3 * Mesa 3-D graphics library
6 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 * Gareth Hughes <gareth@valinux.com>
27 * Keith Whitwell <keith_whitwell@yahoo.com>
30 /* Template for immediate mode texture coordinate functions.
34 #error "Need to define DO_PROJ_TEX"
38 /* =============================================================
39 * Notify on calls to texture4f, to allow switch to projected texture
43 static void TAG(TexCoord4f
)( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
)
47 TEXCOORD4( s
, t
, r
, q
);
50 static void TAG(TexCoord4fv
)( const GLfloat
*v
)
54 TEXCOORD4( v
[0], v
[1], v
[2], v
[3] );
57 static void TAG(MultiTexCoord4fARB
)( GLenum target
, GLfloat s
,
58 GLfloat t
, GLfloat r
, GLfloat q
)
62 MULTI_TEXCOORD4( unit
, s
, t
, r
, q
);
65 static void TAG(MultiTexCoord4fvARB
)( GLenum target
, const GLfloat
*v
)
69 MULTI_TEXCOORD4( unit
, v
[0], v
[1], v
[2], v
[3] );