3 * COPYRIGHT: See COPYING in the top level directory
4 * PROJECT: ReactOS Win32k subsystem
5 * PURPOSE: Visibility computations interface definition
6 * FILE: include/win32k/vis.h
7 * PROGRAMMER: Ge van Geldorp (ge@gse.nl)
14 #include <internal/ex.h>
15 #include <include/window.h>
18 VIS_ComputeVisibleRegion(PWINDOW_OBJECT Window
, BOOLEAN ClientArea
,
19 BOOLEAN ClipChildren
, BOOLEAN ClipSiblings
);
22 VIS_WindowLayoutChanged(PWINDOW_OBJECT Window
, HRGN UncoveredRgn
);
24 #endif /* ! defined(_WIN32K_VIS_H) */