 /*
190 * Create an XMesaBuffer from an X pixmap.
191 */
192 extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
193 XMesaPixmap p,
194 XMesaColormap cmap );
195
196
197 /*
198 * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
199 */
200 extern void XMesaDestroyBuffer( XMesaBuffer b );
201
202
203 /*
204 * Return the XMesaBuffer handle which corresponds to an X drawable, if any.
205 *
206 * New in Mesa 2.3.
207 */
208 extern XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy,
209 XMesaDrawable d );
210
211
212
213 /*
214 * Bind a buffer to a context and make the context the current one.
215 */
216 extern GLboolean XMesaMakeCurrent( XMesaContext c,
217 XMesaBuffer b );
218
219
220 /*
221 * Bind two buffers (read and draw) to a context and make the
222 * context the current one.
223 * New in Mesa 3.3
224 */
225 extern GLboolean XMesaMakeCurrent2( XMesaContext c,
226 XMesaBuffer drawBuffer,
227 XMesaBuffer readBuffer );
228
229
230 /*
231 * Unbind the current context from its buffer.
232 */
233 extern GLboolean XMesaUnbindContext( XMesaContext c );
234
235
236 /*
237 * Return a handle to the current context.
238 */
239 extern XMesaContext XMesaGetCurrentContext( void );
240
241
242 /*
243 * Return handle to the current (draw) buffer.
244 */
245 extern XMesaBuffer XMesaGetCurrentBuffer( void );
246
247
248 /*
249 * Return handle to the current read buffer.
250 * New in Mesa 3.3
251 */
252 extern XMesaBuffer XMesaGetCurrentReadBuffer( void );
253
254
255 /*
256 * Swap the front and back buffers for the given buffer. No action is
257 * taken if the buffer is not double buffered.
258 */
259 extern void XMesaSwapBuffers( XMesaBuffer b );
260
261
262 /*
263 * Copy a sub-region of the back buffer to the front buffer.
264 *
265 * New in Mesa 2.6
266 */
267 extern void XMesaCopySubBuffer( XMesaBuffer b,
268 int x,
269 int y,
270 int width,
271 int height );
272
273
274 /*
275 * Return a pointer to the the Pixmap or XImage being used as the back
276 * color buffer of an XMesaBuffer. This function is a way to get "under
277 * the hood" of X/Mesa so one can manipulate the back buffer directly.
278 * Input: b - the XMesaBuffer
279 * Output: pixmap - pointer to back buffer's Pixmap, or 0
280 * ximage - pointer to back buffer's XImage, or NULL
281 * Return: GL_TRUE = context is double buffered
282 * GL_FALSE = context is single buffered
283 */
284 extern GLboolean XMesaGetBackBuffer( XMesaBuffer b,
285 XMesaPixmap *pixmap,
286 XMesaImage **ximage );
287
288
289
290 /*
291 * Return the depth buffer associated with an XMesaBuffer.
292 * Input: b - the XMesa buffer handle
293 * Output: width, height - size of buffer in pixels
294 * bytesPerValue - bytes per depth value (2 or 4)
295 * buffer - pointer to depth buffer values
296 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
297 *
298 * New in Mesa 2.4.
299 */
300 extern GLboolean XMesaGetDepthBuffer( XMesaBuffer b,
301 GLint *width,
302 GLint *height,
303 GLint *bytesPerValue,
304 void **buffer );
305
306
307
308 /*
309 * Flush/sync a context
310 */
311 extern void XMesaFlush( XMesaContext c );
312
313
314
315 /*
316 * Get an X/Mesa-specific string.
317 * Input: name - either XMESA_VERSION or XMESA_EXTENSIONS
318 */
319 extern const char *XMesaGetString( XMesaContext c, int name );
320
321
322
323 /*
324 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
325 * any memory used by that buffer.
326 *
327 * New in Mesa 2.3.
328 */
329 extern void XMesaGarbageCollect( void );
330
331
332
333 /*
334 * Return a dithered pixel value.
335 * Input: c - XMesaContext
336 * x, y - window coordinate
337 * red, green, blue, alpha - color components in [0,1]
338 * Return: pixel value
339 *
340 * New in Mesa 2.3.
341 */
342 extern unsigned long XMesaDitherColor( XMesaContext xmesa,
343 GLint x,
344 GLint y,
345 GLfloat red,
346 GLfloat green,
347 GLfloat blue,
348 GLfloat alpha );
349
350
351
352 /*
353 * 3Dfx Glide driver only!
354 * Set 3Dfx/Glide full-screen or window rendering mode.
355 * Input: mode - either XMESA_FX_WINDOW (window rendering mode) or
356 * XMESA_FX_FULLSCREEN (full-screen rendering mode)
357 * Return: GL_TRUE if success
358 * GL_FALSE if invalid mode or if not using 3Dfx driver
359 *
360 * New in Mesa 2.6.
361 */
362 extern GLboolean XMesaSetFXmode( GLint mode );
363
364
365
366 /*
367 * Reallocate the back/depth/stencil/accum/etc/ buffers associated with
368 * buffer <b> if its size has changed.
369 *
370 * New in Mesa 4.0.2
371 */
372 extern void XMesaResizeBuffers( XMesaBuffer b );
373
374
375
376 /*
377 * Create a pbuffer.
378 * New in Mesa 4.1
379 */
380 extern XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
381 unsigned int width, unsigned int height);
382
383
384
385 #ifdef __cplusplus
386 }
387 #endif
388
389
390 #endif