test version of startmenu root with big icons
[reactos.git] / reactos / lib / mesa32 / src / tnl_dd / t_dd.c
1
2 /*
3 * Mesa 3-D graphics library
4 * Version: 3.5
5 *
6 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 * Authors:
26 * Keith Whitwell <keith@tungstengraphics.com>
27 */
28
29 static void copy_pv_rgba4_spec5( GLcontext *ctx, GLuint edst, GLuint esrc )
30 {
31 i810ContextPtr imesa = I810_CONTEXT( ctx );
32 GLubyte *i810verts = (GLubyte *)imesa->verts;
33 GLuint shift = imesa->vertex_stride_shift;
34 i810Vertex *dst = (i810Vertex *)(i810verts + (edst << shift));
35 i810Vertex *src = (i810Vertex *)(i810verts + (esrc << shift));
36 dst->ui[4] = src->ui[4];
37 dst->ui[5] = src->ui[5];
38 }
39
40 static void copy_pv_rgba4( GLcontext *ctx, GLuint edst, GLuint esrc )
41 {
42 i810ContextPtr imesa = I810_CONTEXT( ctx );
43 GLubyte *i810verts = (GLubyte *)imesa->verts;
44 GLuint shift = imesa->vertex_stride_shift;
45 i810Vertex *dst = (i810Vertex *)(i810verts + (edst << shift));
46 i810Vertex *src = (i810Vertex *)(i810verts + (esrc << shift));
47 dst->ui[4] = src->ui[4];
48 }
49
50 static void copy_pv_rgba3( GLcontext *ctx, GLuint edst, GLuint esrc )
51 {
52 i810ContextPtr imesa = I810_CONTEXT( ctx );
53 GLubyte *i810verts = (GLubyte *)imesa->verts;
54 GLuint shift = imesa->vertex_stride_shift;
55 i810Vertex *dst = (i810Vertex *)(i810verts + (edst << shift));
56 i810Vertex *src = (i810Vertex *)(i810verts + (esrc << shift));
57 dst->ui[3] = src->ui[3];
58 }