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[reactos.git] / reactos / lib / mesa32 / src / x86 / 3dnow.c
1 /* $Id$ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 5.0.1
6 *
7 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27 /*
28 * 3DNow! optimizations contributed by
29 * Holger Waechtler <holger@akaflieg.extern.tu-berlin.de>
30 */
31
32 #include "glheader.h"
33 #include "context.h"
34 #include "math/m_xform.h"
35 #include "tnl/t_context.h"
36
37 #include "3dnow.h"
38 #include "common_x86_macros.h"
39
40 #ifdef DEBUG
41 #include "math/m_debug.h"
42 #endif
43
44
45 #ifdef USE_3DNOW_ASM
46 DECLARE_XFORM_GROUP( 3dnow, 2 )
47 DECLARE_XFORM_GROUP( 3dnow, 3 )
48 DECLARE_XFORM_GROUP( 3dnow, 4 )
49
50 DECLARE_NORM_GROUP( 3dnow )
51
52
53 extern void _ASMAPI
54 _mesa_v16_3dnow_general_xform( GLfloat *first_vert,
55 const GLfloat *m,
56 const GLfloat *src,
57 GLuint src_stride,
58 GLuint count );
59
60 extern void _ASMAPI
61 _mesa_3dnow_project_vertices( GLfloat *first,
62 GLfloat *last,
63 const GLfloat *m,
64 GLuint stride );
65
66 extern void _ASMAPI
67 _mesa_3dnow_project_clipped_vertices( GLfloat *first,
68 GLfloat *last,
69 const GLfloat *m,
70 GLuint stride,
71 const GLubyte *clipmask );
72 #endif
73
74
75 void _mesa_init_3dnow_transform_asm( void )
76 {
77 #ifdef USE_3DNOW_ASM
78 ASSIGN_XFORM_GROUP( 3dnow, 2 );
79 ASSIGN_XFORM_GROUP( 3dnow, 3 );
80 ASSIGN_XFORM_GROUP( 3dnow, 4 );
81
82 /* There's a bug somewhere in the 3dnow_normal.S file that causes
83 * bad shading. Disable for now.
84 ASSIGN_NORM_GROUP( 3dnow );
85 */
86
87 #ifdef DEBUG
88 _math_test_all_transform_functions( "3DNow!" );
89 _math_test_all_normal_transform_functions( "3DNow!" );
90 #endif
91 #endif
92 }