move mesa32 over to new dir
[reactos.git] / reactos / lib / mesa32 / src / shader / nvfragprog.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /* Private fragment program types and constants only used by files
27 * related to fragment programs.
28 *
29 * XXX TO-DO: Rename this file "fragprog.h" since it's not NV-specific.
30 */
31
32
33 #ifndef NVFRAGPROG_H
34 #define NVFRAGPROG_H
35
36 #include "config.h"
37 #include "mtypes.h"
38
39 /* output registers */
40 #define FRAG_OUTPUT_COLR 0
41 #define FRAG_OUTPUT_COLH 1
42 #define FRAG_OUTPUT_DEPR 2
43
44
45 /* condition codes */
46 #define COND_GT 1 /* greater than zero */
47 #define COND_EQ 2 /* equal to zero */
48 #define COND_LT 3 /* less than zero */
49 #define COND_UN 4 /* unordered (NaN) */
50 #define COND_GE 5 /* greater then or equal to zero */
51 #define COND_LE 6 /* less then or equal to zero */
52 #define COND_NE 7 /* not equal to zero */
53 #define COND_TR 8 /* always true */
54 #define COND_FL 9 /* always false */
55
56
57 /* instruction precision */
58 #define FLOAT32 0x1
59 #define FLOAT16 0x2
60 #define FIXED12 0x4
61
62
63 /* Fragment program instruction opcodes */
64 enum fp_opcode {
65 FP_OPCODE_ABS, /* ARB_f_p only */
66 FP_OPCODE_ADD,
67 FP_OPCODE_CMP, /* ARB_f_p only */
68 FP_OPCODE_COS,
69 FP_OPCODE_DDX, /* NV_f_p only */
70 FP_OPCODE_DDY, /* NV_f_p only */
71 FP_OPCODE_DP3,
72 FP_OPCODE_DP4,
73 FP_OPCODE_DPH, /* ARB_f_p only */
74 FP_OPCODE_DST,
75 FP_OPCODE_END, /* private opcode */
76 FP_OPCODE_EX2,
77 FP_OPCODE_FLR,
78 FP_OPCODE_FRC,
79 FP_OPCODE_KIL, /* ARB_f_p only */
80 FP_OPCODE_KIL_NV, /* NV_f_p only */
81 FP_OPCODE_LG2,
82 FP_OPCODE_LIT,
83 FP_OPCODE_LRP,
84 FP_OPCODE_MAD,
85 FP_OPCODE_MAX,
86 FP_OPCODE_MIN,
87 FP_OPCODE_MOV,
88 FP_OPCODE_MUL,
89 FP_OPCODE_PK2H, /* NV_f_p only */
90 FP_OPCODE_PK2US, /* NV_f_p only */
91 FP_OPCODE_PK4B, /* NV_f_p only */
92 FP_OPCODE_PK4UB, /* NV_f_p only */
93 FP_OPCODE_POW,
94 FP_OPCODE_PRINT, /* Mesa only */
95 FP_OPCODE_RCP,
96 FP_OPCODE_RFL, /* NV_f_p only */
97 FP_OPCODE_RSQ,
98 FP_OPCODE_SCS, /* ARB_f_p only */
99 FP_OPCODE_SEQ, /* NV_f_p only */
100 FP_OPCODE_SFL, /* NV_f_p only */
101 FP_OPCODE_SGE, /* NV_f_p only */
102 FP_OPCODE_SGT, /* NV_f_p only */
103 FP_OPCODE_SIN,
104 FP_OPCODE_SLE, /* NV_f_p only */
105 FP_OPCODE_SLT,
106 FP_OPCODE_SNE, /* NV_f_p only */
107 FP_OPCODE_STR, /* NV_f_p only */
108 FP_OPCODE_SUB,
109 FP_OPCODE_SWZ, /* ARB_f_p only */
110 FP_OPCODE_TEX,
111 FP_OPCODE_TXB, /* ARB_f_p only */
112 FP_OPCODE_TXD, /* NV_f_p only */
113 FP_OPCODE_TXP, /* ARB_f_p only */
114 FP_OPCODE_TXP_NV, /* NV_f_p only */
115 FP_OPCODE_UP2H, /* NV_f_p only */
116 FP_OPCODE_UP2US, /* NV_f_p only */
117 FP_OPCODE_UP4B, /* NV_f_p only */
118 FP_OPCODE_UP4UB, /* NV_f_p only */
119 FP_OPCODE_X2D, /* NV_f_p only - 2d mat mul */
120 FP_OPCODE_XPD /* ARB_f_p only - cross product */
121 };
122
123
124 /* Instruction source register */
125 struct fp_src_register
126 {
127 GLuint File:4;
128 GLuint Index:8;
129 GLuint Swizzle:12;
130 GLuint NegateBase:4; /* ARB: negate/extended negate.
131 NV: negate before absolute value? */
132 GLuint Abs:1; /* NV: take absolute value? */
133 GLuint NegateAbs:1; /* NV: negate after absolute value? */
134 };
135
136
137 /* Instruction destination register */
138 struct fp_dst_register
139 {
140 GLuint File:4;
141 GLuint Index:8;
142 GLuint WriteMask:4;
143 GLuint CondMask:4; /* NV: enough bits? */
144 GLuint CondSwizzle:12; /* NV: enough bits? */
145 };
146
147
148 /* Fragment program instruction */
149 struct fp_instruction
150 {
151 GLuint Opcode:6;
152 GLuint Saturate:1;
153 GLuint UpdateCondRegister:1; /* NV */
154 GLuint Precision:2; /* NV: unused/unneeded? */
155 GLuint TexSrcUnit:4; /* texture unit for TEX, TXD, TXP instructions */
156 GLuint TexSrcIdx:3; /* TEXTURE_1D,2D,3D,CUBE,RECT_INDEX source target */
157
158 #if FEATURE_MESA_program_debug
159 GLint StringPos:15; /* enough bits? */
160 #endif
161
162 void *Data; /* some arbitrary data, only used for PRINT instruction now */
163 struct fp_src_register SrcReg[3];
164 struct fp_dst_register DstReg;
165 };
166
167
168 #endif