2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS Graphics Subsystem
4 * FILE: subsys/win32k/w32k.h
5 * PURPOSE: Main Win32K Header
6 * PROGRAMMER: Alex Ionescu (alex@relsoft.net)
9 /* INCLUDES ******************************************************************/
17 /* DDK/NDK/SDK Headers */
18 #include <ddk/ntddk.h>
19 #include <ddk/ntifs.h>
20 #include <ddk/ddrawint.h>
21 #include <ddk/d3dnthal.h>
22 #include <ddk/winddi.h>
23 #include <ddk/ntddmou.h>
24 #include <windows.h> /* FIXME ? */
25 #include <windowsx.h> /* FIXME ? */
26 #include <ndk/ntndk.h>
28 /* FIXME: ReactOS will be R-Rated if I really write what I'm about to */
31 MmCopyFromCaller(PVOID Dest
, const VOID
*Src
, ULONG NumberOfBytes
);
34 MmCopyToCaller(PVOID Dest
, const VOID
*Src
, ULONG NumberOfBytes
);
36 /* SEH Support with PSEH */
40 #include <csrss/csrss.h>
43 #include <rosrtl/string.h>
46 #include <reactos/helper.h>
48 /* External Win32K Header */
49 #include <win32k/win32k.h>
50 #include <win32k/win32.h>
52 /* Internal Win32K Header */
53 #include "include/win32k.h"